Difference between revisions of "Virtua Cop 3"
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* Set Port 2 = ''MS Gamepad S'' and configure the Start and X Buttons for Player 2.<br /> | * Set Port 2 = ''MS Gamepad S'' and configure the Start and X Buttons for Player 2.<br /> | ||
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'''[https://github.com/argonlefou/DemulShooter/wiki/Chihiro#controls- DemulShooter] will set the following buttons:''' | '''[https://github.com/argonlefou/DemulShooter/wiki/Chihiro#controls- DemulShooter] will set the following buttons:''' | ||
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WinWaitActive, ahk_exe cxbx.exe ; Wait until CXBX has started and the window is active | WinWaitActive, ahk_exe cxbx.exe ; Wait until CXBX has started and the window is active | ||
Send !{Enter} ; send Alt+Enter to make it fullscreen | Send !{Enter} ; send Alt+Enter to make it fullscreen | ||
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ESC:: | ESC:: |
Revision as of 03:30, 20 December 2022
Virtua Cop 3 is the third and final game from Sega's Virtua Cop light gun shooter franchise released exclusively for arcades in 2003. The game is available in standard and deluxe cabinet formats and runs on Sega Chihiro arcade hardware.
Required Files
- Download CXBX Reloaded emu from GitHub
- Click on Assets for the latest release and download CxbxReloaded-Release-VS2019.zip.
- NOTE: There have been reported issues with DemulShooter not working with the latest versions of CXBX.
- This guide was created using Cxbx-Reloaded build CI-3e5272d (Dec 22, 2021)
- Download AutoHotkey website
- Download DemulShooter from GitHub
- Download no crosshair patch from Mega.nz
- Download Stage 2 black blob removal patch from OneDrive
Installation
- Extract CXBX Reloaded to a folder of your choosing. (e.g.
D:\CXBX-Reloaded\
) - Run cxbx.exe and select "Yes" when the pop-up window message for portable mode appears.
Input Settings for Player 1
Settings > Config Input > Set Port 1 = MS Gamepad S > Configure
- Map the Following Buttons for Player 1:
- X Button = Change Weapons
- Start = Player 1 Start
- Enter a Profile Name and click on Save.
- Set Port 2 = MS Gamepad S and configure the Start and X Buttons for Player 2.
DemulShooter will set the following buttons:
- Trigger = Left Mouse
- Reload = Right Mouse
- Bullet-Time = Middle Mouse
Video Settings for 4:3 Aspect Ratio
Settings > Config Video
- NOTE: DemulShooter requires a 4:3 aspect ratio. Aim will be off if you stretch to 16:9.
- Enable Maintain Aspect Ratio
- Disable Use Exclusive Fullscreen Mode
AutoHotKey
- Install AutoHotkey
- Create a new AutoHotkey script following this example:
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#SingleInstance Force ; prevents multiple copies of this script to be running at the same time
Run, D:\DemulShooter\DemulShooter.exe -target=chihiro -rom=vcop3
Process, Wait, DemulShooter.exe, 10 ; Wait for demulshooter to start, or 10 seconds max
Run, D:\CXBX-Reloaded\cxbx.exe /load "D:\CXBX-Reloaded\Virtual Cop 3\vc3.xbe"
WinWaitActive, ahk_exe cxbx.exe ; Wait until CXBX has started and the window is active
Send !{Enter} ; send Alt+Enter to make it fullscreen
ESC::
Sendinput, !{f4} ; send ALT+F4 to close the emu when pressing ESC
ExitApp ; Close this script
Note: Replace the paths in the script with the correct paths to your DemulShooter.exe, cxbx.exe and your Virtua Cop 3 xbe files.
- Move the file you downloaded, spr_common.xts (no crosshair patch), into your Virtua Cop 3\media game folder; say Yes when asked if you want to overwrite the existing file.
- Open CXBX Reloaded and follow these instructions to set up Mouse support. Take this chance to review the video settings depending on your hardware. Save the changes and close the emulator.
- Run the AHK script to play. Press ESC to quit.
Controls
DemulShooter sets the following buttons:
- Trigger = Left Mouse Button
- Reload = Right Mouse Button
- Bullet-Time = Middle Mouse Button
CXBX-Reloaded sets the following buttons:
Settings > Config Input > Set Port 1 = MS Gamepad S > Configure
- Start = Map this to a Sinden Button
- Change Weapons = X Button -> Map this to Sinden Button