Difference between revisions of "Barebones Compatibility"

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(Added NES, P&P, PSX)
m (→‎Playable: correct the 2x Time Crisis ROM names)
 
(20 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
== 3DO ==
 
== 3DO ==
 +
 +
=== Playable ===
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
Line 15: Line 17:
 
|-
 
|-
 
|'''Corpse Killer'''
 
|'''Corpse Killer'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Corpse%20Killer%20(USA).cfg RA config]
 
|Corpse Killer (USA).iso
 
|Corpse Killer (USA).iso
 
|
 
|
Line 23: Line 25:
 
|-
 
|-
 
|'''Crime Patrol'''
 
|'''Crime Patrol'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Crime%20Patrol%20(USA).cfg RA config]
 
|Crime Patrol (USA).iso
 
|Crime Patrol (USA).iso
 
|
 
|
Line 31: Line 33:
 
|-
 
|-
 
|'''Demolition Man'''
 
|'''Demolition Man'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Demolition%20Man%20(USA).cfg RA config]
 
|Demolition Man (USA).cue
 
|Demolition Man (USA).cue
 
|Demolition Man (USA).bin
 
|Demolition Man (USA).bin
Line 39: Line 41:
 
|-
 
|-
 
|'''Drug Wars'''
 
|'''Drug Wars'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Drug%20Wars%20(USA).cfg RA config]
 
|Drug Wars (USA).iso
 
|Drug Wars (USA).iso
 
|
 
|
Line 47: Line 49:
 
|-
 
|-
 
|'''The Last Bounty Hunter'''
 
|'''The Last Bounty Hunter'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Last%20Bounty%20Hunter%2C%20The%20(USA).cfg RA config]
 
|Last Bounty Hunter, The (USA).iso
 
|Last Bounty Hunter, The (USA).iso
 
|
 
|
Line 55: Line 57:
 
|-
 
|-
 
|'''Mad Dog II: The Lost Gold'''
 
|'''Mad Dog II: The Lost Gold'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Mad%20Dog%20II%20-%20The%20Lost%20Gold%20(USA).cfg RA config]
 
|Mad Dog II - The Lost Gold (USA).iso
 
|Mad Dog II - The Lost Gold (USA).iso
 
|
 
|
Line 62: Line 64:
 
|Calibrate in options menu
 
|Calibrate in options menu
 
|-
 
|-
|''<small>'''Mad Dog McCree'''</small>''
+
|'''Who Shot Johnny Rock?'''
|''<small>RA config</small>''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Who%20Shot%20Johnny%20Rock%20(USA).cfg RA config]
|''<small>Mad Dog McCree (USA).iso</small>''
+
|Who Shot Johnny Rock (USA).iso
 
|
 
|
|''<small>1</small>''
+
|1
|''<small>lr-opera</small>''
+
|lr-opera
|''<small>UNSUPPORTED:</small>''
+
|Calibrate in options menu
''<small>Config file provided, but can't reload''
+
|}
Calibrate in options menu</small>
+
 
 +
=== Unsupported ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default Config Files
 +
(included in image)
 +
!ROM
 +
!Extra Files
 +
!Number of Guns
 +
(lr-opera only
 +
 
 +
supports 1 gun)
 +
!Emulator
 +
!Notes
 
|-
 
|-
|''<small>'''Space Pirates'''</small>''
+
|'''Mad Dog McCree'''
|''<small>RA config</small>''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Mad%20Dog%20McCree%20(USA).cfg RA config]
|''<small>Space Pirates (USA).iso</small>''
+
|Mad Dog McCree (USA).iso
 
|
 
|
|''<small>1</small>''
+
|1
|''<small>lr-opera</small>''
+
|lr-opera
|''<small>UNSUPPORTED:</small>''
+
|UNSUPPORTED:
''<small>Config file provided, but can't reload''
+
Config file provided, but can't reload
Calibrate in options menu</small>
+
Calibrate in options menu
 
|-
 
|-
|'''Who Shot Johnny Rock?'''
+
|'''Space Pirates'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Space%20Pirates%20(USA).cfg RA config]
|Who Shot Johnny Rock (USA).iso
+
|Space Pirates (USA).iso
 
|
 
|
 
|1
 
|1
 
|lr-opera
 
|lr-opera
|Calibrate in options menu
+
|UNSUPPORTED:
 +
Config file provided, but can't reload
 +
Calibrate in options menu
 
|}
 
|}
'''Playable: 7'''
 
  
 
== Arcade ==
 
== Arcade ==
 +
 +
=== Playable ===
 
{| class="wikitable mw-collapsible mw-collapsed"
 
{| class="wikitable mw-collapsible mw-collapsed"
 
|+
 
|+
Line 104: Line 123:
 
!Number of Guns
 
!Number of Guns
 
!Notes
 
!Notes
|-
 
|'''''<small>2 Spicy</small>'''''
 
|
 
|
 
|
 
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
 
|'''Alien 3: The Gun'''
 
|'''Alien 3: The Gun'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/alien3.cfg RA cfg]
 
|alien3.zip
 
|alien3.zip
 
|.245
 
|.245
Line 125: Line 135:
 
|-
 
|-
 
|'''Area 51'''
 
|'''Area 51'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/area51.cfg RA cfg]
 
|area51.zip
 
|area51.zip
 
|.78
 
|.78
Line 137: Line 147:
 
|'''Area 51 /'''
 
|'''Area 51 /'''
 
'''Maximum Force Duo'''
 
'''Maximum Force Duo'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/area51mx.cfg RA cfg]
 
|area51mx.zip
 
|area51mx.zip
 
|.78
 
|.78
Line 147: Line 157:
 
Area 51: Use grenade by shooting it
 
Area 51: Use grenade by shooting it
 
|-
 
|-
|'''''<small>Area 51 Site 4</small>'''''
+
|'''Avalanche'''
|
+
|(coming in BB9.1)
|
 
|
 
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
|-
 
|'''Avalanche'''
 
|
 
 
|avalnche.zip
 
|avalnche.zip
 
|.245
 
|.245
Line 166: Line 167:
 
|-
 
|-
 
|'''Bang!'''
 
|'''Bang!'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/bang.cfg RA cfg]
 
|bang.zip
 
|bang.zip
 
|.245
 
|.245
Line 175: Line 176:
 
|-
 
|-
 
|'''Battle Shark'''
 
|'''Battle Shark'''
|
+
|(coming in BB9.1)
 
|bshark.zip
 
|bshark.zip
 
|.245
 
|.245
Line 184: Line 185:
 
|-
 
|-
 
|'''Beast Busters'''
 
|'''Beast Busters'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/bbusters.cfg RA cfg]
MAME cfg
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/bbusters.cfg MAME cfg]
 
|bbusters.zip
 
|bbusters.zip
 
|.245
 
|.245
Line 193: Line 194:
 
|Pump action = throw grenades
 
|Pump action = throw grenades
 
|-
 
|-
|'''''<small>Beast Busters:</small>'''''
+
|'''Blue Shark'''
'''''<small>Second Nightmare</small>'''''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/blueshrk.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/blueshrk.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/blueshrk.opt MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/blueshrk.zip MAME artwork]
 +
|blueshrk.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|1
 +
|Game starts immediately after adding coin
 +
|-
 +
|'''Bomb Bee'''
 +
|(coming in BB9.1)
 +
|bombbee.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|1
 
|
 
|
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
|'''Behind... Enemy Lines'''
+
|'''Born to Fight'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/borntofi.cfg RA cfg]
 +
|borntofi.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|2
|
+
|Pump action = secondary weapon
|
 
|
 
|Does not load in any Pi-compatible emulator
 
 
|-
 
|-
|'''''<small>Big Buck Hunter</small>'''''
+
|'''Bronx'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/bronx.cfg RA cfg]
 +
|bronx.zip
 +
|.245
 
|
 
|
|''<small>bbh.zip</small>''
+
|lr-mame-StormedBubbles
''<small>(see notes)*</small>''
+
|1
|''<small>.245</small>''
 
|''<small>bbh/bbh_v1.00.14.chd</small>''
 
''<small>iteagle.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>2–4-player modes are turn based
 
<nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself</small>''
 
|-
 
|'''''<small>Big Buck Hunter II:</small>'''''
 
'''''<small>Sportsman's Paradise</small>'''''
 
 
|
 
|
|''<small>bbh2sp.zip</small>''
 
''<small>(see notes)*</small>''
 
|''<small>.245</small>''
 
|''<small>bbh2sp/bbh2sp_v2.02.11.chd</small>''
 
''<small>iteagle.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>2–4-player modes are turn based
 
<nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself</small>''
 
 
|-
 
|-
|'''''<small>Big Buck Hunter:</small>'''''
+
|'''Bubble Trouble:'''
'''''<small>Call of the Wild</small>'''''
+
'''Golly! Ghost! 2'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/bubbletr.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/bubbletr.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/bubbletr.zip MAME artwork]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/bubbletr NVRAM]
 +
|bubbletr.zip
 +
|.245
 +
|namcoc65.zip
 +
|lr-mame-StormedBubbles
 +
|2
 
|
 
|
|''<small>bbhcotw.zip</small>''
 
|''<small>.245</small>''
 
|''<small>bbhcotw/bbhcotw_v3.02.05_cf.chd</small>''
 
''<small>iteagle.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>2–4-player modes are turn based</small>''
 
 
|-
 
|-
|'''''<small>Big Buck Hunter:</small>'''''
+
|'''Catch-22'''
'''''<small>Shooter's Challenge</small>'''''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/catch22.cfg RA cfg]
|
+
|catch22.zip
|''<small>bbhsc.zip</small>''
 
''<small>(see notes)*</small>''
 
|''<small>.245</small>''
 
|''<small>bbhsc/bbhsc_v1.60.01.chd</small>''
 
''<small>iteagle.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>2–4-player modes are turn based
 
<nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself</small>''
 
|-
 
|'''Blue Shark'''
 
|RA cfg
 
Core options
 
MAME cfg
 
MAME artwork
 
|blueshrk.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|Game starts immediately after adding coin
+
|Alternate version of Combat
 
|-
 
|-
|'''Bomb Bee'''
+
|'''Cheyenne'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/cheyenne.cfg RA cfg]
|bombbee.zip
+
|cheyenne.zip
 
|.245
 
|.245
 
|
 
|
Line 286: Line 268:
 
|
 
|
 
|-
 
|-
|'''Born to Fight'''
+
|'''Chiller'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/chiller.cfg RA cfg]
|borntofi.zip
+
|chiller.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|Pump action = secondary weapon
+
|2-player mode is turn based
 
|-
 
|-
|'''Bronx'''
+
|'''Circus'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/circus.cfg MAME cfg]
|bronx.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/circus.zip MAME artwork]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/samples/circus.zip MAME samples]
 +
 
 +
(RA cfg coming in BB9.1)
 +
|circus.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|2-player mode is turn based
 
|-
 
|-
|'''Bubble Trouble:'''
+
|'''Claybuster'''
'''Golly! Ghost! 2'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/claybust.cfg RA cfg]
|RA cfg
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/claybust.opt Core options]
MAME cfg
+
 
MAME artwork
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/claybust.cfg MAME cfg]
NVRAM
+
 
|bubbletr.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/claybust.zip MAME artwork]
 +
|claybust.zip
 
|.245
 
|.245
|namcoc65.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|
+
|No audio
 
|-
 
|-
|'''''<small>CarnEvil</small>'''''
+
|'''Clay Pigeon'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/claypign.cfg RA cfg]
|''<small>carnevil.zip</small>''
+
|claypign.zip
|''<small>.78</small>''
 
|''<small>carnevil/carnevil.chd</small>''
 
|''<small>lr-mame2003-plus</small>''
 
|''<small>2</small>''
 
|''<small>UNSUPPORTED: Runs but is very slow</small>''
 
''<small>Reducing CPU speed in core options helps a little</small>''
 
|-
 
|'''''<small>Carnival King</small>'''''
 
|
 
|''<small>carnking.zip</small>''
 
''<small>(see notes)*</small>''
 
|''<small>.245</small>''
 
|''<small>carnking/carnival_king_v_1.00.11.chd</small>''
 
''<small>iteagle.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>2–4-player modes are turn based
 
<nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself</small>''
 
|-
 
|'''Catch-22'''
 
|RA cfg
 
|catch22.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|Alternate version of Combat
+
|2-player mode is turn based
 +
Only one shot per clay (no reloading)
 
|-
 
|-
|'''Cheyenne'''
+
|'''Clowns'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/clowns.cfg MAME cfg]
|cheyenne.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/clowns.zip MAME artwork]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/samples/clowns.zip MAME samples]
 +
 
 +
(RA cfg coming in BB9.1)
 +
|clowns.zip
 
|.245
 
|.245
 
|
 
|
Line 358: Line 329:
 
|
 
|
 
|-
 
|-
|'''Chiller'''
+
|'''Combat'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/combat.cfg RA cfg]
|chiller.zip
+
|combat.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
 
|2-player mode is turn based
 
|-
 
|'''Circus'''
 
|MAME cfg
 
MAME artwork
 
MAME samples
 
|circus.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
+
|Alternate version of Catch-22
|1
 
|2-player mode is turn based
 
 
|-
 
|-
|'''Claybuster'''
+
|'''Confidential Mission'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/confmiss.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/confmiss.opt Core options]
MAME cfg
+
 
MAME artwork
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/confmiss.zip.nvmem NVMEM]
|claybust.zip
+
|confmiss.zip
 
|.245
 
|.245
|
+
|confmiss/gds-0001.chd
|lr-mame-StormedBubbles
+
 
|1
+
 
|No audio
+
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 +
 
 +
naomigd.zip
 +
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 +
 
 +
segadimm.zip
 +
|lr-flycast
 +
|2
 +
|Reload by shooting offscreen
 +
The calibration request can be ignored
 
|-
 
|-
|'''Clay Pigeon'''
+
|'''Crackshot'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/cracksht.cfg RA cfg]
|claypign.zip
+
|cracksht.zip
 
|.245
 
|.245
 
|
 
|
Line 398: Line 370:
 
|1
 
|1
 
|2-player mode is turn based
 
|2-player mode is turn based
Only one shot per clay (no reloading)
 
 
|-
 
|-
|'''Clowns'''
+
|'''Crazzy Clownz'''
|MAME cfg
+
|(coming in BB9.1)
MAME artwork
+
|cclownz.zip
MAME samples
 
|clowns.zip
 
 
|.245
 
|.245
 
|
 
|
Line 411: Line 380:
 
|
 
|
 
|-
 
|-
|'''Combat'''
+
|'''Crossbow'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/crossbow.cfg RA cfg]
|combat.zip
+
|crossbow.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 +
|1
 
|
 
|
|Alternate version of Catch-22
 
 
|-
 
|-
|'''Confidential Mission'''
+
|'''Crypt Killer'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/cryptklr.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame2003-plus/cfg/cryptklr.cfg MAME cfg]
NVMEM
+
|cryptklr.zip
|confmiss.zip
+
|.78
|.245
+
|cryptklr/420uaa04.chd
|confmiss/gds-0001.chd
+
|lr-mame2003-plus
 
+
|3
 
+
|Reload via pump action
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 
 
 
naomigd.zip
 
 
 
mie.zip
 
 
 
jvs13551.zip
 
 
 
segadimm.zip
 
|lr-flycast
 
|2
 
|Reload by shooting offscreen
 
The calibration request can be ignored
 
 
|-
 
|-
|'''''<small>Cosmoswat</small>'''''
+
|'''Cutie Q'''
|
+
|(coming in BB9.1)
|
+
|cutieq.zip
|
 
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
|-
 
|'''Crackshot'''
 
|RA cfg
 
|cracksht.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|2-player mode is turn based
+
|
 
|-
 
|-
|'''Crazzy Clownz'''
+
|'''Cyber Tank'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/cybertnk.cfg RA cfg]
|cclownz.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/cybertnk.opt Core options]
 +
|cybertnk.zip
 +
|.245
 +
|
 +
|lr-fbneo
 +
|1
 +
|Requires steering, braking, and accelerating
 +
Steering:
 +
Use wheel, controller, or gun 1's D-pad (left/right)
 +
Brake/gas:
 +
Use gun 1's D-pad (down/up)
 +
Setups:
 +
- Solo driver: P1 = controller 1 (steers and fires shells)
 +
- Solo gunner: P1 + P2 = gun 1 (steers with D-pad)
 +
- Two players: P1 = controller 1, P2 = gun 1
 +
Gun 1 controls:
 +
Pump action = alternate fire
 +
Gun D-pad = optional steering
 +
|-
 +
|'''D-Day'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/dday.cfg RA cfg]
 +
|dday.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|Use onscreen turret as guide for aim
 
|-
 
|-
|'''Crime Patrol'''
+
|'''Dead Eye (1978)'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/deadeye.cfg RA cfg]
 +
|deadeye.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|1
|
+
|2–4-player modes are turn based
|
 
|
 
|Does not load in any Pi-compatible emulator
 
Use Hypseus Singe version instead!
 
 
|-
 
|-
|'''Crime Patrol 2:'''
+
|'''Death Crimson OX'''
'''Drug Wars'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/deathcox.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/deathcox.opt Core options]
|
+
 
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/deathcox.zip.nvmem NVMEM]
|
+
|deathcox.zip
|
+
|.245
|
+
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
|Does not load in any Pi-compatible emulator
+
naomi.zip
Use Hypseus Singe version instead!
+
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 +
|lr-flycast
 +
|2
 +
|Reload by pointing the gun offscreen
 
|-
 
|-
|'''''<small>Crisis Zone</small>'''''
+
|'''Deer Hunting USA'''
 +
'''(v4.3)'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/deerhunt.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/deerhunt.opt Core options]
 +
|deerhunt.zip
 +
|.245
 
|
 
|
|
+
|lr-fbneo
|
+
|1
|
+
|Reload via pump action
|
 
|
 
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
|'''Crossbow'''
+
|'''Desert Gun'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/desertgu.cfg RA cfg]
|crossbow.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/desertgu.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/desertgu.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/desertgu.zip MAME artwork]
 +
|desertgu.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|2-player mode is turn based
 +
Same game as Road Runner (1977)
 
|-
 
|-
|'''Crypt Killer'''
+
|'''Destroyer (1977)'''
|RA cfg
+
|(coming in BB9.1)
MAME cfg
+
|destroyr.zip
|cryptklr.zip
 
|.78
 
|cryptklr/420uaa04.chd
 
|lr-mame2003-plus
 
|3
 
|Reload via pump action
 
|-
 
|'''Cutie Q'''
 
|
 
|cutieq.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
 +
|Pump action = adjust speed
 +
|-
 +
|'''Dragon Gun'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/dragngun.cfg RA cfg]
 +
|dragngun.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|2
 +
|Pump action = secondary weapon
 
|-
 
|-
|'''Cyber Tank'''
+
|'''Duck Hunt'''
|RA cfg
+
'''(PlayChoice-10)'''
Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/pc_duckh.cfg RA cfg]
|cybertnk.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/pc_duckh.cfg MAME cfg]
 +
|pc_duckh
 
|.245
 
|.245
|
+
|playch10.zip
|lr-fbneo
+
|lr-mame-StormedBubbles
 
|1
 
|1
|Requires steering, braking, and accelerating
+
|Game loads to a black screen
Steering:
+
Front-right button brings up menu
Use wheel, controller, or gun 1's D-pad (left/right)
+
Pump action or front-left button = cycle game types
Brake/gas:
+
Trigger starts the game
Use gun 1's D-pad (down/up)
+
Game otherwise plays the same as the NES version
Setups:
 
- Solo driver: P1 = controller 1 (steers and fires shells)
 
- Solo gunner: P1 + P2 = gun 1 (steers with D-pad)
 
- Two players: P1 = controller 1, P2 = gun 1
 
Gun 1 controls:
 
Pump action = alternate fire
 
Gun D-pad = optional steering
 
 
|-
 
|-
|'''''<small>Cycle Shooting</small>'''''
+
|'''Egg Venture'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/eggventr.cfg RA cfg]
|
+
|eggventr.zip
|
 
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
|-
 
|'''D-Day'''
 
|RA cfg
 
|dday.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|Use onscreen turret as guide for aim
+
|Forced to calibrate at the start of new game
 +
Joining game in progress leads to poor calibration
 +
Calibration can be fixed at start of next minigame
 
|-
 
|-
|'''Dead Eye (1978)'''
+
|'''Egg Venture Deluxe'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/eggventrd.cfg RA cfg]
|deadeye.zip
+
|eggventrd.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|2–4-player modes are turn based
+
|Forced to calibrate at the start of new game
 +
Joining game in progress leads to poor calibration
 +
Calibration can be fixed at start of next minigame
 
|-
 
|-
|'''Death Crimson OX'''
+
|'''The Empire Strikes Back'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/esb.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/esb.opt Core options]
NVMEM
+
 
|deathcox.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/esb.cfg MAME cfg]
 +
|esb.zip
 
|.245
 
|.245
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
+
|
naomi.zip
+
|lr-mame-StormedBubbles
 +
|1
 +
|Trigger starts the game
 +
|-
 +
|'''Extreme Hunting'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/xtrmhunt.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/xtrmhunt.opt Core options]
  
mie.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/xtrmhunt.zip.nvmem NVMEM]
  
jvs13551.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/xtrmhunt.zip.nvmem2 NVMEM2]
 +
|xtrmhunt.zip
 +
|.245
 +
|/home/pi/Retropie/BIOS/dc/awbios.zip
 
|lr-flycast
 
|lr-flycast
 
|2
 
|2
|Reload by pointing the gun offscreen
+
|Reload via pump action
 
|-
 
|-
|'''Deer Hunting USA'''
+
|'''Extreme Hunting 2:'''
'''(v4.3)'''
+
'''Tournament Edition'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/xtrmhnt2.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/xtrmhnt2.state.auto Save state]
|deerhunt.zip
+
|xtrmhnt2.gdi
 
|.245
 
|.245
|
+
|xtrmhnt2/track01.iso
|lr-fbneo
+
xtrmhnt2/track02.raw
|1
+
 
|Reload via pump action
+
xtrmhnt2/track03.iso
|-
+
 
|'''Desert Gun'''
+
xtrmhnt2/track04.iso
|RA cfg
+
 
Core options
+
xtrmhnt2.bin
MAME cfg
+
 
MAME artwork
+
 
|desertgu.zip
+
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
|.245
+
 
|
+
dc_boot.bin
|lr-mame-StormedBubbles
+
 
|1
+
dc_flash.bin
|2-player mode is turn based
+
 
Same game as Road Runner (1977)
+
dc_nvmem.bin
 +
|lr-flycast
 +
|2
 +
|Original arcade game converted to Dreamcast format
 +
Auto-loading save state restores calibration
 +
Reload via pump action
 +
3–4-player modes are turn based
 
|-
 
|-
|'''''<small>Desert Patrol</small>'''''
+
|'''Firefox'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/firefox.opt Core options]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/firefox.cfg MAME cfg]
|
+
 
|
+
RA cfg coming in BB9.1
|
+
|firefox.zip
|
+
|.139
|''<small>Not yet emulated</small>''
+
|firefox/firefox.chd
 +
22vp931.zip
 +
|lr-mame2010-StormedBubbles
 +
|1
 +
|May need to wait a moment after startup to insert coins
 +
Alignment on level-select screen is poor but is fine in game
 +
Y-axis needs to be inverted in tab menu if it isn't already
 +
Trigger starts the game
 +
Trigger = primary fire
 +
Front-left or back-left button = guided missile (steer with gun aim)
 
|-
 
|-
|'''Destroyer (1977)'''
+
|'''Gee Bee'''
|
+
|(coming in BB9.1)
|destroyr.zip
+
|geebee.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|Pump action = adjust speed
+
|
 
|-
 
|-
|'''DragonGun'''
+
|'''Ghost Hunter'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/ghoshunt.cfg RA cfg]
|dragngun.zip
+
|ghoshunt.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Pump action = secondary weapon
+
|
 
|-
 
|-
|'''Duck Hunt'''
+
|'''Ghoul Panic'''
'''(PlayChoice-10)'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202010/ghlpanic.cfg RA cfg]
|RA cfg
+
|ghlpanic.zip
MAME cfg
+
|.139
|pc_duckh
+
|
|.245
+
|lr-mame2010-StormedBubbles
|playch10.zip
+
|2
|lr-mame-StormedBubbles
+
|Does not run at full speed
 +
|-
 +
|'''Golgo 13'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202010/golgo13.cfg RA cfg]
 +
|golgo13.zip
 +
|.139
 +
|
 +
|lr-mame2010-StormedBubbles
 +
|1
 +
|Does not run at full speed
 +
Pump action, front-left button, or pedal (hold) = zoom
 +
|-
 +
|'''Golgo 13'''
 +
'''Kiseki no Dandou'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202010/g13knd.cfg RA cfg]
 +
|g13knd.zip
 +
|.139
 +
|
 +
|lr-mame2010-StormedBubbles
 
|1
 
|1
|Game loads to a black screen
+
|Does not run at full speed
Front-right button brings up menu
+
Pump action, front-left button, or pedal (hold) = zoom
Pump action or front-left button = cycle game types
 
Trigger starts the game
 
Game otherwise plays the same as the NES version
 
 
|-
 
|-
|'''Egg Venture'''
+
|'''Golly! Ghost!'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/gollygho.cfg RA cfg]
|eggventr.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/gollygho.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/BIOS/mame/artwork/gollygho.zip MAME artwork]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/gollygho NVRAM]
 +
|gollygho.zip
 
|.245
 
|.245
|
+
|namcoc65.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Forced to calibrate at the start of new game
+
|
Joining game in progress leads to poor calibration
 
Calibration can be fixed at start of next minigame
 
 
|-
 
|-
|'''Egg Venture Deluxe'''
+
|'''Great Guns'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/greatgun.cfg RA cfg]
|eggventrd.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/greatgun.cfg MAME cfg]
 +
|greatgun.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Forced to calibrate at the start of new game
+
|
Joining game in progress leads to poor calibration
 
Calibration can be fixed at start of next minigame
 
 
|-
 
|-
|'''The Empire Strikes Back'''
+
|'''Gun Champ'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/gunchamp.cfg RA cfg]
Core options
+
|gunchamp.zip
MAME cfg
 
|esb.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|Trigger starts the game
+
|No audio
 
|-
 
|-
|'''''<small>Evil Night</small>'''''
+
|'''Gunbuster'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/gunbustr.cfg RA cfg]
 +
|gunbustr.zip
 +
|.245
 
|
 
|
|''<small>evilngt.zip</small>''
+
|lr-mame-StormedBubbles
|''<small>.245</small>''
+
|2
|''<small>evilngt/810UBA02.chd</small>''
+
|The first player to select a character controls movement
|''<small>lr-mame-StormedBubbles</small>''
+
Move by pointing gun to sides and using gun D-pad
|''<small>3</small>''
+
Pump action = secondary weapon
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
+
Original cabinet had a link mode for 4 players (unsupported)
''<small>US version of Hell Night</small>''
 
 
|-
 
|-
|'''Extreme Hunting'''
+
|'''Gypsy Juggler'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/gypsyjug.cfg MAME cfg]
Core options
+
RA cfg coming in BB9.1
NVMEM
+
|gypsyjug.zip
NVMEM2
 
|xtrmhunt.zip
 
 
|.245
 
|.245
|/home/pi/Retropie/BIOS/dc/awbios.zip
+
|
|lr-flycast
+
|lr-mame-StormedBubbles
|2
+
|1
|Reload via pump action
+
|
 
|-
 
|-
|'''Extreme Hunting 2:'''
+
|'''Hammer'''
'''Tournament Edition'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/hammer.cfg RA cfg]
|RA cfg
+
|hammer.zip
Save state
 
|xtrmhnt2.gdi
 
 
|.245
 
|.245
|xtrmhnt2/track01.iso
+
|
xtrmhnt2/track02.raw
+
|lr-mame-StormedBubbles
 
+
|1
xtrmhnt2/track03.iso
+
|Trigger = start
 
 
xtrmhnt2/track04.iso
 
 
 
xtrmhnt2.bin
 
 
 
 
 
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 
 
 
dc_boot.bin
 
 
 
dc_flash.bin
 
 
 
dc_nvmem.bin
 
|lr-flycast
 
|2
 
|Original arcade game converted to Dreamcast format
 
Auto-loading save state restores calibration
 
Reload via pump action
 
3–4-player modes are turn based
 
 
|-
 
|-
|'''''<small>Fast Draw Showdown</small>'''''
+
|'''Hit N Miss'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/hitnmiss.cfg RA cfg]
 +
|hitnmiss.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|1
|
+
|2-player mode is turn based
|
 
|
 
|''<small>Does not load in any Pi-compatible emulator</small>''
 
 
|-
 
|-
|'''Firefox'''
+
|'''Hogan's Alley'''
|Core options
+
'''(PlayChoice-10)'''
MAME cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/pc_hgaly.cfg RA cfg]
|firefox.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/pc_hgaly.cfg MAME cfg]
|.139
+
|pc_hgaly.zip
|firefox/firefox.chd
+
|.245
22vp931.zip
+
|playch10.zip
|lr-mame2010-StormedBubbles
+
|lr-mame-StormedBubbles
 
|1
 
|1
|May need to wait a moment after startup to insert coins
+
|Game loads to a black screen
Alignment on level-select screen is poor but is fine in game
+
Front-right button brings up menu
Y-axis needs to be inverted in tab menu if it isn't already
+
Pump action or front-left button = cycle game types
 
Trigger starts the game
 
Trigger starts the game
Trigger = primary fire
+
Game otherwise plays the same as the NES version
Front-left or back-left button = guided missile (steer with gun aim)
 
 
|-
 
|-
|'''''<small>Freedom Fighter</small>'''''
+
|'''The House of the Dead 2'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/hotd2.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/hotd2.opt Core options]
|
+
 
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/hotd2.zip.nvmem NVMEM]
|
+
|hotd2.zip
|
+
|.245
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
''<small>Use Hypseus Singe version instead!</small>''
+
hod2bios.zip
 +
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 +
 
 +
gunsense.zip
 +
|lr-flycast
 +
|2
 +
|Only gun 1 can add coins
 +
Reload by pointing the gun offscreen
 
|-
 
|-
|'''''<small>Gallagher's Gallary</small>'''''
+
|'''Invasion: The Abductors'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/invasnab.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/invasnab.opt Core options]
|
+
 
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/invasnab.cfg MAME cfg]
|
+
|invasnab.zip
|
 
|''<small>Does not load in any Pi-compatible emulator</small>''
 
|-
 
|'''Gee Bee'''
 
|
 
|geebee.zip
 
 
|.245
 
|.245
|
+
|tms32032.zip
|lr-mame-StormedBubbles
 
|1
 
|
 
|-
 
|'''Ghost Hunter'''
 
|RA cfg
 
|ghoshunt.zip
 
|.245
 
|
 
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|
+
|Does not run at full speed
 +
Reload by shooting offscreen
 
|-
 
|-
|'''Ghoul Panic'''
+
|'''Judge Dredd'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202015/jdredd.cfg RA cfg]
|ghlpanic.zip
+
|jdredd.zip
|.139
+
|.160
 +
|jdredd/jdreddc.chd
 +
acpsx.zip
 +
|lr-mame2015-StormedBubbles
 +
|2
 +
|May need Pi overclock activated in /boot/config.txt
 +
Reload by shooting offscreen
 +
Pump action = secondary weapon
 +
|-
 +
|'''Jurassic Park'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/jpark.cfg RA cfg]
 +
|jpark.zip
 +
|.245
 
|
 
|
|lr-mame2010-StormedBubbles
+
|lr-mame-StormedBubbles
 
|2
 
|2
|Does not run at full speed
+
|
 
|-
 
|-
|'''Golgo 13'''
+
|'''L.A. Machineguns:'''
|RA cfg
+
'''Rage of the Machines'''
|golgo13.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/emulators/supermodel/bin/NVRAM/lamachin.nv NVRAM]
|.139
+
|lamachin.zip
 +
|.245
 
|
 
|
|lr-mame2010-StormedBubbles
+
|Supermodel
 
|1
 
|1
|Does not run at full speed
+
|Multi-mouse support for Supermodel is a WIP
Pump action, front-left button, or pedal (hold) = zoom
 
 
|-
 
|-
|'''Golgo 13'''
+
|'''Laser Ghost'''
'''Kiseki no Dandou'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/lghost.cfg RA cfg]
|RA cfg
+
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/lghost NVRAM]
|g13knd.zip
+
|lghost.zip
|.139
+
|.245
 
|
 
|
|lr-mame2010-StormedBubbles
+
|lr-mame-StormedBubbles
|1
+
|3
|Does not run at full speed
+
|Trigger starts the game
Pump action, front-left button, or pedal (hold) = zoom
+
Pump action = secondary weapon
 
|-
 
|-
|'''Golly! Ghost!'''
+
|'''Lethal Enforcers'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/lethalen.cfg RA cfg]
MAME cfg
+
|lethalen.zip
MAME artwork
 
NVRAM
 
|gollygho.zip
 
 
|.245
 
|.245
|namcoc65.zip
+
|
|lr-mame-StormedBubbles
+
|lr-fbneo
 
|2
 
|2
 +
|Reload by shooting offscreen
 +
|-
 +
|'''Lethal Enforcers II:'''
 +
'''Gun Fighters'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/le2.cfg RA cfg]
 +
|le2.zip
 +
|.78
 
|
 
|
 +
|lr-mame2003-plus
 +
|2
 +
|Reload by shooting offscreen
 
|-
 
|-
|'''Great Guns'''
+
|'''Lethal Justice'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/lethalj.cfg RA cfg]
MAME cfg
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/lethalj.opt Core options]
|greatgun.zip
+
|lethalj.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|
+
|Reload by shooting offscreen
 
|-
 
|-
|'''''<small>Gun Bullet</small>'''''
+
|'''Line of Fire'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/loffire.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/loffire NVRAM]
 +
|loffire.zip
 +
|.245
 
|
 
|
|''<small>gunbulet.zip</small>''
+
|lr-mame-StormedBubbles
|''<small>.245</small>''
+
|2
|
+
|Trigger starts the game
|''<small>lr-fbneo</small>''
+
Pump action = secondary weapon
|''<small>2</small>''
 
|''<small>UNSUPPORTED: Japanese version of Point Blank</small>''
 
 
|-
 
|-
|'''Gun Champ'''
+
|'''Lock-On'''
|RA cfg
+
|(coming in BB9.1)
|gunchamp.zip
+
|lockon.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|No audio
+
|Pump action = missile
 +
Back-left button = hover
 
|-
 
|-
|'''''<small>Gunblade NY</small>'''''
+
|'''Locked 'n Loaded'''
|
 
|
 
|
 
|
 
|
 
|
 
|''<small>Does not load in any Pi-compatible emulator</small>''
 
|-
 
|'''Gunbuster'''
 
 
|RA cfg
 
|RA cfg
|gunbustr.zip
+
NVRAM
 +
|lockload.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|The first player to select a character controls movement
+
(see notes)*
Move by pointing gun to sides and using gun D-pad
+
|*Bug: Player 2 cannot shoot near bottom-middle of screen
Pump action = secondary weapon
+
Game will briefly freeze and eventually crash if this occurs
Original cabinet had a link mode for 4 players (unsupported)
+
MAME labels this game as not working
 
|-
 
|-
|'''''<small>Gunmania</small>'''''
+
|'''Lord of Gun'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/lordgun.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/fbneo/lordgun.nv NVRAM]
|
+
|lordgun.zip
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
|-
 
|'''Gypsy Juggler'''
 
|MAME cfg
 
|gypsyjug.zip
 
 
|.245
 
|.245
 
|
 
|
|lr-mame-StormedBubbles
+
|lr-fbneo
|1
+
|2
|
+
|Reload by shooting offscreen
 
|-
 
|-
|'''Hammer'''
+
|'''The Lost World:'''
|RA cfg
+
'''Jurassic Park'''
|hammer.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/emulators/supermodel/bin/NVRAM/lostwsga.nv NVRAM]
 +
|lostwsga.zip
 
|.245
 
|.245
 
|
 
|
|lr-mame-StormedBubbles
+
|Supermodel
 
|1
 
|1
|Trigger = start
+
|Multi-mouse support for Supermodel is a WIP
 +
Reload by shooting offscreen
 
|-
 
|-
|'''''<small>Hell Night</small>'''''
+
|'''Lucky & Wild'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/luckywld.cfg RA cfg]
|''<small>hellngt.zip</small>''
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/luckywld.cfg MAME cfg]
|''<small>.245</small>''
+
|luckywld.zip
|''<small>hellngt/810eaa02.chd</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>3</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
''<small>PAL version of Evil Night</small>''
 
|-
 
|'''Hit N Miss'''
 
|RA cfg
 
|hitnmiss.zip
 
 
|.245
 
|.245
|
+
|namcoc68.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|2-player mode is turn based
+
|Requires steering, braking, and accelerating
 +
Steering:
 +
Use wheel, controller, or gun 1's D-pad (left/right)
 +
Brake/gas:
 +
Use L/R analog triggers or gun 1's D-pad (down/up)
 +
Player 1 drives (see above) and shoots (gun 1)
 +
Player 2 shoots (gun 2)
 +
|-
 +
|'''Lupin III: The Shooting'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/lupinsho.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/lupinsho.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/lupinsho.zip.nvmem NVMEM]
 +
|lupinsho.zip
 +
|.245
 +
|lupinsho/gds-0018.chd
 +
lupinsho/gds-0018a.chd
 +
 
 +
 
 +
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 +
 
 +
naomigd.zip
 +
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 +
 
 +
segadimm.zip
 +
|lr-flycast
 +
|2
 +
|Reload by pointing the gun offscreen
 
|-
 
|-
|'''Hogan's Alley'''
+
|'''M79 Ambush'''
'''(PlayChoice-10)'''
+
|(Coming in BB9.1)
|RA cfg
+
|m79amb.zip
MAME cfg
 
|pc_hgaly.zip
 
 
|.245
 
|.245
|playch10.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|Game loads to a black screen
+
|
Front-right button brings up menu
 
Pump action or front-left button = cycle game types
 
Trigger starts the game
 
Game otherwise plays the same as the NES version
 
 
|-
 
|-
|'''''<small>The House of the Dead</small>'''''
+
|'''Maximum Force'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/maxforce.cfg RA cfg]
|
+
|maxforce.zip
|
+
|.78
|
+
|maxforce/maxforce.chd
|
+
|lr-mame2003-plus
|
+
|2
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|Reload by shooting offscreen
 
|-
 
|-
|'''The House of the Dead 2'''
+
|'''Mazan:'''
|RA cfg
+
'''Flash of the Blade'''
Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/mazan.cfg RA cfg]
NVMEM
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/mazan.opt Core options]
|hotd2.zip
+
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mazan.zip.nvmem NVMEM]
 +
|mazan.zip
 
|.245
 
|.245
 
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
hod2bios.zip
+
naomi.zip
  
 
mie.zip
 
mie.zip
  
 
jvs13551.zip
 
jvs13551.zip
 +
|lr-flycast-mazan
 +
|1
 +
|Wave the gun to swing the sword
 +
Aim towards the top of the screen to parry
 +
Pump action / front-left button (hold) = stab
 +
|-
 +
|'''The Maze of the Kings'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/mok.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/mok.opt Core options]
  
gunsense.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mok.zip.nvmem NVMEM]
 +
|mok.zip
 +
|.245
 +
|mok/gds-0022.chd
 +
 
 +
 
 +
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 +
 
 +
naomigd.zip
 +
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 
|lr-flycast
 
|lr-flycast
 
|2
 
|2
|Only gun 1 can add coins
+
|Reload by pointing the gun offscreen
Reload by pointing the gun offscreen
+
The calibration request can be ignored
 +
|-
 +
|'''Mazer Blazer'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/mazerbla.cfg RA cfg]
 +
|mazerbla.zip
 +
|.245
 +
|
 +
|lr-mame-StormedBubbles
 +
|1
 +
|2-player mode is turn based
 +
MAME labels this game as not working (no audio)
 
|-
 
|-
|'''Invasion: The Abductors'''
+
|'''Mechanized Attack'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/mechatt.cfg RA cfg]
Core options
+
|mechatt.zip
MAME cfg
 
|invasnab.zip
 
 
|.245
 
|.245
|tms32032.zip
+
|ym2608.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Does not run at full speed
+
|Pump action = secondary weapon
Reload by shooting offscreen
 
 
|-
 
|-
|'''Judge Dredd'''
+
|'''Mobile Suit Gundam'''
|RA cfg
+
'''Final Shooting'''
|jdredd.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/gdfs.cfg RA cfg]
|.160
+
|gdfs.zip
|jdredd/jdreddc.chd
 
acpsx.zip
 
|lr-mame2015-StormedBubbles
 
|2
 
|May need Pi overclock activated in /boot/config.txt
 
Reload by shooting offscreen
 
Pump action = secondary weapon
 
|-
 
|'''Jurassic Park'''
 
|RA cfg
 
|jpark.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|
+
|Pump action = secondary weapon
 
|-
 
|-
|'''''<small>Jurassic Park 3</small>'''''
+
|'''Monkey Magic'''
|
+
|(coming in BB9.1)
|
+
|mmagic.zip
|
+
|.245
|
 
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|1
 
|
 
|
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
|'''''<small>Keisatsukan</small>'''''
+
|'''Must Shoot TV'''
'''''<small>(The Police 911)</small>'''''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/shoottv.cfg RA cfg]
 +
|shoottv.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|2
 
|
 
|
|
 
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
|'''''<small>Keisatsukan 2</small>'''''
+
|'''Night Stocker'''
'''''<small>(The Police 911 2)</small>'''''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/nstocker.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/nstocker.cfg MAME cfg]
|
+
|nstocker.zip
 +
|.245
 +
|sente6vb.zip
 +
|lr-mame-StormedBubbles
 +
|1
 +
|Requires left/right steering
 +
Can use controller, steering wheel, or gun D-pad
 +
|-
 +
|'''Ninja Assault'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/ninjaslt.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/ninjaslt.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/ninjaslt.zip.nvmem NVMEM]
 +
|ninjaslt.zip
 +
|.245
 +
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 +
naomi.zip
 +
 
 +
mie.zip
 +
 
 +
jvs13551.zip
 +
|lr-flycast-flyinghead
 +
|2
 +
|Only gun 1 can add coins
 +
Reload by shooting offscreen
 +
|-
 +
|'''N.Y. Captor'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/nycaptor.cfg RA cfg]
 +
|nycaptor.zip
 +
|.245
 +
|m68705p5.zip
 +
|lr-mame-StormedBubbles
 +
|1
 
|
 
|
|
 
|
 
|
 
|''<small>Not yet emulated</small>''
 
 
|-
 
|-
|'''L.A. Machineguns:'''
+
|'''The Ocean Hunter'''
'''Rage of the Machines'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/emulators/supermodel/bin/NVRAM/oceanhun.nv NVMEM]
|
+
|oceanhun.zip
|lamachin.zip
 
 
|.245
 
|.245
 
|
 
|
Line 1,057: Line 1,108:
 
|Multi-mouse support for Supermodel is a WIP
 
|Multi-mouse support for Supermodel is a WIP
 
|-
 
|-
|'''Laser Ghost'''
+
|'''One Shot One Kill'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/oneshot.cfg RA cfg]
NVRAM
+
|oneshot.zip
|lghost.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|3
+
|2
|Trigger starts the game
+
|
Pump action = secondary weapon
 
 
|-
 
|-
|'''The Last Bounty Hunter'''
+
|'''Operation Thunderbolt'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/othunder.cfg RA cfg]
 +
|othunder.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|2
|
+
|Pump action = secondary weapon
|
+
|-
|
+
|'''Operation Wolf'''
|Does not load in any Pi-compatible emulator
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/opwolf.cfg RA cfg]
Use Hypseus Singe version instead!
+
|opwolf.zip
 +
|.245
 +
|cchip.zip
 +
|lr-mame-StormedBubbles
 +
|1
 +
|Pump action = secondary weapon
 
|-
 
|-
|'''Lethal Enforcers'''
+
|'''Operation Wolf 3'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/opwolf3.cfg RA cfg]
|lethalen.zip
+
|opwolf3.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-fbneo
 
|lr-fbneo
 
|2
 
|2
|Reload by shooting offscreen
+
|Pump action = secondary weapon
 
|-
 
|-
|'''Lethal Enforcers II:'''
+
|'''Point Blank'''
'''Gun Fighters'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/ptblank.cfg RA cfg]
|RA cfg
+
|ptblank.zip
|le2.zip
+
|.245
|.78
+
|namcoc75.zip
|
+
|lr-fbneo
|lr-mame2003-plus
 
 
|2
 
|2
|Reload by shooting offscreen
+
|Only gun 1 can add coins
 +
Need volume boost? Do this...
 +
Add audio_volume = "12.0" to linked ptblank.cfg
 
|-
 
|-
|'''Lethal Justice'''
+
|'''Point Blank 2'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202016/ptblank2.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202016/ptblank2.opt Core options]
|lethalj.zip
+
|ptblank2.zip
|.245
+
|.174
 
|
 
|
|lr-mame-StormedBubbles
+
|lr-mame2016-StormedBubbles
 
|2
 
|2
|Reload by shooting offscreen
+
|May need calibration in service menu
 
|-
 
|-
|'''Line of Fire'''
+
|'''Poka Poka Satan'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/ppsatan.cfg RA cfg]
NVRAM
+
|ppsatan.zip
|loffire.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Trigger starts the game
+
|Only gun 2 can add coins
Pump action = secondary weapon
+
Trigger starts the game
 +
Gun 2 start = 1-player game
 +
Gun 1 start = 2-player game
 +
Only add 1 coin if a 1-player game is desired
 +
Two guns are needed for this game regardless of mode
 +
Gun 1 aims at the left screen
 +
Gun 2 aims at the right screen
 +
Trigger pull appears to have delayed reaction on screen
 
|-
 
|-
|'''Lock-On'''
+
|'''Police Trainer'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/policetr.cfg RA cfg]
|lockon.zip
+
|policetr.zip
 
|.245
 
|.245
 +
|bsmt2000.zip
 +
|lr-mame-StormedBubbles
 +
|2
 
|
 
|
|lr-mame-StormedBubbles
 
|1
 
|Pump action = missile
 
Back-left button = hover
 
 
|-
 
|-
|'''Locked 'n Loaded'''
+
|'''Rail Chase'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/rchase.cfg RA cfg]
NVRAM
+
|rchase.zip
|lockload.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
(see notes)*
+
|
|*Bug: Player 2 cannot shoot near bottom-middle of screen
 
Game will briefly freeze and eventually crash if this occurs
 
MAME labels this game as not working
 
 
|-
 
|-
|'''Lord of Gun'''
+
|'''Rambo 3'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/rambo3.cfg RA cfg]
NVRAM
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/rambo3.opt Core options]
|lordgun.zip
+
|rambo3.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-fbneo
 
|lr-fbneo
 
|2
 
|2
|Reload by shooting offscreen
+
|Uses FBNeo trackball -> lightgun hack
 +
Do not delete game options file
 +
Pump action = alternate weapon
 
|-
 
|-
|'''The Lost World:'''
+
|'''Ranger Mission'''
'''Jurassic Park'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/rangrmsn.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/rangrmsn.opt Core options]
|lostwsga.zip
+
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/rangrmsn.zip.nvmem NVMEM]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/rangrmsn.zip.nvmem2 NVMEM2]
 +
|rangrmsn.zip
 
|.245
 
|.245
 
|
 
|
|Supermodel
+
|lr-fbneo
|1
+
|2
|Multi-mouse support for Supermodel is a WIP
+
|Reload via pump action
Reload by shooting offscreen
 
 
|-
 
|-
|'''Lucky & Wild'''
+
|'''Rapid Fire'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/rapidfir.cfg RA cfg]
MAME cfg
+
|rapidfir.zip
|luckywld.zip
 
 
|.245
 
|.245
|namcoc68.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Requires steering, braking, and accelerating
+
|
Steering:
 
Use wheel, controller, or gun 1's D-pad (left/right)
 
Brake/gas:
 
Use L/R analog triggers or gun 1's D-pad (down/up)
 
Player 1 drives (see above) and shoots (gun 1)
 
Player 2 shoots (gun 2)
 
 
|-
 
|-
|'''Lupin III: The Shooting'''
+
|'''Razzmatazz'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202016/razmataz.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202016/razmataz.opt Core options]
NVMEM
+
 
|lupinsho.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame2016/cfg/razmataz.cfg MAME cfg]
|.245
+
|razmataz.zip
|lupinsho/gds-0018.chd
+
|.174
lupinsho/gds-0018a.chd
+
|
 
+
|lr-mame2016-StormedBubbles
 
 
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 
 
 
naomigd.zip
 
 
 
mie.zip
 
 
 
jvs13551.zip
 
 
 
segadimm.zip
 
|lr-flycast
 
 
|2
 
|2
|Reload by pointing the gun offscreen
+
(see notes)*
 +
|*Lightgun emulating dial = imperfect alignment
 
|-
 
|-
|'''M79 Ambush'''
+
|'''Revolution X'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202016/revx.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame2016/cfg/revx.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame2016/nvram/revx NVRAM]
 +
|revx.zip
 +
|.174
 
|
 
|
|m79amb.zip
+
|lr-mame2016-StormedBubbles
 +
|3
 +
|Pump action = secondary weapon
 +
|-
 +
|'''Road Runner (1977)'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/roadrunm.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/roadrunm.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/roadrunm.cfg MAME cfg]
 +
|roadrunm.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|
+
|2-player mode is turn based
 +
Same gameplay as Desert Gun
 
|-
 
|-
|'''''<small>Mad Dog II:</small>'''''
+
|'''Sea Wolf'''
'''''<small>The Lost Gold</small>'''''
+
|(coming in BB9.1)
 +
|seawolf.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|1
 
|
 
|
 +
|-
 +
|'''Sea Wolf II'''
 +
|(coming in BB9.1)
 +
|seawolf2.zip
 +
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|2
 
|
 
|
|
 
|
 
|''<small>Does not load in any Pi-compatible emulator</small>''
 
''<small>Use Hypseus Singe version instead!</small>''
 
 
|-
 
|-
|'''''<small>Mad Dog McCree</small>'''''
+
|'''Sega Clay Challenge'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/claychal.cfg RA cfg]
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/claychal.opt Core options]
|
+
 
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/claychal.zip.nvmem NVMEM]
|
+
 
|
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/claychal.zip.nvmem2 NVMEM2]
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|claychal.zip
''<small>Use Hypseus Singe version instead!</small>''
+
|.245
 +
|/home/pi/RetroPie/BIOS/dc/awbios.zip
 +
|lr-flycast
 +
|2
 +
|Reload via pump action
 +
3–6-player modes are turn based
 
|-
 
|-
|'''Mallet Madness'''
+
|'''Sharpshooter'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/sshooter.cfg RA cfg]
|maletmad.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/sshooter.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/sshooter NVRAM]
 +
|sshooter.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|Cannot hide ticket nag message
+
|
 
|-
 
|-
|'''Maximum Force'''
+
|'''Shooting Gallery'''
|RA cfg
+
|(coming in BB9.1)
|maxforce.zip
+
|shootgal.zip
|.78
+
|.245
|maxforce/maxforce.chd
+
|
|lr-mame2003-plus
+
|lr-mame-StormedBubbles
|2
+
|1
|Reload by shooting offscreen
+
|Game starts immediately after inserting coin
 +
If calibration adjustments are needed:
 +
- Turn on the service dip switch, and wait a few seconds
 +
- Calibration screen will appear
 +
- Bottom 4 dip switches make fixed additive adjustments
 
|-
 
|-
|'''Mazan:'''
+
|'''Shooting Master'''
'''Flash of the Blade'''
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/shtngmst.cfg RA cfg]
|RA cfg
+
|shtngmst.zip
Core options
 
NVMEM
 
|mazan.zip
 
 
|.245
 
|.245
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
+
|
naomi.zip
+
|lr-mame-StormedBubbles
 
 
mie.zip
 
 
 
jvs13551.zip
 
|lr-flycast-mazan
 
 
|1
 
|1
|Wave the gun to swing the sword
+
|
Aim towards the top of the screen to parry
 
Pump action / front-left button (hold) = stab
 
 
|-
 
|-
|'''The Maze of the Kings'''
+
|'''Shootout at Old Tucson'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Shootout%20at%20Old%20Tucson%20(USA).cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Opera/Shootout%20at%20Old%20Tucson%20(USA).opt Core options]
NVMEM
 
|mok.zip
 
|.245
 
|mok/gds-0022.chd
 
  
 
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/opera/per_game/Shootout%20at%20Old%20Tucson%20(USA).0.srm NVRAM]
The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
+
|(see notes)*
 
+
|
naomigd.zip
+
|
 
+
|lr-opera
mie.zip
+
|1
 
+
|lr-opera only supports one gun
jvs13551.zip
+
Gun 1 controls player 2
|lr-flycast
+
Reload by shooting offscreen
|2
+
<nowiki>*</nowiki>Launch game via Shootout at Old Tucson (USA).zip
|Reload by pointing the gun offscreen
+
containing Shootout at Old Tucson (USA).iso
The calibration request can be ignored
 
 
|-
 
|-
|'''Mazer Blazer'''
+
|'''Sky Raider (1978)'''
|RA cfg
+
|(coming in BB9.1)
|mazerbla.zip
+
|skyraid.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|2-player mode is turn based
+
|Alignment deteriorates as the game progresses
MAME labels this game as not working (no audio)
+
Pump action or front-left button (hold) = speed up
 +
Back-left button (hold) = slow down
 +
Release either button to return to normal speed
 +
Speed can also be controlled with an analog input
 
|-
 
|-
|'''Mechanized Attack'''
+
|'''Space Gun'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/spacegun.cfg RA cfg]
|mechatt.zip
+
|spacegun.zip
|.245
 
|ym2608.zip
 
|lr-mame-StormedBubbles
 
|2
 
|Pump action = secondary weapon
 
|-
 
|'''Mobile Suit Gundam'''
 
'''Final Shooting'''
 
|RA cfg
 
|gdfs.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Pump action = secondary weapon
+
|Pedal or pump action (hold) = backpedal
 +
Back-left button = cycle weapons
 
|-
 
|-
|'''Monkey Magic'''
+
|'''Space Harrier'''
|
+
|(coming in BB9.1)
|mmagic.zip
+
|sharrier.zip
 
|.245
 
|.245
 
|
 
|
Line 1,327: Line 1,388:
 
|
 
|
 
|-
 
|-
|'''Must Shoot TV'''
+
|'''Space Walk'''
|RA cfg
+
|(coming in BB9.1)
|shoottv.zip
+
|spacwalk.zip
 
|.245
 
|.245
 
|
 
|
Line 1,336: Line 1,397:
 
|
 
|
 
|-
 
|-
|'''Night Stocker'''
+
|'''Sports Shooting USA'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/sprtshot.cfg RA cfg]
MAME cfg
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/sprtshot.opt Core options]
|nstocker.zip
+
|sprtshot.zip
 
|.245
 
|.245
|sente6vb.zip
+
|/home/pi/RetroPie/BIOS/dc/awbios.zip
|lr-mame-StormedBubbles
+
|lr-flycast
 +
|2
 +
|Reload by shooting offscreen
 +
|-
 +
|'''Starblade'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME%202003-Plus/starblad.opt Core options]
 +
|starblad.zip
 +
|.78
 +
|
 +
|lr-mame2003-plus
 
|1
 
|1
|Requires left/right steering
+
|Uses core option for lightgun overriding AD_STICK
Can use controller, steering wheel, or gun D-pad
+
Do not delete game options file
 
|-
 
|-
|'''Ninja Assault'''
+
|'''Star Wars (1983)'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/starwars.cfg RA cfg]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/starwars.opt Core options]
NVMEM
 
|ninjaslt.zip
 
|.245
 
|All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code>
 
naomi.zip
 
  
mie.zip
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/starwars.cfg MAME cfg]
 
+
|starwars.zip
jvs13551.zip
 
|lr-flycast-flyinghead
 
|2
 
|Only gun 1 can add coins
 
Reload by shooting offscreen
 
|-
 
|'''N.Y. Captor'''
 
|RA cfg
 
|nycaptor.zip
 
 
|.245
 
|.245
|m68705p5.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|Trigger starts the game
 
|-
 
|-
|'''The Ocean Hunter'''
+
|'''Star Wars (1993)'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame2015/cfg/swa.cfg MAME cfg]
 +
|swa.zip
 +
|.160
 
|
 
|
|oceanhun.zip
+
|lr-mame2015-StormedBubbles
 +
|1
 +
|Game is in Japanese
 +
English version does not play at full speed on Pi
 +
|-
 +
|'''Star Wars Trilogy Arcade'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/emulators/supermodel/bin/NVRAM/swtrilgy.nv NVMEM]
 +
|swtrilgy.zip
 
|.245
 
|.245
 
|
 
|
 
|Supermodel
 
|Supermodel
 
|1
 
|1
|Multi-mouse support for Supermodel is a WIP
+
(see notes)*
 +
|*Bug: DO NOT press Start/Event until Darth Vader appears
 
|-
 
|-
|'''''<small>Oh! Bakyuuun</small>'''''
+
|'''Steel Gunner'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/sgunner.cfg RA cfg]
|''<small>ohbakyuun.zip</small>''
+
|sgunner.zip
|''<small>.174</small>''
 
|
 
|''<small>lr-mame2016-StormedBubbles</small>''
 
|''<small>2</small>''
 
|''<small>UNSUPPORTED: Japanese version of Ghoul Panic</small>''
 
|-
 
|'''One Shot One Kill'''
 
|RA cfg
 
|oneshot.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|
+
|Pump action = secondary weapon
 
|-
 
|-
|'''Operation Thunderbolt'''
+
|'''Steel Gunner 2'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/sgunner2.cfg RA cfg]
|othunder.zip
+
|sgunner2.zip
 
|.245
 
|.245
 
|
 
|
Line 1,409: Line 1,467:
 
|Pump action = secondary weapon
 
|Pump action = secondary weapon
 
|-
 
|-
|'''Operation'''
+
|'''Tail Gunner'''
'''Thunder Hurricane'''
+
|(coming in BB9.1)
 +
|tailg.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|1
|
+
|Pump action or front-left button (hold) = shield
|
 
|
 
|Lightgun controls not yet emulated
 
 
|-
 
|-
|'''''<small>Operation Tiger</small>'''''
+
|'''Target Hits'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/targeth.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/targeth.opt Core options]
 +
|targeth.zip
 +
|.245
 
|
 
|
|''<small>optiger.zip</small>''
+
|lr-fbneo
|''<small>.245</small>''
+
|2
 
|
 
|
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>2</small>''
 
|''<small>UNSUPPORTED: Runs but is unplayably slow</small>''
 
 
|-
 
|-
|'''Operation Wolf'''
+
|'''Terminator 2:'''
|RA cfg
+
'''Judgment Day'''
|opwolf.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/term2.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/term2 NVRAM]
 +
|term2.zip
 
|.245
 
|.245
|cchip.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
 
|Pump action = secondary weapon
 
|Pump action = secondary weapon
 
|-
 
|-
|'''Operation Wolf 3'''
+
|'''Tickee Tickats'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/tickee.cfg RA cfg]
|opwolf3.zip
+
|tickee.zip
 
|.245
 
|.245
 
|
 
|
|lr-fbneo
+
|lr-mame-StormedBubbles
 
|2
 
|2
|Pump action = secondary weapon
+
|
 
|-
 
|-
|'''''<small>Platoon</small>'''''
+
|'''Top Gunner (1986)'''
 +
|(coming in BB9.1)
 +
|topgunnr.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|1
|
+
|Calibration on first startup can be bypassed:
|
+
-Pull trigger until "calibration error" appears
|
+
 
|''<small>Does not load in any Pi-compatible emulator</small>''
+
Use pump action to bypass this message
''<small>Use Hypseus Singe version instead!</small>''
+
 
 +
Y-axis needs to be inverted in tab menu if it isn't already
 +
 
 +
Gun Y-axis is also mapped to speed/angle control
 +
 
 +
Pump action or front-left button (single press) = shield
 
|-
 
|-
|'''Point Blank'''
+
|'''Triple Hunt:'''
|RA cfg
+
'''Hit the Bear'''
|ptblank.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhna.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhna.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/triplhna.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/triplhna NVRAM]
 +
|triplhna.zip
 
|.245
 
|.245
|namcoc75.zip
 
|lr-fbneo
 
|2
 
|Only gun 1 can add coins
 
Need volume boost? Do this...
 
Add audio_volume = "12.0" to linked ptblank.cfg
 
|-
 
|'''Point Blank 2'''
 
|RA cfg
 
Core options
 
|ptblank2.zip
 
|.174
 
 
|
 
|
|lr-mame2016-StormedBubbles
+
|lr-mame-StormedBubbles
|2
+
|1
|May need calibration in service menu
+
|Make a copy of triplhnt.zip, and rename it triplhna.zip
 
|-
 
|-
|'''Poka Poka Satan'''
+
|'''Triple Hunt:'''
|RA cfg
+
'''Raccoon Hunt'''
|ppsatan.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhnb.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhnb.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/triplhnb.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/triplhnb NVRAM]
 +
|triplhnb.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|Only gun 2 can add coins
+
|Make a copy of triplhnt.zip, and rename it triplhnb.zip
Trigger starts the game
 
Gun 2 start = 1-player game
 
Gun 1 start = 2-player game
 
Only add 1 coin if a 1-player game is desired
 
Two guns are needed for this game regardless of mode
 
Gun 1 aims at the left screen
 
Gun 2 aims at the right screen
 
Trigger pull appears to have delayed reaction on screen
 
 
|-
 
|-
|'''Police Trainer'''
+
|'''Triple Hunt:'''
|RA cfg
+
'''Witch Hunt'''
|policetr.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhnt.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/triplhnt.opt Core options]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/triplhnt.cfg MAME cfg]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/tree/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/nvram/triplhnt NVRAM]
 +
|triplhnt.zip
 
|.245
 
|.245
|bsmt2000.zip
+
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
 
|
 
|
 
|-
 
|-
|'''Pop Shot'''
+
|'''Trophy Hunting:'''
|
+
'''Bear & Moose'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/trophyh.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/trophyh.opt Core options]
 +
|trophyh.zip
 +
|.245
 
|
 
|
 +
|lr-fbneo
 +
|2
 +
|Reload via pump action
 +
Must reload before choosing a menu option
 +
|-
 +
|'''Turkey Hunting USA'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/turkhunt.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/turkhunt.opt Core options]
 +
|turkhunt.zip
 +
|.245
 
|
 
|
 +
|lr-fbneo
 +
|1
 +
|2-player mode is turn based
 +
Reload via pump action
 +
Must reload before choosing a menu option
 +
|-
 +
|'''Turkey Shoot'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/tshoot.cfg RA cfg]
 +
|tshoot.zip
 +
|.245
 
|
 
|
|
+
|lr-mame-StormedBubbles
|
+
|1
|Not yet emulated
+
|Pump action / front-left button = grenade
 +
Back-left button = "gobble" (freeze enemies temporarily)
 
|-
 
|-
|'''Rail Chase'''
+
|'''Tut's Tomb'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/tutstomb.cfg RA cfg]
|rchase.zip
+
|tutstomb.zip
 
|.245
 
|.245
 
|
 
|
Line 1,521: Line 1,612:
 
|
 
|
 
|-
 
|-
|'''''<small>Rail Chase 2</small>'''''
+
|'''Under Fire'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/undrfire.cfg RA cfg]
|''<small>rchase2.zip</small>''
+
|undrfire.zip
|''<small>.245</small>''
 
|''<small>segabill.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>2</small>''
 
|''<small>UNSUPPORTED: Runs but is unplayably slow</small>''
 
|-
 
|'''Rambo 3'''
 
|RA cfg
 
Core options
 
|rambo3.zip
 
 
|.245
 
|.245
 
|
 
|
|lr-fbneo
+
|lr-mame-StormedBubbles
 
|2
 
|2
|Uses FBNeo trackball -> lightgun hack
+
|Reload by shooting offscreen
Do not delete game options file
+
Pump action = secondary weapon
Pump action = alternate weapon
+
|-
 +
|'''VS. Duck Hunt'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/duckhunt.cfg RA cfg]
 +
|duckhunt.zip
 +
|.245
 +
|
 +
|lr-mame-StormedBubbles
 +
|1
 +
|2-player mode is turn based
 
|-
 
|-
|'''Ranger Mission'''
+
|'''VS. Freedom Force'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/vsfdf.cfg RA cfg]
Core options
+
|vsfdf.zip
NVMEM
 
NVMEM2
 
|rangrmsn.zip
 
 
|.245
 
|.245
 
|
 
|
|lr-fbneo
+
|lr-mame-StormedBubbles
|2
+
|1
|Reload via pump action
+
|2-player mode is turn based
 
|-
 
|-
|'''Rapid Fire'''
+
|'''VS. Gumshoe'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/vsgshoe.cfg RA cfg]
|rapidfir.zip
+
|vsgshoe.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
 
|
 
|
 
|-
 
|-
|'''Razzmatazz'''
+
|'''VS. Hogan's Alley'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/hogalley.cfg RA cfg]
Core options
+
|hogalley.zip
MAME cfg
+
|.245
|razmataz.zip
 
|.174
 
|
 
|lr-mame2016-StormedBubbles
 
|2
 
(see notes)*
 
|*Lightgun emulating dial = imperfect alignment
 
|-
 
|'''Revolution X'''
 
|RA cfg
 
MAME cfg
 
NVRAM
 
|revx.zip
 
|.174
 
|
 
|lr-mame2016-StormedBubbles
 
|3
 
|Pump action = secondary weapon
 
|-
 
|'''Road Runner (1977)'''
 
|RA cfg
 
Core options
 
MAME cfg
 
|roadrunm.zip
 
|.245
 
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
 
|2-player mode is turn based
 
|2-player mode is turn based
Same gameplay as Desert Gun
 
 
|-
 
|-
|'''Sea Wolf'''
+
|'''Who Dunit'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/whodunit.cfg RA cfg]
|seawolf.zip
+
|whodunit.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|2-player mode is turn based
 
|-
 
|-
|'''Sea Wolf II'''
+
|'''Wild Gunman'''
|
+
'''(PlayChoice-10)'''
|seawolf2.zip
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/pc_wgnmn.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/arcade/Lightgun_Games/mame/cfg/pc_wgnmn.cfg MAME cfg]
 +
|pc_wgnmn.zip
 
|.245
 
|.245
|
+
|playch10.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|
+
|Game loads to a black screen
 +
Front-right button brings up menu
 +
Pump or front-left button = cycle game types
 +
Trigger starts the game
 +
Game otherwise plays the same as the NES version
 +
Does not require precision aiming:
 +
- 1-opponent game only requires you to hit the screen
 +
- 2-opponent game divides the screen into 2 hitboxes
 +
- Gang game only has hitboxes around windows
 
|-
 
|-
|'''Sega Clay Challenge'''
+
|'''Wild Pilot'''
|RA cfg
+
|(Coming in BB9.1)
Core options
+
|wildplt.zip
NVMEM
+
|.245
NVMEM2
+
|
|claychal.zip
+
|lr-mame-StormedBubbles
 +
|2
 +
|Alignment is poor on level-select screen but is fine in game
 +
Pump action = fire missile
 +
Back-left button = drop large bomb
 +
|-
 +
|'''Wing Shooting'''
 +
'''Championship'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/wschamp.cfg RA cfg]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/wschamp.opt Core options]
 +
|wschamp.zip
 
|.245
 
|.245
|/home/pi/RetroPie/BIOS/dc/awbios.zip
+
|
|lr-flycast
+
|lr-fbneo
 
|2
 
|2
 
|Reload via pump action
 
|Reload via pump action
3–6-player modes are turn based
+
Must reload before choosing a menu option
 
|-
 
|-
|'''Sharpshooter'''
+
|'''Zero Point'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/zeropnt.cfg RA cfg]
MAME cfg
+
|zeropnt.zip
NVRAM
 
|sshooter.zip
 
 
|.245
 
|.245
 
|
 
|
Line 1,640: Line 1,718:
 
|
 
|
 
|-
 
|-
|'''Shooting Gallery'''
+
|'''Zero Point 2'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/zeropnt2.cfg RA cfg]
|shootgal.zip
+
|zeropnt2.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|Game starts immediately after inserting coin
+
|Reload by shooting offscreen
If calibration adjustments are needed:
+
Only some minigames require reloading
- Turn on the service dip switch, and wait a few seconds
 
- Calibration screen will appear
 
- Bottom 4 dip switches make fixed additive adjustments
 
 
|-
 
|-
|'''Shooting Master'''
+
|'''Zombie Raid'''
|RA cfg
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/zombraid.cfg RA cfg]
|shtngmst.zip
+
|zombraid.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|
+
|Reload via pump action
 +
|}
 +
 
 +
=== Unsupported ===
 +
{| class="wikitable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default Config Files
 +
(included in image)
 +
!ROM
 +
!MAME romset
 +
!Extra Files Required
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Shootout at Old Tucson'''
+
|'''2 Spicy'''
|RA cfg
 
Core options
 
NVRAM
 
|(see notes)*
 
 
|
 
|
 
|
 
|
|lr-opera
+
|
|1
+
|
|lr-opera only supports one gun
+
|
Gun 1 controls player 2
+
|
Reload by shooting offscreen
+
|Not yet emulated
<nowiki>*</nowiki>Launch game via Shootout at Old Tucson (USA).zip
 
containing Shootout at Old Tucson (USA).iso
 
 
|-
 
|-
|'''''<small>Showdown</small>'''''
+
|'''Area 51 Site 4'''
 
|
 
|
|''<small>showdown.zip</small>''
 
|''<small>.245</small>''
 
 
|
 
|
|''<small>lr-mame-StormedBubbles</small>''
+
|
|''<small>1</small>''
+
|
|''<small>UNSUPPORTED</small>''
+
|
''<small>No configuration provided, but the game works fine</small>''
+
|
 +
|Not yet emulated
 
|-
 
|-
|'''''<small>Silent Scope</small>'''''
+
|'''Beast Busters:'''
 +
'''Second Nightmare'''
 
|
 
|
 
|
 
|
Line 1,694: Line 1,777:
 
|
 
|
 
|
 
|
|''<small>Not yet emulated</small>''
+
|Not yet emulated
 
|-
 
|-
|'''''<small>Silent Scope 2</small>'''''
+
|'''Behind... Enemy Lines'''
 
|
 
|
 
|
 
|
Line 1,703: Line 1,786:
 
|
 
|
 
|
 
|
|''<small>Not yet emulated</small>''
+
|Does not load in any Pi-compatible emulator
 
|-
 
|-
|'''Sky Raider (1978)'''
+
|'''Big Buck Hunter'''
 
|
 
|
|skyraid.zip
+
|bbh.zip
 +
(see notes)*
 
|.245
 
|.245
 +
|bbh/bbh_v1.00.14.chd
 +
iteagle.zip
 +
|lr-mame-StormedBubbles
 +
|1
 +
|UNSUPPORTED: Loads but fails boot checks
 +
2–4-player modes are turn based
 +
<nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself
 +
|-
 +
|'''Big Buck Hunter II:'''
 +
'''Sportsman's Paradise'''
 
|
 
|
 +
|bbh2sp.zip
 +
(see notes)*
 +
|.245
 +
|bbh2sp/bbh2sp_v2.02.11.chd
 +
iteagle.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|Alignment deteriorates as the game progresses
+
|UNSUPPORTED: Loads but fails boot checks
Pump action or front-left button (hold) = speed up
+
2–4-player modes are turn based
Back-left button (hold) = slow down
+
<nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself
Release either button to return to normal speed
 
Speed can also be controlled with an analog input
 
 
|-
 
|-
|'''Space Gun'''
+
|'''Big Buck Hunter:'''
|RA cfg
+
'''Call of the Wild'''
|spacegun.zip
+
|
 +
|bbhcotw.zip
 
|.245
 
|.245
|
+
|bbhcotw/bbhcotw_v3.02.05_cf.chd
 +
iteagle.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 +
|1
 +
|UNSUPPORTED: Loads but fails boot checks
 +
2–4-player modes are turn based
 +
|-
 +
|'''Big Buck Hunter:'''
 +
'''Shooter's Challenge'''
 +
|
 +
|bbhsc.zip
 +
(see notes)*
 +
|.245
 +
|bbhsc/bbhsc_v1.60.01.chd
 +
iteagle.zip
 +
|lr-mame-StormedBubbles
 +
|1
 +
|UNSUPPORTED: Loads but fails boot checks
 +
2–4-player modes are turn based
 +
<nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself
 +
|-
 +
|'''CarnEvil'''
 +
|
 +
|carnevil.zip
 +
|.78
 +
|carnevil/carnevil.chd
 +
|lr-mame2003-plus
 
|2
 
|2
|Pedal or pump action (hold) = backpedal
+
|UNSUPPORTED: Runs but is very slow
Back-left button = cycle weapons
+
Reducing CPU speed in core options helps a little
 
|-
 
|-
|'''Space Harrier'''
+
|'''Carnival King'''
 
|
 
|
|sharrier.zip
+
|carnking.zip
 +
(see notes)*
 
|.245
 
|.245
|
+
|carnking/carnival_king_v_1.00.11.chd
 +
iteagle.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|
+
|UNSUPPORTED: Loads but fails boot checks
 +
2–4-player modes are turn based
 +
<nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself
 
|-
 
|-
|'''''<small>Space Pirates</small>'''''
+
|'''Cosmoswat'''
 
|
 
|
 
|
 
|
Line 1,744: Line 1,871:
 
|
 
|
 
|
 
|
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|Not yet emulated
''<small>Use Hypseus Singe version instead!</small>''
 
 
|-
 
|-
|'''Space Walk'''
+
|'''Crime Patrol'''
 +
|
 +
|
 +
|
 
|
 
|
|spacwalk.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|2
 
 
|
 
|
 +
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 
|-
 
|-
|'''Sports Shooting USA'''
+
|'''Crime Patrol 2:'''
|RA cfg
+
'''Drug Wars'''
Core options
+
|
|sprtshot.zip
+
|
|.245
+
|
|/home/pi/RetroPie/BIOS/dc/awbios.zip
+
|
|lr-flycast
+
|
|2
+
|
|Reload by shooting offscreen
+
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 
|-
 
|-
|'''Starblade'''
+
|'''Crisis Zone'''
|Core options
 
|starblad.zip
 
|.78
 
 
|
 
|
|lr-mame2003-plus
 
|1
 
|Uses core option for lightgun overriding AD_STICK
 
Do not delete game options file
 
|-
 
|'''Star Wars (1983)'''
 
|RA cfg
 
Core options
 
MAME cfg
 
|starwars.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|1
 
|Trigger starts the game
 
|-
 
|'''Star Wars (1993)'''
 
|MAME cfg
 
|swa.zip
 
|.160
 
 
|
 
|
|lr-mame2015-StormedBubbles
 
|1
 
|Game is in Japanese
 
English version does not play at full speed on Pi
 
|-
 
|'''Star Wars Trilogy Arcade'''
 
 
|
 
|
|swtrilgy.zip
 
|.245
 
 
|
 
|
|Supermodel
+
|
|1
+
|Not yet emulated
(see notes)*
 
|*Bug: DO NOT press Start/Event until Darth Vader appears
 
 
|-
 
|-
|'''Steel Gunner'''
+
|'''Cycle Shooting'''
|RA cfg
+
|
|sgunner.zip
+
|
|.245
+
|
 +
|
 +
|
 
|
 
|
|lr-mame-StormedBubbles
+
|Not yet emulated
|2
 
|Pump action = secondary weapon
 
 
|-
 
|-
|'''Steel Gunner 2'''
+
|'''Desert Patrol'''
|RA cfg
+
|
|sgunner2.zip
+
|
|.245
+
|
 +
|
 +
|
 
|
 
|
|lr-mame-StormedBubbles
+
|Not yet emulated
|2
 
|Pump action = secondary weapon
 
 
|-
 
|-
|'''Tail Gunner'''
+
|'''Evil Night'''
 
|
 
|
|tailg.zip
+
|evilngt.zip
 
|.245
 
|.245
|
+
|evilngt/810UBA02.chd
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|3
|Pump action or front-left button (hold) = shield
+
|UNSUPPORTED: Loads but fails boot checks
 +
US version of Hell Night
 
|-
 
|-
|'''Target Hits'''
+
|'''Fast Draw Showdown'''
|RA cfg
+
|
Core options
+
|
|targeth.zip
+
|
|.245
+
|
 
|
 
|
|lr-fbneo
 
|2
 
 
|
 
|
 +
|Does not load in any Pi-compatible emulator
 
|-
 
|-
|'''Terminator 2:'''
+
|'''Freedom Fighter'''
'''Judgment Day'''
+
|
|RA cfg
+
|
NVRAM
+
|
|term2.zip
+
|
|.245
+
|
 
|
 
|
|lr-mame-StormedBubbles
+
|Does not load in any Pi-compatible emulator
|2
+
Use Hypseus Singe version instead!
|Pump action = secondary weapon
 
 
|-
 
|-
|'''Tickee Tickats'''
+
|'''Gallagher's Gallary'''
|RA cfg
+
|
|tickee.zip
+
|
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|2
 
 
|
 
|
|-
 
|'''''<small>Time Crisis</small>'''''
 
 
|
 
|
|''<small>timecris.zip</small>''
 
|''<small>.245</small>''
 
 
|
 
|
|''<small>lr-mame-StormedBubbles</small>''
+
|Does not load in any Pi-compatible emulator
|''<small>1</small>''
 
|''<small>UNSUPPORTED: Loads but fails boot checks</small>''
 
 
|-
 
|-
|'''Top Gunner (1986)'''
+
|'''Gun Bullet'''
 
|
 
|
|topgunnr.zip
+
|gunbulet.zip
 
|.245
 
|.245
 
|
 
|
|lr-mame-StormedBubbles
+
|lr-fbneo
|1
+
|2
|Calibration on first startup can be bypassed:
+
|UNSUPPORTED: Japanese version of Point Blank
-Pull trigger until "calibration error" appears
 
-Use pump action to bypass this message
 
Y-axis needs to be inverted in tab menu if it isn't already
 
Gun Y-axis is also mapped to speed/angle control
 
Pump action or front-left button (single press) = shield
 
 
|-
 
|-
|'''''<small>Total Vice</small>'''''
+
|'''Gunblade NY'''
 
|
 
|
|''<small>totlvice.zip</small>''
+
|
|''<small>.245</small>''
+
|
|''<small>totlvice/639eba01.chd</small>''
+
|
|''<small>lr-mame-StormedBubbles</small>''
+
|
|''<small>2</small>''
+
|
|''<small>UNSUPPORTED: Runs but is unplayably slow</small>''
+
|Does not load in any Pi-compatible emulator
 
|-
 
|-
|'''''<small>Touchmaster (series)</small>'''''
+
|'''Gunmania'''
 +
|
 +
|
 +
|
 +
|
 +
|
 
|
 
|
|''<small>various</small>''
+
|Not yet emulated
|''<small>.245</small>''
 
|''<small>microtouch.zip</small>''
 
|''<small>lr-mame-StormedBubbles</small>''
 
|''<small>1</small>''
 
|''<small>UNSUPPORTED</small>''
 
''<small>No configuration provided, but these games work fine</small>''
 
 
|-
 
|-
|'''Triple Hunt:'''
+
|'''Hell Night'''
'''Hit the Bear'''
+
|
|RA cfg
+
|hellngt.zip
Core options
 
MAME cfg
 
NVRAM
 
|triplhna.zip
 
 
|.245
 
|.245
|
+
|hellngt/810eaa02.chd
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|3
|Make a copy of triplhnt.zip, and rename it triplhna.zip
+
|UNSUPPORTED: Loads but fails boot checks
 +
PAL version of Evil Night
 
|-
 
|-
|'''Triple Hunt:'''
+
|'''The House of the Dead'''
'''Raccoon Hunt'''
+
|
|RA cfg
 
Core options
 
MAME cfg
 
NVRAM
 
|triplhnb.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
+
|
|1
+
|
|Make a copy of triplhnt.zip, and rename it triplhnb.zip
+
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 
|-
 
|-
|'''Triple Hunt:'''
+
|'''Jurassic Park 3'''
'''Witch Hunt'''
+
|
|RA cfg
+
|
Core options
+
|
MAME cfg
+
|
MAME artwork
 
NVRAM
 
|triplhnt.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|1
 
 
|
 
|
 +
|Not yet emulated
 
|-
 
|-
|'''Trophy Hunting:'''
+
|'''Keisatsukan'''
'''Bear & Moose'''
+
'''(The Police 911)'''
|RA cfg
+
|
Core options
+
|
|trophyh.zip
 
|.245
 
 
|
 
|
|lr-fbneo
 
|2
 
|Reload via pump action
 
Must reload before choosing a menu option
 
|-
 
|'''Turkey Hunting USA'''
 
|RA cfg
 
Core options
 
|turkhunt.zip
 
|.245
 
 
|
 
|
|lr-fbneo
+
|
|1
+
|
|2-player mode is turn based
+
|Not yet emulated
Reload via pump action
 
Must reload before choosing a menu option
 
 
|-
 
|-
|'''Turkey Shoot'''
+
|'''Keisatsukan 2'''
|RA cfg
+
'''(The Police 911 2)'''
|tshoot.zip
+
|
|.245
+
|
 
|
 
|
|lr-mame-StormedBubbles
 
|1
 
|Pump action / front-left button = grenade
 
Back-left button = "gobble" (freeze enemies temporarily)
 
|-
 
|'''Tut's Tomb'''
 
|RA cfg
 
|tutstomb.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|2
 
 
|
 
|
|-
 
|'''Under Fire'''
 
|RA cfg
 
|undrfire.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
+
|Not yet emulated
|2
 
|Reload by shooting offscreen
 
Pump action = secondary weapon
 
 
|-
 
|-
|'''''<small>Virtua Cop</small>'''''
+
|'''The Last Bounty Hunter'''
 
|
 
|
 
|
 
|
Line 2,006: Line 2,041:
 
|
 
|
 
|
 
|
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 
|-
 
|-
|'''''<small>Virtua Cop 2</small>'''''
+
|'''Mad Dog II:'''
 +
'''The Lost Gold'''
 
|
 
|
 
|
 
|
Line 2,015: Line 2,052:
 
|
 
|
 
|
 
|
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 
|-
 
|-
|'''VS. Duck Hunt'''
+
|'''Mad Dog McCree'''
|RA cfg
+
|
|duckhunt.zip
+
|
|.245
+
|
 +
|
 +
|
 
|
 
|
|lr-mame-StormedBubbles
+
|Does not load in any Pi-compatible emulator
|1
+
Use Hypseus Singe version instead!
|2-player mode is turn based
 
 
|-
 
|-
|'''VS. Freedom Force'''
+
|'''Mallet Madness'''
|RA cfg
+
|
|vsfdf.zip
+
|maletmad.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|1
 
|1
|2-player mode is turn based
+
|Cannot hide ticket nag message
 
|-
 
|-
|'''VS. Gumshoe'''
+
|'''Oh! Bakyuuun'''
|RA cfg
 
|vsgshoe.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
+
|ohbakyuun.zip
|1
+
|.174
 
|
 
|
 +
|lr-mame2016-StormedBubbles
 +
|2
 +
|UNSUPPORTED: Japanese version of Ghoul Panic
 
|-
 
|-
|'''VS. Hogan's Alley'''
+
|'''Operation'''
|RA cfg
+
'''Thunder Hurricane'''
|hogalley.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
+
|
|1
+
|
|2-player mode is turn based
+
|
 +
|
 +
|
 +
|Lightgun controls not yet emulated
 
|-
 
|-
|'''Who Dunit'''
+
|'''Operation Tiger'''
|RA cfg
+
|
|whodunit.zip
+
|optiger.zip
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|2-player mode is turn based
+
|UNSUPPORTED: Runs but is unplayably slow
 +
|-
 +
|'''Platoon'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 
|-
 
|-
|'''''<small>Who Shot Johnny Rock?</small>'''''
+
|'''Pop Shot'''
 
|
 
|
 
|
 
|
Line 2,069: Line 2,119:
 
|
 
|
 
|
 
|
|''<small>Does not load in any Pi-compatible emulator</small>''
+
|Not yet emulated
''<small>Use Hypseus Singe version instead!</small>''
 
 
|-
 
|-
|'''Wild Gunman'''
+
|'''Rail Chase 2'''
'''(PlayChoice-10)'''
+
|
|RA cfg
+
|rchase2.zip
MAME cfg
 
|pc_wgnmn.zip
 
 
|.245
 
|.245
|playch10.zip
+
|segabill.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|1
+
|2
|Game loads to a black screen
+
|UNSUPPORTED: Runs but is unplayably slow
Front-right button brings up menu
+
|-
Pump or front-left button = cycle game types
+
|'''Showdown'''
Trigger starts the game
+
|
Game otherwise plays the same as the NES version
+
|showdown.zip
Does not require precision aiming:
 
- 1-opponent game only requires you to hit the screen
 
- 2-opponent game divides the screen into 2 hitboxes
 
- Gang game only has hitboxes around windows
 
|-
 
|'''Wild Pilot'''
 
|
 
|wildplt.zip
 
 
|.245
 
|.245
 
|
 
|
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|Alignment is poor on level-select screen but is fine in game
+
|UNSUPPORTED
Pump action = fire missile
+
No configuration provided, but the game works fine
Back-left button = drop large bomb
 
 
|-
 
|-
|'''Wing Shooting'''
+
|'''Silent Scope'''
'''Championship'''
+
|
|RA cfg
+
|
Core options
+
|
|wschamp.zip
 
|.245
 
 
|
 
|
|lr-fbneo
 
|2
 
|Reload via pump action
 
Must reload before choosing a menu option
 
|-
 
|'''Zero Point'''
 
|RA cfg
 
|zeropnt.zip
 
|.245
 
 
|
 
|
|lr-mame-StormedBubbles
 
|2
 
 
|
 
|
 +
|Not yet emulated
 
|-
 
|-
|'''Zero Point 2'''
+
|'''Silent Scope 2'''
|RA cfg
+
|
|zeropnt2.zip
+
|
 +
|
 +
|
 +
|
 +
|
 +
|Not yet emulated
 +
|-
 +
|'''Space Pirates'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 +
|-
 +
|'''Time Crisis'''
 +
|
 +
|timecris.zip
 
|.245
 
|.245
 
|
 
|
 +
|lr-mame-StormedBubbles
 +
|1
 +
|UNSUPPORTED: Loads but fails boot checks
 +
|-
 +
|'''Total Vice'''
 +
|
 +
|totlvice.zip
 +
|.245
 +
|totlvice/639eba01.chd
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
 
|2
 
|2
|Reload by shooting offscreen
+
|UNSUPPORTED: Runs but is unplayably slow
Only some minigames require reloading
 
 
|-
 
|-
|'''Zombie Raid'''
+
|'''Touchmaster (series)'''
|RA cfg
+
|
|zombraid.zip
+
|various
 
|.245
 
|.245
|
+
|microtouch.zip
 
|lr-mame-StormedBubbles
 
|lr-mame-StormedBubbles
|2
+
|1
|Reload via pump action
+
|UNSUPPORTED
|}
+
No configuration provided, but these games work fine
'''Playable: 139'''
+
|-
 
+
|'''Virtua Cop'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 +
|-
 +
|'''Virtua Cop 2'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 +
|-
 +
|'''Who Shot Johnny Rock?'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|Does not load in any Pi-compatible emulator
 +
Use Hypseus Singe version instead!
 +
|}
 
== Atari 2600 ==
 
== Atari 2600 ==
 
'''Acceptable filetypes''' : <code>*.a26</code>, <code>.zip</code>
 
'''Acceptable filetypes''' : <code>*.a26</code>, <code>.zip</code>
 +
=== Playable ===
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
 
!'''Game'''
 
!'''Game'''
!'''ROM(see bottom of list)*'''
+
!BB9 Default Config Files
 +
(included in image)
 +
!'''ROM'''
 
!'''Emulator'''
 
!'''Emulator'''
 
!'''Number of Guns'''
 
!'''Number of Guns'''
Line 2,155: Line 2,238:
 
|-
 
|-
 
|'''Sentinel'''
 
|'''Sentinel'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Stella/Sentinel%20(USA).cfg RA cfg]
 
|Sentinel (USA)
 
|Sentinel (USA)
 
|lr-stella
 
|lr-stella
Line 2,161: Line 2,245:
 
|-
 
|-
 
|'''Shooting Arcade'''
 
|'''Shooting Arcade'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Stella/Shooting%20Arcade%20(USA)%20(Proto).cfg RA cfg]
 
|Shooting Arcade (USA) (Proto)
 
|Shooting Arcade (USA) (Proto)
 
|lr-stella
 
|lr-stella
Line 2,166: Line 2,251:
 
|Never commercially released
 
|Never commercially released
 
|}
 
|}
'''Playable: 2'''
+
== Commodore 64 ==
  
== Commodore 64 ==
+
=== Playable ===
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
Line 2,178: Line 2,263:
 
!'''ROM'''
 
!'''ROM'''
 
!'''Emulator'''
 
!'''Emulator'''
!'''# Guns'''
+
!'''Number of Guns'''
 
!'''Notes'''
 
!'''Notes'''
 
|-
 
|-
Line 2,189: Line 2,274:
 
|-
 
|-
 
|'''Baby Blues'''
 
|'''Baby Blues'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/baby%20blues.cfg RA config]
 
|baby blues.prg
 
|baby blues.prg
 
|lr-vice
 
|lr-vice
Line 2,204: Line 2,289:
 
|-
 
|-
 
|'''Cosmic Commando'''
 
|'''Cosmic Commando'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/Cosmic%20Commando.opt Core options]
 
|Cosmic Commando.prg
 
|Cosmic Commando.prg
 
|lr-vice
 
|lr-vice
Line 2,218: Line 2,303:
 
L key = select lightgun
 
L key = select lightgun
 
|-
 
|-
|'''Gangster'''
+
|'''Duck Hunt'''
 
|
 
|
|GANGSTER.PRG
+
|[https://www.timeextension.com/news/2022/12/nes-classic-duck-hunt-gets-new-fanmade-c64-port duck_hunt_6581.prg]
 
|lr-vice
 
|lr-vice
 
|1
 
|1
|
+
|A homebrew port of the NES game.
 +
Player 2 can control the ducks with a controller/joystick.
 +
|-
 +
|'''Gangster'''
 +
|
 +
|GANGSTER.PRG
 +
|lr-vice
 +
|1
 +
|
 
|-
 
|-
 
|'''Ghost Town'''
 
|'''Ghost Town'''
Line 2,235: Line 2,328:
 
|'''Grouse Shoot:'''
 
|'''Grouse Shoot:'''
 
'''The Glorious Twelfth'''
 
'''The Glorious Twelfth'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/GLORIOUS%2012TH.opt Core options]
 
|GLORIOUS 12TH.prg
 
|GLORIOUS 12TH.prg
 
|lr-vice
 
|lr-vice
Line 2,248: Line 2,341:
 
|Use spacebar to get past beginning screens
 
|Use spacebar to get past beginning screens
 
L key = select lightgun
 
L key = select lightgun
 +
 
C key = enter calibration screen
 
C key = enter calibration screen
 
|-
 
|-
Line 2,257: Line 2,351:
 
|Use spacebar to get past beginning screens
 
|Use spacebar to get past beginning screens
 
L key = select lightgun
 
L key = select lightgun
 +
 
C key = enter calibration screen
 
C key = enter calibration screen
 
|-
 
|-
 
|'''High Noon Shootout'''
 
|'''High Noon Shootout'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/HIGH%20NOON%20SHOOT.cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/HIGH%20NOON%20SHOOT.cfg Core options]
 
|HIGH NOON SHOOT.prg
 
|HIGH NOON SHOOT.prg
 
|lr-vice
 
|lr-vice
Line 2,276: Line 2,371:
 
|-
 
|-
 
|'''Indian Attack'''
 
|'''Indian Attack'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/indian%20attack.opt Core options]
 
|indian attack.prg
 
|indian attack.prg
 
|lr-vice
 
|lr-vice
Line 2,290: Line 2,385:
 
|-
 
|-
 
|'''Operation Thunderbolt'''
 
|'''Operation Thunderbolt'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/operation%20thunderbolt.cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/operation%20thunderbolt.opt Core options]
 
|operation thunderbolt.D64
 
|operation thunderbolt.D64
 
|lr-vice
 
|lr-vice
Line 2,297: Line 2,392:
 
|Use spacebar to get past beginning screens
 
|Use spacebar to get past beginning screens
 
F1 key = start 1P game
 
F1 key = start 1P game
 +
 
F7 key = options
 
F7 key = options
 +
 
F8 key = start game
 
F8 key = start game
 +
 
5 key = switch to lightgun
 
5 key = switch to lightgun
 +
 
Front-left button or pump action = throw bomb
 
Front-left button or pump action = throw bomb
 
|-
 
|-
 
|'''Operation Wolf'''
 
|'''Operation Wolf'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/operation%20wolf.cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/operation%20wolf.opt Core options]
 
|operation wolf.prg
 
|operation wolf.prg
 
|lr-vice
 
|lr-vice
Line 2,310: Line 2,409:
 
|Use spacebar and Y/N keys to get past beginning screens
 
|Use spacebar and Y/N keys to get past beginning screens
 
F1 key = select lightgun
 
F1 key = select lightgun
 +
 
Front-left button or pump action = throw bomb
 
Front-left button or pump action = throw bomb
 
|-
 
|-
 
|'''Shootin' Putin'''
 
|'''Shootin' Putin'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/shootin%20putin.opt Core options]
 
|shootin putin.d64
 
|shootin putin.d64
 
|lr-vice
 
|lr-vice
Line 2,334: Line 2,434:
 
|-
 
|-
 
|'''Starbase Defence'''
 
|'''Starbase Defence'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/VICE%20x64/starbase%20defence.opt Core options]
 
|starbase defence.prg
 
|starbase defence.prg
 
|lr-vice
 
|lr-vice
 
|1
 
|1
 
|
 
|
|-
 
|'''Target Plus'''
 
|
 
|
 
|
 
|
 
|UNSUPPORTED: lr-vice does not support the "Gun Stick"
 
 
|-
 
|-
 
|'''Time Traveller'''
 
|'''Time Traveller'''
Line 2,354: Line 2,447:
 
|
 
|
 
|}
 
|}
'''Playable: 20'''
+
=== Unsupported ===
=== Setup Video ===
 
<youtube>https://www.youtube.com/watch?v=L_zCZaMhbgQ</youtube>
 
 
 
== Dreamcast ==
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
!GAME
+
!'''Game'''
!'''Default''' '''Config.''' '''Files'''
+
!'''BB9 Default'''
 +
'''Config. Files'''
 +
 
 
(included in image)
 
(included in image)
 
!'''ROM'''
 
!'''ROM'''
!Extra Files
+
!'''Emulator'''
!EMULATOR
+
!'''Number of Guns'''
!# GUNS
+
!'''Notes'''
!NOTES
 
 
|-
 
|-
|'''''<small>bloop</small>'''''
+
|'''Target Plus'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
|
+
|UNSUPPORTED: lr-vice does not support the "Gun Stick"
|''<small>This is a freeware homebrew game</small>''
+
|}
''<small>Have not located compiled version</small>''
+
== Daphne (Action Max / Hypseus Singe) ==
|-
+
 
|'''Confidential Mission'''
+
=== Playable ===
|RA config
+
{| class="wikitable sortable mw-collapsible mw-collapsed"
Core options
+
|+
|Confidential Mission (USA).chd
+
!'''Game'''
|These go in <code>/home/pi/RetroPie/BIOS/dc/</code>
+
!'''Emulator'''
dc_boot.bin
+
!'''Number of Guns'''
 
+
!'''Notes'''
dc_flash.bin
+
|-
 
+
|Action Max: .38 Ambush Alley
dc_nvmem.bin
+
|actionmax
|lr-flycast
+
|1
|2
+
|See [[Action Max]] for details
|Reload by shooting offscreen
 
Navigate menus with gun D-pad
 
Front-right button = start
 
 
|-
 
|-
|'''Death Crimson 2'''
+
|Action Max: Blue Thunder
|RA config
+
|actionmax
|Death Crimson 2 (Japan).chd
+
|1
|Same as above
+
|See [[Action Max]] for details
|lr-flycast
 
|4
 
|Yes, this is a 4-player game!
 
Reload by shooting offscreen
 
 
|-
 
|-
|'''Death Crimson Ox'''
+
|Action Max: Hydro Sub 2021
|RA config
+
|actionmax
Core options
+
|1
|Death Crimson OX (USA).chd
+
|See [[Action Max]] for details
|Same as above
 
|lr-flycast
 
|2
 
|Reload by shooting offscreen
 
Navigate menus with gun D-pad
 
Front-right button = start
 
 
|-
 
|-
|'''Demolition Racer: No Exit'''
+
|Action Max: The Rescue of Pops Ghostly
|RA config
+
|actionmax
Core options
 
|Demolition Racer - No Exit (USA).chd
 
|Same as above
 
|lr-flycast
 
 
|1
 
|1
|Navigate menus with gun D-pad
+
|See [[Action Max]] for details
Front-right button = start
 
Gun is only for "Big Car Hunter" minigame
 
Ways to access:
 
1. At the "Press Start" screen, press L, R, X, L, X, R, X, Y on controller 1
 
2. Play the game until you unlock Extra > Big Car Hunter
 
3. Apply vmi/vms save files from here with VMUExplorer to
 
/home/pi/RetroPie/BIOS/dc/vmu_save_A1.bin
 
(making a backup first is recommended)
 
Minigame is located in Main Menu > Extras > Big Car Hunter
 
 
|-
 
|-
|'''The House of the Dead 2'''
+
|Action Max: Sonic Fury
|RA config
+
|actionmax
Core options
+
|1
|House of the Dead 2, The (USA).chd
+
|See [[Action Max]] for details
|Same as above
 
|lr-flycast
 
|2
 
|Reload by shooting offscreen
 
Navigate menus with gun D-pad
 
Front-right button = start
 
 
|-
 
|-
|'''Pop a Cap'''
+
|Crime Patrol
|RA config
+
|hypseus
|popacap.cdi
 
|Same as above
 
|lr-flycast
 
 
|1
 
|1
|This is a freeware homebrew trivia game
+
|Service menu keyboard key 9, ESC to exit game
 
|-
 
|-
|'''RevolveR'''
+
|Crime Patrol 2: Drug Wars
|RA config
+
|hypseus
|revolver.cdi
+
|1
|Same as above
+
|Service menu keyboard key 9, ESC to exit game
|lr-flycast
 
|2
 
|This is a short homebrew game that has no calibration feature
 
Reload by shooting offscreen
 
Navigate menus with gun D-pad
 
Front-right button = start
 
 
|-
 
|-
|'''Virtua Cop 2'''
+
|Freedom Fighter
|RA config
+
|hypseus
Core options
+
|1
|Virtua Cop 2 (Japan).chd
+
|Service menu keyboard key 9, ESC to exit game
|Same as above
 
|lr-flycast-flyinghead
 
|2
 
|Reload by shooting offscreen
 
Navigate menus with gun D-pad
 
Front-right button = start
 
|}
 
 
 
'''Playable: 8'''
 
 
 
== Mega Drive / Genesis ==
 
'''Acceptable filetypes:''' *.gen, .md, .zip
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
!GAME
 
!'''Default''' '''Config.''' '''Files'''
 
(included in image)
 
!'''ROM'''
 
!EMULATOR
 
!# GUNS
 
!NOTES
 
!
 
 
|-
 
|-
|'''Body Count'''
+
|The Last Bounty Hunter
|RA config
+
|hypseus
|Body Count (Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|1P mode: choice between gun and controller
+
|Service menu keyboard key 9, ESC to exit game
2P mode: P1 uses controller 1, P2 uses gun 1
 
Controller 1 navigates menus
 
Pump action or front-left button = bomb
 
Front-right button = pause
 
 
|-
 
|-
|'''Lethal Enforcers'''
+
|Mad Dog II: The Lost Gold
|RA config
+
|hypseus
|Lethal Enforcers (USA)
+
|1
|lr-genesis-plus-gx
+
|Service menu keyboard key 9, ESC to exit game
|2
 
|Reload by shooting offscreen
 
Front-right button = start/pause
 
 
|-
 
|-
|'''Lethal Enforcers II:'''
+
|Mad Dog McCree
'''Gun Fighters'''
+
|hypseus
|RA config
+
|1
|Lethal Enforcers II - Gun Fighters (USA)
+
|Service menu keyboard key 9, ESC to exit game
|lr-genesis-plus-gx
 
|2
 
|Reload by shooting offscreen
 
Front-right button = start/pause
 
 
|-
 
|-
|'''Menacer 6-Game Cartridge'''
+
|Platoon
|RA config
+
|hypseus
|Menacer - 6-Game Cartridge (USA, Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|Trigger advances past title screen
+
|Service menu keyboard key 9, ESC to exit game
All games:
+
|-
Front-right button = pause
+
|Space Pirates
Front Line:
+
|hypseus
Pump action or front-left button = bombs
+
|1
Pest Control:
+
|Service menu keyboard key 9, ESC to exit game
Pump action or front-left button (hold) = reveal screen
 
Cannot shoot while screen is revealed
 
 
|-
 
|-
|'''T2: The Arcade Game'''
+
|Who Shot Johnny Rock?
|RA config
+
|hypseus
|T2 - The Arcade Game (USA, Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|1P mode: choice between gun and controller
+
|Service menu keyboard key 9, ESC to exit game
2P mode: P1 uses gun 1, P2 uses controller 1
 
Controller 1 navigates menus
 
Pump action or front-left button = alternate weapon
 
Front-right button = pause
 
 
|}
 
|}
  
'''Playable: 5'''
+
=== Unsupported ===
 
 
== Daphne (Action Max / Hypseus Singe) ==
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
 
!'''Game'''
 
!'''Game'''
!'''ROM'''
 
'''(see bottom of list)*'''
 
 
!'''Emulator'''
 
!'''Emulator'''
 
!'''Number of Guns'''
 
!'''Number of Guns'''
 
!'''Notes'''
 
!'''Notes'''
 
|-
 
|-
|Action Max: .38 Ambush Alley
+
|'''Fast Draw Showdown'''
 +
|
 
|
 
|
|actionmax
+
|Not yet ported to hypseus
|1
 
|See [[Action Max]] for details
 
 
|-
 
|-
|Action Max: Blue Thunder
+
|'''Gallagher's Gallery'''
 
|
 
|
|actionmax
 
|1
 
|See [[Action Max]] for details
 
|-
 
|Action Max: Hydro Sub 2021
 
 
|
 
|
|actionmax
+
|Not yet ported to hypseus
 +
|}
 +
 
 +
== Nintendo DS ==
 +
Nintendo DS is an in-progress system for BareBones.  Some config/options files have been may available on the image as examples only but may not represent the playability of the games.
 +
 
 +
Some games that may be playable are as follows.
 +
 
 +
=== In-Progress ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 +
|-
 +
|Arkanoid DS
 +
|lr-desmume
 
|1
 
|1
|See [[Action Max]] for details
+
|No configuration provided, but the game works
 +
Requires stacked screens with gap between them
 
|-
 
|-
|Action Max: The Rescue of Pops Ghostly
+
|Moorhuhn/Chicken Hunt DS
|
+
|lr-desmume
|actionmax
 
 
|1
 
|1
|See [[Action Max]] for details
+
|No configuration provided, but the game works
 +
Reloading mechanic:
 +
-Shoot ammo icon
 +
-Only works when your gun is empty
 
|-
 
|-
|Action Max: Sonic Fury
+
|Point Blank DS
|
+
|lr-desmume
|actionmax
 
 
|1
 
|1
|See [[Action Max]] for details
+
|No configuration provided, but the game works
 
|-
 
|-
|Crime Patrol
+
|Touch the Dead
|
+
|lr-desmume
|hypseus
 
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|No configuration provided, but the game works
|-
+
Runs slow, but setting frameskip to 2 in core options helps
|Crime Patrol 2: Drug Wars
+
Reloading mechanic:
|
+
-Pull and hold trigger while pointing at ammo to grab it
|hypseus
+
-Drag to reload
 +
|-
 +
|Whac-A-Mole
 +
|lr-desmume
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|No configuration provided, but the game works
 +
|}
 +
== Nintendo Entertainment System / Famicom==
 +
 
 +
=== Playable (Main games) ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default Config Files
 +
(included in image)
 +
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|''<small>Fast Draw Showdown</small>''
+
|'''Adventures of Bayou Billy, The'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Lightgun_Games.cfg RA config]
|
+
|Adventures of Bayou Billy, The (USA)
|
+
|lr-fceumm
|''<small>Not yet ported to hypseus</small>''
 
|-
 
|Freedom Fighter
 
|
 
|hypseus
 
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|This is the western release of the japanese original, Mad City (for which an english language patch is available).
 +
It may be preferable to play the japanese version as it contains some (non-lightgun) segments removed from Bayou Billy,
 +
 
 +
Test via "Practice Game A"
 +
 
 +
Lightgun is only used in certain scenes in Game A and is purely optional
 
|-
 
|-
|''<small>Gallagher's Gallery</small>''
+
|'''Baby Boomer'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Baby%20Boomer%20(USA)%20(Unl).cfg RA config]
 +
|Baby Boomer (USA) (Unl)
 +
|lr-fceumm
 +
|1
 +
|P2 uses controller 1
 +
|-
 +
|'''Barker Bill's Trick Shooting'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Barker%20Bill's%20Trick%20Shooting%20(USA).cfg RA config]
 +
|Barker Bill's Trick Shooting (USA)
 +
|lr-fceumm
 +
|1
 
|
 
|
 +
|-
 +
|'''Blood of Jurassic'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Lightgun_Games.cfg RA cofig]
 +
|Blood Of Jurassic (GD-98)(Unl)[U][!]
 +
|lr-fceumm
 +
|1
 
|
 
|
|
 
|''<small>Not yet ported to hypseus</small>''
 
 
|-
 
|-
|The Last Bounty Hunter
+
|'''Chiller'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Chiller%20(USA)%20(Unl).cfg RA config]
 +
|Chiller (USA) (Unl)
 +
|lr-fceumm
 +
|2
 +
|Use gun 1 to shoot the menu selections to start a 2-player, 2-gun game
 +
|-
 +
|'''Cobra Mission'''
 
|
 
|
|hypseus
+
|Cobra Mission (Asia) (Unl)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|
 
|-
 
|-
|Mad Dog II: The Lost Gold
+
|'''Crime Busters'''
 
|
 
|
|hypseus
+
|Crime Busters (Brazil) (Unl)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|
 
|-
 
|-
|Mad Dog McCree
+
|'''Day Dreamin' Davey'''
 
|
 
|
|hypseus
+
|Day Dreamin' Davey (USA)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|Gun is optional and is only used during the first-person-view parts
 +
The goal is to shoot the gun out of the outlaw’s hand
 +
 
 +
Quick way to test:
 +
 
 +
* Use password <code>THTHV</code> to go to stage 2
 +
* Talk to sheriff to get badge and money
 +
* Go to Western Union to get outlaw to appear at blacksmith's shop
 +
* Go to gun smith and buy $12 gun
 +
* Equip the gun in the pause menu
 +
* Go to blacksmith's shop
 +
* Aim at and shoot the guy’s gun
 +
|-
 +
|'''Duck Hunt'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Duck%20Hunt%20(World).cfg RA config]
 +
|Duck Hunt (World)
 +
|lr-fceumm
 +
|1
 +
|A second player can control the duck with controller 1 in Game A
 
|-
 
|-
|Platoon
+
|'''Freedom Force'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Freedom%20Force%20(USA).cfg RA config]
|hypseus
+
|Freedom Force (USA)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|2-player mode is turn based
 
|-
 
|-
|Space Pirates
+
|'''Gotcha!: The Sport!'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Gotcha!%20-%20The%20Sport!%20(USA).cfg RA config]
|hypseus
+
|Gotcha! - The Sport! (USA)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|Use controller 1 or the gun D-pad to scroll left and right
 
|-
 
|-
|Who Shot Johnny Rock?
+
|'''Gumshoe'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Gumshoe%20(USA%2C%20Europe).cfg RA config]
|hypseus
+
|Gumshoe (USA, Europe)
 +
|lr-fceumm
 
|1
 
|1
|Service menu keyboard key 9, ESC to exit game
+
|
|}
+
|-
'''Playable: 14'''
+
|'''Hit Marmot'''
 
+
|
== Sega Master System ==
+
|Hit Marmot (Asia) (Unl)
'''Acceptable filetypes:''' <code>*.sms</code>, <code>.zip</code>
+
|lr-fceumm
{| class="wikitable sortable mw-collapsible mw-collapsed"
+
|1
|+
+
(see notes)*
!Game
+
|*This game was released for a Famiclone console
!BB9 Default Config Files
+
Its 2-player mode used a proprietary lightgun set that is not supported yet
(included in image)
 
!ROM
 
!Extra Files
 
!Number of Guns
 
(see bottomof list)*
 
!Emulator
 
!Notes
 
 
|-
 
|-
|'''Assault City'''
+
|'''Hogan's Alley'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Hogan's%20Alley%20(World).cfg RA config]
|Assault City (USA, Europe, Brazil) (Light Phaser)
+
|Hogan's Alley (World)
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
 
|
 
|
|Calibrate in options menu
 
 
|-
 
|-
|'''Gangster Town'''
+
|'''Laser Invasion'''
|RA config
+
|
|Gangster Town (USA, Europe)
+
|Laser Invasion (USA)
|lr-genesis-plus-gx
+
|lr-fceumm
|2
+
|1
|Main menu:
+
|Lightgun is only used in shootout scenes and is purely optional
Pull trigger on P1 gun for 1-player game
+
Need to activate the Zapper in the in-game options menu
Pull trigger on P2 gun for 2-player game
+
 
|Press front-right button to calibrate
+
How to test:
 +
 
 +
* Fly the helicopter (controller 1) to the circle in the first level
 +
* Fight the boss
 +
* Slow down so that you can land.
 +
* Land the chopper
 
|-
 
|-
|'''Laser Ghost'''
+
|'''Lethal Weapon (Go-Go)'''
|RA config
+
|
|Laser Ghost (Europe)
+
|Lethal Weapon (Ch) [U][!]
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
|Main menu:
+
|This is an unlicensed port of Lethal Enforcers
Trigger = start game in controller mode
+
Reload by shooting offscreen
Pump action = start game in lightgun mode
+
Main menu:
In game:
+
 
Pump action = throw bomb
+
* Trigger = Zapper mode
|Calibrate in options menu
+
* Start (controller 1) = controller mode
 
|-
 
|-
|'''Marksman Shooting & Trap Shooting'''
+
|'''The Lone Ranger'''
|RA config
+
|
|Marksman Shooting & Trap Shooting (USA, Brazil)
+
|Lone Ranger, The (USA)
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
|
+
|Zapper is only used in certain scenes and is purely optional
|Calibrate in options menu
+
Quick way to test:
 +
 
 +
* Start a new game
 +
* Travel all the way south until you get to a closed bridge
 +
* Once you reach the bridge, go all the way west
 +
* Run past the band of outlaws through the bottom of the screen
 +
* Take the path on the left
 +
* Run through another band of outlaws
 +
* Enter the city by the railroad tracks (Carson City)
 +
* The first building you see is a shooting gallery where you can shoot bottles
 
|-
 
|-
|'''Marksman Shooting & Trap Shooting& Safari Hunt'''
+
|'''Mad City'''
|RA config
+
|
|Marksman Shooting & Trap Shooting & Safari Hunt (Europe)
+
|Mad City (Japan)
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
 +
|This is the Japanese original of The Adventures of Bayou Billy.
 +
An english language patch is available.
 +
 +
It may be preferable to play this version as it contains some (non0lightgun) segments removed from Bayou Billy, and the difficulty is less severe.
 +
Test via "Practice Game B"
 +
 +
Lightgun is only used in certain scenes in Game B and is purely optional
 +
|-
 +
|'''Master Shooter'''
 
|
 
|
|Calibrate in options menu
+
|Master Shooter (Asia) (Ja) (Unl)
|-
+
|lr-fceumm
|'''Missile Defense 3-D'''
 
|RA config
 
|Missile Defense 3-D (USA, Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|
+
|This game is difficult to find in its standalone version, outside of a multigame rom.  So the filename format here is not strictly in the no-intro format. But as it doesn't have its own specific config, the filename doesn't matter.
|''<small>UNSUPPORTED:</small>''
 
''<small>Config file provided, but can't reload</small>'' <small>Calibrate in options menu</small>
 
 
|-
 
|-
|'''Operation Wolf'''
+
|'''Mechanized Attack'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Mechanized%20Attack%20(USA).cfg RA config]
|Operation Wolf (Europe)
+
|Mechanized Attack (USA)
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
 
|Main menu:
 
|Main menu:
Trigger = start game in lightgun mode
+
 
Controller 1 RetroPad A button = start game in controller mode
+
* Trigger = Zapper mode
In game:
+
* Start (controller 1) = controller mode
Pump action = throw grenade (where aiming)
+
 
|''<small>UNSUPPORTED:</small>''
+
Front-left button or pump action = grenade
''<small>Config file provided, but can't reload</small>'' <small>Calibrate in options menu</small>
 
 
|-
 
|-
|'''Rambo III'''
+
|'''Oeka Kids:Anpanman no Hiragana Daisuki'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Mesen/Oeka%20Kids%20-%20Anpanman%20no%20Hiragana%20Daisuki%20(Japan).cfg RA config]
|Rambo III (USA, Europe)
+
|Oeka Kids - Anpanman no Hiragana Daisuki (Japan)
|lr-genesis-plus-gx
+
|lr-mesen
 
|1
 
|1
|Use rocket/health by shooting at them in inventory
+
|This is a touchscreen game that is mostly in Japanese
|Calibrate in options menu
 
 
|-
 
|-
|'''Rescue Mission'''
+
|'''Oeka Kids:Anpanman to Oekaki Shiyou!!'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Mesen/Oeka%20Kids%20-%20Anpanman%20to%20Oekaki%20Shiyou!!%20(Japan).cfg RA config]
|Rescue Mission (USA, Europe)
+
|Oeka Kids - Anpanman to Oekaki Shiyou!! (Japan)
|lr-genesis-plus-gx
+
|lr-mesen
 
|1
 
|1
|
+
|This is a touchscreen game that is mostly in Japanese
|
 
 
|-
 
|-
|'''Shooting Gallery'''
+
|'''Operation Wolf'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Operation%20Wolf%20(USA).cfg RA config]
|Shooting Gallery (USA, Europe)
+
|Operation Wolf (USA)
|lr-genesis-plus-gx
+
|lr-fceumm
 
|1
 
|1
 +
|Front-left button or pump action = NES B button
 +
Back-left button = NES A button
 +
 +
Pull the trigger while holding the NES B button to throw a grenade
 +
|-
 +
|'''Panesian Power'''
 
|
 
|
|
+
|Panesian Power (World) (Aftermarket) (Homebrew)
|-
+
|lr-fceumm
|'''Space Gun'''
 
|RA config
 
|Space Gun (Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|Main menu:
+
|WARNING: Game contains nudity
Trigger = start game in lightgun mode
+
Controller 1 is needed to advance once you complete a level
Controller 1 RetroPad A button = start game in controller mode
+
 
In game:
+
Aim for red and orange targets only (orange targets turn red when shot)
Pump action = cycle weapons
+
|-
 +
|'''Russian Roulette'''
 
|
 
|
|-
+
|Russian_Roulette
|'''Wanted'''
+
|lr-fceumm
|RA config
 
|Wanted (USA, Europe)
 
|lr-genesis-plus-gx
 
 
|1
 
|1
|
+
|Pull the trigger to shoot when it is your turn
|
+
2-player mode is turn based
|}
 
'''Playable: 12'''
 
  
== Nintendo DS ==
+
You never have to point the gun towards the screen
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
!Game
 
!Emulator
 
!Number of Guns
 
!Notes
 
 
|-
 
|-
|Arkanoid DS
+
|'''Shooting Range'''
|lr-desmume2015
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Shooting%20Range%20(USA).cfg RA config]
 +
|Shooting Range (USA)
 +
|lr-fceumm
 
|1
 
|1
|No configuration provided, but the game works
+
|Controller 1 or Gun D-pad = menu navigation
Requires stacked screens with gap between them
+
Front-right button = NES A button
 
|-
 
|-
|Moorhuhn/Chicken Hunt DS
+
|'''Space Shadow'''
|lr-desmume2015
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Space%20Shadow%20(Japan).cfg RA config]
 +
|Space Shadow (Japan)
 +
|lr-mesen
 
|1
 
|1
|No configuration provided, but the game works
+
|WARNING: Game contains rapidly flashing imagery
Reloading mechanic:
+
Hold trigger for rapid fire
-Shoot ammo icon
+
 
-Only works when your gun is empty
+
Front-left button or pump action = throw grenade
 +
 
 +
Gun D-pad up = go to next room after clearing current one
 
|-
 
|-
|Point Blank DS
+
|'''Strike Wolf'''
|lr-desmume2015
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Strike%20Wolf%20(Asia)%20(Unl).cfg RA config]
 +
|Strike Wolf (Asia) (Unl)
 +
|lr-fceumm
 
|1
 
|1
|No configuration provided, but the game works
+
|Front-left button or pump action = NES B button
 
|-
 
|-
|Touch the Dead
+
|'''Super Russian Roulette'''
|lr-desmume2015
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/srroulette.cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FinalBurn%20Neo/srroulette.opt Core options]
 +
|srroulette.zip
 +
|lr-fbneo-nes
 
|1
 
|1
|No configuration provided, but the game works
+
|As this game runs on FBNeo, the rom name doesn't follow the No-Intro naming convention, but rather the MAME naming format.
Runs slow, but setting frameskip to 2 in core options helps
+
2–3-player modes are turn based
Reloading mechanic:
+
Menus:
-Pull and hold trigger while pointing at ammo to grab it
+
 
-Drag to reload
+
* Front-left button or pump action = undo / go back
 +
* Front-right button = advance past title screen / make selections
 +
* Gun D-pad = navigate menus
 +
 
 +
In game:
 +
 
 +
* Front-left button, pump action, or front-right button = spin chamber
 +
* Shoot offscreen to take your turn
 +
* Try letting the cowboy talk and shooting various things
 +
* The look of the cowboy can be changed in the options menu
 
|-
 
|-
|Whac-A-Mole
+
|'''Top Hunter'''
|lr-desmume2015
+
|
 +
|tophunter
 +
|lr-fceumm
 
|1
 
|1
|No configuration provided, but the game works
+
|This game is difficult to find in its standalone version, outside of a multigame rom.  So the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.
|}
+
Same game that appears in Asder 20-in-1 (see notes there)
'''Playable: 5 (Many more games should be playable, but untested)'''
+
|-
 
+
|'''To the Earth'''
== Nintendo Entertainment System==
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/To%20the%20Earth%20(USA).cfg RA config]
 +
|To the Earth (USA)
 +
|lr-fceumm
 +
|1
 +
|
 +
|-
 +
|'''Track & Field II'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Track%20%26%20Field%20II%20(USA).cfg RA config]
 +
|Track & Field II (USA)
 +
|lr-fceumm
 +
|1
 +
|Zapper is only used in bonus game "Gun Firing"
 +
Hints to get there:
 +
 
 +
* Try winning all three events on day 1 of Olympic/Championship mode
 +
** Fencing: Aim low (down and NES A button)
 +
** Triple jump: Use Turbo A to run, Press B at line to jump (hold slightly to adjust angle), Jump twice more after that immediately, Something like 30–50 degrees seems to work, Have to beat 15 meters.
 +
** Swimming race: NES A button jumps into the water, NES B button comes up out of the water, Can cheat by holding both Turbo A and Turbo B
 +
* Or use a save-state with Gun Firing unlocked
 +
|-
 +
|'''Wild Gunman'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/FCEUmm/Wild%20Gunman%20(World).cfg RA config]
 +
|Wild Gunman (World)
 +
|lr-fceumm
 +
|1
 +
|
 +
|-
 +
|'''Zap Ruder'''
 +
|
 +
|ruder
 +
|lr-fceumm
 +
|2
 +
|This utility is difficult to find so the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.
 +
This is a homebrew Zapper test utility
 +
P2 gun navigates menus by aiming
 +
 
 +
For a 2-player game:
 +
 
 +
* Choose pong
 +
* Pull trigger on each gun on join screen
 +
* Guns control the paddles
 +
|-
 +
|'''Zombie Zap'''
 +
|
 +
|zombieZap
 +
|lr-fceumm
 +
|1
 +
|This game is difficult to find so the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.
 +
Homebrew shooting-gallery game
 +
|}
 +
=== Playable (Multi-game Roms) ===
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
Line 2,832: Line 2,976:
 
(included in image)
 
(included in image)
 
!ROM
 
!ROM
!Extra Files
+
!Emulator
 
!Number of Guns
 
!Number of Guns
 
(see bottomof list)*
 
(see bottomof list)*
!Emulator
 
 
!Notes
 
!Notes
 
|-
 
|-
 
|'''12-in-1 Console TV Game Cartridge'''
 
|'''12-in-1 Console TV Game Cartridge'''
|RA config
+
|
 
| 12-in-1 Console TV Game Cartridge (Unl)[!]
 
| 12-in-1 Console TV Game Cartridge (Unl)[!]
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|Games #4 (Shoot Glasses) and #12 (Shoot Copter) are Zapper games.
+
|Game #4: Shoot Glasses (a ''Duck Hunt'' romhack)
|Calibrate in options menu
+
Game #12: Shoot Copter (a ''Duck Hunt'' romhack)
 
|-
 
|-
 
|'''3-in-1 Supergun'''
 
|'''3-in-1 Supergun'''
|RA config
+
|
 
|3 in 1 Supergun (Asia) (Unl)
 
|3 in 1 Supergun (Asia) (Unl)
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|Contains "Clowr" (Clown), Snake Charmer, and Shooter
+
|Clowr" (Clown)
|Press front-right button to calibrate
+
Snake Charmer
 +
 
 +
Shooter
 
|-
 
|-
 
|'''6-in-1 (MGC-023)'''
 
|'''6-in-1 (MGC-023)'''
|RA config
+
|
 
|
 
|
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|Game #3 (Shooter) is a Zapper game
+
|Game #3: Shooter
|Calibrate in options menu
 
|-
 
| '''Adventures of Bayou Billy, The'''
 
|RA config
 
|Adventures of Bayou Billy, The (USA)
 
|lr-fceumm
 
|1
 
|Test via "Practice Game A"
 
Lightgun is only used in certain scenes in Game A and is purely optional
 
|Calibrate in options menu
 
 
|-
 
|-
 
|'''Asder 20-in-1'''
 
|'''Asder 20-in-1'''
|RA config
+
|
 
| Asder - 20 in 1 (USA) (Unl)
 
| Asder - 20 in 1 (USA) (Unl)
 
|lr-fceumm
 
|lr-fceumm
Line 2,878: Line 3,013:
 
|NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:
 
|NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:
 
Some games can use two controllers
 
Some games can use two controllers
To achieve this without losing gun support, add this to
+
 
Asder - 20 in 1 (USA) (Unl).cfg:
+
To achieve this without losing gun support, add this to <code>Asder - 20 in 1 (USA) (Unl).cfg</code>:
input_max_users = "5"
+
 
input_libretro_device_p1 = "1"
+
<code>input_max_users = "5"</code>
input_libretro_device_p2 = "1"
+
 
input_libretro_device_p5 = "1282"
+
<code>input_libretro_device_p1 = "1"</code>
input_player5_mouse_index = "0"
+
 
 +
<code>input_libretro_device_p2 = "1"</code>
 +
 
 +
<code>input_libretro_device_p5 = "1282"</code>
 +
 
 +
<code>input_player5_mouse_index = "0"</code>
 +
 
 
Games 18–20 are lightgun games
 
Games 18–20 are lightgun games
Shooter Part 1:
+
 
2-player mode is turn based
+
Shooter Part 1: 2-player mode is turn based
Top Hunter:
+
 
2-player mode is turn based
+
Top Hunter: 2-player mode is turn based
 +
 
 
Shoot the Asder logo to change the number of players
 
Shoot the Asder logo to change the number of players
 +
 
Shoot the fox to start the game
 
Shoot the fox to start the game
|Calibrate in options menu
 
 
|-
 
|-
| '''Baby Boomer'''
+
|'''Lightgun game 2 in 1:CosmoCop + Cyber Monster'''
|RA config
+
|
|Baby Boomer (USA) (Unl)
+
|Lightgun Game 2 in 1 - Cosmocop + Cyber Monster (Asia) (Unl)
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|P2 uses controller 1
+
|CosmoCop
|''<small>UNSUPPORTED:</small>''
+
Cyber Monster
''<small>Config file provided, but can't reload</small>'' <small>Calibrate in options menu</small>
 
 
|-
 
|-
|'''Barker Bill's Trick Shooting'''
+
|'''Lightgun game 2 in 1:Tough Cop / Super Tough Cop'''
|RA config
+
|
|Barker Bill's Trick Shooting (USA)
+
|Lightgun Game 2 in 1 - Tough Cop + Super Tough Cop (Asia) (Unl)
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|
+
|Tough Cop
|''<small>UNSUPPORTED:</small>''
+
Super Tough Cop
''<small>Config file provided, but can't reload</small>'' <small>Calibrate in options menu</small>
 
 
|-
 
|-
|'''Blood of Jurassic'''
+
|'''Power Joy Supermax 60-in-1'''
|RA config
+
|
|Blood Of Jurassic (GD-98)(Unl)[U][!]
+
|Power Joy Supermax 60-in-1 (Unl)[U][!]
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|
+
|NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:
|Calibrate in options menu
+
Some games can use two controllers
 +
 
 +
To achieve this without losing gun support, add this to <code>Power Joy Supermax 60-in-1 (Unl)[U][!].cfg</code>:
 +
 
 +
<code>input_max_users = "5"</code>
 +
 
 +
<code>input_libretro_device_p1 = "1"</code>
 +
 
 +
<code>input_libretro_device_p2 = "1"</code>
 +
 
 +
<code>input_libretro_device_p5 = "1282"</code>
 +
 
 +
<code>input_player5_mouse_index = "0"</code>
 +
 
 +
The Zapper-compatible games are:
 +
 
 +
Game #6: Bar Room Shootout
 +
 
 +
Game #10: Jumping Fish (a ''Duck Hunt'' romhack)
 +
 
 +
Game #20: Burry (a ''Duck Hunt'' romhack)
 +
 
 +
Game #36: Shoot UFO 1 (a ''Duck Hunt'' romhack)
 +
 
 +
Game #52: Shoot UFO (a ''Duck Hunt'' romhack)
 +
 
 +
Game #59: Snowfield Shoot (a ''Duck Hunt'' romhack)
 
|-
 
|-
|'''Chiller'''
+
|'''Super 4-in-1 Fantasy Gun'''
|RA config
 
|Chiller (USA) (Unl)
 
|lr-fceumm
 
|2
 
|Use gun 1 to shoot the menu selections to start a 2-player, 2-gun game
 
 
|
 
|
|-
+
|Super 4-in-1 Fantasy Gun [p1][!]
|'''Cobra Mission'''
 
|RA config
 
|Cobra Mission (Asia) (Unl)
 
 
|lr-fceumm
 
|lr-fceumm
 
|1
 
|1
|
+
(see notes)*
|
+
|Space Fight of Gun
 +
Fantasy of Gun (2-player mode is not emulated)
 +
 
 +
Abyss of Gloom
 +
|}
 +
== Nintendo Super NES / Super Famicom ==
 +
'''Acceptable filetypes:''' <code>*.7z</code>, <code>.sfc</code>, <code>.smc</code>, <code>.swc</code>, <code>.zip</code>
 +
 
 +
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default
 +
Config. Files
 +
 
 +
(included in image)
 +
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Crime Busters'''
+
|'''Battle Clash'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Battle%20Clash%20(USA).cfg RA config]
|Crime Busters (Brazil) (Unl)
+
|Battle Clash (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|
+
|2-player mode is turn based
|
+
Front-left button or pump action = cycle weapons
 +
Back-left button = toggle turbo
 +
Front-right button = pause
 
|-
 
|-
|'''Day Dreamin' Davey'''
+
|'''Bazooka Blitzkrieg'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Bazooka%20Blitzkrieg%20(USA).cfg RA config]
|Day Dreamin' Davey (USA)
+
|Bazooka Blitzkrieg (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|Gun is optional and is only used during the first-person-view parts
+
|4-player Bootcamp mode is turn based
The goal is to shoot the gun out of the outlaw’s hand
+
Front-left button or pump action = launch missile (hold to aim with crosshair)
Quick way to test:
+
Front-right button = pause
-Use password THTHV to go to stage 2
 
-Talk to sheriff to get badge and money
 
-Go to Western Union to get outlaw to appear at blacksmith's shop
 
-Go to gun smith and buy $12 gun
 
-Equip the gun in the pause menu
 
-Go to blacksmith's shop
 
-Aim at and shoot the guy’s gun
 
|
 
 
|-
 
|-
|'''Duck Hunt'''
+
|'''The Hunt for Red October'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Lightgun_Games.cfg RA config]
|Duck Hunt (World)
+
|Hunt for Red October, The (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|A second player can control the duck with controller 1 in Game A
+
|Lightgun is only used in bonus stage (and is optional there)
|
+
Easiest way to test:
 +
-In level 2, there is a rock formation forcing you to choose an upper or lower path
 +
-Take the upper path
 +
-Get the icon that looks like a submarine above the water
 +
-Only the trigger is used
 
|-
 
|-
|'''Freedom Force'''
+
|'''Lamborghini American Challenge'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Lamborghini%20American%20Challenge%20(USA).cfg RA config]
|Freedom Force (USA)
+
|Lamborghini American Challenge (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|2-player mode is turn based
+
|2-player mode has controller 1 driving and gun 1 shooting
|
+
Front-right button = open calibration screen
 
|-
 
|-
|'''Gotcha!: The Sport!'''
+
|'''Lemmings 2: The Tribes'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Lightgun_Games.cfg RA config]
|Gotcha! - The Sport! (USA)
+
|Lemmings 2 - The Tribes (USA)
|lr-fceumm
+
|lr-snes9x
 +
|1
 +
(see notes)*
 +
|*This is an Easter Egg that allows you to shoot Lemmings
 +
-Hold the trigger to move the crosshairs
 +
-Target a lemming (you will see a targeting box)
 +
-Release trigger and quickly pull trigger again to shoot
 +
The gun and a regular mouse cannot be used simultaneously with this game
 +
|-
 +
|'''Lethal Enforcers'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Lethal%20Enforcers%20(USA).cfg RA config]
 +
|Lethal Enforcers (USA)
 +
|lr-snes9x
 +
|2
 +
|Reload by shooting offscreen
 +
The trigger cycles menu options
 +
Front-right button = start/pause
 +
|-
 +
|'''M.A.C.S. Basic Rifle Marksmanship'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/M.A.C.S.%20Basic%20Rifle%20Marksmanship%20(USA).cfg RA config]
 +
|M.A.C.S. Basic Rifle Marksmanship (USA)
 +
|lr-snes9x
 +
|1
 +
|Front-left button or pump action = open settings menu
 +
Front-right button = confirm settings
 +
Back-right button = open calibration screen
 +
|-
 +
|'''Metal Combat: Falcon's Revenge'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Metal%20Combat%20-%20Falcon's%20Revenge%20(USA).cfg RA config]
 +
|Metal Combat - Falcon's Revenge (USA)
 +
|lr-snes9x
 
|1
 
|1
|Use controller 1 or the gun D-pad to scroll left and right
+
|2-player mode is turn based
|
+
Front-left button or pump action = cycle weapons
 +
Back-left button = toggle turbo
 +
Front-right button = pause
 
|-
 
|-
|'''Gumshoe'''
+
|'''Operation Thunderbolt'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Operation%20Thunderbolt%20(USA).cfg RA config]
|Gumshoe (USA, Europe)
+
|Operation Thunderbolt (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|
+
|Player 1 = gun 1
|
+
Player 2 = controller 1
 +
The calibration screen is in the game's options menu
 +
Front-left button or pump action = throw bombs and make menu selections
 +
Back-left button = gun power toggle
 +
Front-right button = pause
 
|-
 
|-
|'''Hit Marmot'''
+
|'''Shien's Revenge'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Shien's%20Revenge%20(USA).cfg RA config]
|Hit Marmot (Asia) (Unl)
+
|Shien's Revenge (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
 
(see notes)*
 
(see notes)*
|*This game was released for a Famiclone console
+
|*Lightgun emulating mouse = imperfect alignment
Its 2-player mode used a proprietary lightgun set that is not supported yet
 
|
 
 
|-
 
|-
|'''Hogan's Alley'''
+
|'''Super Scope 6'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Super%20Scope%206%20(USA).cfg RA config]
|Hogan's Alley (World)
+
|Super Scope 6 (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|
+
|2-player mode is turn based
|
+
Front-right button = pause
 
|-
 
|-
|'''Laser Invasion'''
+
|'''T2: The Arcade Game'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/T2%20-%20The%20Arcade%20Game%20(USA).cfg RA config]
|Laser Invasion (USA)
+
|T2 - The Arcade Game (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|Lightgun is only used in shootout scenes and is purely optional
+
|Player 1 = controller 1
Need to activate the Zapper in the in-game options menu
+
Player 2 = gun 1
How to test:
+
Calibration screen (do this at title screen):
-Fly the helicopter (controller 1) to the circle in the first level
+
Hold the trigger and press the Front-left button or pump action
-Fight the boss
+
Front-left button or pump action = throw bombs
-Slow down so that you can land.
+
Front-right button = pause
-Land the chopper
 
|
 
|-
 
|'''Lethal Weapon (Go-Go)'''
 
|RA config
 
|Lethal Weapon (Ch) [U][!]
 
|lr-fceumm
 
|1
 
|Reload by shooting offscreen
 
Main menu:
 
 
 
-Trigger = Zapper mode
 
-Start (controller 1) = controller mode
 
This is an unlicensed port of Lethal Enforcers
 
|
 
 
|-
 
|-
|'''Lightgun game 2 in 1:CosmoCop + Cyber Monster'''
+
|'''Tin Star'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Tin%20Star%20(USA).cfg RA config]
|Lightgun Game 2 in 1 - Cosmocop + Cyber Monster (Asia) (Unl)
+
|Tin Star (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|
+
|Front-left button or pump action (hold) = display crosshairs
|
+
Back-right button = gun power toggle
 +
Front-right button = open calibration screen / cycle menu options
 
|-
 
|-
|'''Lightgun game 2 in 1:Tough Cop / Super Tough Cop'''
+
|'''X Zone'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/X%20Zone%20(Japan%2C%20USA).cfg RA config]
|Lightgun Game 2 in 1 - Tough Cop + Super Tough Cop (Asia) (Unl)
+
|X Zone (Japan, USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|
+
|Front-left button or pump action (hold) = display crosshairs
|
+
Back-left button = toggle between semi-auto turbo and full turbo
 +
Front-right button = open calibration screen / cycle menu options
 
|-
 
|-
|'''The Lone Ranger'''
+
|'''Yoshi's Safari'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Snes9x/Yoshi's%20Safari%20(USA).cfg RA config]
|Lone Ranger, The (USA)
+
|Yoshi's Safari (USA)
|lr-fceumm
+
|lr-snes9x
 
|1
 
|1
|Zapper is only used in certain scenes and is purely optional
+
|Player 1 = controller 1
Quick way to test:
+
Player 2 = gun 1
 +
Front-left button or pump action = special item (boss fight) / jump (otherwise)
 +
Back-left button = toggle turbo
 +
Front-right button = pause
 +
|}
 +
==Plug & Play==
  
-Start a new game
+
=== Playable ===
-Travel all the way south until you get to a closed bridge
+
{| class="wikitable sortable mw-collapsible mw-collapsed"
-Once you reach the bridge, go all the way west
+
|+
-Run past the band of outlaws through the bottom of the screen
+
!Game
-Take the path on the left
+
!'''BB9 Default''' '''Config.''' '''Files'''
-Run through another band of outlaws
+
(included in image)
-Enter the city by the railroad tracks (Carson City)
+
!'''ROM'''
-The first building you see is a shooting gallery where you can shoot bottles
+
!MAME romset
|
+
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Mad City'''
+
|'''Mission: Paintball Powered Up'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/pballpup.opt Core options]
|Mad City (Japan)
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/home/pi/RetroPie/roms/pnp/Lightgun_Games/mame/cfg/pballpup.cfg MESS config]
|lr-fceumm
+
|pballpup.zip
 +
|.245
 +
|lr-mess-StormedBubbles
 
|1
 
|1
|This is the Japanese version of The Adventures of Bayou Billy
+
|Pump action or pedal (hold) = hide
Test via "Practice Game B"
+
Pump action or pedal (menu) = back
 
+
Back-left button = reload
Lightgun is only used in certain scenes in Game B and is purely optional
+
Front-right button = pause
|
+
Gun D-pad = menu navigation
 
|-
 
|-
|'''Master Shooter'''
+
|'''Star WarsClone Trooper Blaster Game'''
|RA config
+
| [https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/swclone.opt Core options]
|Master Shooter (Asia) (Ja) (Unl)
+
|swclone.zip
|lr-fceumm
+
|.245
 +
|lr-mess-StormedBubbles
 
|1
 
|1
|
+
|Pump action = secondary weapon
|
+
Back-left button = pause
 
|-
 
|-
|'''Mechanized Attack'''
+
|'''Teenage Mutant Ninja Turtles:Mutant & Monster Mayhem'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/MAME/tmntmutm.opt Core options]
|Mechanized Attack (USA)
+
|tmntmutm.zip
|lr-fceumm
+
|.245
 +
|lr-mess-StormedBubbles
 
|1
 
|1
|Main menu:
 
-Trigger = Zapper mode
 
-Start (controller 1) = controller mode
 
Front-left button or pump action = grenade
 
 
|
 
|
 +
|}
 +
 +
=== Unsupported ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!'''BB9 Default''' '''Config.''' '''Files'''
 +
(included in image)
 +
!'''ROM'''
 +
!MAME romset
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Oeka Kids:Anpanman no Hiragana Daisuki'''
+
|'''City Patrolman'''
|RA config
+
|
|Oeka Kids - Anpanman no Hiragana Daisuki (Japan)
 
|lr-mesen
 
|1
 
|This is a touchscreen game that is mostly in Japanese
 
 
|
 
|
|-
 
|'''Oeka Kids:Anpanman to Oekaki Shiyou!!'''
 
|RA config
 
|Oeka Kids - Anpanman to Oekaki Shiyou!! (Japan)
 
|lr-mesen
 
|1
 
|This is a touchscreen game that is mostly in Japanese
 
 
|
 
|
|-
 
|'''Operation Wolf'''
 
|RA config
 
|Operation Wolf (USA)
 
|lr-fceumm
 
|1
 
|Front-left button or pump action = NES B button
 
Back-left button = NES A button
 
Pull the trigger while holding the NES B button to throw a grenade
 
 
|
 
|
|-
+
|
|'''Panesian Power'''
+
|Only fully supported by Nintendulator?(Windows only)Exists in MAME romset as cpatrolm.zipLightgun controls not emulated in MAMEUsed Famicom-like hardware
|RA config
+
|}
|Panesian Power (World) (Aftermarket) (Homebrew)
+
== Sega 32X ==
|lr-fceumm
+
=== Unsupported ===
|1
+
{| class="wikitable sortable mw-collapsible mw-collapsed"
|WARNING: Game contains nudity
+
|+
Controller 1 is needed to advance once you complete a level
+
!Game
 +
!BB9 Default
 +
Config. Files
  
Aim for red and orange targets only (orange targets turn red when shot)
+
(included in image)
|
+
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Power Joy Supermax 60-in-1'''
+
|'''Corpse Killer'''
|RA config
 
|Power Joy Supermax 60-in-1 (Unl)[U][!]
 
|lr-fceumm
 
|1
 
|NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:
 
Some games can use two controllers
 
To achieve this without losing gun support, add this to
 
Power Joy Supermax 60-in-1 (Unl)[U][!].cfg:
 
input_max_users = "5"
 
input_libretro_device_p1 = "1"
 
input_libretro_device_p2 = "1"
 
input_libretro_device_p5 = "1282"
 
input_player5_mouse_index = "0"
 
The Zapper-compatible games are:
 
 
 
6. Bar Room Shootout
 
10. Jumping Fish
 
20. Burry
 
36. Shoot UFO 1
 
52. Shoot UFO
 
59. Snowfield Shoot
 
 
|
 
|
|-
+
|Corpse Killer (USA).bin
|'''Russian Roulette'''
+
|lr-picodrive
|RA config
 
|Russian_Roulette
 
|lr-fceumm
 
 
|1
 
|1
|Pull the trigger to shoot when it is your turn
+
|lr-picodrive is the only emulator for Raspberry Pi that can run 32X games, but has no lightgun support
2-player mode is turn based
+
|}
You never have to point the gun towards the screen
+
== Sega Dreamcast ==
|
+
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!'''BB9 Default''' '''Config.''' '''Files'''
 +
(included in image)
 +
!'''ROM'''
 +
!Extra Files Needed
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Shooting Range'''
+
|'''Confidential Mission'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Confidential%20Mission%20(USA).cfg RA config]
|Shooting Range (USA)
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Confidential%20Mission%20(USA).opt Core options]
|lr-fceumm
+
|Confidential Mission (USA).chd
|1
+
|These go in <code>/home/pi/RetroPie/BIOS/dc/</code>
|Controller 1 or Gun D-pad = menu navigation
+
dc_boot.bin
Front-right button = NES A button
+
 
|
+
dc_flash.bin
|-
 
|'''Space Shadow'''
 
|RA config
 
|Space Shadow (Japan)
 
|lr-mesen
 
|1
 
|WARNING: Game contains rapidly flashing imagery
 
Hold trigger for rapid fire
 
  
Front-left button or pump action = throw grenade
+
dc_nvmem.bin
Gun D-pad up = go to next room after clearing current one
+
|lr-flycast
|
+
|2
 +
|Reload by shooting offscreen
 +
Navigate menus with gun D-pad
 +
Front-right button = start
 
|-
 
|-
|'''Strike Wolf'''
+
|'''Death Crimson 2'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Death%20Crimson%202%20(Japan).cfg RA config]
|Strike Wolf (Asia) (Unl)
+
|Death Crimson 2 (Japan).chd
|lr-fceumm
+
|Same as above
|1
+
|lr-flycast
|Front-left button or pump action = NES B button
+
|4
|
+
|Yes, this is a 4-player game!
 +
Reload by shooting offscreen
 
|-
 
|-
|'''Super 4-in-1 Fantasy Gun'''
+
|'''Death Crimson Ox'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Death%20Crimson%20OX%20(USA).cfg RA config]
|Super 4-in-1 Fantasy Gun [p1][!]
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Death%20Crimson%20OX%20(USA).opt Core options]
|lr-fceumm
+
|Death Crimson OX (USA).chd
|1
+
|Same as above
(see notes)*
+
|lr-flycast
|Zapper games:
+
|2
Space Fight of Gun, Fantasy of Gun, and Abyss of Gloom
+
|Reload by shooting offscreen
<nowiki>*</nowiki>Fantasy of Gun's 2-player mode is not yet emulated
+
Navigate menus with gun D-pad
(similar to Hit Marmot)
+
Front-right button = start
|
 
 
|-
 
|-
|'''Super Russian Roulette'''
+
|'''Demolition Racer: No Exit'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Demolition%20Racer%20-%20No%20Exit%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Demolition%20Racer%20-%20No%20Exit%20(USA).opt Core options]
|srroulette
+
|Demolition Racer - No Exit (USA).chd
|lr-fbneo-nes
+
|Same as above
 +
|lr-flycast
 
|1
 
|1
|2–3-player modes are turn based
+
|Navigate menus with gun D-pad
Menus:
+
Front-right button = start
 
+
Gun is only for "Big Car Hunter" minigame
Front-left button or pump action = undo / go back
+
Ways to access:
Front-right button = advance past title screen / make selections
+
1. At the "Press Start" screen, press L, R, X, L, X, R, X, Y on controller 1
Gun D-pad = navigate menus
+
2. Play the game until you unlock Extra > Big Car Hunter
In game:
+
3. Apply vmi/vms save files from here with VMUExplorer to
Front-left button, pump action, or front-right button = spin chamber
+
/home/pi/RetroPie/BIOS/dc/vmu_save_A1.bin
Shoot offscreen to take your turn
+
(making a backup first is recommended)
Try letting the cowboy talk and shooting various things
+
Minigame is located in Main Menu > Extras > Big Car Hunter
The look of the cowboy can be changed in the options menu
 
|
 
 
|-
 
|-
|'''Top Hunter'''
+
|'''The House of the Dead 2'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/House%20of%20the%20Dead%202%2C%20The%20(USA).cfg RA config]
|tophunter
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/House%20of%20the%20Dead%202%2C%20The%20(USA).opt Core options]
|lr-fceumm
+
|House of the Dead 2, The (USA).chd
|1
+
|Same as above
|Same game that appears in Asder 20-in-1 (see notes there)
+
|lr-flycast
|
+
|2
 +
|Reload by shooting offscreen
 +
Navigate menus with gun D-pad
 +
Front-right button = start
 
|-
 
|-
|'''To the Earth'''
+
|'''Pop a Cap'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Lightgun_Games.cfg RA config]
|To the Earth (USA)
+
|[http://boojakascha.ch/index.php?page=PopACap popacap.cdi]
|lr-fceumm
+
|Same as above
 +
|lr-flycast
 
|1
 
|1
|
+
|This is a freeware homebrew trivia game
|
 
 
|-
 
|-
|'''Track & Field II'''
+
|'''RevolveR'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Lightgun_Games.cfg RA config]
|Track & Field II (USA)
+
|revolver.cdi
|lr-fceumm
+
|Same as above
|1
+
|lr-flycast
|Zapper is only used in bonus game "Gun Firing"
+
|2
Hints to get there:
+
|This is a short homebrew game that has no calibration feature
 +
Reload by shooting offscreen
 +
Navigate menus with gun D-pad
 +
Front-right button = start
 +
|-
 +
|'''Virtua Cop 2'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Virtua%20Cop%202%20(Japan).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Flycast/Virtua%20Cop%202%20(Japan).opt Core options]
 +
|Virtua Cop 2 (Japan).chd
 +
|Same as above
 +
|lr-flycast-flyinghead
 +
|2
 +
|Reload by shooting offscreen
 +
Navigate menus with gun D-pad
 +
Front-right button = start
 +
|}
  
Try winning all three events on day 1 of Olympic/Championship mode
+
=== Unsupported ===
Fencing:
+
{| class="wikitable sortable mw-collapsible mw-collapsed"
-Aim low (down and NES A button)
+
|+
Triple jump:
+
!Game
-Use Turbo A to run
+
!'''BB9 Default''' '''Config.''' '''Files'''
-Press B at line to jump (hold slightly to adjust angle)
+
(included in image)
-Jump twice more after that immediately
+
!'''ROM'''
-Something like 30–50 degrees seems to work
+
!Extra Files Needed
-Have to beat 15 meters.
+
!Emulator
Swimming race:
+
!Number of Guns
-NES A button jumps into the water
+
!Notes
-NES B button comes up out of the water
+
|-
-Can cheat by holding both Turbo A and Turbo B
+
|'''bloop'''
 +
|
 +
|
 
|
 
|
|-
 
|'''Wild Gunman'''
 
|RA config
 
|Wild Gunman (World)
 
|lr-fceumm
 
|1
 
 
|
 
|
 
|
 
|
|-
+
|This is a freeware homebrew game
|'''Zap Ruder'''
+
Have not located compiled version
|RA config
+
|}
|ruder
+
 
|lr-fceumm
+
== Sega Master System ==
|2
+
'''Acceptable filetypes:''' <code>*.sms</code>, <code>.zip</code>
|This is a homebrew Zapper test utility
+
 
P2 gun navigates menus by aiming
+
=== Playable ===
For a 2-player game:
 
-Choose pong
 
-Pull trigger on each gun on join screen
 
-Guns control the paddles
 
|
 
|-
 
|'''Zombie Zap'''
 
|RA config
 
|zombieZap
 
|lr-fceumm
 
|1
 
|Homebrew shooting-gallery game
 
|
 
|}'''Playable: 43'''
 
==Plug & Play==
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
{| class="wikitable sortable mw-collapsible mw-collapsed"
 
|+
 
|+
!GAME
+
!Game
!'''Default''' '''Config.''' '''Files'''
+
!BB9 Default Config Files
 
(included in image)
 
(included in image)
!'''ROM'''
+
!ROM
!MAME romset
+
!Emulator
!EMULATOR
+
!Number of Guns
!# GUNS
+
!Notes
!NOTES
 
 
|-
 
|-
|'''''<small>City Patrolman</small>'''''
+
|'''Assault City'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Assault%20City%20(USA%2C%20Europe%2C%20Brazil)%20(Light%20Phaser).cfg RA config]
 +
|Assault City (USA, Europe, Brazil) (Light Phaser)
 +
|lr-genesis-plus-gx
 +
|1
 
|
 
|
|
 
|
 
|
 
|
 
|''<small>Only fully supported by Nintendulator?(Windows only)Exists in MAME romset as cpatrolm.zipLightgun controls not emulated in MAMEUsed Famicom-like hardware</small>''
 
 
|-
 
|-
|'''Mission: Paintball Powered Up'''
+
|'''Gangster Town'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Gangster%20Town%20(USA%2C%20Europe).cfg RA config]
MESS config
+
|Gangster Town (USA, Europe)
|pballpup.zip
+
|lr-genesis-plus-gx
|.245
+
|2
|lr-mess-StormedBubbles
+
|Main menu:
 +
Pull trigger on P1 gun for 1-player game
 +
Pull trigger on P2 gun for 2-player game
 +
|-
 +
|'''Laser Ghost'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Laser%20Ghost%20(Europe).cfg RA config]
 +
|Laser Ghost (Europe)
 +
|lr-genesis-plus-gx
 
|1
 
|1
|Pump action or pedal (hold) = hide
+
|Main menu:
Pump action or pedal (menu) = back
+
Trigger = start game in controller mode
Back-left button = reload
+
Pump action = start game in lightgun mode
Front-right button = pause
+
In game:
Gun D-pad = menu navigation
+
Pump action = throw bomb
 
|-
 
|-
|'''Star WarsClone Trooper Blaster Game'''
+
|'''Marksman Shooting & Trap Shooting'''
| Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Marksman%20Shooting%20%26%20Trap%20Shooting%20(USA%2C%20Brazil).cfg RA config]
|swclone.zip
+
|Marksman Shooting & Trap Shooting (USA, Brazil)
|.245
+
|lr-genesis-plus-gx
|lr-mess-StormedBubbles
 
 
|1
 
|1
|Pump action = secondary weapon
+
|
Back-left button = pause
 
 
|-
 
|-
|'''Teenage Mutant Ninja Turtles:Mutant & Monster Mayhem'''
+
|'''Marksman Shooting & Trap Shooting& Safari Hunt'''
|Core options
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Marksman%20Shooting%20%26%20Trap%20Shooting%20%26%20Safari%20Hunt%20(Europe).cfg RA config]
|tmntmutm.zip
+
|Marksman Shooting & Trap Shooting & Safari Hunt (Europe)
|.245
+
|lr-genesis-plus-gx
|lr-mess-StormedBubbles
 
 
|1
 
|1
 
|
 
|
|}'''Playable: 3'''
+
|-
== Sony Playstation (PSX)==
+
|'''Missile Defense 3-D'''
'''Acceptable filetypes:''' <code>*.chd</code>, <code>.cue/bin</code>
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Missile%20Defense%203-D%20(USA%2C%20Europe).cfg RA config]
{| class="wikitable sortable mw-collapsible mw-collapsed"
+
|Missile Defense 3-D (USA, Europe)
|+
+
|lr-genesis-plus-gx
! Game
+
|1
!BB9 Default
 
Config. Files
 
(included in image)
 
!ROM
 
(see bottom of list)*
 
!GunCon patch?
 
!Emulator
 
!# Guns
 
!Notes
 
|-
 
|'''''<small>Area 51</small>'''''
 
|
 
|
 
 
|
 
|
|
 
|''<small>UNSUPPORTED:-This is a Justifier-only game that does not have a GunCon patch-Some semblance of control with the gun is possible via PlayStation Mouse control</small>''
 
|''<small>UNSUPPORTED:</small>''
 
''<small>-This is a Justifier-only game that does not have a GunCon patch-Some semblance of control with the gun is possible via PlayStation Mouse control</small>''
 
 
|-
 
|-
|'''Crypt Killer'''
+
|'''Operation Wolf'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Operation%20Wolf%20(Europe).cfg RA config]
Core options
+
|Operation Wolf (Europe)
|Crypt Killer (USA)
+
|lr-genesis-plus-gx
|Yes
+
|1
|lr-pcsx-rearmed
+
|Main menu:
|2
+
Trigger = start game in lightgun mode
|Reload by shooting offscreen
+
Controller 1 RetroPad A button = start game in controller mode
Trigger = cycle menu options
+
In game:
 
+
Pump action = throw grenade (where aiming)
Front-left button or pump action = throw bombs
 
Front-right button = start/pause
 
 
|-
 
|-
|'''Die Hard Trilogy'''
+
|'''Rambo III'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Rambo%20III%20(USA%2C%20Europe).cfg RA config]
Core options
+
|Rambo III (USA, Europe)
|Die Hard Trilogy (USA)
+
|lr-genesis-plus-gx
|Yes
 
|lr-pcsx-rearmed
 
 
|1
 
|1
|Reload by shooting offscreen
+
|Use rocket/health by shooting at them in inventory
Only Die Harder is accessible due to the gun being connected
 
Only controller 1 can access certain menus
 
Trigger = make menu selections
 
 
 
Front-left button or pump action = throw grenade / cycle menu options
 
Front-right button = pause
 
 
|-
 
|-
|'''Die Hard Trilogy 2:Viva Las Vegas'''
+
|'''Rescue Mission'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Rescue%20Mission%20(USA%2C%20Europe).cfg RA config]
Core options
+
|Rescue Mission (USA, Europe)
|Die Hard Trilogy 2 - Viva Las Vegas (USA)
+
|lr-genesis-plus-gx
 +
|1
 
|
 
|
|lr-pcsx-rearmed
+
|-
 +
|'''Shooting Gallery'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Shooting%20Gallery%20(USA%2C%20Europe).cfg RA config]
 +
|Shooting Gallery (USA, Europe)
 +
|lr-genesis-plus-gx
 
|1
 
|1
|Reload by shooting offscreen
+
|
Controller 1 navigates the menus
 
Front-left button or pump action = pause
 
Front-right button = throw grenades (hold to change trajectory)
 
 
|-
 
|-
|'''Elemental Gearbolt'''
+
|'''Space Gun'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Space%20Gun%20(Europe).cfg RA config]
Core options
+
|Space Gun (Europe)
|Elemental Gearbolt (USA)
+
|lr-genesis-plus-gx
|
+
|1
|lr-pcsx-rearmed
+
|Main menu:
|2
+
Trigger = start game in lightgun mode
|Trigger = cycle menu options
+
Controller 1 RetroPad A button = start game in controller mode
Front-left button or pump action = cycle weapons / restart gun calibration
+
In game:
Front-right button = pause / make menu selections
+
Pump action = cycle weapons
 
|-
 
|-
| '''Extreme Ghostbusters:The Ultimate Invasion'''
+
|'''Wanted'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Wanted%20(USA%2C%20Europe).cfg RA config]
Core options
+
|Wanted (USA, Europe)
| Extreme Ghostbusters - The Ultimate Invasion (Europe)
+
|lr-genesis-plus-gx
 +
|1
 
|
 
|
| lr-pcsx-rearmed
+
|}
|2
+
== Sega MegaCD / SegaCD ==
|Press both the front-left and front-right buttons simultaneously to get past the "Press Start" prompt
+
'''Acceptable filetypes:''' <code>*.chd</code>, <code>.cue/bin</code>, <code>.iso</code>
Trigger = make menu selections
+
 
 +
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default
 +
Config. Files
  
Front-left button, pump action, or pedal = cycle menu options / reload (hold)
+
(included in image)
Front-right button = go back in menus / special weapon
+
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Galaxian 3'''
+
|'''Corpse Killer'''
|RA config
+
|(coming in BB9.1)
Core options
+
|Corpse Killer (USA)
| Galaxian 3 (Europe)
+
|lr-genesis-plus-gx
|
+
|1
|lr-pcsx-rearmed
+
|Use controller 1 to access options/calibration2
|3
+
 
(see notes)*
+
player mode is turn based
|*Lightgun emulating mouse = imperfect alignment
+
|-
Player 4 can use a regular controller
+
|'''Crime Patrol'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Crime%20Patrol%20(USA).cfg RA config]
 +
|Crime Patrol (USA)
 +
|lr-genesis-plus-gx
 +
|1
 +
|Reload by shooting offscreen
 +
2-player mode is turn based
 +
|-
 +
|'''Lethal Enforcers'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Lethal%20Enforcers%20(USA).cfg RA config]
 +
|Lethal Enforcers (USA)
 +
|lr-genesis-plus-gx
 +
|2
 +
|Reload by shooting offscreen
 +
Front-right button = start/pause
 
|-
 
|-
|'''Ghoul Panic'''
+
|'''Lethal Enforcers II: Gun Fighters'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Lethal%20Enforcers%20II%20-%20Gun%20Fighters%20(USA).cfg RA config]
Core options
+
|Lethal Enforcers II - Gun Fighters (USA)
|Ghoul Panic (Europe)
+
|lr-genesis-plus-gx
|
 
|lr-pcsx-rearmed
 
 
|2
 
|2
|Trigger = make menu selections
+
|Reload by shooting offscreen
Front-right button = pause
+
Front-right button = start/pause
 
|-
 
|-
|'''Gunbare! ゲーム天国:The Game Paradise 2'''
+
|'''Mad Dog II: The Lost Gold'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Mad%20Dog%20II%20-%20The%20Lost%20Gold%20(USA).cfg RA config]
|Gunbare! Game Tengoku 2 (Japan)
+
|Mad Dog II - The Lost Gold (USA)
|
+
|lr-genesis-plus-gx
| lr-pcsx-rearmed
 
 
|1
 
|1
|This game is almost entirely in Japanese
+
|2-player mode is turn based
The gun is only usable in the 2-player mode
 
At the main menu, choose the bottom option twice in order to calibrate the gun (mandatory)
 
Choose the left option after selecting a level to activate the 2-player mode
 
Player 1 (ship) = controller 1
 
Player 2 (unseen) = gun 1
 
Front-right button = restart calibration
 
Controller 1 RetroPad B button = approve calibration
 
 
|-
 
|-
|'''Gunfighter: The Legend of Jesse James'''
+
|'''Mad Dog McCree'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Mad%20Dog%20McCree%20(USA).cfg RA config]
|Gunfighter - The Legend of Jesse James (USA)
+
|Mad Dog McCree (USA)
|
+
|lr-genesis-plus-gx
|lr-duckstation
 
 
|1
 
|1
|Trigger = make menu selections
+
|Reload by shooting offscreen
Front-left button, pump action, front-right button, or pedal = come out from cover (hold) / cycle menu options
+
2-player mode is turn based
Press front-left button + front-right button while holding trigger to pause
 
 
|-
 
|-
|'''Guntu Western Front June, 1944 鉄の記憶'''
+
|'''Snatcher'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Snatcher%20(USA).cfg RA config]
Core options
+
|Snatcher (USA)
|Guntu - Western Front June, 1944 - Tetsu no Kioku (Japan)
+
|lr-genesis-plus-gx
|
 
|lr-pcsx-rearmed
 
 
|1
 
|1
|Front-left button or pump action= GunCon A
+
|This game uses both a joypad and a gun
Front-right button = GunCon B / pause
+
Front-left button or pump action = Sega button A
Fire while holding Guncon A to shoot an exploding shell
+
Back-left button = Sega button B
 +
Front-right button = draw/holster gun
 +
Gun D-pad = navigate menus
 +
Can practice shooting in Junker HQ -> Junker's Eye
 
|-
 
|-
|'''Judge Dredd'''
+
|'''Who Shot Johnny Rock?'''
|RA config
+
|(coming in BB9.1)
|Judge Dredd (USA)
+
|Who Shot Johnny Rock (USA)
|
+
|lr-genesis-plus-gx
|lr-duckstation
 
 
|1
 
|1
|Works best in lr-duckstation, but that emulator only supports 1 gun
+
|Use controller 1 to access options/calibration2
Both guns work in lr-pcsx-rearmed, but game freezes in first few minutes of play
+
player mode is turn based
 +
|}
 +
== Sega Mega Drive / Genesis ==
 +
'''Acceptable filetypes:''' <code>*.gen</code>, <code>.md</code>, <code>.zip</code>
 +
 
 +
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!BB9 Default
 +
Config. Files
 +
 
 +
(included in image)
 +
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 
|-
 
|-
|'''Lethal Enforcers I & II'''
+
|'''Body Count'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Body%20Count%20(Europe).cfg RA config]
Core options
+
|Body Count (Europe)
|Lethal Enforcers I & II (USA)
+
|lr-genesis-plus-gx
|Yes
+
|1
|lr-pcsx-rearmed
+
|1P mode: choice between gun and controller
|2
+
2P mode: P1 uses controller 1, P2 uses gun 1
|Reload by shooting offscreen
+
Controller 1 navigates menus
Trigger = cycle menu options
+
Pump action or front-left button = bomb
 
+
Front-right button = pause
Front-right button = make menu selections / pause
 
 
|-
 
|-
|'''Maximum Force:Pull the Trigger'''
+
|'''Lethal Enforcers'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Lethal%20Enforcers%20(USA).cfg RA config]
Core options
+
|Lethal Enforcers (USA)
|Maximum Force (USA)
+
|lr-genesis-plus-gx
|
 
|lr-pcsx-rearmed
 
 
|2
 
|2
 
|Reload by shooting offscreen
 
|Reload by shooting offscreen
Calibration is in options menu
+
Front-right button = start/pause
Tregger = make menu selections
 
Front-left button or pump action = cycle menu options / pause
 
 
|-
 
|-
|'''<small>Mighty Hits</small>'''
+
|'''Lethal Enforcers II:'''
|
+
'''Gun Fighters'''
|
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Lethal%20Enforcers%20II%20-%20Gun%20Fighters%20(USA).cfg RA config]
|
+
|Lethal Enforcers II - Gun Fighters (USA)
|
+
|lr-genesis-plus-gx
|
 
|'''<small>UNSUPPORTED:-This is a Justifier-only game that does not have a GunCon patch</small>'''
 
|-
 
|'''Mighty Hits Special'''
 
|RA config
 
Core options
 
|Mighty Hits Special (Europe)
 
|
 
|lr-pcsx-rearmed
 
 
|2
 
|2
|Trigger = cycle menu options down
+
|Reload by shooting offscreen
Front-left button or pump action = make menu selections
+
Front-right button = start/pause
Front-right button = cycle menu options up
 
Press front-left button + front-right button simultaneously to soft reset
 
 
|-
 
|-
|'''Moorhen 3: Chicken Chase'''
+
|'''Menacer 6-Game Cartridge'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/Menacer%20-%206-Game%20Cartridge%20(USA%2C%20Europe).cfg RA config]
Core options
+
|Menacer - 6-Game Cartridge (USA, Europe)
|Moorhen 3 - Chicken Chase (Europe)
+
|lr-genesis-plus-gx
|
+
|1
|lr-pcsx-rearmed
+
|Trigger advances past title screen
|2
+
All games:
|Gun alignment is not great for this game
+
Front-right button = pause
Front-left button or pump action = start
+
Front Line:
 +
Pump action or front-left button = bombs
 +
Pest Control:
 +
Pump action or front-left button (hold) = reveal screen
 +
Cannot shoot while screen is revealed
 
|-
 
|-
|'''Moorhuhn 2: Die Jagd Geht Weiter'''
+
|'''T2: The Arcade Game'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/Genesis%20Plus%20GX/T2%20-%20The%20Arcade%20Game%20(USA%2C%20Europe).cfg RA config]
Core options
+
|T2 - The Arcade Game (USA, Europe)
|Moorhuhn 2 - Die Jagd geht weiter (Germany)
+
|lr-genesis-plus-gx
|
+
|1
|lr-pcsx-rearmed
+
|1P mode: choice between gun and controller
|2
+
2P mode: P1 uses gun 1, P2 uses controller 1
|Use English-translation hack, if desired
+
Controller 1 navigates menus
Gun alignment is not great for this game
+
Pump action or front-left button = alternate weapon
Front-left button or pump action = start
+
Front-right button = pause
 +
|}
 +
 
 +
== Sony Playstation (PSX)==
 +
'''Acceptable filetypes:''' <code>*.chd</code>, <code>.cue/bin</code>
 +
 
 +
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
! Game
 +
!BB9 Default
 +
Config. Files
 +
 
 +
(included in image)
 +
!ROM
 +
!GunCon patch needed?
 +
!Emulator
 +
!# Guns
 +
!Notes
 
|-
 
|-
|'''Moorhuhn X'''
+
|'''Crypt Killer'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Crypt%20Killer%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/commit/d187a8396a1b489707d17682ebb7431a63c9a959 Core options]
|Moorhuhn X (Germany)
+
|Crypt Killer (USA)
|
+
|Yes
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
 
|2
 
|2
|Gun alignment is not great for this game
+
|Reload by shooting offscreen
Front-left button or pump action = start
+
Trigger = cycle menu options
 +
 
 +
Front-left button or pump action = throw bombs
 +
Front-right button = start/pause
 
|-
 
|-
|'''Point Blank'''
+
|'''Die Hard Trilogy'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Die%20Hard%20Trilogy%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Die%20Hard%20Trilogy%20(USA).opt Core options]
|Point Blank (USA)
+
|Die Hard Trilogy (USA)
|
+
|Yes
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|2
+
|1
|A glitch prevents the crosshairs from appearing on the calibration screen
+
|Reload by shooting offscreen
Front-left button or pump action = go back in menus
+
Only Die Harder is accessible due to the gun being connected
 +
 
 +
Only controller 1 can access certain menus
 +
 
 +
Trigger = make menu selections
 +
 
 +
Front-left button or pump action = throw grenade / cycle menu options
  
 
Front-right button = pause
 
Front-right button = pause
 
|-
 
|-
|'''Point Blank 2'''
+
|'''Die Hard Trilogy 2:Viva Las Vegas'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Die%20Hard%20Trilogy%202%20-%20Viva%20Las%20Vegas%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Die%20Hard%20Trilogy%202%20-%20Viva%20Las%20Vegas%20(USA).opt Core options]
|Point Blank 2 (USA)
+
|Die Hard Trilogy 2 - Viva Las Vegas (USA)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|2
+
|1
|Front-left button or pump action = go back in menus
+
|Reload by shooting offscreen
Front-right button = pause
+
Controller 1 navigates the menus
 +
 
 +
Front-left button or pump action = pause
 +
 
 +
Front-right button = throw grenades (hold to change trajectory)
 
|-
 
|-
|'''Point Blank 3'''
+
|'''Elemental Gearbolt'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Elemental%20Gearbolt%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Elemental%20Gearbolt%20(USA).opt Core options]
|Point Blank 3 (USA)
+
|Elemental Gearbolt (USA)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
 
|2
 
|2
|Front-left button or pump action = go back in menus
+
|Trigger = cycle menu options
Front-right button = pause
+
Front-left button or pump action = cycle weapons / restart gun calibration
 +
 
 +
Front-right button = pause / make menu selections
 
|-
 
|-
|'''Policenauts'''
+
|'''Extreme Ghostbusters:The Ultimate Invasion'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Extreme%20Ghostbusters%20-%20The%20Ultimate%20Invasion%20(Europe).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Extreme%20Ghostbusters%20-%20The%20Ultimate%20Invasion%20(Europe).opt Core options]
 +
| Extreme Ghostbusters - The Ultimate Invasion (Europe)
 
|
 
|
 +
| lr-pcsx-rearmed
 +
|2
 +
|Press both the front-left and front-right buttons simultaneously to get past the "Press Start" prompt
 +
Trigger = make menu selections
 +
 +
Front-left button, pump action, or pedal = cycle menu options / reload (hold)
 +
Front-right button = go back in menus / special weapon
 +
|-
 +
|'''Galaxian 3'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Galaxian%203%20(Europe).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Galaxian%203%20(Europe).opt Core options]
 +
| Galaxian 3 (Europe)
 
|
 
|
|Yes
 
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|1
+
|4
(see notes)*
+
|Lightgun emulating mouse = imperfect alignment
|*UNSUPPORTED (works, but no configuration provided):
 
-Requires GunCon patch applied to both discs
 
-Merge the two discs to one PBP using PSX2PSP
 
-Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed with the following:
 
input_libretro_device_p1 = "1"
 
input_libretro_device_p2 = "260"
 
input_player2_mouse_index = "0"
 
-Only used in gun scenes (first one is about 20–30 min. in)
 
 
|-
 
|-
|'''Project: Horned Owl'''
+
|'''Ghoul Panic'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Ghoul%20Panic%20(Europe).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Ghoul%20Panic%20(Europe).opt Core options]
|Project - Horned Owl (USA)
+
|Ghoul Panic (Europe)
|Yes
+
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
 
|2
 
|2
|Reload by shooting offscreen
+
|Trigger = make menu selections
The calibration screen does not work properly
+
Front-right button = pause
Included core-options file gives proper calibration
+
|-
Trigger = cycle menu options
+
|'''Gunbare! ゲーム天国:The Game Paradise 2'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Gunbare!%20Game%20Tengoku%202%20(Japan).cfg RA config]
 +
|Gunbare! Game Tengoku 2 (Japan)
 +
|
 +
| lr-pcsx-rearmed
 +
|1
 +
|This game is almost entirely in Japanese
 +
The gun is only usable in the 2-player mode
  
Front-left button or pump action = throw bomb / go back in menus
+
At the main menu, choose the bottom option twice in order to calibrate the gun (mandatory)
Front-right button = "X" / pause / make menu selections
+
 
 +
Choose the left option after selecting a level to activate the 2-player mode
 +
 
 +
Player 1 (ship) = controller 1
 +
 
 +
Player 2 (unseen) = gun 1
 +
 
 +
Front-right button = restart calibration
 +
 
 +
Controller 1 RetroPad B button = approve calibration
 
|-
 
|-
|'''Puffy の P.S. I Love You'''
+
|'''Gunfighter: The Legend of Jesse James'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/DuckStation/Gunfighter%20-%20The%20Legend%20of%20Jesse%20James%20(USA).cfg RA config]
Core options
+
|Gunfighter - The Legend of Jesse James (USA)
|Puffy no P.S. I Love You (Japan)
 
 
|
 
|
|lr-pcsx-rearmed
+
|lr-duckstation
 
|1
 
|1
|Shoot the pink mushroom at the bottom of the game-select screen to calibrate
+
|Trigger = make menu selections
Only the top and bottom games on the main menu are gun games
+
Front-left button, pump action, front-right button, or pedal = come out from cover (hold) / cycle menu options
Controller 1's RetroPad B button soft resets
+
Press front-left button + front-right button while holding trigger to pause
 
|-
 
|-
|'''Rescue Shot'''
+
|'''Guntu Western Front June, 1944 鉄の記憶'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Guntu%20-%20Western%20Front%20June%2C%201944%20-%20Tetsu%20no%20Kioku%20(Japan).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Guntu%20-%20Western%20Front%20June%2C%201944%20-%20Tetsu%20no%20Kioku%20(Japan).opt Core options]
|Rescue Shot (Europe)
+
|Guntu - Western Front June, 1944 - Tetsu no Kioku (Japan)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|2
+
|1
|Trigger = cycle menu options
+
|Front-left button or pump action= GunCon A
Front-left button or pump action = switch weapons
+
Front-right button = GunCon B / pause
Front-right button = pause / make menu selections
 
|-
 
|'''Resident Evil: Survivor'''
 
|RA config (EU)
 
Core options (EU)
 
RA config (USA)
 
Core options (USA)
 
|Resident Evil - Survivor (Europe)
 
Resident Evil - Survivor (USA)
 
|Yes
 
(see notes)*
 
|lr-pcsx-rearmed
 
|1
 
|*Patch only needed if using USA version
 
Trigger:
 
  
-Walk (hold while pointing away from screen)
+
Fire while holding Guncon A to shoot an exploding shell
-Run (tap again and hold while already walking)
 
-Move backwards (double tap)
 
-Make menu selections
 
Front-left button or pump action = cycle menu options / rotate left (move quicker with a double tap)
 
 
 
Front-right button = cycle menu options / rotate right (move quicker with a double tap)
 
Press front-left button + front-right button to skip cutscenes and open inventory
 
Doing so while holding the trigger opens the options menu
 
 
|-
 
|-
|'''Serofans/Cellophanes'''
+
|'''Judge Dredd'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/DuckStation/Judge%20Dredd%20(USA).cfg RA config]
 +
|Judge Dredd (USA)
 
|
 
|
|
+
|lr-duckstation
|
 
|lr-pcsx-rearmed
 
 
|1
 
|1
(see notes)*
+
|Works best in lr-duckstation, but that emulator only supports 1 gun
|*UNSUPPORTED (works, but no configuration provided):
+
Both guns work in lr-pcsx-rearmed, but game freezes in first few minutes of play
-Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed with the following:
 
input_libretro_device_p1 = "1"
 
input_libretro_device_p2 = "260"
 
input_player2_mouse_index = "0"
 
This game is mostly in Japanese
 
 
 
Use controller 1 to navigate menus
 
The bottom three games in the list are gun games
 
Press Controller 1's RetroPad A button to approve of the calibration
 
 
|-
 
|-
|'''Simple 1500 Series Vol. 024:The Gun Shooting'''
+
|'''Lethal Enforcers I & II'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Lethal%20Enforcers%20I%20%26%20II%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Lethal%20Enforcers%20I%20%26%20II%20(USA).opt Core options]
|Simple 1500 Series Vol. 24 - The Gun Shooting (Japan)
+
|Lethal Enforcers I & II (USA)
|
+
|Yes
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
 
|2
 
|2
|The first choice in the options menu is for calibration
+
|Reload by shooting offscreen
Trigger = make menu selections
+
Trigger = cycle menu options
  
Front-left button or pump action = pause
+
Front-right button = make menu selections / pause
Front-right button = reload
 
 
|-
 
|-
|'''Simple 1500 Series Vol. 063:The Gun Shooting 2'''
+
|'''Maximum Force:Pull the Trigger'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Maximum%20Force%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Maximum%20Force%20(USA).opt Core options]
|Simple 1500 Series Vol. 63 - The Gun Shooting 2 (Japan)
+
|Maximum Force (USA)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
 
|2
 
|2
|The 3–4-player modes are turn based
+
|Reload by shooting offscreen
 +
Calibration is in options menu
 +
 
 +
Trigger = make menu selections
 +
 
 +
Front-left button or pump action = cycle menu options / pause
 
|-
 
|-
|'''Star Wars Rebel Assault II:The Hidden Empire'''
+
|'''Mighty Hits Special'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Mighty%20Hits%20Special%20(Europe).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Mighty%20Hits%20Special%20(Europe).opt Core options]
 +
|Mighty Hits Special (Europe)
 
|
 
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|Trigger = cycle menu options down
 +
Front-left button or pump action = make menu selections
 +
 +
Front-right button = cycle menu options up
 +
 +
Press front-left button + front-right button simultaneously to soft reset
 +
|-
 +
|'''Moorhen 3: Chicken Chase'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhen%203%20-%20Chicken%20Chase%20(Europe).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhen%203%20-%20Chicken%20Chase%20(Europe).opt Core options]
 +
|Moorhen 3 - Chicken Chase (Europe)
 
|
 
|
|Yes
 
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|1
+
|2
(see notes)*
+
|Gun alignment is poor for this game
|*UNSUPPORTED (works, but no configuration provided):
+
Front-left button or pump action = start
-Apply GunCon patch to disc 1
 
-Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed with the following:
 
input_libretro_device_p1 = "1"
 
input_libretro_device_p2 = "260"
 
input_player2_mouse_index = "0"
 
Must load disc 1 first in order to calibrate gun and set controls in options menu
 
Chapters 2, 11, and 12 are lightgun compatible
 
 
|-
 
|-
|'''Time Crisis'''
+
|'''Moorhuhn 2: Die Jagd Geht Weiter'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhuhn%202%20-%20Die%20Jagd%20geht%20weiter%20(Germany).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhuhn%202%20-%20Die%20Jagd%20geht%20weiter%20(Germany).opt Core options]
|Time Crisis - Project Titan (USA)
+
|Moorhuhn 2 - Die Jagd geht weiter (Germany)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|1
+
|2
|After selecting a mode, shoot offscreen on the next menu to toggle Easy Mode on/off
+
|Use English-translation hack, if desired
Front-left button, pump action, or pedal (hold) = come out from cover
+
Gun alignment is poor for this game
 +
 
 +
Front-left button or pump action = start
 +
|-
 +
|'''Moorhuhn X'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhuhn%20X%20(Germany).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Moorhuhn%20X%20(Germany).opt Core options]
 +
|Moorhuhn X (Germany)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|Gun alignment is poor for this game
 +
Front-left button or pump action = start
 +
|-
 +
|'''Point Blank'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%20(USA).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%20(USA).opt Core options]
 +
|Point Blank (USA)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|A glitch prevents the crosshairs from appearing on the calibration screen
 +
Front-left button or pump action = go back in menus
 +
 
 
Front-right button = pause
 
Front-right button = pause
 
|-
 
|-
|'''Time Crisis: Project Titan'''
+
|'''Point Blank 2'''
|RA config
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%202%20(USA).cfg RA config]
Core options
+
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%202%20(USA).opt Core options]
|Time Crisis (USA)
+
|Point Blank 2 (USA)
 
|
 
|
 
|lr-pcsx-rearmed
 
|lr-pcsx-rearmed
|1
+
|2
|Front-left button, pump action, or pedal (hold) = come out from cover
+
|Front-left button or pump action = go back in menus
 
Front-right button = pause
 
Front-right button = pause
|}'''Playable: 31'''
+
|-
 
+
|'''Point Blank 3'''
'''Gun Calibration Tip:''' If you only have one gun and the game requires you to calibrate both guns you can cheat by switching the port 2 mouse index to 0 when the time comes to calibrate the 2p gun. Once complete just remember to switch it back. You can also create a save state once you calibrate your guns so that way the next time you start the game, just restore the save state and you're past calibration!
+
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%203%20(USA).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Point%20Blank%203%20(USA).opt Core options]
 +
|Point Blank 3 (USA)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|Front-left button or pump action = go back in menus
 +
Front-right button = pause
 +
|-
 +
|'''Policenauts'''
 +
|
 +
|
 +
|Yes
 +
|lr-pcsx-rearmed
 +
|1
 +
(see notes)*
 +
|Requires GunCon patch applied to both discs
 +
 
 +
* Merge the two discs to one PBP using PSX2PSP
 +
* Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed with the following:
 +
** <code>input_libretro_device_p1 = "1"</code>
 +
** <code>input_libretro_device_p2 = "260"</code>
 +
** <code>input_player2_mouse_index = "0"</code>
 +
 
 +
Only used in gun scenes (first one is about 20–30 minutes in)
 +
|-
 +
|'''Project: Horned Owl'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Project%20-%20Horned%20Owl%20(USA).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Project%20-%20Horned%20Owl%20(USA).opt Core options]
 +
|Project - Horned Owl (USA)
 +
|Yes
 +
|lr-pcsx-rearmed
 +
|2
 +
|Reload by shooting offscreen
 +
The calibration screen does not work properly
 +
 
 +
Included core-options file gives proper calibration
 +
 
 +
Trigger = cycle menu options
 +
 
 +
Front-left button or pump action = throw bomb / go back in menus
  
'''Nuvee Guncon Patch Tip''' - Fast forward to ~10:30 into Titchgamer's youtube video for full, real time instructions - <nowiki><youtube></nowiki>[https://www.youtube.com/watch?v=OvyUvxzBLOc&t=630s%3C/youtube https://www.youtube.com/watch?v=OvyUvxzBLOc&t=630s</youtube]>
+
Front-right button = "X" / pause / make menu selections
 +
|-
 +
|'''Puffy の P.S. I Love You'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Puffy%20no%20P.S.%20I%20Love%20You%20(Japan).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Project%20-%20Horned%20Owl%20(USA).opt Core options]
 +
|Puffy no P.S. I Love You (Japan)
 +
|
 +
|lr-pcsx-rearmed
 +
|1
 +
|Shoot the pink mushroom at the bottom of the game-select screen to calibrate
 +
Only the top and bottom games on the main menu are gun games
 +
 
 +
Controller 1's RetroPad B button soft resets
 +
|-
 +
|'''Rescue Shot'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Rescue%20Shot%20(Europe).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Rescue%20Shot%20(Europe).opt Core options]
 +
|Rescue Shot (Europe)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|Trigger = cycle menu options
 +
Front-left button or pump action = switch weapons
 +
 
 +
Front-right button = pause / make menu selections
 +
|-
 +
|'''Resident Evil: Survivor'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Resident%20Evil%20-%20Survivor%20(Europe).cfg RA config (EU)]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Resident%20Evil%20-%20Survivor%20(Europe).opt Core options (EU)]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Resident%20Evil%20-%20Survivor%20(USA).cfg RA config (USA)]
 +
 
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Resident%20Evil%20-%20Survivor%20(USA).opt Core options (USA)]
 +
|Resident Evil - Survivor (Europe)
 +
Resident Evil - Survivor (USA)
 +
|Patch only needed for USA version
 +
|lr-pcsx-rearmed
 +
|1
 +
|Trigger:
 +
 
 +
* -Walk (hold while pointing away from screen)
 +
* -Run (tap again and hold while already walking)
 +
* Move backwards (double tap)
 +
* Make menu selections
 +
 
 +
Front-left button or pump action:
 +
 
 +
* cycle menu options / rotate left (move quicker with a double tap)
 +
 
 +
Front-right button:
 +
 
 +
* cycle menu options / rotate right (move quicker with a double tap)
 +
 
 +
Press front-left button + front-right button:
 +
 
 +
* to skip cutscenes
 +
* open inventory
 +
* Doing so while holding the trigger opens the options menu
 +
|-
 +
|'''Serofans'''
 +
|
 +
|
 +
|
 +
|lr-pcsx-rearmed
 +
|1
 +
(see notes)*
 +
|Works, but no configuration provided):
 +
Create [romname].cfg in <code>/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/</code> with the following:
 +
 
 +
* input_libretro_device_p1 = "1"
 +
* input_libretro_device_p2 = "260"
 +
* input_player2_mouse_index = "0"
 +
 
 +
This game is mostly in Japanese
 +
 
 +
Use controller 1 to navigate menus.
 +
 
 +
The bottom three games in the list are gun games.
 +
 
 +
Press Controller 1's RetroPad A button to approve of the calibration.
 +
|-
 +
|'''Simple 1500 Series Vol. 024:The Gun Shooting'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Simple%201500%20Series%20Vol.%2024%20-%20The%20Gun%20Shooting%20(Japan).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Simple%201500%20Series%20Vol.%2024%20-%20The%20Gun%20Shooting%20(Japan).opt Core options]
 +
|Simple 1500 Series Vol. 24 - The Gun Shooting (Japan)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|The first choice in the options menu is for calibration
 +
Trigger = make menu selections
 +
 
 +
Front-left button or pump action = pause
 +
Front-right button = reload
 +
|-
 +
|'''Simple 1500 Series Vol. 063:The Gun Shooting 2'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Simple%201500%20Series%20Vol.%2063%20-%20The%20Gun%20Shooting%202%20(Japan).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Simple%201500%20Series%20Vol.%2063%20-%20The%20Gun%20Shooting%202%20(Japan).opt Core options]
 +
|Simple 1500 Series Vol. 63 - The Gun Shooting 2 (Japan)
 +
|
 +
|lr-pcsx-rearmed
 +
|2
 +
|The 3–4-player modes are turn based
 +
|-
 +
|'''Star Wars Rebel Assault II:The Hidden Empire'''
 +
|
 +
|
 +
|Yes
 +
|lr-pcsx-rearmed
 +
|1
 +
(see notes)*
 +
|Works, but no configuration provided:
 +
Apply GunCon patch to disc 1
 +
 
 +
Create [romname].cfg in <code>/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/</code> with the following:
 +
 
 +
* input_libretro_device_p1 = "1"
 +
* input_libretro_device_p2 = "260"
 +
* input_player2_mouse_index = "0"
 +
 
 +
Must load disc 1 first in order to calibrate gun and set controls in options menu
 +
 
 +
Chapters 2, 11, and 12 are lightgun compatible
 +
|-
 +
|'''Time Crisis'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Time%20Crisis%20(USA).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Time%20Crisis%20(USA).opt Core options]
 +
|Time Crisis (USA)
 +
|
 +
|lr-pcsx-rearmed
 +
|1
 +
|After selecting a mode, shoot offscreen on the next menu to toggle Easy Mode on/off
 +
Front-left button, pump action, or pedal (hold) = come out from cover
 +
Front-right button = pause
 +
|-
 +
|'''Time Crisis: Project Titan'''
 +
|[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Time%20Crisis%20-%20Project%20Titan%20(USA).cfg RA config]
 +
[https://github.com/Widge-5/sinden-barebones-configs/blob/main/opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/Time%20Crisis%20-%20Project%20Titan%20(USA).opt Core options]
 +
|Time Crisis - Project Titan (USA)
 +
|
 +
|lr-pcsx-rearmed
 +
|1
 +
|Front-left button, pump action, or pedal (hold) = come out from cover
 +
Front-right button = pause
 +
|}
 +
 
 +
=== Unsupported ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
! Game
 +
!BB9 Default
 +
Config. Files
 +
 
 +
(included in image)
 +
!ROM
 +
!GunCon patch?
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 +
|-
 +
|'''Area 51'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|UNSUPPORTED:
 +
-This is a Justifier-only game that does not have a GunCon patch-Some semblance of control with the gun is possible via PlayStation Mouse control
 +
|-
 +
|'''Mighty Hits'''
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|UNSUPPORTED:-This is a Justifier-only game that does not have a GunCon patch
 +
|}
 +
 
 +
== TIC-80 ==
 +
 
 +
=== Playable ===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed"
 +
|+
 +
!Game
 +
!ROM
 +
!Emulator
 +
!Number of Guns
 +
!Notes
 +
|-
 +
|'''Clay Pigeon'''
 +
|[https://tic80.com/play?cart=1128 c_l_a_y_p_i_g_e_o_n.tic]
 +
|lr-tic80
 +
|1
 +
|point to bottom of screen to reload
 +
|-
 +
|'''Clay Shooting'''
 +
|[https://tic80.com/play?cart=1727 clay_shooting.tic]
 +
|lr-tic80
 +
|1
 +
|Purports to be a "remake" of Clay Pigeon, bit is only a shameless copy.
 +
|-
 +
|'''Flock Block'''
 +
|[https://tic80.com/play?cart=1209 flock_block.tic]
 +
|lr-tic80
 +
|1
 +
|pump/front-left to reload
 +
|-
 +
|'''Missile Command'''
 +
|[https://tic80.com/play?cart=1208 missile_command.tic]
 +
|lr-tic80
 +
|1
 +
|
 +
|-
 +
|'''Space Thing'''
 +
|[https://tic80.com/play?cart=164 space_thing.tic]
 +
|lr-tic80
 +
|1
 +
|"Asteroids" style.
 +
Trigger on empty space to move the rocket in that direction.
 +
 
 +
Trigger on asteroids/enemies to shoot them
 +
 
 +
Trigger on objects to collect.
 +
|-
 +
|'''The Bone Zone'''
 +
|[https://tic80.com/play?cart=1656 the_bone_zone.tic]
 +
|lr-tic80
 +
|1
 +
|Navigate with gun/controller d-pad or left stick.
 +
Trigger to fire in direction of aim
 +
 
 +
Pump/front left to throw grenade
 +
 
 +
Back-left to switch weapons
 +
|-
 +
|'''The Maze'''
 +
|the_maze.tic
 +
|lr-tic80
 +
|1
 +
|
 +
|-
 +
|'''TIC! osu'''
 +
|[https://tic80.com/play?cart=1058 tic_osu.tic]
 +
|lr-tic80
 +
|1
 +
|A game where you have to click/shoot circles that appear on screen in music rhythm
 +
|-
 +
|'''Turn the Lights Off'''
 +
|[https://tic80.com/play?cart=2879 turn_the_lights_off.tic]
 +
|lr-tic80
 +
|1
 +
|
 +
|-
 +
|'''Vogeljagd'''
 +
|[https://tic80.com/play?cart=147 vogeljagd.tic]
 +
|lr-tic80
 +
|1
 +
|
 +
|-
 +
|'''Vogeljagd 2'''
 +
|[https://tic80.com/play?cart=1388 vogeljagd2.tic]
 +
|lr-tic80
 +
|1
 +
|
 +
|}
 +
<br>
 +
<br>
 +
[[Category:Raspberry Pi]][[Category:Games Lists]]

Latest revision as of 18:57, 20 September 2023

3DO

Playable

Game BB9 Default Config Files

(included in image)

ROM Extra Files Number of Guns

(lr-opera only

supports 1 gun)

Emulator Notes
Corpse Killer RA config Corpse Killer (USA).iso 1 lr-opera Calibrate in options menu
Crime Patrol RA config Crime Patrol (USA).iso 1 lr-opera Calibrate in options menu
Demolition Man RA config Demolition Man (USA).cue Demolition Man (USA).bin 1 lr-opera Press front-right button to calibrate
Drug Wars RA config Drug Wars (USA).iso 1 lr-opera Calibrate in options menu
The Last Bounty Hunter RA config Last Bounty Hunter, The (USA).iso 1 lr-opera Calibrate in options menu
Mad Dog II: The Lost Gold RA config Mad Dog II - The Lost Gold (USA).iso 1 lr-opera Calibrate in options menu
Who Shot Johnny Rock? RA config Who Shot Johnny Rock (USA).iso 1 lr-opera Calibrate in options menu

Unsupported

Game BB9 Default Config Files

(included in image)

ROM Extra Files Number of Guns

(lr-opera only

supports 1 gun)

Emulator Notes
Mad Dog McCree RA config Mad Dog McCree (USA).iso 1 lr-opera UNSUPPORTED:

Config file provided, but can't reload Calibrate in options menu

Space Pirates RA config Space Pirates (USA).iso 1 lr-opera UNSUPPORTED:

Config file provided, but can't reload Calibrate in options menu

Arcade

Playable

Game BB9 Default Config Files

(included in image)

ROM MAME romset Extra Files Required Emulator Number of Guns Notes
Alien 3: The Gun RA cfg alien3.zip .245 lr-mame-StormedBubbles 2 Trigger starts the game

Pump action = secondary weapon

Area 51 RA cfg area51.zip .78 area51/area51.chd lr-mame2003-plus 2 May need calibration in service menu

Reload by shooting offscreen Use grenade by shooting it

Area 51 /

Maximum Force Duo

RA cfg area51mx.zip .78 area51mx/area51mx.chd lr-mame2003-plus 2 May need calibration in service menu

Reload by shooting offscreen Area 51: Use grenade by shooting it

Avalanche (coming in BB9.1) avalnche.zip .245 lr-mame-StormedBubbles 1
Bang! RA cfg bang.zip .245 lr-mame-StormedBubbles 2
Battle Shark (coming in BB9.1) bshark.zip .245 lr-mame-StormedBubbles 1
Beast Busters RA cfg

MAME cfg

bbusters.zip .245 lr-mame-StormedBubbles 3 Pump action = throw grenades
Blue Shark RA cfg

Core options

MAME cfg

MAME artwork

blueshrk.zip .245 lr-mame-StormedBubbles 1 Game starts immediately after adding coin
Bomb Bee (coming in BB9.1) bombbee.zip .245 lr-mame-StormedBubbles 1
Born to Fight RA cfg borntofi.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Bronx RA cfg bronx.zip .245 lr-mame-StormedBubbles 1
Bubble Trouble:

Golly! Ghost! 2

RA cfg

MAME cfg

MAME artwork

NVRAM

bubbletr.zip .245 namcoc65.zip lr-mame-StormedBubbles 2
Catch-22 RA cfg catch22.zip .245 lr-mame-StormedBubbles 1 Alternate version of Combat
Cheyenne RA cfg cheyenne.zip .245 lr-mame-StormedBubbles 1
Chiller RA cfg chiller.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Circus MAME cfg

MAME artwork

MAME samples

(RA cfg coming in BB9.1)

circus.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Claybuster RA cfg

Core options

MAME cfg

MAME artwork

claybust.zip .245 lr-mame-StormedBubbles 1 No audio
Clay Pigeon RA cfg claypign.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based

Only one shot per clay (no reloading)

Clowns MAME cfg

MAME artwork

MAME samples

(RA cfg coming in BB9.1)

clowns.zip .245 lr-mame-StormedBubbles 1
Combat RA cfg combat.zip .245 lr-mame-StormedBubbles Alternate version of Catch-22
Confidential Mission RA cfg

Core options

NVMEM

confmiss.zip .245 confmiss/gds-0001.chd


The remaining files go in /home/pi/RetroPie/BIOS/dc/

naomigd.zip

mie.zip

jvs13551.zip

segadimm.zip

lr-flycast 2 Reload by shooting offscreen

The calibration request can be ignored

Crackshot RA cfg cracksht.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Crazzy Clownz (coming in BB9.1) cclownz.zip .245 lr-mame-StormedBubbles 1
Crossbow RA cfg crossbow.zip .245 lr-mame-StormedBubbles 1
Crypt Killer RA cfg

MAME cfg

cryptklr.zip .78 cryptklr/420uaa04.chd lr-mame2003-plus 3 Reload via pump action
Cutie Q (coming in BB9.1) cutieq.zip .245 lr-mame-StormedBubbles 1
Cyber Tank RA cfg

Core options

cybertnk.zip .245 lr-fbneo 1 Requires steering, braking, and accelerating

Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use gun 1's D-pad (down/up) Setups: - Solo driver: P1 = controller 1 (steers and fires shells) - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) - Two players: P1 = controller 1, P2 = gun 1 Gun 1 controls: Pump action = alternate fire Gun D-pad = optional steering

D-Day RA cfg dday.zip .245 lr-mame-StormedBubbles 1 Use onscreen turret as guide for aim
Dead Eye (1978) RA cfg deadeye.zip .245 lr-mame-StormedBubbles 1 2–4-player modes are turn based
Death Crimson OX RA cfg

Core options

NVMEM

deathcox.zip .245 All of these files go in /home/pi/RetroPie/BIOS/dc/

naomi.zip

mie.zip

jvs13551.zip

lr-flycast 2 Reload by pointing the gun offscreen
Deer Hunting USA

(v4.3)

RA cfg

Core options

deerhunt.zip .245 lr-fbneo 1 Reload via pump action
Desert Gun RA cfg

Core options

MAME cfg

MAME artwork

desertgu.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based

Same game as Road Runner (1977)

Destroyer (1977) (coming in BB9.1) destroyr.zip .245 lr-mame-StormedBubbles 1 Pump action = adjust speed
Dragon Gun RA cfg dragngun.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Duck Hunt

(PlayChoice-10)

RA cfg

MAME cfg

pc_duckh .245 playch10.zip lr-mame-StormedBubbles 1 Game loads to a black screen

Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version

Egg Venture RA cfg eggventr.zip .245 lr-mame-StormedBubbles 2 Forced to calibrate at the start of new game

Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame

Egg Venture Deluxe RA cfg eggventrd.zip .245 lr-mame-StormedBubbles 2 Forced to calibrate at the start of new game

Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame

The Empire Strikes Back RA cfg

Core options

MAME cfg

esb.zip .245 lr-mame-StormedBubbles 1 Trigger starts the game
Extreme Hunting RA cfg

Core options

NVMEM

NVMEM2

xtrmhunt.zip .245 /home/pi/Retropie/BIOS/dc/awbios.zip lr-flycast 2 Reload via pump action
Extreme Hunting 2:

Tournament Edition

RA cfg

Save state

xtrmhnt2.gdi .245 xtrmhnt2/track01.iso

xtrmhnt2/track02.raw

xtrmhnt2/track03.iso

xtrmhnt2/track04.iso

xtrmhnt2.bin


The remaining files go in /home/pi/RetroPie/BIOS/dc/

dc_boot.bin

dc_flash.bin

dc_nvmem.bin

lr-flycast 2 Original arcade game converted to Dreamcast format

Auto-loading save state restores calibration Reload via pump action 3–4-player modes are turn based

Firefox Core options

MAME cfg

RA cfg coming in BB9.1

firefox.zip .139 firefox/firefox.chd

22vp931.zip

lr-mame2010-StormedBubbles 1 May need to wait a moment after startup to insert coins

Alignment on level-select screen is poor but is fine in game Y-axis needs to be inverted in tab menu if it isn't already Trigger starts the game Trigger = primary fire Front-left or back-left button = guided missile (steer with gun aim)

Gee Bee (coming in BB9.1) geebee.zip .245 lr-mame-StormedBubbles 1
Ghost Hunter RA cfg ghoshunt.zip .245 lr-mame-StormedBubbles 2
Ghoul Panic RA cfg ghlpanic.zip .139 lr-mame2010-StormedBubbles 2 Does not run at full speed
Golgo 13 RA cfg golgo13.zip .139 lr-mame2010-StormedBubbles 1 Does not run at full speed

Pump action, front-left button, or pedal (hold) = zoom

Golgo 13

Kiseki no Dandou

RA cfg g13knd.zip .139 lr-mame2010-StormedBubbles 1 Does not run at full speed

Pump action, front-left button, or pedal (hold) = zoom

Golly! Ghost! RA cfg

MAME cfg

MAME artwork

NVRAM

gollygho.zip .245 namcoc65.zip lr-mame-StormedBubbles 2
Great Guns RA cfg

MAME cfg

greatgun.zip .245 lr-mame-StormedBubbles 2
Gun Champ RA cfg gunchamp.zip .245 lr-mame-StormedBubbles 1 No audio
Gunbuster RA cfg gunbustr.zip .245 lr-mame-StormedBubbles 2 The first player to select a character controls movement

Move by pointing gun to sides and using gun D-pad Pump action = secondary weapon Original cabinet had a link mode for 4 players (unsupported)

Gypsy Juggler MAME cfg

RA cfg coming in BB9.1

gypsyjug.zip .245 lr-mame-StormedBubbles 1
Hammer RA cfg hammer.zip .245 lr-mame-StormedBubbles 1 Trigger = start
Hit N Miss RA cfg hitnmiss.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Hogan's Alley

(PlayChoice-10)

RA cfg

MAME cfg

pc_hgaly.zip .245 playch10.zip lr-mame-StormedBubbles 1 Game loads to a black screen

Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version

The House of the Dead 2 RA cfg

Core options

NVMEM

hotd2.zip .245 All of these files go in /home/pi/RetroPie/BIOS/dc/

hod2bios.zip

mie.zip

jvs13551.zip

gunsense.zip

lr-flycast 2 Only gun 1 can add coins

Reload by pointing the gun offscreen

Invasion: The Abductors RA cfg

Core options

MAME cfg

invasnab.zip .245 tms32032.zip lr-mame-StormedBubbles 2 Does not run at full speed

Reload by shooting offscreen

Judge Dredd RA cfg jdredd.zip .160 jdredd/jdreddc.chd

acpsx.zip

lr-mame2015-StormedBubbles 2 May need Pi overclock activated in /boot/config.txt

Reload by shooting offscreen Pump action = secondary weapon

Jurassic Park RA cfg jpark.zip .245 lr-mame-StormedBubbles 2
L.A. Machineguns:

Rage of the Machines

NVRAM lamachin.zip .245 Supermodel 1 Multi-mouse support for Supermodel is a WIP
Laser Ghost RA cfg

NVRAM

lghost.zip .245 lr-mame-StormedBubbles 3 Trigger starts the game

Pump action = secondary weapon

Lethal Enforcers RA cfg lethalen.zip .245 lr-fbneo 2 Reload by shooting offscreen
Lethal Enforcers II:

Gun Fighters

RA cfg le2.zip .78 lr-mame2003-plus 2 Reload by shooting offscreen
Lethal Justice RA cfg

Core options

lethalj.zip .245 lr-mame-StormedBubbles 2 Reload by shooting offscreen
Line of Fire RA cfg

NVRAM

loffire.zip .245 lr-mame-StormedBubbles 2 Trigger starts the game

Pump action = secondary weapon

Lock-On (coming in BB9.1) lockon.zip .245 lr-mame-StormedBubbles 1 Pump action = missile

Back-left button = hover

Locked 'n Loaded RA cfg

NVRAM

lockload.zip .245 lr-mame-StormedBubbles 2

(see notes)*

*Bug: Player 2 cannot shoot near bottom-middle of screen

Game will briefly freeze and eventually crash if this occurs MAME labels this game as not working

Lord of Gun RA cfg

NVRAM

lordgun.zip .245 lr-fbneo 2 Reload by shooting offscreen
The Lost World:

Jurassic Park

NVRAM lostwsga.zip .245 Supermodel 1 Multi-mouse support for Supermodel is a WIP

Reload by shooting offscreen

Lucky & Wild RA cfg

MAME cfg

luckywld.zip .245 namcoc68.zip lr-mame-StormedBubbles 2 Requires steering, braking, and accelerating

Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use L/R analog triggers or gun 1's D-pad (down/up) Player 1 drives (see above) and shoots (gun 1) Player 2 shoots (gun 2)

Lupin III: The Shooting RA cfg

Core options

NVMEM

lupinsho.zip .245 lupinsho/gds-0018.chd

lupinsho/gds-0018a.chd


The remaining files go in /home/pi/RetroPie/BIOS/dc/

naomigd.zip

mie.zip

jvs13551.zip

segadimm.zip

lr-flycast 2 Reload by pointing the gun offscreen
M79 Ambush (Coming in BB9.1) m79amb.zip .245 lr-mame-StormedBubbles 2
Maximum Force RA cfg maxforce.zip .78 maxforce/maxforce.chd lr-mame2003-plus 2 Reload by shooting offscreen
Mazan:

Flash of the Blade

RA cfg

Core options

NVMEM

mazan.zip .245 All of these files go in /home/pi/RetroPie/BIOS/dc/

naomi.zip

mie.zip

jvs13551.zip

lr-flycast-mazan 1 Wave the gun to swing the sword

Aim towards the top of the screen to parry Pump action / front-left button (hold) = stab

The Maze of the Kings RA cfg

Core options

NVMEM

mok.zip .245 mok/gds-0022.chd


The remaining files go in /home/pi/RetroPie/BIOS/dc/

naomigd.zip

mie.zip

jvs13551.zip

lr-flycast 2 Reload by pointing the gun offscreen

The calibration request can be ignored

Mazer Blazer RA cfg mazerbla.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based

MAME labels this game as not working (no audio)

Mechanized Attack RA cfg mechatt.zip .245 ym2608.zip lr-mame-StormedBubbles 2 Pump action = secondary weapon
Mobile Suit Gundam

Final Shooting

RA cfg gdfs.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Monkey Magic (coming in BB9.1) mmagic.zip .245 lr-mame-StormedBubbles 1
Must Shoot TV RA cfg shoottv.zip .245 lr-mame-StormedBubbles 2
Night Stocker RA cfg

MAME cfg

nstocker.zip .245 sente6vb.zip lr-mame-StormedBubbles 1 Requires left/right steering

Can use controller, steering wheel, or gun D-pad

Ninja Assault RA cfg

Core options

NVMEM

ninjaslt.zip .245 All of these files go in /home/pi/RetroPie/BIOS/dc/

naomi.zip

mie.zip

jvs13551.zip

lr-flycast-flyinghead 2 Only gun 1 can add coins

Reload by shooting offscreen

N.Y. Captor RA cfg nycaptor.zip .245 m68705p5.zip lr-mame-StormedBubbles 1
The Ocean Hunter NVMEM oceanhun.zip .245 Supermodel 1 Multi-mouse support for Supermodel is a WIP
One Shot One Kill RA cfg oneshot.zip .245 lr-mame-StormedBubbles 2
Operation Thunderbolt RA cfg othunder.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Operation Wolf RA cfg opwolf.zip .245 cchip.zip lr-mame-StormedBubbles 1 Pump action = secondary weapon
Operation Wolf 3 RA cfg opwolf3.zip .245 lr-fbneo 2 Pump action = secondary weapon
Point Blank RA cfg ptblank.zip .245 namcoc75.zip lr-fbneo 2 Only gun 1 can add coins

Need volume boost? Do this... Add audio_volume = "12.0" to linked ptblank.cfg

Point Blank 2 RA cfg

Core options

ptblank2.zip .174 lr-mame2016-StormedBubbles 2 May need calibration in service menu
Poka Poka Satan RA cfg ppsatan.zip .245 lr-mame-StormedBubbles 2 Only gun 2 can add coins

Trigger starts the game Gun 2 start = 1-player game Gun 1 start = 2-player game Only add 1 coin if a 1-player game is desired Two guns are needed for this game regardless of mode Gun 1 aims at the left screen Gun 2 aims at the right screen Trigger pull appears to have delayed reaction on screen

Police Trainer RA cfg policetr.zip .245 bsmt2000.zip lr-mame-StormedBubbles 2
Rail Chase RA cfg rchase.zip .245 lr-mame-StormedBubbles 2
Rambo 3 RA cfg

Core options

rambo3.zip .245 lr-fbneo 2 Uses FBNeo trackball -> lightgun hack

Do not delete game options file Pump action = alternate weapon

Ranger Mission RA cfg

Core options

NVMEM

NVMEM2

rangrmsn.zip .245 lr-fbneo 2 Reload via pump action
Rapid Fire RA cfg rapidfir.zip .245 lr-mame-StormedBubbles 2
Razzmatazz RA cfg

Core options

MAME cfg

razmataz.zip .174 lr-mame2016-StormedBubbles 2

(see notes)*

*Lightgun emulating dial = imperfect alignment
Revolution X RA cfg

MAME cfg

NVRAM

revx.zip .174 lr-mame2016-StormedBubbles 3 Pump action = secondary weapon
Road Runner (1977) RA cfg

Core options

MAME cfg

roadrunm.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based

Same gameplay as Desert Gun

Sea Wolf (coming in BB9.1) seawolf.zip .245 lr-mame-StormedBubbles 1
Sea Wolf II (coming in BB9.1) seawolf2.zip .245 lr-mame-StormedBubbles 2
Sega Clay Challenge RA cfg

Core options

NVMEM

NVMEM2

claychal.zip .245 /home/pi/RetroPie/BIOS/dc/awbios.zip lr-flycast 2 Reload via pump action

3–6-player modes are turn based

Sharpshooter RA cfg

MAME cfg

NVRAM

sshooter.zip .245 lr-mame-StormedBubbles 2
Shooting Gallery (coming in BB9.1) shootgal.zip .245 lr-mame-StormedBubbles 1 Game starts immediately after inserting coin

If calibration adjustments are needed: - Turn on the service dip switch, and wait a few seconds - Calibration screen will appear - Bottom 4 dip switches make fixed additive adjustments

Shooting Master RA cfg shtngmst.zip .245 lr-mame-StormedBubbles 1
Shootout at Old Tucson RA cfg

Core options

NVRAM

(see notes)* lr-opera 1 lr-opera only supports one gun

Gun 1 controls player 2 Reload by shooting offscreen *Launch game via Shootout at Old Tucson (USA).zip containing Shootout at Old Tucson (USA).iso

Sky Raider (1978) (coming in BB9.1) skyraid.zip .245 lr-mame-StormedBubbles 1 Alignment deteriorates as the game progresses

Pump action or front-left button (hold) = speed up Back-left button (hold) = slow down Release either button to return to normal speed Speed can also be controlled with an analog input

Space Gun RA cfg spacegun.zip .245 lr-mame-StormedBubbles 2 Pedal or pump action (hold) = backpedal

Back-left button = cycle weapons

Space Harrier (coming in BB9.1) sharrier.zip .245 lr-mame-StormedBubbles 1
Space Walk (coming in BB9.1) spacwalk.zip .245 lr-mame-StormedBubbles 2
Sports Shooting USA RA cfg

Core options

sprtshot.zip .245 /home/pi/RetroPie/BIOS/dc/awbios.zip lr-flycast 2 Reload by shooting offscreen
Starblade Core options starblad.zip .78 lr-mame2003-plus 1 Uses core option for lightgun overriding AD_STICK

Do not delete game options file

Star Wars (1983) RA cfg

Core options

MAME cfg

starwars.zip .245 lr-mame-StormedBubbles 1 Trigger starts the game
Star Wars (1993) MAME cfg swa.zip .160 lr-mame2015-StormedBubbles 1 Game is in Japanese

English version does not play at full speed on Pi

Star Wars Trilogy Arcade NVMEM swtrilgy.zip .245 Supermodel 1

(see notes)*

*Bug: DO NOT press Start/Event until Darth Vader appears
Steel Gunner RA cfg sgunner.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Steel Gunner 2 RA cfg sgunner2.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Tail Gunner (coming in BB9.1) tailg.zip .245 lr-mame-StormedBubbles 1 Pump action or front-left button (hold) = shield
Target Hits RA cfg

Core options

targeth.zip .245 lr-fbneo 2
Terminator 2:

Judgment Day

RA cfg

NVRAM

term2.zip .245 lr-mame-StormedBubbles 2 Pump action = secondary weapon
Tickee Tickats RA cfg tickee.zip .245 lr-mame-StormedBubbles 2
Top Gunner (1986) (coming in BB9.1) topgunnr.zip .245 lr-mame-StormedBubbles 1 Calibration on first startup can be bypassed:

-Pull trigger until "calibration error" appears

Use pump action to bypass this message

Y-axis needs to be inverted in tab menu if it isn't already

Gun Y-axis is also mapped to speed/angle control

Pump action or front-left button (single press) = shield

Triple Hunt:

Hit the Bear

RA cfg

Core options

MAME cfg

NVRAM

triplhna.zip .245 lr-mame-StormedBubbles 1 Make a copy of triplhnt.zip, and rename it triplhna.zip
Triple Hunt:

Raccoon Hunt

RA cfg

Core options

MAME cfg

NVRAM

triplhnb.zip .245 lr-mame-StormedBubbles 1 Make a copy of triplhnt.zip, and rename it triplhnb.zip
Triple Hunt:

Witch Hunt

RA cfg

Core options

MAME cfg

NVRAM

triplhnt.zip .245 lr-mame-StormedBubbles 1
Trophy Hunting:

Bear & Moose

RA cfg

Core options

trophyh.zip .245 lr-fbneo 2 Reload via pump action

Must reload before choosing a menu option

Turkey Hunting USA RA cfg

Core options

turkhunt.zip .245 lr-fbneo 1 2-player mode is turn based

Reload via pump action Must reload before choosing a menu option

Turkey Shoot RA cfg tshoot.zip .245 lr-mame-StormedBubbles 1 Pump action / front-left button = grenade

Back-left button = "gobble" (freeze enemies temporarily)

Tut's Tomb RA cfg tutstomb.zip .245 lr-mame-StormedBubbles 2
Under Fire RA cfg undrfire.zip .245 lr-mame-StormedBubbles 2 Reload by shooting offscreen

Pump action = secondary weapon

VS. Duck Hunt RA cfg duckhunt.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
VS. Freedom Force RA cfg vsfdf.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
VS. Gumshoe RA cfg vsgshoe.zip .245 lr-mame-StormedBubbles 1
VS. Hogan's Alley RA cfg hogalley.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Who Dunit RA cfg whodunit.zip .245 lr-mame-StormedBubbles 1 2-player mode is turn based
Wild Gunman

(PlayChoice-10)

RA cfg

MAME cfg

pc_wgnmn.zip .245 playch10.zip lr-mame-StormedBubbles 1 Game loads to a black screen

Front-right button brings up menu Pump or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version Does not require precision aiming: - 1-opponent game only requires you to hit the screen - 2-opponent game divides the screen into 2 hitboxes - Gang game only has hitboxes around windows

Wild Pilot (Coming in BB9.1) wildplt.zip .245 lr-mame-StormedBubbles 2 Alignment is poor on level-select screen but is fine in game

Pump action = fire missile Back-left button = drop large bomb

Wing Shooting

Championship

RA cfg

Core options

wschamp.zip .245 lr-fbneo 2 Reload via pump action

Must reload before choosing a menu option

Zero Point RA cfg zeropnt.zip .245 lr-mame-StormedBubbles 2
Zero Point 2 RA cfg zeropnt2.zip .245 lr-mame-StormedBubbles 2 Reload by shooting offscreen

Only some minigames require reloading

Zombie Raid RA cfg zombraid.zip .245 lr-mame-StormedBubbles 2 Reload via pump action

Unsupported

Game BB9 Default Config Files

(included in image)

ROM MAME romset Extra Files Required Emulator Number of Guns Notes
2 Spicy Not yet emulated
Area 51 Site 4 Not yet emulated
Beast Busters:

Second Nightmare

Not yet emulated
Behind... Enemy Lines Does not load in any Pi-compatible emulator
Big Buck Hunter bbh.zip

(see notes)*

.245 bbh/bbh_v1.00.14.chd

iteagle.zip

lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks

2–4-player modes are turn based *bbh.zip is a dummy file that you create yourself

Big Buck Hunter II:

Sportsman's Paradise

bbh2sp.zip

(see notes)*

.245 bbh2sp/bbh2sp_v2.02.11.chd

iteagle.zip

lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks

2–4-player modes are turn based *bbh2sp.zip is a dummy file that you create yourself

Big Buck Hunter:

Call of the Wild

bbhcotw.zip .245 bbhcotw/bbhcotw_v3.02.05_cf.chd

iteagle.zip

lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks

2–4-player modes are turn based

Big Buck Hunter:

Shooter's Challenge

bbhsc.zip

(see notes)*

.245 bbhsc/bbhsc_v1.60.01.chd

iteagle.zip

lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks

2–4-player modes are turn based *bbhsc.zip is a dummy file that you create yourself

CarnEvil carnevil.zip .78 carnevil/carnevil.chd lr-mame2003-plus 2 UNSUPPORTED: Runs but is very slow

Reducing CPU speed in core options helps a little

Carnival King carnking.zip

(see notes)*

.245 carnking/carnival_king_v_1.00.11.chd

iteagle.zip

lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks

2–4-player modes are turn based *carnking.zip is a dummy file that you create yourself

Cosmoswat Not yet emulated
Crime Patrol Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Crime Patrol 2:

Drug Wars

Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Crisis Zone Not yet emulated
Cycle Shooting Not yet emulated
Desert Patrol Not yet emulated
Evil Night evilngt.zip .245 evilngt/810UBA02.chd lr-mame-StormedBubbles 3 UNSUPPORTED: Loads but fails boot checks

US version of Hell Night

Fast Draw Showdown Does not load in any Pi-compatible emulator
Freedom Fighter Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Gallagher's Gallary Does not load in any Pi-compatible emulator
Gun Bullet gunbulet.zip .245 lr-fbneo 2 UNSUPPORTED: Japanese version of Point Blank
Gunblade NY Does not load in any Pi-compatible emulator
Gunmania Not yet emulated
Hell Night hellngt.zip .245 hellngt/810eaa02.chd lr-mame-StormedBubbles 3 UNSUPPORTED: Loads but fails boot checks

PAL version of Evil Night

The House of the Dead Does not load in any Pi-compatible emulator
Jurassic Park 3 Not yet emulated
Keisatsukan

(The Police 911)

Not yet emulated
Keisatsukan 2

(The Police 911 2)

Not yet emulated
The Last Bounty Hunter Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Mad Dog II:

The Lost Gold

Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Mad Dog McCree Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Mallet Madness maletmad.zip .245 lr-mame-StormedBubbles 1 Cannot hide ticket nag message
Oh! Bakyuuun ohbakyuun.zip .174 lr-mame2016-StormedBubbles 2 UNSUPPORTED: Japanese version of Ghoul Panic
Operation

Thunder Hurricane

Lightgun controls not yet emulated
Operation Tiger optiger.zip .245 lr-mame-StormedBubbles 2 UNSUPPORTED: Runs but is unplayably slow
Platoon Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Pop Shot Not yet emulated
Rail Chase 2 rchase2.zip .245 segabill.zip lr-mame-StormedBubbles 2 UNSUPPORTED: Runs but is unplayably slow
Showdown showdown.zip .245 lr-mame-StormedBubbles 1 UNSUPPORTED

No configuration provided, but the game works fine

Silent Scope Not yet emulated
Silent Scope 2 Not yet emulated
Space Pirates Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Time Crisis timecris.zip .245 lr-mame-StormedBubbles 1 UNSUPPORTED: Loads but fails boot checks
Total Vice totlvice.zip .245 totlvice/639eba01.chd lr-mame-StormedBubbles 2 UNSUPPORTED: Runs but is unplayably slow
Touchmaster (series) various .245 microtouch.zip lr-mame-StormedBubbles 1 UNSUPPORTED

No configuration provided, but these games work fine

Virtua Cop Does not load in any Pi-compatible emulator
Virtua Cop 2 Does not load in any Pi-compatible emulator
Who Shot Johnny Rock? Does not load in any Pi-compatible emulator

Use Hypseus Singe version instead!

Atari 2600

Acceptable filetypes : *.a26, .zip

Playable

Game BB9 Default Config Files

(included in image)

ROM Emulator Number of Guns Notes
Sentinel RA cfg Sentinel (USA) lr-stella 1
Shooting Arcade RA cfg Shooting Arcade (USA) (Proto) lr-stella 1 Never commercially released

Commodore 64

Playable

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Army Days ARMY DAYS.PRG lr-vice 1
Baby Blues RA config baby blues.prg lr-vice 1 Use spacebar and Y/N keys to get past beginning screens

C key = enter calibration screen

Blaze Out Blaze Out.d64 lr-vice 1
Cosmic Commando Core options Cosmic Commando.prg lr-vice 1
Cosmic Storm cosmic storm.prg lr-vice 1 Use spacebar and Y/N keys to get past beginning screens

L key = select lightgun

Duck Hunt duck_hunt_6581.prg lr-vice 1 A homebrew port of the NES game.

Player 2 can control the ducks with a controller/joystick.

Gangster GANGSTER.PRG lr-vice 1
Ghost Town ghosttown.prg lr-vice 1 Use spacebar and Y/N keys to get past beginning screens

C key = enter calibration screen

Grouse Shoot:

The Glorious Twelfth

Core options GLORIOUS 12TH.prg lr-vice 1 Use 1/2/3 keys to select options at beginning
Goosebusters goosebusters.prg lr-vice 1 Use spacebar to get past beginning screens

L key = select lightgun

C key = enter calibration screen

Gunslinger gunslinger.prg lr-vice 1 Use spacebar to get past beginning screens

L key = select lightgun

C key = enter calibration screen

High Noon Shootout RA config

Core options

HIGH NOON SHOOT.prg lr-vice 1 Press spacebar to get past 1st screen
Hit the Buttons Hit the buttons.prg lr-vice 1 F1 key = enter calibration screen

Controller 1 left trigger = exit calibration

Indian Attack Core options indian attack.prg lr-vice 1
Mike Gunner UNSUPPORTED: lr-vice does not support the "Gun Stick"
Operation Thunderbolt RA config

Core options

operation thunderbolt.D64 lr-vice 1 Use spacebar to get past beginning screens

F1 key = start 1P game

F7 key = options

F8 key = start game

5 key = switch to lightgun

Front-left button or pump action = throw bomb

Operation Wolf RA config

Core options

operation wolf.prg lr-vice 1 Use spacebar and Y/N keys to get past beginning screens

F1 key = select lightgun

Front-left button or pump action = throw bomb

Shootin' Putin Core options shootin putin.d64 lr-vice 1
Shooting Gallery SHOOTING GALLERY.prg lr-vice 1
Smack a Mole smack a mole.prg lr-vice 1 F1 key = enter calibration screen
Starbase Defence Core options starbase defence.prg lr-vice 1
Time Traveller TIME TRAVELLER.PRG lr-vice 1

Unsupported

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Target Plus UNSUPPORTED: lr-vice does not support the "Gun Stick"

Daphne (Action Max / Hypseus Singe)

Playable

Game Emulator Number of Guns Notes
Action Max: .38 Ambush Alley actionmax 1 See Action Max for details
Action Max: Blue Thunder actionmax 1 See Action Max for details
Action Max: Hydro Sub 2021 actionmax 1 See Action Max for details
Action Max: The Rescue of Pops Ghostly actionmax 1 See Action Max for details
Action Max: Sonic Fury actionmax 1 See Action Max for details
Crime Patrol hypseus 1 Service menu keyboard key 9, ESC to exit game
Crime Patrol 2: Drug Wars hypseus 1 Service menu keyboard key 9, ESC to exit game
Freedom Fighter hypseus 1 Service menu keyboard key 9, ESC to exit game
The Last Bounty Hunter hypseus 1 Service menu keyboard key 9, ESC to exit game
Mad Dog II: The Lost Gold hypseus 1 Service menu keyboard key 9, ESC to exit game
Mad Dog McCree hypseus 1 Service menu keyboard key 9, ESC to exit game
Platoon hypseus 1 Service menu keyboard key 9, ESC to exit game
Space Pirates hypseus 1 Service menu keyboard key 9, ESC to exit game
Who Shot Johnny Rock? hypseus 1 Service menu keyboard key 9, ESC to exit game

Unsupported

Game Emulator Number of Guns Notes
Fast Draw Showdown Not yet ported to hypseus
Gallagher's Gallery Not yet ported to hypseus

Nintendo DS

Nintendo DS is an in-progress system for BareBones. Some config/options files have been may available on the image as examples only but may not represent the playability of the games.

Some games that may be playable are as follows.

In-Progress

Game Emulator Number of Guns Notes
Arkanoid DS lr-desmume 1 No configuration provided, but the game works

Requires stacked screens with gap between them

Moorhuhn/Chicken Hunt DS lr-desmume 1 No configuration provided, but the game works

Reloading mechanic: -Shoot ammo icon -Only works when your gun is empty

Point Blank DS lr-desmume 1 No configuration provided, but the game works
Touch the Dead lr-desmume 1 No configuration provided, but the game works

Runs slow, but setting frameskip to 2 in core options helps Reloading mechanic: -Pull and hold trigger while pointing at ammo to grab it -Drag to reload

Whac-A-Mole lr-desmume 1 No configuration provided, but the game works

Nintendo Entertainment System / Famicom

Playable (Main games)

Game BB9 Default Config Files

(included in image)

ROM Emulator Number of Guns Notes
Adventures of Bayou Billy, The RA config Adventures of Bayou Billy, The (USA) lr-fceumm 1 This is the western release of the japanese original, Mad City (for which an english language patch is available).

It may be preferable to play the japanese version as it contains some (non-lightgun) segments removed from Bayou Billy,

Test via "Practice Game A"

Lightgun is only used in certain scenes in Game A and is purely optional

Baby Boomer RA config Baby Boomer (USA) (Unl) lr-fceumm 1 P2 uses controller 1
Barker Bill's Trick Shooting RA config Barker Bill's Trick Shooting (USA) lr-fceumm 1
Blood of Jurassic RA cofig Blood Of Jurassic (GD-98)(Unl)[U][!] lr-fceumm 1
Chiller RA config Chiller (USA) (Unl) lr-fceumm 2 Use gun 1 to shoot the menu selections to start a 2-player, 2-gun game
Cobra Mission Cobra Mission (Asia) (Unl) lr-fceumm 1
Crime Busters Crime Busters (Brazil) (Unl) lr-fceumm 1
Day Dreamin' Davey Day Dreamin' Davey (USA) lr-fceumm 1 Gun is optional and is only used during the first-person-view parts

The goal is to shoot the gun out of the outlaw’s hand

Quick way to test:

  • Use password THTHV to go to stage 2
  • Talk to sheriff to get badge and money
  • Go to Western Union to get outlaw to appear at blacksmith's shop
  • Go to gun smith and buy $12 gun
  • Equip the gun in the pause menu
  • Go to blacksmith's shop
  • Aim at and shoot the guy’s gun
Duck Hunt RA config Duck Hunt (World) lr-fceumm 1 A second player can control the duck with controller 1 in Game A
Freedom Force RA config Freedom Force (USA) lr-fceumm 1 2-player mode is turn based
Gotcha!: The Sport! RA config Gotcha! - The Sport! (USA) lr-fceumm 1 Use controller 1 or the gun D-pad to scroll left and right
Gumshoe RA config Gumshoe (USA, Europe) lr-fceumm 1
Hit Marmot Hit Marmot (Asia) (Unl) lr-fceumm 1

(see notes)*

*This game was released for a Famiclone console

Its 2-player mode used a proprietary lightgun set that is not supported yet

Hogan's Alley RA config Hogan's Alley (World) lr-fceumm 1
Laser Invasion Laser Invasion (USA) lr-fceumm 1 Lightgun is only used in shootout scenes and is purely optional

Need to activate the Zapper in the in-game options menu

How to test:

  • Fly the helicopter (controller 1) to the circle in the first level
  • Fight the boss
  • Slow down so that you can land.
  • Land the chopper
Lethal Weapon (Go-Go) Lethal Weapon (Ch) [U][!] lr-fceumm 1 This is an unlicensed port of Lethal Enforcers

Reload by shooting offscreen Main menu:

  • Trigger = Zapper mode
  • Start (controller 1) = controller mode
The Lone Ranger Lone Ranger, The (USA) lr-fceumm 1 Zapper is only used in certain scenes and is purely optional

Quick way to test:

  • Start a new game
  • Travel all the way south until you get to a closed bridge
  • Once you reach the bridge, go all the way west
  • Run past the band of outlaws through the bottom of the screen
  • Take the path on the left
  • Run through another band of outlaws
  • Enter the city by the railroad tracks (Carson City)
  • The first building you see is a shooting gallery where you can shoot bottles
Mad City Mad City (Japan) lr-fceumm 1 This is the Japanese original of The Adventures of Bayou Billy.

An english language patch is available.

It may be preferable to play this version as it contains some (non0lightgun) segments removed from Bayou Billy, and the difficulty is less severe. Test via "Practice Game B"

Lightgun is only used in certain scenes in Game B and is purely optional

Master Shooter Master Shooter (Asia) (Ja) (Unl) lr-fceumm 1 This game is difficult to find in its standalone version, outside of a multigame rom. So the filename format here is not strictly in the no-intro format. But as it doesn't have its own specific config, the filename doesn't matter.
Mechanized Attack RA config Mechanized Attack (USA) lr-fceumm 1 Main menu:
  • Trigger = Zapper mode
  • Start (controller 1) = controller mode

Front-left button or pump action = grenade

Oeka Kids:Anpanman no Hiragana Daisuki RA config Oeka Kids - Anpanman no Hiragana Daisuki (Japan) lr-mesen 1 This is a touchscreen game that is mostly in Japanese
Oeka Kids:Anpanman to Oekaki Shiyou!! RA config Oeka Kids - Anpanman to Oekaki Shiyou!! (Japan) lr-mesen 1 This is a touchscreen game that is mostly in Japanese
Operation Wolf RA config Operation Wolf (USA) lr-fceumm 1 Front-left button or pump action = NES B button

Back-left button = NES A button

Pull the trigger while holding the NES B button to throw a grenade

Panesian Power Panesian Power (World) (Aftermarket) (Homebrew) lr-fceumm 1 WARNING: Game contains nudity

Controller 1 is needed to advance once you complete a level

Aim for red and orange targets only (orange targets turn red when shot)

Russian Roulette Russian_Roulette lr-fceumm 1 Pull the trigger to shoot when it is your turn

2-player mode is turn based

You never have to point the gun towards the screen

Shooting Range RA config Shooting Range (USA) lr-fceumm 1 Controller 1 or Gun D-pad = menu navigation

Front-right button = NES A button

Space Shadow RA config Space Shadow (Japan) lr-mesen 1 WARNING: Game contains rapidly flashing imagery

Hold trigger for rapid fire

Front-left button or pump action = throw grenade

Gun D-pad up = go to next room after clearing current one

Strike Wolf RA config Strike Wolf (Asia) (Unl) lr-fceumm 1 Front-left button or pump action = NES B button
Super Russian Roulette RA config

Core options

srroulette.zip lr-fbneo-nes 1 As this game runs on FBNeo, the rom name doesn't follow the No-Intro naming convention, but rather the MAME naming format.

2–3-player modes are turn based Menus:

  • Front-left button or pump action = undo / go back
  • Front-right button = advance past title screen / make selections
  • Gun D-pad = navigate menus

In game:

  • Front-left button, pump action, or front-right button = spin chamber
  • Shoot offscreen to take your turn
  • Try letting the cowboy talk and shooting various things
  • The look of the cowboy can be changed in the options menu
Top Hunter tophunter lr-fceumm 1 This game is difficult to find in its standalone version, outside of a multigame rom. So the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.

Same game that appears in Asder 20-in-1 (see notes there)

To the Earth RA config To the Earth (USA) lr-fceumm 1
Track & Field II RA config Track & Field II (USA) lr-fceumm 1 Zapper is only used in bonus game "Gun Firing"

Hints to get there:

  • Try winning all three events on day 1 of Olympic/Championship mode
    • Fencing: Aim low (down and NES A button)
    • Triple jump: Use Turbo A to run, Press B at line to jump (hold slightly to adjust angle), Jump twice more after that immediately, Something like 30–50 degrees seems to work, Have to beat 15 meters.
    • Swimming race: NES A button jumps into the water, NES B button comes up out of the water, Can cheat by holding both Turbo A and Turbo B
  • Or use a save-state with Gun Firing unlocked
Wild Gunman RA config Wild Gunman (World) lr-fceumm 1
Zap Ruder ruder lr-fceumm 2 This utility is difficult to find so the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.

This is a homebrew Zapper test utility P2 gun navigates menus by aiming

For a 2-player game:

  • Choose pong
  • Pull trigger on each gun on join screen
  • Guns control the paddles
Zombie Zap zombieZap lr-fceumm 1 This game is difficult to find so the filename format here is not in the no-intro format, but as it doesn't have its own specific config, the filename doesn't matter.

Homebrew shooting-gallery game

Playable (Multi-game Roms)

Game BB9 Default Config Files

(included in image)

ROM Emulator Number of Guns

(see bottomof list)*

Notes
12-in-1 Console TV Game Cartridge 12-in-1 Console TV Game Cartridge (Unl)[!] lr-fceumm 1 Game #4: Shoot Glasses (a Duck Hunt romhack)

Game #12: Shoot Copter (a Duck Hunt romhack)

3-in-1 Supergun 3 in 1 Supergun (Asia) (Unl) lr-fceumm 1 Clowr" (Clown)

Snake Charmer

Shooter

6-in-1 (MGC-023) lr-fceumm 1 Game #3: Shooter
Asder 20-in-1 Asder - 20 in 1 (USA) (Unl) lr-fceumm 1 NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:

Some games can use two controllers

To achieve this without losing gun support, add this to Asder - 20 in 1 (USA) (Unl).cfg:

input_max_users = "5"

input_libretro_device_p1 = "1"

input_libretro_device_p2 = "1"

input_libretro_device_p5 = "1282"

input_player5_mouse_index = "0"

Games 18–20 are lightgun games

Shooter Part 1: 2-player mode is turn based

Top Hunter: 2-player mode is turn based

Shoot the Asder logo to change the number of players

Shoot the fox to start the game

Lightgun game 2 in 1:CosmoCop + Cyber Monster Lightgun Game 2 in 1 - Cosmocop + Cyber Monster (Asia) (Unl) lr-fceumm 1 CosmoCop

Cyber Monster

Lightgun game 2 in 1:Tough Cop / Super Tough Cop Lightgun Game 2 in 1 - Tough Cop + Super Tough Cop (Asia) (Unl) lr-fceumm 1 Tough Cop

Super Tough Cop

Power Joy Supermax 60-in-1 Power Joy Supermax 60-in-1 (Unl)[U][!] lr-fceumm 1 NON-LIGHTGUN GAMES NOT FULLY SUPPORTED OUT OF THE BOX:

Some games can use two controllers

To achieve this without losing gun support, add this to Power Joy Supermax 60-in-1 (Unl)[U][!].cfg:

input_max_users = "5"

input_libretro_device_p1 = "1"

input_libretro_device_p2 = "1"

input_libretro_device_p5 = "1282"

input_player5_mouse_index = "0"

The Zapper-compatible games are:

Game #6: Bar Room Shootout

Game #10: Jumping Fish (a Duck Hunt romhack)

Game #20: Burry (a Duck Hunt romhack)

Game #36: Shoot UFO 1 (a Duck Hunt romhack)

Game #52: Shoot UFO (a Duck Hunt romhack)

Game #59: Snowfield Shoot (a Duck Hunt romhack)

Super 4-in-1 Fantasy Gun Super 4-in-1 Fantasy Gun [p1][!] lr-fceumm 1

(see notes)*

Space Fight of Gun

Fantasy of Gun (2-player mode is not emulated)

Abyss of Gloom

Nintendo Super NES / Super Famicom

Acceptable filetypes: *.7z, .sfc, .smc, .swc, .zip

Playable

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Battle Clash RA config Battle Clash (USA) lr-snes9x 1 2-player mode is turn based

Front-left button or pump action = cycle weapons Back-left button = toggle turbo Front-right button = pause

Bazooka Blitzkrieg RA config Bazooka Blitzkrieg (USA) lr-snes9x 1 4-player Bootcamp mode is turn based

Front-left button or pump action = launch missile (hold to aim with crosshair) Front-right button = pause

The Hunt for Red October RA config Hunt for Red October, The (USA) lr-snes9x 1 Lightgun is only used in bonus stage (and is optional there)

Easiest way to test: -In level 2, there is a rock formation forcing you to choose an upper or lower path -Take the upper path -Get the icon that looks like a submarine above the water -Only the trigger is used

Lamborghini American Challenge RA config Lamborghini American Challenge (USA) lr-snes9x 1 2-player mode has controller 1 driving and gun 1 shooting

Front-right button = open calibration screen

Lemmings 2: The Tribes RA config Lemmings 2 - The Tribes (USA) lr-snes9x 1

(see notes)*

*This is an Easter Egg that allows you to shoot Lemmings

-Hold the trigger to move the crosshairs -Target a lemming (you will see a targeting box) -Release trigger and quickly pull trigger again to shoot The gun and a regular mouse cannot be used simultaneously with this game

Lethal Enforcers RA config Lethal Enforcers (USA) lr-snes9x 2 Reload by shooting offscreen

The trigger cycles menu options Front-right button = start/pause

M.A.C.S. Basic Rifle Marksmanship RA config M.A.C.S. Basic Rifle Marksmanship (USA) lr-snes9x 1 Front-left button or pump action = open settings menu

Front-right button = confirm settings Back-right button = open calibration screen

Metal Combat: Falcon's Revenge RA config Metal Combat - Falcon's Revenge (USA) lr-snes9x 1 2-player mode is turn based

Front-left button or pump action = cycle weapons Back-left button = toggle turbo Front-right button = pause

Operation Thunderbolt RA config Operation Thunderbolt (USA) lr-snes9x 1 Player 1 = gun 1

Player 2 = controller 1 The calibration screen is in the game's options menu Front-left button or pump action = throw bombs and make menu selections Back-left button = gun power toggle Front-right button = pause

Shien's Revenge RA config Shien's Revenge (USA) lr-snes9x 1

(see notes)*

*Lightgun emulating mouse = imperfect alignment
Super Scope 6 RA config Super Scope 6 (USA) lr-snes9x 1 2-player mode is turn based

Front-right button = pause

T2: The Arcade Game RA config T2 - The Arcade Game (USA) lr-snes9x 1 Player 1 = controller 1

Player 2 = gun 1 Calibration screen (do this at title screen): Hold the trigger and press the Front-left button or pump action Front-left button or pump action = throw bombs Front-right button = pause

Tin Star RA config Tin Star (USA) lr-snes9x 1 Front-left button or pump action (hold) = display crosshairs

Back-right button = gun power toggle Front-right button = open calibration screen / cycle menu options

X Zone RA config X Zone (Japan, USA) lr-snes9x 1 Front-left button or pump action (hold) = display crosshairs

Back-left button = toggle between semi-auto turbo and full turbo Front-right button = open calibration screen / cycle menu options

Yoshi's Safari RA config Yoshi's Safari (USA) lr-snes9x 1 Player 1 = controller 1

Player 2 = gun 1 Front-left button or pump action = special item (boss fight) / jump (otherwise) Back-left button = toggle turbo Front-right button = pause

Plug & Play

Playable

Game BB9 Default Config. Files

(included in image)

ROM MAME romset Emulator Number of Guns Notes
Mission: Paintball Powered Up Core options

MESS config

pballpup.zip .245 lr-mess-StormedBubbles 1 Pump action or pedal (hold) = hide

Pump action or pedal (menu) = back Back-left button = reload Front-right button = pause Gun D-pad = menu navigation

Star WarsClone Trooper Blaster Game Core options swclone.zip .245 lr-mess-StormedBubbles 1 Pump action = secondary weapon

Back-left button = pause

Teenage Mutant Ninja Turtles:Mutant & Monster Mayhem Core options tmntmutm.zip .245 lr-mess-StormedBubbles 1

Unsupported

Game BB9 Default Config. Files

(included in image)

ROM MAME romset Emulator Number of Guns Notes
City Patrolman Only fully supported by Nintendulator?(Windows only)Exists in MAME romset as cpatrolm.zipLightgun controls not emulated in MAMEUsed Famicom-like hardware

Sega 32X

Unsupported

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Corpse Killer Corpse Killer (USA).bin lr-picodrive 1 lr-picodrive is the only emulator for Raspberry Pi that can run 32X games, but has no lightgun support

Sega Dreamcast

Playable

Game BB9 Default Config. Files

(included in image)

ROM Extra Files Needed Emulator Number of Guns Notes
Confidential Mission RA config

Core options

Confidential Mission (USA).chd These go in /home/pi/RetroPie/BIOS/dc/

dc_boot.bin

dc_flash.bin

dc_nvmem.bin

lr-flycast 2 Reload by shooting offscreen

Navigate menus with gun D-pad Front-right button = start

Death Crimson 2 RA config Death Crimson 2 (Japan).chd Same as above lr-flycast 4 Yes, this is a 4-player game!

Reload by shooting offscreen

Death Crimson Ox RA config

Core options

Death Crimson OX (USA).chd Same as above lr-flycast 2 Reload by shooting offscreen

Navigate menus with gun D-pad Front-right button = start

Demolition Racer: No Exit RA config

Core options

Demolition Racer - No Exit (USA).chd Same as above lr-flycast 1 Navigate menus with gun D-pad

Front-right button = start Gun is only for "Big Car Hunter" minigame Ways to access: 1. At the "Press Start" screen, press L, R, X, L, X, R, X, Y on controller 1 2. Play the game until you unlock Extra > Big Car Hunter 3. Apply vmi/vms save files from here with VMUExplorer to /home/pi/RetroPie/BIOS/dc/vmu_save_A1.bin (making a backup first is recommended) Minigame is located in Main Menu > Extras > Big Car Hunter

The House of the Dead 2 RA config

Core options

House of the Dead 2, The (USA).chd Same as above lr-flycast 2 Reload by shooting offscreen

Navigate menus with gun D-pad Front-right button = start

Pop a Cap RA config popacap.cdi Same as above lr-flycast 1 This is a freeware homebrew trivia game
RevolveR RA config revolver.cdi Same as above lr-flycast 2 This is a short homebrew game that has no calibration feature

Reload by shooting offscreen Navigate menus with gun D-pad Front-right button = start

Virtua Cop 2 RA config

Core options

Virtua Cop 2 (Japan).chd Same as above lr-flycast-flyinghead 2 Reload by shooting offscreen

Navigate menus with gun D-pad Front-right button = start

Unsupported

Game BB9 Default Config. Files

(included in image)

ROM Extra Files Needed Emulator Number of Guns Notes
bloop This is a freeware homebrew game

Have not located compiled version

Sega Master System

Acceptable filetypes: *.sms, .zip

Playable

Game BB9 Default Config Files

(included in image)

ROM Emulator Number of Guns Notes
Assault City RA config Assault City (USA, Europe, Brazil) (Light Phaser) lr-genesis-plus-gx 1
Gangster Town RA config Gangster Town (USA, Europe) lr-genesis-plus-gx 2 Main menu:

Pull trigger on P1 gun for 1-player game Pull trigger on P2 gun for 2-player game

Laser Ghost RA config Laser Ghost (Europe) lr-genesis-plus-gx 1 Main menu:

Trigger = start game in controller mode Pump action = start game in lightgun mode In game: Pump action = throw bomb

Marksman Shooting & Trap Shooting RA config Marksman Shooting & Trap Shooting (USA, Brazil) lr-genesis-plus-gx 1
Marksman Shooting & Trap Shooting& Safari Hunt RA config Marksman Shooting & Trap Shooting & Safari Hunt (Europe) lr-genesis-plus-gx 1
Missile Defense 3-D RA config Missile Defense 3-D (USA, Europe) lr-genesis-plus-gx 1
Operation Wolf RA config Operation Wolf (Europe) lr-genesis-plus-gx 1 Main menu:

Trigger = start game in lightgun mode Controller 1 RetroPad A button = start game in controller mode In game: Pump action = throw grenade (where aiming)

Rambo III RA config Rambo III (USA, Europe) lr-genesis-plus-gx 1 Use rocket/health by shooting at them in inventory
Rescue Mission RA config Rescue Mission (USA, Europe) lr-genesis-plus-gx 1
Shooting Gallery RA config Shooting Gallery (USA, Europe) lr-genesis-plus-gx 1
Space Gun RA config Space Gun (Europe) lr-genesis-plus-gx 1 Main menu:

Trigger = start game in lightgun mode Controller 1 RetroPad A button = start game in controller mode In game: Pump action = cycle weapons

Wanted RA config Wanted (USA, Europe) lr-genesis-plus-gx 1

Sega MegaCD / SegaCD

Acceptable filetypes: *.chd, .cue/bin, .iso

Playable

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Corpse Killer (coming in BB9.1) Corpse Killer (USA) lr-genesis-plus-gx 1 Use controller 1 to access options/calibration2

player mode is turn based

Crime Patrol RA config Crime Patrol (USA) lr-genesis-plus-gx 1 Reload by shooting offscreen

2-player mode is turn based

Lethal Enforcers RA config Lethal Enforcers (USA) lr-genesis-plus-gx 2 Reload by shooting offscreen

Front-right button = start/pause

Lethal Enforcers II: Gun Fighters RA config Lethal Enforcers II - Gun Fighters (USA) lr-genesis-plus-gx 2 Reload by shooting offscreen

Front-right button = start/pause

Mad Dog II: The Lost Gold RA config Mad Dog II - The Lost Gold (USA) lr-genesis-plus-gx 1 2-player mode is turn based
Mad Dog McCree RA config Mad Dog McCree (USA) lr-genesis-plus-gx 1 Reload by shooting offscreen

2-player mode is turn based

Snatcher RA config Snatcher (USA) lr-genesis-plus-gx 1 This game uses both a joypad and a gun

Front-left button or pump action = Sega button A Back-left button = Sega button B Front-right button = draw/holster gun Gun D-pad = navigate menus Can practice shooting in Junker HQ -> Junker's Eye

Who Shot Johnny Rock? (coming in BB9.1) Who Shot Johnny Rock (USA) lr-genesis-plus-gx 1 Use controller 1 to access options/calibration2

player mode is turn based

Sega Mega Drive / Genesis

Acceptable filetypes: *.gen, .md, .zip

Playable

Game BB9 Default

Config. Files

(included in image)

ROM Emulator Number of Guns Notes
Body Count RA config Body Count (Europe) lr-genesis-plus-gx 1 1P mode: choice between gun and controller

2P mode: P1 uses controller 1, P2 uses gun 1 Controller 1 navigates menus Pump action or front-left button = bomb Front-right button = pause

Lethal Enforcers RA config Lethal Enforcers (USA) lr-genesis-plus-gx 2 Reload by shooting offscreen

Front-right button = start/pause

Lethal Enforcers II:

Gun Fighters

RA config Lethal Enforcers II - Gun Fighters (USA) lr-genesis-plus-gx 2 Reload by shooting offscreen

Front-right button = start/pause

Menacer 6-Game Cartridge RA config Menacer - 6-Game Cartridge (USA, Europe) lr-genesis-plus-gx 1 Trigger advances past title screen

All games: Front-right button = pause Front Line: Pump action or front-left button = bombs Pest Control: Pump action or front-left button (hold) = reveal screen Cannot shoot while screen is revealed

T2: The Arcade Game RA config T2 - The Arcade Game (USA, Europe) lr-genesis-plus-gx 1 1P mode: choice between gun and controller

2P mode: P1 uses gun 1, P2 uses controller 1 Controller 1 navigates menus Pump action or front-left button = alternate weapon Front-right button = pause

Sony Playstation (PSX)

Acceptable filetypes: *.chd, .cue/bin

Playable

Game BB9 Default

Config. Files

(included in image)

ROM GunCon patch needed? Emulator # Guns Notes
Crypt Killer RA config

Core options

Crypt Killer (USA) Yes lr-pcsx-rearmed 2 Reload by shooting offscreen

Trigger = cycle menu options

Front-left button or pump action = throw bombs Front-right button = start/pause

Die Hard Trilogy RA config

Core options

Die Hard Trilogy (USA) Yes lr-pcsx-rearmed 1 Reload by shooting offscreen

Only Die Harder is accessible due to the gun being connected

Only controller 1 can access certain menus

Trigger = make menu selections

Front-left button or pump action = throw grenade / cycle menu options

Front-right button = pause

Die Hard Trilogy 2:Viva Las Vegas RA config

Core options

Die Hard Trilogy 2 - Viva Las Vegas (USA) lr-pcsx-rearmed 1 Reload by shooting offscreen

Controller 1 navigates the menus

Front-left button or pump action = pause

Front-right button = throw grenades (hold to change trajectory)

Elemental Gearbolt RA config

Core options

Elemental Gearbolt (USA) lr-pcsx-rearmed 2 Trigger = cycle menu options

Front-left button or pump action = cycle weapons / restart gun calibration

Front-right button = pause / make menu selections

Extreme Ghostbusters:The Ultimate Invasion RA config

Core options

Extreme Ghostbusters - The Ultimate Invasion (Europe) lr-pcsx-rearmed 2 Press both the front-left and front-right buttons simultaneously to get past the "Press Start" prompt

Trigger = make menu selections

Front-left button, pump action, or pedal = cycle menu options / reload (hold) Front-right button = go back in menus / special weapon

Galaxian 3 RA config

Core options

Galaxian 3 (Europe) lr-pcsx-rearmed 4 Lightgun emulating mouse = imperfect alignment
Ghoul Panic RA config

Core options

Ghoul Panic (Europe) lr-pcsx-rearmed 2 Trigger = make menu selections

Front-right button = pause

Gunbare! ゲーム天国:The Game Paradise 2 RA config Gunbare! Game Tengoku 2 (Japan) lr-pcsx-rearmed 1 This game is almost entirely in Japanese

The gun is only usable in the 2-player mode

At the main menu, choose the bottom option twice in order to calibrate the gun (mandatory)

Choose the left option after selecting a level to activate the 2-player mode

Player 1 (ship) = controller 1

Player 2 (unseen) = gun 1

Front-right button = restart calibration

Controller 1 RetroPad B button = approve calibration

Gunfighter: The Legend of Jesse James RA config Gunfighter - The Legend of Jesse James (USA) lr-duckstation 1 Trigger = make menu selections

Front-left button, pump action, front-right button, or pedal = come out from cover (hold) / cycle menu options Press front-left button + front-right button while holding trigger to pause

Guntu Western Front June, 1944 鉄の記憶 RA config

Core options

Guntu - Western Front June, 1944 - Tetsu no Kioku (Japan) lr-pcsx-rearmed 1 Front-left button or pump action= GunCon A

Front-right button = GunCon B / pause

Fire while holding Guncon A to shoot an exploding shell

Judge Dredd RA config Judge Dredd (USA) lr-duckstation 1 Works best in lr-duckstation, but that emulator only supports 1 gun

Both guns work in lr-pcsx-rearmed, but game freezes in first few minutes of play

Lethal Enforcers I & II RA config

Core options

Lethal Enforcers I & II (USA) Yes lr-pcsx-rearmed 2 Reload by shooting offscreen

Trigger = cycle menu options

Front-right button = make menu selections / pause

Maximum Force:Pull the Trigger RA config

Core options

Maximum Force (USA) lr-pcsx-rearmed 2 Reload by shooting offscreen

Calibration is in options menu

Trigger = make menu selections

Front-left button or pump action = cycle menu options / pause

Mighty Hits Special RA config

Core options

Mighty Hits Special (Europe) lr-pcsx-rearmed 2 Trigger = cycle menu options down

Front-left button or pump action = make menu selections

Front-right button = cycle menu options up

Press front-left button + front-right button simultaneously to soft reset

Moorhen 3: Chicken Chase RA config

Core options

Moorhen 3 - Chicken Chase (Europe) lr-pcsx-rearmed 2 Gun alignment is poor for this game

Front-left button or pump action = start

Moorhuhn 2: Die Jagd Geht Weiter RA config

Core options

Moorhuhn 2 - Die Jagd geht weiter (Germany) lr-pcsx-rearmed 2 Use English-translation hack, if desired

Gun alignment is poor for this game

Front-left button or pump action = start

Moorhuhn X RA config

Core options

Moorhuhn X (Germany) lr-pcsx-rearmed 2 Gun alignment is poor for this game

Front-left button or pump action = start

Point Blank RA config

Core options

Point Blank (USA) lr-pcsx-rearmed 2 A glitch prevents the crosshairs from appearing on the calibration screen

Front-left button or pump action = go back in menus

Front-right button = pause

Point Blank 2 RA config

Core options

Point Blank 2 (USA) lr-pcsx-rearmed 2 Front-left button or pump action = go back in menus

Front-right button = pause

Point Blank 3 RA config

Core options

Point Blank 3 (USA) lr-pcsx-rearmed 2 Front-left button or pump action = go back in menus

Front-right button = pause

Policenauts Yes lr-pcsx-rearmed 1

(see notes)*

Requires GunCon patch applied to both discs
  • Merge the two discs to one PBP using PSX2PSP
  • Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed with the following:
    • input_libretro_device_p1 = "1"
    • input_libretro_device_p2 = "260"
    • input_player2_mouse_index = "0"

Only used in gun scenes (first one is about 20–30 minutes in)

Project: Horned Owl RA config

Core options

Project - Horned Owl (USA) Yes lr-pcsx-rearmed 2 Reload by shooting offscreen

The calibration screen does not work properly

Included core-options file gives proper calibration

Trigger = cycle menu options

Front-left button or pump action = throw bomb / go back in menus

Front-right button = "X" / pause / make menu selections

Puffy の P.S. I Love You RA config

Core options

Puffy no P.S. I Love You (Japan) lr-pcsx-rearmed 1 Shoot the pink mushroom at the bottom of the game-select screen to calibrate

Only the top and bottom games on the main menu are gun games

Controller 1's RetroPad B button soft resets

Rescue Shot RA config

Core options

Rescue Shot (Europe) lr-pcsx-rearmed 2 Trigger = cycle menu options

Front-left button or pump action = switch weapons

Front-right button = pause / make menu selections

Resident Evil: Survivor RA config (EU)

Core options (EU)

RA config (USA)

Core options (USA)

Resident Evil - Survivor (Europe)

Resident Evil - Survivor (USA)

Patch only needed for USA version lr-pcsx-rearmed 1 Trigger:
  • -Walk (hold while pointing away from screen)
  • -Run (tap again and hold while already walking)
  • Move backwards (double tap)
  • Make menu selections

Front-left button or pump action:

  • cycle menu options / rotate left (move quicker with a double tap)

Front-right button:

  • cycle menu options / rotate right (move quicker with a double tap)

Press front-left button + front-right button:

  • to skip cutscenes
  • open inventory
  • Doing so while holding the trigger opens the options menu
Serofans lr-pcsx-rearmed 1

(see notes)*

Works, but no configuration provided):

Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/ with the following:

  • input_libretro_device_p1 = "1"
  • input_libretro_device_p2 = "260"
  • input_player2_mouse_index = "0"

This game is mostly in Japanese

Use controller 1 to navigate menus.

The bottom three games in the list are gun games.

Press Controller 1's RetroPad A button to approve of the calibration.

Simple 1500 Series Vol. 024:The Gun Shooting RA config

Core options

Simple 1500 Series Vol. 24 - The Gun Shooting (Japan) lr-pcsx-rearmed 2 The first choice in the options menu is for calibration

Trigger = make menu selections

Front-left button or pump action = pause Front-right button = reload

Simple 1500 Series Vol. 063:The Gun Shooting 2 RA config

Core options

Simple 1500 Series Vol. 63 - The Gun Shooting 2 (Japan) lr-pcsx-rearmed 2 The 3–4-player modes are turn based
Star Wars Rebel Assault II:The Hidden Empire Yes lr-pcsx-rearmed 1

(see notes)*

Works, but no configuration provided:

Apply GunCon patch to disc 1

Create [romname].cfg in /opt/retropie/configs/all/retroarch/config/PCSX-ReARMed/ with the following:

  • input_libretro_device_p1 = "1"
  • input_libretro_device_p2 = "260"
  • input_player2_mouse_index = "0"

Must load disc 1 first in order to calibrate gun and set controls in options menu

Chapters 2, 11, and 12 are lightgun compatible

Time Crisis RA config

Core options

Time Crisis (USA) lr-pcsx-rearmed 1 After selecting a mode, shoot offscreen on the next menu to toggle Easy Mode on/off

Front-left button, pump action, or pedal (hold) = come out from cover Front-right button = pause

Time Crisis: Project Titan RA config

Core options

Time Crisis - Project Titan (USA) lr-pcsx-rearmed 1 Front-left button, pump action, or pedal (hold) = come out from cover

Front-right button = pause

Unsupported

Game BB9 Default

Config. Files

(included in image)

ROM GunCon patch? Emulator Number of Guns Notes
Area 51 UNSUPPORTED:

-This is a Justifier-only game that does not have a GunCon patch-Some semblance of control with the gun is possible via PlayStation Mouse control

Mighty Hits UNSUPPORTED:-This is a Justifier-only game that does not have a GunCon patch

TIC-80

Playable

Game ROM Emulator Number of Guns Notes
Clay Pigeon c_l_a_y_p_i_g_e_o_n.tic lr-tic80 1 point to bottom of screen to reload
Clay Shooting clay_shooting.tic lr-tic80 1 Purports to be a "remake" of Clay Pigeon, bit is only a shameless copy.
Flock Block flock_block.tic lr-tic80 1 pump/front-left to reload
Missile Command missile_command.tic lr-tic80 1
Space Thing space_thing.tic lr-tic80 1 "Asteroids" style.

Trigger on empty space to move the rocket in that direction.

Trigger on asteroids/enemies to shoot them

Trigger on objects to collect.

The Bone Zone the_bone_zone.tic lr-tic80 1 Navigate with gun/controller d-pad or left stick.

Trigger to fire in direction of aim

Pump/front left to throw grenade

Back-left to switch weapons

The Maze the_maze.tic lr-tic80 1
TIC! osu tic_osu.tic lr-tic80 1 A game where you have to click/shoot circles that appear on screen in music rhythm
Turn the Lights Off turn_the_lights_off.tic lr-tic80 1
Vogeljagd vogeljagd.tic lr-tic80 1
Vogeljagd 2 vogeljagd2.tic lr-tic80 1