Difference between revisions of "Barebones Compatibility"
m (→3DO: Formatting) |
m (→Arcade: Formatting) |
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Line 107: | Line 107: | ||
!Notes | !Notes | ||
|- | |- | ||
− | |'''2 Spicy''' | + | |'''''<small>2 Spicy</small>''''' |
| | | | ||
| | | | ||
Line 114: | Line 114: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Alien 3: The Gun''' | |'''Alien 3: The Gun''' | ||
Line 149: | Line 149: | ||
Area 51: Use grenade by shooting it | Area 51: Use grenade by shooting it | ||
|- | |- | ||
− | |'''Area 51 Site 4''' | + | |'''''<small>Area 51 Site 4</small>''''' |
| | | | ||
| | | | ||
Line 156: | Line 156: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Avalanche''' | |'''Avalanche''' | ||
Line 195: | Line 195: | ||
|Pump action = throw grenades | |Pump action = throw grenades | ||
|- | |- | ||
− | |'''Beast Busters:''' | + | |'''''<small>Beast Busters:</small>''''' |
− | '''Second Nightmare''' | + | '''''<small>Second Nightmare</small>''''' |
| | | | ||
| | | | ||
Line 203: | Line 203: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Behind... Enemy Lines''' | |'''Behind... Enemy Lines''' | ||
Line 214: | Line 214: | ||
|Does not load in any Pi-compatible emulator | |Does not load in any Pi-compatible emulator | ||
|- | |- | ||
− | |'''Big Buck Hunter''' | + | |'''''<small>Big Buck Hunter</small>''''' |
| | | | ||
− | |bbh.zip | + | |''<small>bbh.zip</small>'' |
− | (see notes)* | + | ''<small>(see notes)*</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |bbh/bbh_v1.00.14.chd | + | |''<small>bbh/bbh_v1.00.14.chd</small>'' |
− | iteagle.zip | + | ''<small>iteagle.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | 2–4-player modes are turn based | + | ''<small>2–4-player modes are turn based |
− | <nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself | + | <nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself</small>'' |
|- | |- | ||
− | |'''Big Buck Hunter II:''' | + | |'''''<small>Big Buck Hunter II:</small>''''' |
− | '''Sportsman's Paradise''' | + | '''''<small>Sportsman's Paradise</small>''''' |
| | | | ||
− | |bbh2sp.zip | + | |''<small>bbh2sp.zip</small>'' |
− | (see notes)* | + | ''<small>(see notes)*</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |bbh2sp/bbh2sp_v2.02.11.chd | + | |''<small>bbh2sp/bbh2sp_v2.02.11.chd</small>'' |
− | iteagle.zip | + | ''<small>iteagle.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | 2–4-player modes are turn based | + | ''<small>2–4-player modes are turn based |
− | <nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself | + | <nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself</small>'' |
|- | |- | ||
− | |'''Big Buck Hunter:''' | + | |'''''<small>Big Buck Hunter:</small>''''' |
− | '''Call of the Wild''' | + | '''''<small>Call of the Wild</small>''''' |
| | | | ||
− | |bbhcotw.zip | + | |''<small>bbhcotw.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |bbhcotw/bbhcotw_v3.02.05_cf.chd | + | |''<small>bbhcotw/bbhcotw_v3.02.05_cf.chd</small>'' |
− | iteagle.zip | + | ''<small>iteagle.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | 2–4-player modes are turn based | + | ''<small>2–4-player modes are turn based</small>'' |
|- | |- | ||
− | |'''Big Buck Hunter:''' | + | |'''''<small>Big Buck Hunter:</small>''''' |
− | '''Shooter's Challenge''' | + | '''''<small>Shooter's Challenge</small>''''' |
| | | | ||
− | |bbhsc.zip | + | |''<small>bbhsc.zip</small>'' |
− | (see notes)* | + | ''<small>(see notes)*</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |bbhsc/bbhsc_v1.60.01.chd | + | |''<small>bbhsc/bbhsc_v1.60.01.chd</small>'' |
− | iteagle.zip | + | ''<small>iteagle.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | 2–4-player modes are turn based | + | ''<small>2–4-player modes are turn based |
− | <nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself | + | <nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself</small>'' |
|- | |- | ||
|'''Blue Shark''' | |'''Blue Shark''' | ||
Line 319: | Line 319: | ||
| | | | ||
|- | |- | ||
− | |'''CarnEvil''' | + | |'''''<small>CarnEvil</small>''''' |
| | | | ||
− | |carnevil.zip | + | |''<small>carnevil.zip</small>'' |
− | |.78 | + | |''<small>.78</small>'' |
− | |carnevil/carnevil.chd | + | |''<small>carnevil/carnevil.chd</small>'' |
− | |lr-mame2003-plus | + | |''<small>lr-mame2003-plus</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Runs but is very slow | + | |''<small>UNSUPPORTED: Runs but is very slow</small>'' |
− | Reducing CPU speed in core options helps a little | + | ''<small>Reducing CPU speed in core options helps a little</small>'' |
|- | |- | ||
− | |'''Carnival King''' | + | |'''''<small>Carnival King</small>''''' |
| | | | ||
− | |carnking.zip | + | |''<small>carnking.zip</small>'' |
− | (see notes)* | + | ''<small>(see notes)*</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |carnking/carnival_king_v_1.00.11.chd | + | |''<small>carnking/carnival_king_v_1.00.11.chd</small>'' |
− | iteagle.zip | + | ''<small>iteagle.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | 2–4-player modes are turn based | + | ''<small>2–4-player modes are turn based |
− | <nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself | + | <nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself</small>'' |
|- | |- | ||
|'''Catch-22''' | |'''Catch-22''' | ||
Line 429: | Line 429: | ||
|.245 | |.245 | ||
|confmiss/gds-0001.chd | |confmiss/gds-0001.chd | ||
− | The remaining files go in | + | |
− | /home/pi/RetroPie/BIOS/dc/ | + | |
+ | The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code> | ||
+ | |||
naomigd.zip | naomigd.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
+ | |||
segadimm.zip | segadimm.zip | ||
|lr-flycast | |lr-flycast | ||
Line 440: | Line 445: | ||
The calibration request can be ignored | The calibration request can be ignored | ||
|- | |- | ||
− | |'''Cosmoswat''' | + | |'''''<small>Cosmoswat</small>''''' |
| | | | ||
| | | | ||
Line 447: | Line 452: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Crackshot''' | |'''Crackshot''' | ||
Line 488: | Line 493: | ||
Use Hypseus Singe version instead! | Use Hypseus Singe version instead! | ||
|- | |- | ||
− | |'''Crisis Zone''' | + | |'''''<small>Crisis Zone</small>''''' |
| | | | ||
| | | | ||
Line 495: | Line 500: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Crossbow''' | |'''Crossbow''' | ||
Line 546: | Line 551: | ||
Gun D-pad = optional steering | Gun D-pad = optional steering | ||
|- | |- | ||
− | |'''Cycle Shooting''' | + | |'''''<small>Cycle Shooting</small>''''' |
| | | | ||
| | | | ||
Line 553: | Line 558: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''D-Day''' | |'''D-Day''' | ||
Line 579: | Line 584: | ||
|deathcox.zip | |deathcox.zip | ||
|.245 | |.245 | ||
− | |All of these files go in | + | |All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code> |
− | /home/pi/RetroPie/BIOS/dc/ | ||
naomi.zip | naomi.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
|lr-flycast | |lr-flycast | ||
Line 612: | Line 618: | ||
Same game as Road Runner (1977) | Same game as Road Runner (1977) | ||
|- | |- | ||
− | |'''Desert Patrol''' | + | |'''''<small>Desert Patrol</small>''''' |
| | | | ||
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Line 619: | Line 625: | ||
| | | | ||
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− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Destroyer (1977)''' | |'''Destroyer (1977)''' | ||
Line 687: | Line 693: | ||
|Trigger starts the game | |Trigger starts the game | ||
|- | |- | ||
− | |'''Evil Night''' | + | |'''''<small>Evil Night</small>''''' |
| | | | ||
− | |evilngt.zip | + | |''<small>evilngt.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |evilngt/810UBA02.chd | + | |''<small>evilngt/810UBA02.chd</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |3 | + | |''<small>3</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | US version of Hell Night | + | ''<small>US version of Hell Night</small>'' |
|- | |- | ||
|'''Extreme Hunting''' | |'''Extreme Hunting''' | ||
Line 704: | Line 710: | ||
|xtrmhunt.zip | |xtrmhunt.zip | ||
|.245 | |.245 | ||
− | |/home/pi/Retropie/BIOS/dc/ | + | |/home/pi/Retropie/BIOS/dc/awbios.zip |
− | awbios.zip | ||
|lr-flycast | |lr-flycast | ||
|2 | |2 | ||
Line 718: | Line 723: | ||
|xtrmhnt2/track01.iso | |xtrmhnt2/track01.iso | ||
xtrmhnt2/track02.raw | xtrmhnt2/track02.raw | ||
+ | |||
xtrmhnt2/track03.iso | xtrmhnt2/track03.iso | ||
+ | |||
xtrmhnt2/track04.iso | xtrmhnt2/track04.iso | ||
+ | |||
xtrmhnt2.bin | xtrmhnt2.bin | ||
− | The remaining files go in | + | |
− | /home/pi/RetroPie/BIOS/dc/ | + | |
+ | The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code> | ||
+ | |||
dc_boot.bin | dc_boot.bin | ||
+ | |||
dc_flash.bin | dc_flash.bin | ||
+ | |||
dc_nvmem.bin | dc_nvmem.bin | ||
|lr-flycast | |lr-flycast | ||
Line 733: | Line 745: | ||
3–4-player modes are turn based | 3–4-player modes are turn based | ||
|- | |- | ||
− | |'''Fast Draw Showdown''' | + | |'''''<small>Fast Draw Showdown</small>''''' |
| | | | ||
| | | | ||
Line 740: | Line 752: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
|'''Firefox''' | |'''Firefox''' | ||
Line 758: | Line 770: | ||
Front-left or back-left button = guided missile (steer with gun aim) | Front-left or back-left button = guided missile (steer with gun aim) | ||
|- | |- | ||
− | |'''Freedom Fighter''' | + | |'''''<small>Freedom Fighter</small>''''' |
| | | | ||
| | | | ||
Line 765: | Line 777: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
− | |'''Gallagher's Gallary''' | + | |'''''<small>Gallagher's Gallary</small>''''' |
| | | | ||
| | | | ||
Line 775: | Line 787: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
|'''Gee Bee''' | |'''Gee Bee''' | ||
Line 847: | Line 859: | ||
| | | | ||
|- | |- | ||
− | |'''Gun Bullet''' | + | |'''''<small>Gun Bullet</small>''''' |
| | | | ||
− | |gunbulet.zip | + | |''<small>gunbulet.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
| | | | ||
− | |lr-fbneo | + | |''<small>lr-fbneo</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Japanese version of Point Blank | + | |''<small>UNSUPPORTED: Japanese version of Point Blank</small>'' |
|- | |- | ||
|'''Gun Champ''' | |'''Gun Champ''' | ||
Line 865: | Line 877: | ||
|No audio | |No audio | ||
|- | |- | ||
− | |'''Gunblade NY''' | + | |'''''<small>Gunblade NY</small>''''' |
| | | | ||
| | | | ||
Line 872: | Line 884: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
|'''Gunbuster''' | |'''Gunbuster''' | ||
Line 886: | Line 898: | ||
Original cabinet had a link mode for 4 players (unsupported) | Original cabinet had a link mode for 4 players (unsupported) | ||
|- | |- | ||
− | |'''Gunmania''' | + | |'''''<small>Gunmania</small>''''' |
| | | | ||
| | | | ||
Line 893: | Line 905: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Gypsy Juggler''' | |'''Gypsy Juggler''' | ||
Line 913: | Line 925: | ||
|Trigger = start | |Trigger = start | ||
|- | |- | ||
− | |'''Hell Night''' | + | |'''''<small>Hell Night</small>''''' |
| | | | ||
− | |hellngt.zip | + | |''<small>hellngt.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |hellngt/810eaa02.chd | + | |''<small>hellngt/810eaa02.chd</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |3 | + | |''<small>3</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
− | PAL version of Evil Night | + | ''<small>PAL version of Evil Night</small>'' |
|- | |- | ||
|'''Hit N Miss''' | |'''Hit N Miss''' | ||
Line 947: | Line 959: | ||
Game otherwise plays the same as the NES version | Game otherwise plays the same as the NES version | ||
|- | |- | ||
− | |'''The House of the Dead''' | + | |'''''<small>The House of the Dead</small>''''' |
| | | | ||
| | | | ||
Line 954: | Line 966: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
|'''The House of the Dead 2''' | |'''The House of the Dead 2''' | ||
Line 962: | Line 974: | ||
|hotd2.zip | |hotd2.zip | ||
|.245 | |.245 | ||
− | |All of these files go in | + | |All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code> |
− | /home/pi/RetroPie/BIOS/dc/ | ||
hod2bios.zip | hod2bios.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
+ | |||
gunsense.zip | gunsense.zip | ||
|lr-flycast | |lr-flycast | ||
Line 1,006: | Line 1,020: | ||
| | | | ||
|- | |- | ||
− | |'''Jurassic Park 3''' | + | |'''''<small>Jurassic Park 3</small>''''' |
| | | | ||
| | | | ||
Line 1,013: | Line 1,027: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
− | |'''Keisatsukan''' | + | |'''''<small>Keisatsukan</small>''''' |
− | '''(The Police 911)''' | + | '''''<small>(The Police 911)</small>''''' |
| | | | ||
| | | | ||
Line 1,023: | Line 1,037: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
− | |'''Keisatsukan 2''' | + | |'''''<small>Keisatsukan 2</small>''''' |
− | '''(The Police 911 2)''' | + | '''''<small>(The Police 911 2)</small>''''' |
| | | | ||
| | | | ||
Line 1,033: | Line 1,047: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''L.A. Machineguns:''' | |'''L.A. Machineguns:''' | ||
Line 1,174: | Line 1,188: | ||
|lupinsho/gds-0018.chd | |lupinsho/gds-0018.chd | ||
lupinsho/gds-0018a.chd | lupinsho/gds-0018a.chd | ||
− | The remaining files go in | + | |
− | /home/pi/RetroPie/BIOS/dc/ | + | |
+ | The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code> | ||
+ | |||
naomigd.zip | naomigd.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
+ | |||
segadimm.zip | segadimm.zip | ||
|lr-flycast | |lr-flycast | ||
Line 1,193: | Line 1,212: | ||
| | | | ||
|- | |- | ||
− | |'''Mad Dog II:''' | + | |'''''<small>Mad Dog II:</small>''''' |
− | '''The Lost Gold''' | + | '''''<small>The Lost Gold</small>''''' |
| | | | ||
| | | | ||
Line 1,201: | Line 1,220: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
− | |'''Mad Dog McCree''' | + | |'''''<small>Mad Dog McCree</small>''''' |
| | | | ||
| | | | ||
Line 1,211: | Line 1,230: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
|'''Mallet Madness''' | |'''Mallet Madness''' | ||
Line 1,239: | Line 1,258: | ||
|mazan.zip | |mazan.zip | ||
|.245 | |.245 | ||
− | |All of these files go in | + | |All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code> |
− | /home/pi/RetroPie/BIOS/dc/ | ||
naomi.zip | naomi.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
|lr-flycast-mazan | |lr-flycast-mazan | ||
Line 1,257: | Line 1,277: | ||
|.245 | |.245 | ||
|mok/gds-0022.chd | |mok/gds-0022.chd | ||
− | The remaining files go in | + | |
− | /home/pi/RetroPie/BIOS/dc/ | + | |
+ | The remaining files go in <code>/home/pi/RetroPie/BIOS/dc/</code> | ||
+ | |||
naomigd.zip | naomigd.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
|lr-flycast | |lr-flycast | ||
Line 1,331: | Line 1,355: | ||
|ninjaslt.zip | |ninjaslt.zip | ||
|.245 | |.245 | ||
− | |All of these files go in | + | |All of these files go in <code>/home/pi/RetroPie/BIOS/dc/</code> |
− | /home/pi/RetroPie/BIOS/dc/ | ||
naomi.zip | naomi.zip | ||
+ | |||
mie.zip | mie.zip | ||
+ | |||
jvs13551.zip | jvs13551.zip | ||
|lr-flycast-flyinghead | |lr-flycast-flyinghead | ||
Line 1,359: | Line 1,384: | ||
|Multi-mouse support for Supermodel is a WIP | |Multi-mouse support for Supermodel is a WIP | ||
|- | |- | ||
− | |'''Oh! Bakyuuun''' | + | |'''''<small>Oh! Bakyuuun</small>''''' |
| | | | ||
− | |ohbakyuun.zip | + | |''<small>ohbakyuun.zip</small>'' |
− | |.174 | + | |''<small>.174</small>'' |
| | | | ||
− | |lr-mame2016-StormedBubbles | + | |''<small>lr-mame2016-StormedBubbles</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Japanese version of Ghoul Panic | + | |''<small>UNSUPPORTED: Japanese version of Ghoul Panic</small>'' |
|- | |- | ||
|'''One Shot One Kill''' | |'''One Shot One Kill''' | ||
Line 1,396: | Line 1,421: | ||
|Lightgun controls not yet emulated | |Lightgun controls not yet emulated | ||
|- | |- | ||
− | |'''Operation Tiger''' | + | |'''''<small>Operation Tiger</small>''''' |
| | | | ||
− | |optiger.zip | + | |''<small>optiger.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
| | | | ||
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Runs but is unplayably slow | + | |''<small>UNSUPPORTED: Runs but is unplayably slow</small>'' |
|- | |- | ||
|'''Operation Wolf''' | |'''Operation Wolf''' | ||
Line 1,423: | Line 1,448: | ||
|Pump action = secondary weapon | |Pump action = secondary weapon | ||
|- | |- | ||
− | |'''Platoon''' | + | |'''''<small>Platoon</small>''''' |
| | | | ||
| | | | ||
Line 1,430: | Line 1,455: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
|'''Point Blank''' | |'''Point Blank''' | ||
Line 1,498: | Line 1,523: | ||
| | | | ||
|- | |- | ||
− | |'''Rail Chase 2''' | + | |'''''<small>Rail Chase 2</small>''''' |
| | | | ||
− | |rchase2.zip | + | |''<small>rchase2.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |segabill.zip | + | |''<small>segabill.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Runs but is unplayably slow | + | |''<small>UNSUPPORTED: Runs but is unplayably slow</small>'' |
|- | |- | ||
|'''Rambo 3''' | |'''Rambo 3''' | ||
Line 1,600: | Line 1,625: | ||
|claychal.zip | |claychal.zip | ||
|.245 | |.245 | ||
− | |/home/pi/RetroPie/BIOS/dc/ | + | |/home/pi/RetroPie/BIOS/dc/awbios.zip |
− | awbios.zip | ||
|lr-flycast | |lr-flycast | ||
|2 | |2 | ||
Line 1,655: | Line 1,679: | ||
containing Shootout at Old Tucson (USA).iso | containing Shootout at Old Tucson (USA).iso | ||
|- | |- | ||
− | |'''Showdown''' | + | |'''''<small>Showdown</small>''''' |
| | | | ||
− | |showdown.zip | + | |''<small>showdown.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
| | | | ||
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED | + | |''<small>UNSUPPORTED</small>'' |
− | No configuration provided, but the game works fine | + | ''<small>No configuration provided, but the game works fine</small>'' |
|- | |- | ||
− | |'''Silent Scope''' | + | |'''''<small>Silent Scope</small>''''' |
| | | | ||
| | | | ||
Line 1,672: | Line 1,696: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
− | |'''Silent Scope 2''' | + | |'''''<small>Silent Scope 2</small>''''' |
| | | | ||
| | | | ||
Line 1,681: | Line 1,705: | ||
| | | | ||
| | | | ||
− | |Not yet emulated | + | |''<small>Not yet emulated</small>'' |
|- | |- | ||
|'''Sky Raider (1978)''' | |'''Sky Raider (1978)''' | ||
Line 1,715: | Line 1,739: | ||
| | | | ||
|- | |- | ||
− | |'''Space Pirates''' | + | |'''''<small>Space Pirates</small>''''' |
| | | | ||
| | | | ||
Line 1,722: | Line 1,746: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
|'''Space Walk''' | |'''Space Walk''' | ||
Line 1,739: | Line 1,763: | ||
|sprtshot.zip | |sprtshot.zip | ||
|.245 | |.245 | ||
− | |/home/pi/RetroPie/BIOS/dc/ | + | |/home/pi/RetroPie/BIOS/dc/awbios.zip |
− | awbios.zip | ||
|lr-flycast | |lr-flycast | ||
|2 | |2 | ||
Line 1,843: | Line 1,866: | ||
| | | | ||
|- | |- | ||
− | |'''Time Crisis''' | + | |'''''<small>Time Crisis</small>''''' |
| | | | ||
− | |timecris.zip | + | |''<small>timecris.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
| | | | ||
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED: Loads but fails boot checks | + | |''<small>UNSUPPORTED: Loads but fails boot checks</small>'' |
|- | |- | ||
|'''Top Gunner (1986)''' | |'''Top Gunner (1986)''' | ||
Line 1,866: | Line 1,889: | ||
Pump action or front-left button (single press) = shield | Pump action or front-left button (single press) = shield | ||
|- | |- | ||
− | |'''Total Vice''' | + | |'''''<small>Total Vice</small>''''' |
| | | | ||
− | |totlvice.zip | + | |''<small>totlvice.zip</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |totlvice/639eba01.chd | + | |''<small>totlvice/639eba01.chd</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |2 | + | |''<small>2</small>'' |
− | |UNSUPPORTED: Runs but is unplayably slow | + | |''<small>UNSUPPORTED: Runs but is unplayably slow</small>'' |
|- | |- | ||
− | |'''Touchmaster (series)''' | + | |'''''<small>Touchmaster (series)</small>''''' |
| | | | ||
− | |various | + | |''<small>various</small>'' |
− | |.245 | + | |''<small>.245</small>'' |
− | |microtouch.zip | + | |''<small>microtouch.zip</small>'' |
− | |lr-mame-StormedBubbles | + | |''<small>lr-mame-StormedBubbles</small>'' |
− | |1 | + | |''<small>1</small>'' |
− | |UNSUPPORTED | + | |''<small>UNSUPPORTED</small>'' |
− | No configuration provided, but these games work fine | + | ''<small>No configuration provided, but these games work fine</small>'' |
|- | |- | ||
|'''Triple Hunt:''' | |'''Triple Hunt:''' | ||
Line 1,978: | Line 2,001: | ||
Pump action = secondary weapon | Pump action = secondary weapon | ||
|- | |- | ||
− | |'''Virtua Cop''' | + | |'''''<small>Virtua Cop</small>''''' |
| | | | ||
| | | | ||
Line 1,985: | Line 2,008: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
− | |'''Virtua Cop 2''' | + | |'''''<small>Virtua Cop 2</small>''''' |
| | | | ||
| | | | ||
Line 1,994: | Line 2,017: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
|- | |- | ||
|'''VS. Duck Hunt''' | |'''VS. Duck Hunt''' | ||
Line 2,041: | Line 2,064: | ||
|2-player mode is turn based | |2-player mode is turn based | ||
|- | |- | ||
− | |'''Who Shot Johnny Rock?''' | + | |'''''<small>Who Shot Johnny Rock?</small>''''' |
| | | | ||
| | | | ||
Line 2,048: | Line 2,071: | ||
| | | | ||
| | | | ||
− | |Does not load in any Pi-compatible emulator | + | |''<small>Does not load in any Pi-compatible emulator</small>'' |
− | Use Hypseus Singe version instead! | + | ''<small>Use Hypseus Singe version instead!</small>'' |
|- | |- | ||
|'''Wild Gunman''' | |'''Wild Gunman''' | ||
Line 2,120: | Line 2,143: | ||
|2 | |2 | ||
|Reload via pump action | |Reload via pump action | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | '''Playable: 139''' | ||
== Atari 2600 == | == Atari 2600 == |
Revision as of 18:28, 6 December 2022
3DO
Click to Expand
Game | BB9 Default Config Files
(included in image) |
ROM | Extra Files | Number of Guns
(see bottomof list)* |
Emulator | Notes |
---|---|---|---|---|---|---|
Corpse Killer | RA config | Corpse Killer (USA).iso | 1 | lr-opera | Calibrate in options menu | |
Crime Patrol | RA config | Crime Patrol (USA).iso | 1 | lr-opera | Calibrate in options menu | |
Demolition Man | RA config | Demolition Man (USA).cue | Demolition Man (USA).bin | 1 | lr-opera | Press front-right button to calibrate |
Drug Wars | RA config | Drug Wars (USA).iso | 1 | lr-opera | Calibrate in options menu | |
The Last Bounty Hunter | RA config | Last Bounty Hunter, The (USA).iso | 1 | lr-opera | Calibrate in options menu | |
Mad Dog II: The Lost Gold | RA config | Mad Dog II - The Lost Gold (USA).iso | 1 | lr-opera | Calibrate in options menu | |
Mad Dog McCree | RA config | Mad Dog McCree (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
Space Pirates | RA config | Space Pirates (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
Who Shot Johnny Rock? | RA config | Who Shot Johnny Rock (USA).iso | 1 | lr-opera | Calibrate in options menu |
Playable: 7
*lr-opera only supports 1 gun
Arcade
Click to Expand
Game | BB9 Default Config Files
(included in image) |
ROM | MAME romset | Extra Files Required | Emulator | Number of Guns | Notes |
---|---|---|---|---|---|---|---|
2 Spicy | Not yet emulated | ||||||
Alien 3: The Gun | RA cfg | alien3.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
Area 51 | RA cfg | area51.zip | .78 | area51/area51.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Use grenade by shooting it |
Area 51 /
Maximum Force Duo |
RA cfg | area51mx.zip | .78 | area51mx/area51mx.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Area 51: Use grenade by shooting it |
Area 51 Site 4 | Not yet emulated | ||||||
Avalanche | avalnche.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Bang! | RA cfg | bang.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Battle Shark | bshark.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Beast Busters | RA cfg
MAME cfg |
bbusters.zip | .245 | lr-mame-StormedBubbles | 3 | Pump action = throw grenades | |
Beast Busters:
Second Nightmare |
Not yet emulated | ||||||
Behind... Enemy Lines | Does not load in any Pi-compatible emulator | ||||||
Big Buck Hunter | bbh.zip
(see notes)* |
.245 | bbh/bbh_v1.00.14.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh.zip is a dummy file that you create yourself | |
Big Buck Hunter II:
Sportsman's Paradise |
bbh2sp.zip
(see notes)* |
.245 | bbh2sp/bbh2sp_v2.02.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh2sp.zip is a dummy file that you create yourself | |
Big Buck Hunter:
Call of the Wild |
bbhcotw.zip | .245 | bbhcotw/bbhcotw_v3.02.05_cf.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based | |
Big Buck Hunter:
Shooter's Challenge |
bbhsc.zip
(see notes)* |
.245 | bbhsc/bbhsc_v1.60.01.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbhsc.zip is a dummy file that you create yourself | |
Blue Shark | RA cfg
Core options MAME cfg MAME artwork |
blueshrk.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after adding coin | |
Bomb Bee | bombbee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Born to Fight | RA cfg | borntofi.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Bronx | RA cfg | bronx.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Bubble Trouble:
Golly! Ghost! 2 |
RA cfg
MAME cfg MAME artwork NVRAM |
bubbletr.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
CarnEvil | carnevil.zip | .78 | carnevil/carnevil.chd | lr-mame2003-plus | 2 | UNSUPPORTED: Runs but is very slow
Reducing CPU speed in core options helps a little | |
Carnival King | carnking.zip
(see notes)* |
.245 | carnking/carnival_king_v_1.00.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *carnking.zip is a dummy file that you create yourself | |
Catch-22 | RA cfg | catch22.zip | .245 | lr-mame-StormedBubbles | 1 | Alternate version of Combat | |
Cheyenne | RA cfg | cheyenne.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Chiller | RA cfg | chiller.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Circus | MAME cfg
MAME artwork MAME samples |
circus.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Claybuster | RA cfg
Core options MAME cfg MAME artwork |
claybust.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
Clay Pigeon | RA cfg | claypign.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Only one shot per clay (no reloading) | |
Clowns | MAME cfg
MAME artwork MAME samples |
clowns.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Combat | RA cfg | combat.zip | .245 | lr-mame-StormedBubbles | Alternate version of Catch-22 | ||
Confidential Mission | RA cfg
Core options NVMEM |
confmiss.zip | .245 | confmiss/gds-0001.chd
naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by shooting offscreen
The calibration request can be ignored |
Cosmoswat | Not yet emulated | ||||||
Crackshot | RA cfg | cracksht.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Crazzy Clownz | cclownz.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Crime Patrol | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Crime Patrol 2:
Drug Wars |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Crisis Zone | Not yet emulated | ||||||
Crossbow | RA cfg | crossbow.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Crypt Killer | RA cfg
MAME cfg |
cryptklr.zip | .78 | cryptklr/420uaa04.chd | lr-mame2003-plus | 3 | Reload via pump action |
Cutie Q | cutieq.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Cyber Tank | RA cfg
Core options |
cybertnk.zip | .245 | lr-fbneo | 1 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use gun 1's D-pad (down/up) Setups: - Solo driver: P1 = controller 1 (steers and fires shells) - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) - Two players: P1 = controller 1, P2 = gun 1 Gun 1 controls: Pump action = alternate fire Gun D-pad = optional steering | |
Cycle Shooting | Not yet emulated | ||||||
D-Day | RA cfg | dday.zip | .245 | lr-mame-StormedBubbles | 1 | Use onscreen turret as guide for aim | |
Dead Eye (1978) | RA cfg | deadeye.zip | .245 | lr-mame-StormedBubbles | 1 | 2–4-player modes are turn based | |
Death Crimson OX | RA cfg
Core options NVMEM |
deathcox.zip | .245 | All of these files go in /home/pi/RetroPie/BIOS/dc/
naomi.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
Deer Hunting USA
(v4.3) |
RA cfg
Core options |
deerhunt.zip | .245 | lr-fbneo | 1 | Reload via pump action | |
Desert Gun | RA cfg
Core options MAME cfg MAME artwork |
desertgu.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same game as Road Runner (1977) | |
Desert Patrol | Not yet emulated | ||||||
Destroyer (1977) | destroyr.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = adjust speed | ||
DragonGun | RA cfg | dragngun.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Duck Hunt
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_duckh | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
Egg Venture | RA cfg | eggventr.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
Egg Venture Deluxe | RA cfg | eggventrd.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
The Empire Strikes Back | RA cfg
Core options MAME cfg |
esb.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
Evil Night | evilngt.zip | .245 | evilngt/810UBA02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
US version of Hell Night | |
Extreme Hunting | RA cfg
Core options NVMEM NVMEM2 |
xtrmhunt.zip | .245 | /home/pi/Retropie/BIOS/dc/awbios.zip | lr-flycast | 2 | Reload via pump action |
Extreme Hunting 2:
Tournament Edition |
RA cfg
Save state |
xtrmhnt2.gdi | .245 | xtrmhnt2/track01.iso
xtrmhnt2/track02.raw xtrmhnt2/track03.iso xtrmhnt2/track04.iso xtrmhnt2.bin
dc_boot.bin dc_flash.bin dc_nvmem.bin |
lr-flycast | 2 | Original arcade game converted to Dreamcast format
Auto-loading save state restores calibration Reload via pump action 3–4-player modes are turn based |
Fast Draw Showdown | Does not load in any Pi-compatible emulator | ||||||
Firefox | Core options
MAME cfg |
firefox.zip | .139 | firefox/firefox.chd
22vp931.zip |
lr-mame2010-StormedBubbles | 1 | May need to wait a moment after startup to insert coins
Alignment on level-select screen is poor but is fine in game Y-axis needs to be inverted in tab menu if it isn't already Trigger starts the game Trigger = primary fire Front-left or back-left button = guided missile (steer with gun aim) |
Freedom Fighter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Gallagher's Gallary | Does not load in any Pi-compatible emulator | ||||||
Gee Bee | geebee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Ghost Hunter | RA cfg | ghoshunt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Ghoul Panic | RA cfg | ghlpanic.zip | .139 | lr-mame2010-StormedBubbles | 2 | Does not run at full speed | |
Golgo 13 | RA cfg | golgo13.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
Golgo 13
Kiseki no Dandou |
RA cfg | g13knd.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
Golly! Ghost! | RA cfg
MAME cfg MAME artwork NVRAM |
gollygho.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
Great Guns | RA cfg
MAME cfg |
greatgun.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Gun Bullet | gunbulet.zip | .245 | lr-fbneo | 2 | UNSUPPORTED: Japanese version of Point Blank | ||
Gun Champ | RA cfg | gunchamp.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
Gunblade NY | Does not load in any Pi-compatible emulator | ||||||
Gunbuster | RA cfg | gunbustr.zip | .245 | lr-mame-StormedBubbles | 2 | The first player to select a character controls movement
Move by pointing gun to sides and using gun D-pad Pump action = secondary weapon Original cabinet had a link mode for 4 players (unsupported) | |
Gunmania | Not yet emulated | ||||||
Gypsy Juggler | MAME cfg | gypsyjug.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Hammer | RA cfg | hammer.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger = start | |
Hell Night | hellngt.zip | .245 | hellngt/810eaa02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
PAL version of Evil Night | |
Hit N Miss | RA cfg | hitnmiss.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Hogan's Alley
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_hgaly.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
The House of the Dead | Does not load in any Pi-compatible emulator | ||||||
The House of the Dead 2 | RA cfg
Core options NVMEM |
hotd2.zip | .245 | All of these files go in /home/pi/RetroPie/BIOS/dc/
hod2bios.zip mie.zip jvs13551.zip gunsense.zip |
lr-flycast | 2 | Only gun 1 can add coins
Reload by pointing the gun offscreen |
Invasion: The Abductors | RA cfg
Core options MAME cfg |
invasnab.zip | .245 | tms32032.zip | lr-mame-StormedBubbles | 2 | Does not run at full speed
Reload by shooting offscreen |
Judge Dredd | RA cfg | jdredd.zip | .160 | jdredd/jdreddc.chd
acpsx.zip |
lr-mame2015-StormedBubbles | 2 | May need Pi overclock activated in /boot/config.txt
Reload by shooting offscreen Pump action = secondary weapon |
Jurassic Park | RA cfg | jpark.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Jurassic Park 3 | Not yet emulated | ||||||
Keisatsukan
(The Police 911) |
Not yet emulated | ||||||
Keisatsukan 2
(The Police 911 2) |
Not yet emulated | ||||||
L.A. Machineguns:
Rage of the Machines |
lamachin.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
Laser Ghost | RA cfg
NVRAM |
lghost.zip | .245 | lr-mame-StormedBubbles | 3 | Trigger starts the game
Pump action = secondary weapon | |
The Last Bounty Hunter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Lethal Enforcers | RA cfg | lethalen.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
Lethal Enforcers II:
Gun Fighters |
RA cfg | le2.zip | .78 | lr-mame2003-plus | 2 | Reload by shooting offscreen | |
Lethal Justice | RA cfg
Core options |
lethalj.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen | |
Line of Fire | RA cfg
NVRAM |
loffire.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
Lock-On | lockon.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = missile
Back-left button = hover | ||
Locked 'n Loaded | RA cfg
NVRAM |
lockload.zip | .245 | lr-mame-StormedBubbles | 2
(see notes)* |
*Bug: Player 2 cannot shoot near bottom-middle of screen
Game will briefly freeze and eventually crash if this occurs MAME labels this game as not working | |
Lord of Gun | RA cfg
NVRAM |
lordgun.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
The Lost World:
Jurassic Park |
lostwsga.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP
Reload by shooting offscreen | ||
Lucky & Wild | RA cfg
MAME cfg |
luckywld.zip | .245 | namcoc68.zip | lr-mame-StormedBubbles | 2 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use L/R analog triggers or gun 1's D-pad (down/up) Player 1 drives (see above) and shoots (gun 1) Player 2 shoots (gun 2) |
Lupin III: The Shooting | RA cfg
Core options NVMEM |
lupinsho.zip | .245 | lupinsho/gds-0018.chd
lupinsho/gds-0018a.chd
naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
M79 Ambush | m79amb.zip | .245 | lr-mame-StormedBubbles | 2 | |||
Mad Dog II:
The Lost Gold |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Mad Dog McCree | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Mallet Madness | maletmad.zip | .245 | lr-mame-StormedBubbles | 1 | Cannot hide ticket nag message | ||
Maximum Force | RA cfg | maxforce.zip | .78 | maxforce/maxforce.chd | lr-mame2003-plus | 2 | Reload by shooting offscreen |
Mazan:
Flash of the Blade |
RA cfg
Core options NVMEM |
mazan.zip | .245 | All of these files go in /home/pi/RetroPie/BIOS/dc/
naomi.zip mie.zip jvs13551.zip |
lr-flycast-mazan | 1 | Wave the gun to swing the sword
Aim towards the top of the screen to parry Pump action / front-left button (hold) = stab |
The Maze of the Kings | RA cfg
Core options NVMEM |
mok.zip | .245 | mok/gds-0022.chd
naomigd.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen
The calibration request can be ignored |
Mazer Blazer | RA cfg | mazerbla.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
MAME labels this game as not working (no audio) | |
Mechanized Attack | RA cfg | mechatt.zip | .245 | ym2608.zip | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon |
Mobile Suit Gundam
Final Shooting |
RA cfg | gdfs.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Monkey Magic | mmagic.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Must Shoot TV | RA cfg | shoottv.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Night Stocker | RA cfg
MAME cfg |
nstocker.zip | .245 | sente6vb.zip | lr-mame-StormedBubbles | 1 | Requires left/right steering
Can use controller, steering wheel, or gun D-pad |
Ninja Assault | RA cfg
Core options NVMEM |
ninjaslt.zip | .245 | All of these files go in /home/pi/RetroPie/BIOS/dc/
naomi.zip mie.zip jvs13551.zip |
lr-flycast-flyinghead | 2 | Only gun 1 can add coins
Reload by shooting offscreen |
N.Y. Captor | RA cfg | nycaptor.zip | .245 | m68705p5.zip | lr-mame-StormedBubbles | 1 | |
The Ocean Hunter | oceanhun.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
Oh! Bakyuuun | ohbakyuun.zip | .174 | lr-mame2016-StormedBubbles | 2 | UNSUPPORTED: Japanese version of Ghoul Panic | ||
One Shot One Kill | RA cfg | oneshot.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Operation Thunderbolt | RA cfg | othunder.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Operation
Thunder Hurricane |
Lightgun controls not yet emulated | ||||||
Operation Tiger | optiger.zip | .245 | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | ||
Operation Wolf | RA cfg | opwolf.zip | .245 | cchip.zip | lr-mame-StormedBubbles | 1 | Pump action = secondary weapon |
Operation Wolf 3 | RA cfg | opwolf3.zip | .245 | lr-fbneo | 2 | Pump action = secondary weapon | |
Platoon | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Point Blank | RA cfg | ptblank.zip | .245 | namcoc75.zip | lr-fbneo | 2 | Only gun 1 can add coins
Need volume boost? Do this... Add audio_volume = "12.0" to linked ptblank.cfg |
Point Blank 2 | RA cfg
Core options |
ptblank2.zip | .174 | lr-mame2016-StormedBubbles | 2 | May need calibration in service menu | |
Poka Poka Satan | RA cfg | ppsatan.zip | .245 | lr-mame-StormedBubbles | 2 | Only gun 2 can add coins
Trigger starts the game Gun 2 start = 1-player game Gun 1 start = 2-player game Only add 1 coin if a 1-player game is desired Two guns are needed for this game regardless of mode Gun 1 aims at the left screen Gun 2 aims at the right screen Trigger pull appears to have delayed reaction on screen | |
Police Trainer | RA cfg | policetr.zip | .245 | bsmt2000.zip | lr-mame-StormedBubbles | 2 | |
Pop Shot | Not yet emulated | ||||||
Rail Chase | RA cfg | rchase.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Rail Chase 2 | rchase2.zip | .245 | segabill.zip | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
Rambo 3 | RA cfg
Core options |
rambo3.zip | .245 | lr-fbneo | 2 | Uses FBNeo trackball -> lightgun hack
Do not delete game options file Pump action = alternate weapon | |
Ranger Mission | RA cfg
Core options NVMEM NVMEM2 |
rangrmsn.zip | .245 | lr-fbneo | 2 | Reload via pump action | |
Rapid Fire | RA cfg | rapidfir.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Razzmatazz | RA cfg
Core options MAME cfg |
razmataz.zip | .174 | lr-mame2016-StormedBubbles | 2
(see notes)* |
*Lightgun emulating dial = imperfect alignment | |
Revolution X | RA cfg
MAME cfg NVRAM |
revx.zip | .174 | lr-mame2016-StormedBubbles | 3 | Pump action = secondary weapon | |
Road Runner (1977) | RA cfg
Core options MAME cfg |
roadrunm.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same gameplay as Desert Gun | |
Sea Wolf | seawolf.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Sea Wolf II | seawolf2.zip | .245 | lr-mame-StormedBubbles | 2 | |||
Sega Clay Challenge | RA cfg
Core options NVMEM NVMEM2 |
claychal.zip | .245 | /home/pi/RetroPie/BIOS/dc/awbios.zip | lr-flycast | 2 | Reload via pump action
3–6-player modes are turn based |
Sharpshooter | RA cfg
MAME cfg NVRAM |
sshooter.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Shooting Gallery | shootgal.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after inserting coin
If calibration adjustments are needed: - Turn on the service dip switch, and wait a few seconds - Calibration screen will appear - Bottom 4 dip switches make fixed additive adjustments | ||
Shooting Master | RA cfg | shtngmst.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Shootout at Old Tucson | RA cfg
Core options NVRAM |
(see notes)* | lr-opera | 1 | lr-opera only supports one gun
Gun 1 controls player 2 Reload by shooting offscreen *Launch game via Shootout at Old Tucson (USA).zip containing Shootout at Old Tucson (USA).iso | ||
Showdown | showdown.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but the game works fine | ||
Silent Scope | Not yet emulated | ||||||
Silent Scope 2 | Not yet emulated | ||||||
Sky Raider (1978) | skyraid.zip | .245 | lr-mame-StormedBubbles | 1 | Alignment deteriorates as the game progresses
Pump action or front-left button (hold) = speed up Back-left button (hold) = slow down Release either button to return to normal speed Speed can also be controlled with an analog input | ||
Space Gun | RA cfg | spacegun.zip | .245 | lr-mame-StormedBubbles | 2 | Pedal or pump action (hold) = backpedal
Back-left button = cycle weapons | |
Space Harrier | sharrier.zip | .245 | lr-mame-StormedBubbles | 1 | |||
Space Pirates | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Space Walk | spacwalk.zip | .245 | lr-mame-StormedBubbles | 2 | |||
Sports Shooting USA | RA cfg
Core options |
sprtshot.zip | .245 | /home/pi/RetroPie/BIOS/dc/awbios.zip | lr-flycast | 2 | Reload by shooting offscreen |
Starblade | Core options | starblad.zip | .78 | lr-mame2003-plus | 1 | Uses core option for lightgun overriding AD_STICK
Do not delete game options file | |
Star Wars (1983) | RA cfg
Core options MAME cfg |
starwars.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
Star Wars (1993) | MAME cfg | swa.zip | .160 | lr-mame2015-StormedBubbles | 1 | Game is in Japanese
English version does not play at full speed on Pi | |
Star Wars Trilogy Arcade | swtrilgy.zip | .245 | Supermodel | 1
(see notes)* |
*Bug: DO NOT press Start/Event until Darth Vader appears | ||
Steel Gunner | RA cfg | sgunner.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Steel Gunner 2 | RA cfg | sgunner2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Tail Gunner | tailg.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action or front-left button (hold) = shield | ||
Target Hits | RA cfg
Core options |
targeth.zip | .245 | lr-fbneo | 2 | ||
Terminator 2:
Judgment Day |
RA cfg
NVRAM |
term2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
Tickee Tickats | RA cfg | tickee.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Time Crisis | timecris.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks | ||
Top Gunner (1986) | topgunnr.zip | .245 | lr-mame-StormedBubbles | 1 | Calibration on first startup can be bypassed:
-Pull trigger until "calibration error" appears -Use pump action to bypass this message Y-axis needs to be inverted in tab menu if it isn't already Gun Y-axis is also mapped to speed/angle control Pump action or front-left button (single press) = shield | ||
Total Vice | totlvice.zip | .245 | totlvice/639eba01.chd | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
Touchmaster (series) | various | .245 | microtouch.zip | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but these games work fine | |
Triple Hunt:
Hit the Bear |
RA cfg
Core options MAME cfg NVRAM |
triplhna.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhna.zip | |
Triple Hunt:
Raccoon Hunt |
RA cfg
Core options MAME cfg NVRAM |
triplhnb.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhnb.zip | |
Triple Hunt:
Witch Hunt |
RA cfg
Core options MAME cfg MAME artwork NVRAM |
triplhnt.zip | .245 | lr-mame-StormedBubbles | 1 | ||
Trophy Hunting:
Bear & Moose |
RA cfg
Core options |
trophyh.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
Turkey Hunting USA | RA cfg
Core options |
turkhunt.zip | .245 | lr-fbneo | 1 | 2-player mode is turn based
Reload via pump action Must reload before choosing a menu option | |
Turkey Shoot | RA cfg | tshoot.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action / front-left button = grenade
Back-left button = "gobble" (freeze enemies temporarily) | |
Tut's Tomb | RA cfg | tutstomb.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Under Fire | RA cfg | undrfire.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Pump action = secondary weapon | |
Virtua Cop | Does not load in any Pi-compatible emulator | ||||||
Virtua Cop 2 | Does not load in any Pi-compatible emulator | ||||||
VS. Duck Hunt | RA cfg | duckhunt.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
VS. Freedom Force | RA cfg | vsfdf.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
VS. Gumshoe | RA cfg | vsgshoe.zip | .245 | lr-mame-StormedBubbles | 1 | ||
VS. Hogan's Alley | RA cfg | hogalley.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Who Dunit | RA cfg | whodunit.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
Who Shot Johnny Rock? | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
Wild Gunman
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_wgnmn.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version Does not require precision aiming: - 1-opponent game only requires you to hit the screen - 2-opponent game divides the screen into 2 hitboxes - Gang game only has hitboxes around windows |
Wild Pilot | wildplt.zip | .245 | lr-mame-StormedBubbles | 2 | Alignment is poor on level-select screen but is fine in game
Pump action = fire missile Back-left button = drop large bomb | ||
Wing Shooting
Championship |
RA cfg
Core options |
wschamp.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
Zero Point | RA cfg | zeropnt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
Zero Point 2 | RA cfg | zeropnt2.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Only some minigames require reloading | |
Zombie Raid | RA cfg | zombraid.zip | .245 | lr-mame-StormedBubbles | 2 | Reload via pump action |
Playable: 139
Atari 2600
Game | ROM(see bottom of list)* | Emulator | # Guns | Notes |
Sentinel | Sentinel (USA) | lr-stella | 1 | |
Shooting Arcade | Shooting Arcade (USA) (Proto) | lr-stella | 1 | Never commercially released |
Playable: 2 | ||||
*.a26, .zip acceptable |
Commodore 64
Click to Expand
Game | BB9 Default
Config. Files (included in image) |
ROM | Emulator | # Guns | Notes |
Army Days | ARMY DAYS.PRG | lr-vice | 1 | ||
Baby Blues | RA config | baby blues.prg | lr-vice | 1 | Use spacebar and Y/N keys to get past beginning screens
C key = enter calibration screen |
Blaze Out | Blaze Out.d64 | lr-vice | 1 | ||
Cosmic Commando | Core options | Cosmic Commando.prg | lr-vice | 1 | |
Cosmic Storm | cosmic storm.prg | lr-vice | 1 | Use spacebar and Y/N keys to get past beginning screens
L key = select lightgun | |
Gangster | GANGSTER.PRG | lr-vice | 1 | ||
Ghost Town | ghosttown.prg | lr-vice | 1 | Use spacebar and Y/N keys to get past beginning screens
C key = enter calibration screen | |
Grouse Shoot:
The Glorious Twelfth |
Core options | GLORIOUS 12TH.prg | lr-vice | 1 | Use 1/2/3 keys to select options at beginning |
Goosebusters | goosebusters.prg | lr-vice | 1 | Use spacebar to get past beginning screens
L key = select lightgun C key = enter calibration screen | |
Gunslinger | gunslinger.prg | lr-vice | 1 | Use spacebar to get past beginning screens
L key = select lightgun C key = enter calibration screen | |
High Noon Shootout | RA config
Core options |
HIGH NOON SHOOT.prg | lr-vice | 1 | Press spacebar to get past 1st screen |
Hit the Buttons | Hit the buttons.prg | lr-vice | 1 | F1 key = enter calibration screen
Controller 1 left trigger = exit calibration | |
Indian Attack | Core options | indian attack.prg | lr-vice | 1 | |
Mike Gunner | UNSUPPORTED: lr-vice does not support the "Gun Stick" | ||||
Operation Thunderbolt | RA config
Core options |
operation thunderbolt.D64 | lr-vice | 1 | Use spacebar to get past beginning screens
F1 key = start 1P game F7 key = options F8 key = start game 5 key = switch to lightgun Front-left button or pump action = throw bomb |
Operation Wolf | RA config
Core options |
operation wolf.prg | lr-vice | 1 | Use spacebar and Y/N keys to get past beginning screens
F1 key = select lightgun Front-left button or pump action = throw bomb |
Shootin' Putin | Core options | shootin putin.d64 | lr-vice | 1 | |
Shooting Gallery | SHOOTING GALLERY.prg | lr-vice | 1 | ||
Smack a Mole | smack a mole.prg | lr-vice | 1 | F1 key = enter calibration screen | |
Starbase Defence | Core options | starbase defence.prg | lr-vice | 1 | |
Target Plus | UNSUPPORTED: lr-vice does not support the "Gun Stick" | ||||
Time Traveller | TIME TRAVELLER.PRG | lr-vice | 1 | ||
Playable: 20 |
Dreamcast
Click to Expand
GAME | Default Config. Files
(included in image) |
ROM | Extra Files | EMULATOR | # GUNS | NOTES |
---|---|---|---|---|---|---|
bloop | These go in
/home/pi/RetroPie/BIOS/dc/ dc_boot.bin dc_flash.bin dc_nvmem.bin |
This is a freeware homebrew game
Have not located compiled version | ||||
Confidential Mission | RA config
Core options |
Confidential Mission (USA).chd | Same as above | lr-flycast | 2 | Reload by shooting offscreen
Navigate menus with gun D-pad Front-right button = start |
Death Crimson 2 | RA config | Death Crimson 2 (Japan).chd | Same as above | lr-flycast | 4 | Yes, this is a 4-player game!
Reload by shooting offscreen |
Death Crimson Ox | RA config
Core options |
Death Crimson OX (USA).chd | Same as above | lr-flycast | 2 | Reload by shooting offscreen
Navigate menus with gun D-pad Front-right button = start |
Demolition Racer: No Exit | RA config
Core options |
Demolition Racer - No Exit (USA).chd | Same as above | lr-flycast | 1 | Navigate menus with gun D-pad
Front-right button = start Gun is only for "Big Car Hunter" minigame Ways to access: 1. At the "Press Start" screen, press L, R, X, L, X, R, X, Y on controller 1 2. Play the game until you unlock Extra > Big Car Hunter 3. Apply vmi/vms save files from here with VMUExplorer to /home/pi/RetroPie/BIOS/dc/vmu_save_A1.bin (making a backup first is recommended) Minigame is located in Main Menu > Extras > Big Car Hunter |
The House of the Dead 2 | RA config
Core options |
House of the Dead 2, The (USA).chd | Same as above | lr-flycast | 2 | Reload by shooting offscreen
Navigate menus with gun D-pad Front-right button = start |
Pop a Cap | RA config | popacap.cdi | Same as above | lr-flycast | 1 | This is a freeware homebrew trivia game |
RevolveR | RA config | revolver.cdi | Same as above | lr-flycast | 2 | This is a short homebrew game that has no calibration feature
Reload by shooting offscreen Navigate menus with gun D-pad Front-right button = start |
Virtua Cop 2 | RA config
Core options |
Virtua Cop 2 (Japan).chd | Same as above | lr-flycast-flyinghead | 2 | Reload by shooting offscreen
Navigate menus with gun D-pad Front-right button = start |
Playable: 8
Genesis / Mega Drive
Click to Expand
GAME | Default Config. Files
(included in image) |
ROM | EMULATOR | # GUNS | NOTES | |
---|---|---|---|---|---|---|
Body Count | RA config | Body Count (Europe) | lr-genesis-plus-gx | 1 | 1P mode: choice between gun and controller
2P mode: P1 uses controller 1, P2 uses gun 1 Controller 1 navigates menus Pump action or front-left button = bomb Front-right button = pause | |
Lethal Enforcers | RA config | Lethal Enforcers (USA) | lr-genesis-plus-gx | 2 | Reload by shooting offscreen
Front-right button = start/pause | |
Lethal Enforcers II:
Gun Fighters |
RA config | Lethal Enforcers II - Gun Fighters (USA) | lr-genesis-plus-gx | 2 | Reload by shooting offscreen
Front-right button = start/pause | |
Menacer 6-Game Cartridge | RA config | Menacer - 6-Game Cartridge (USA, Europe) | lr-genesis-plus-gx | 1 | Trigger advances past title screen
All games: Front-right button = pause Front Line: Pump action or front-left button = bombs Pest Control: Pump action or front-left button (hold) = reveal screen Cannot shoot while screen is revealed | |
T2: The Arcade Game | RA config | T2 - The Arcade Game (USA, Europe) | lr-genesis-plus-gx | 1 | 1P mode: choice between gun and controller
2P mode: P1 uses gun 1, P2 uses controller 1 Controller 1 navigates menus Pump action or front-left button = alternate weapon Front-right button = pause |
Playable: 5
*.gen, .md, .zip supported