Difference between revisions of "Barebones Compatibility"
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|-  | |-  | ||
|*lr-opera only supports 1 gun  | |*lr-opera only supports 1 gun  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |}  | ||
| + | |||
| + | == Arcade ==  | ||
| + | {| class="wikitable mw-collapsible mw-collapsed"  | ||
| + | |+Click to Expand  | ||
| + | |'''Game'''  | ||
| + | |'''BB9 DefaultConfig. Files(included in image)'''  | ||
| + | |'''ROM'''  | ||
| + | |'''Set'''  | ||
| + | |'''Extra Files'''  | ||
| + | |'''Emulator'''  | ||
| + | |'''# Guns'''  | ||
| + | |'''Notes'''  | ||
| + | |-  | ||
| + | |2 Spicy  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Alien 3: The Gun  | ||
| + | |RA cfg  | ||
| + | |alien3.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Trigger starts the game  | ||
| + | Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Area 51  | ||
| + | |RA cfg  | ||
| + | |area51.zip  | ||
| + | |.78  | ||
| + | |area51/area51.chd  | ||
| + | |lr-mame2003-plus  | ||
| + | |2  | ||
| + | |May need calibration in service menu  | ||
| + | Reload by shooting offscreen  | ||
| + | Use grenade by shooting it  | ||
| + | |-  | ||
| + | |Area 51 /  | ||
| + | Maximum Force Duo  | ||
| + | |RA cfg  | ||
| + | |area51mx.zip  | ||
| + | |.78  | ||
| + | |area51mx/area51mx.chd  | ||
| + | |lr-mame2003-plus  | ||
| + | |2  | ||
| + | |May need calibration in service menu  | ||
| + | Reload by shooting offscreen  | ||
| + | Area 51: Use grenade by shooting it  | ||
| + | |-  | ||
| + | |Area 51 Site 4  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Avalanche  | ||
| + | |  | ||
| + | |avalnche.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Bang!  | ||
| + | |RA cfg  | ||
| + | |bang.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Battle Shark  | ||
| + | |  | ||
| + | |bshark.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Beast Busters  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |bbusters.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |3  | ||
| + | |Pump action = throw grenades  | ||
| + | |-  | ||
| + | |Beast Busters:  | ||
| + | Second Nightmare  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Behind... Enemy Lines  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |Big Buck Hunter  | ||
| + | |  | ||
| + | |bbh.zip  | ||
| + | (see notes)*  | ||
| + | |.245  | ||
| + | |bbh/bbh_v1.00.14.chd  | ||
| + | iteagle.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | 2–4-player modes are turn based  | ||
| + | <nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself  | ||
| + | |-  | ||
| + | |Big Buck Hunter II:  | ||
| + | Sportsman's Paradise  | ||
| + | |  | ||
| + | |bbh2sp.zip  | ||
| + | (see notes)*  | ||
| + | |.245  | ||
| + | |bbh2sp/bbh2sp_v2.02.11.chd  | ||
| + | iteagle.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | 2–4-player modes are turn based  | ||
| + | <nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself  | ||
| + | |-  | ||
| + | |Big Buck Hunter:  | ||
| + | Call of the Wild  | ||
| + | |  | ||
| + | |bbhcotw.zip  | ||
| + | |.245  | ||
| + | |bbhcotw/bbhcotw_v3.02.05_cf.chd  | ||
| + | iteagle.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | 2–4-player modes are turn based  | ||
| + | |-  | ||
| + | |Big Buck Hunter:  | ||
| + | Shooter's Challenge  | ||
| + | |  | ||
| + | |bbhsc.zip  | ||
| + | (see notes)*  | ||
| + | |.245  | ||
| + | |bbhsc/bbhsc_v1.60.01.chd  | ||
| + | iteagle.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | 2–4-player modes are turn based  | ||
| + | <nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself  | ||
| + | |-  | ||
| + | |Blue Shark  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | |blueshrk.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Game starts immediately after adding coin  | ||
| + | |-  | ||
| + | |Bomb Bee  | ||
| + | |  | ||
| + | |bombbee.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Born to Fight  | ||
| + | |RA cfg  | ||
| + | |borntofi.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Bronx  | ||
| + | |RA cfg  | ||
| + | |bronx.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Bubble Trouble:  | ||
| + | Golly! Ghost! 2  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | NVRAM  | ||
| + | |bubbletr.zip  | ||
| + | |.245  | ||
| + | |namcoc65.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |CarnEvil  | ||
| + | |  | ||
| + | |carnevil.zip  | ||
| + | |.78  | ||
| + | |carnevil/carnevil.chd  | ||
| + | |lr-mame2003-plus  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Runs but is very slow  | ||
| + | Reducing CPU speed in core options helps a little  | ||
| + | |-  | ||
| + | |Carnival King  | ||
| + | |  | ||
| + | |carnking.zip  | ||
| + | (see notes)*  | ||
| + | |.245  | ||
| + | |carnking/carnival_king_v_1.00.11.chd  | ||
| + | iteagle.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | 2–4-player modes are turn based  | ||
| + | <nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself  | ||
| + | |-  | ||
| + | |Catch-22  | ||
| + | |RA cfg  | ||
| + | |catch22.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Alternate version of Combat  | ||
| + | |-  | ||
| + | |Cheyenne  | ||
| + | |RA cfg  | ||
| + | |cheyenne.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Chiller  | ||
| + | |RA cfg  | ||
| + | |chiller.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Circus  | ||
| + | |MAME cfg  | ||
| + | MAME artwork  | ||
| + | MAME samples  | ||
| + | |circus.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Claybuster  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | |claybust.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |No audio  | ||
| + | |-  | ||
| + | |Clay Pigeon  | ||
| + | |RA cfg  | ||
| + | |claypign.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | Only one shot per clay (no reloading)  | ||
| + | |-  | ||
| + | |Clowns  | ||
| + | |MAME cfg  | ||
| + | MAME artwork  | ||
| + | MAME samples  | ||
| + | |clowns.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Combat  | ||
| + | |RA cfg  | ||
| + | |combat.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |  | ||
| + | |Alternate version of Catch-22  | ||
| + | |-  | ||
| + | |Confidential Mission  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |confmiss.zip  | ||
| + | |.245  | ||
| + | |confmiss/gds-0001.chd  | ||
| + | The remaining files go in  | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomigd.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | segadimm.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | The calibration request can be ignored  | ||
| + | |-  | ||
| + | |Cosmoswat  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Crackshot  | ||
| + | |RA cfg  | ||
| + | |cracksht.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Crazzy Clownz  | ||
| + | |  | ||
| + | |cclownz.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Crime Patrol  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Crime Patrol 2:  | ||
| + | Drug Wars  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Crisis Zone  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Crossbow  | ||
| + | |RA cfg  | ||
| + | |crossbow.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Crypt Killer  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |cryptklr.zip  | ||
| + | |.78  | ||
| + | |cryptklr/420uaa04.chd  | ||
| + | |lr-mame2003-plus  | ||
| + | |3  | ||
| + | |Reload via pump action  | ||
| + | |-  | ||
| + | |Cutie Q  | ||
| + | |  | ||
| + | |cutieq.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Cyber Tank  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |cybertnk.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |1  | ||
| + | |Requires steering, braking, and accelerating  | ||
| + | Steering:  | ||
| + | Use wheel, controller, or gun 1's D-pad (left/right)  | ||
| + | Brake/gas:  | ||
| + | Use gun 1's D-pad (down/up)  | ||
| + | Setups:   | ||
| + | - Solo driver: P1 = controller 1 (steers and fires shells)  | ||
| + | - Solo gunner: P1 + P2 = gun 1 (steers with D-pad)  | ||
| + | - Two players: P1 = controller 1, P2 = gun 1  | ||
| + | Gun 1 controls:  | ||
| + | Pump action = alternate fire  | ||
| + | Gun D-pad = optional steering  | ||
| + | |-  | ||
| + | |Cycle Shooting  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |D-Day  | ||
| + | |RA cfg  | ||
| + | |dday.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Use onscreen turret as guide for aim  | ||
| + | |-  | ||
| + | |Dead Eye (1978)  | ||
| + | |RA cfg  | ||
| + | |deadeye.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2–4-player modes are turn based  | ||
| + | |-  | ||
| + | |Death Crimson OX  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |deathcox.zip  | ||
| + | |.245  | ||
| + | |All of these files go in  | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomi.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload by pointing the gun offscreen  | ||
| + | |-  | ||
| + | |Deer Hunting USA  | ||
| + | (v4.3)  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |deerhunt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |1  | ||
| + | |Reload via pump action  | ||
| + | |-  | ||
| + | |Desert Gun  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | |desertgu.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | Same game as Road Runner (1977)  | ||
| + | |-  | ||
| + | |Desert Patrol  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Destroyer (1977)  | ||
| + | |  | ||
| + | |destroyr.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Pump action = adjust speed  | ||
| + | |-  | ||
| + | |DragonGun  | ||
| + | |RA cfg  | ||
| + | |dragngun.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Duck Hunt  | ||
| + | (PlayChoice-10)  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |pc_duckh  | ||
| + | |.245  | ||
| + | |playch10.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Game loads to a black screen  | ||
| + | Front-right button brings up menu  | ||
| + | Pump action or front-left button = cycle game types  | ||
| + | Trigger starts the game  | ||
| + | Game otherwise plays the same as the NES version  | ||
| + | |-  | ||
| + | |Egg Venture  | ||
| + | |RA cfg  | ||
| + | |eggventr.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Forced to calibrate at the start of new game  | ||
| + | Joining game in progress leads to poor calibration  | ||
| + | Calibration can be fixed at start of next minigame  | ||
| + | |-  | ||
| + | |Egg Venture Deluxe  | ||
| + | |RA cfg  | ||
| + | |eggventrd.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Forced to calibrate at the start of new game  | ||
| + | Joining game in progress leads to poor calibration  | ||
| + | Calibration can be fixed at start of next minigame  | ||
| + | |-  | ||
| + | |The Empire Strikes Back  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | |esb.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Trigger starts the game  | ||
| + | |-  | ||
| + | |Evil Night  | ||
| + | |  | ||
| + | |evilngt.zip  | ||
| + | |.245  | ||
| + | |evilngt/810UBA02.chd  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |3  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | US version of Hell Night  | ||
| + | |-  | ||
| + | |Extreme Hunting  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | NVMEM2  | ||
| + | |xtrmhunt.zip  | ||
| + | |.245  | ||
| + | |/home/pi/Retropie/BIOS/dc/...  | ||
| + | awbios.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | |-  | ||
| + | |Extreme Hunting 2:  | ||
| + | Tournament Edition  | ||
| + | |RA cfg  | ||
| + | Save state  | ||
| + | |xtrmhnt2.gdi  | ||
| + | |.245  | ||
| + | |xtrmhnt2/track01.iso  | ||
| + | xtrmhnt2/track02.raw  | ||
| + | xtrmhnt2/track03.iso  | ||
| + | xtrmhnt2/track04.iso  | ||
| + | xtrmhnt2.bin  | ||
| + | The remaining files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | dc_boot.bin  | ||
| + | dc_flash.bin  | ||
| + | dc_nvmem.bin  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Original arcade game converted to Dreamcast format  | ||
| + | Auto-loading save state restores calibration  | ||
| + | Reload via pump action  | ||
| + | 3–4-player modes are turn based  | ||
| + | |-  | ||
| + | |Fast Draw Showdown  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |Firefox  | ||
| + | |Core options  | ||
| + | MAME cfg  | ||
| + | |firefox.zip  | ||
| + | |.139  | ||
| + | |firefox/firefox.chd  | ||
| + | 22vp931.zip  | ||
| + | |lr-mame2010-StormedBubbles  | ||
| + | |1  | ||
| + | |May need to wait a moment after startup to insert coins  | ||
| + | Alignment on level-select screen is poor but is fine in game  | ||
| + | Y-axis needs to be inverted in tab menu if it isn't already  | ||
| + | Trigger starts the game  | ||
| + | Trigger = primary fire  | ||
| + | Front-left or back-left button = guided missile (steer with gun aim)  | ||
| + | |-  | ||
| + | |Freedom Fighter  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Gallagher's Gallary  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |Gee Bee  | ||
| + | |  | ||
| + | |geebee.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Ghost Hunter  | ||
| + | |RA cfg  | ||
| + | |ghoshunt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Ghoul Panic  | ||
| + | |RA cfg  | ||
| + | |ghlpanic.zip  | ||
| + | |.139  | ||
| + | |  | ||
| + | |lr-mame2010-StormedBubbles  | ||
| + | |2  | ||
| + | |Does not run at full speed  | ||
| + | |-  | ||
| + | |Golgo 13  | ||
| + | |RA cfg  | ||
| + | |golgo13.zip  | ||
| + | |.139  | ||
| + | |  | ||
| + | |lr-mame2010-StormedBubbles  | ||
| + | |1  | ||
| + | |Does not run at full speed  | ||
| + | Pump action, front-left button, or pedal (hold) = zoom  | ||
| + | |-  | ||
| + | |Golgo 13  | ||
| + | Kiseki no Dandou  | ||
| + | |RA cfg  | ||
| + | |g13knd.zip  | ||
| + | |.139  | ||
| + | |  | ||
| + | |lr-mame2010-StormedBubbles  | ||
| + | |1  | ||
| + | |Does not run at full speed  | ||
| + | Pump action, front-left button, or pedal (hold) = zoom  | ||
| + | |-  | ||
| + | |Golly! Ghost!  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | NVRAM  | ||
| + | |gollygho.zip  | ||
| + | |.245  | ||
| + | |namcoc65.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Great Guns  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |greatgun.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Gun Bullet  | ||
| + | |  | ||
| + | |gunbulet.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Japanese version of Point Blank  | ||
| + | |-  | ||
| + | |Gun Champ  | ||
| + | |RA cfg  | ||
| + | |gunchamp.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |No audio  | ||
| + | |-  | ||
| + | |Gunblade NY  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |Gunbuster  | ||
| + | |RA cfg  | ||
| + | |gunbustr.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |The first player to select a character controls movement  | ||
| + | Move by pointing gun to sides and using gun D-pad  | ||
| + | Pump action = secondary weapon  | ||
| + | Original cabinet had a link mode for 4 players (unsupported)  | ||
| + | |-  | ||
| + | |Gunmania  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Gypsy Juggler  | ||
| + | |MAME cfg  | ||
| + | |gypsyjug.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Hammer  | ||
| + | |RA cfg  | ||
| + | |hammer.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Trigger = start  | ||
| + | |-  | ||
| + | |Hell Night  | ||
| + | |  | ||
| + | |hellngt.zip  | ||
| + | |.245  | ||
| + | |hellngt/810eaa02.chd  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |3  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | PAL version of Evil Night  | ||
| + | |-  | ||
| + | |Hit N Miss  | ||
| + | |RA cfg  | ||
| + | |hitnmiss.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Hogan's Alley  | ||
| + | (PlayChoice-10)  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |pc_hgaly.zip  | ||
| + | |.245  | ||
| + | |playch10.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Game loads to a black screen  | ||
| + | Front-right button brings up menu  | ||
| + | Pump action or front-left button = cycle game types  | ||
| + | Trigger starts the game  | ||
| + | Game otherwise plays the same as the NES version  | ||
| + | |-  | ||
| + | |The House of the Dead  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |The House of the Dead 2  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |hotd2.zip  | ||
| + | |.245  | ||
| + | |All of these files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | hod2bios.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | gunsense.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Only gun 1 can add coins  | ||
| + | Reload by pointing the gun offscreen  | ||
| + | |-  | ||
| + | |Invasion: The Abductors  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | |invasnab.zip  | ||
| + | |.245  | ||
| + | |tms32032.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Does not run at full speed  | ||
| + | Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Judge Dredd  | ||
| + | |RA cfg  | ||
| + | |jdredd.zip  | ||
| + | |.160  | ||
| + | |jdredd/jdreddc.chd  | ||
| + | acpsx.zip  | ||
| + | |lr-mame2015-StormedBubbles  | ||
| + | |2  | ||
| + | |May need Pi overclock activated in /boot/config.txt  | ||
| + | Reload by shooting offscreen  | ||
| + | Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Jurassic Park  | ||
| + | |RA cfg  | ||
| + | |jpark.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Jurassic Park 3  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Keisatsukan  | ||
| + | (The Police 911)  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Keisatsukan 2  | ||
| + | (The Police 911 2)  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |L.A. Machineguns:  | ||
| + | Rage of the Machines  | ||
| + | |  | ||
| + | |lamachin.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |Supermodel  | ||
| + | |1  | ||
| + | |Multi-mouse support for Supermodel is a WIP  | ||
| + | |-  | ||
| + | |Laser Ghost  | ||
| + | |RA cfg  | ||
| + | NVRAM  | ||
| + | |lghost.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |3  | ||
| + | |Trigger starts the game  | ||
| + | Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |The Last Bounty Hunter  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Lethal Enforcers  | ||
| + | |RA cfg  | ||
| + | |lethalen.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Lethal Enforcers II:  | ||
| + | Gun Fighters  | ||
| + | |RA cfg  | ||
| + | |le2.zip  | ||
| + | |.78  | ||
| + | |  | ||
| + | |lr-mame2003-plus  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Lethal Justice  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |lethalj.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Line of Fire  | ||
| + | |RA cfg  | ||
| + | NVRAM  | ||
| + | |loffire.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Trigger starts the game  | ||
| + | Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Lock-On  | ||
| + | |  | ||
| + | |lockon.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Pump action = missile  | ||
| + | Back-left button = hover  | ||
| + | |-  | ||
| + | |Locked 'n Loaded  | ||
| + | |RA cfg  | ||
| + | NVRAM  | ||
| + | |lockload.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | (see notes)*  | ||
| + | |*Bug: Player 2 cannot shoot near bottom-middle of screen  | ||
| + | Game will briefly freeze and eventually crash if this occurs  | ||
| + | MAME labels this game as not working  | ||
| + | |-  | ||
| + | |Lord of Gun  | ||
| + | |RA cfg  | ||
| + | NVRAM  | ||
| + | |lordgun.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |The Lost World:  | ||
| + | Jurassic Park  | ||
| + | |  | ||
| + | |lostwsga.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |Supermodel  | ||
| + | |1  | ||
| + | |Multi-mouse support for Supermodel is a WIP  | ||
| + | Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Lucky & Wild  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |luckywld.zip  | ||
| + | |.245  | ||
| + | |namcoc68.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Requires steering, braking, and accelerating  | ||
| + | Steering:   | ||
| + | Use wheel, controller, or gun 1's D-pad (left/right)  | ||
| + | Brake/gas:  | ||
| + | Use L/R analog triggers or gun 1's D-pad (down/up)  | ||
| + | Player 1 drives (see above) and shoots (gun 1)  | ||
| + | Player 2 shoots (gun 2)  | ||
| + | |-  | ||
| + | |Lupin III: The Shooting  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |lupinsho.zip  | ||
| + | |.245  | ||
| + | |lupinsho/gds-0018.chd  | ||
| + | lupinsho/gds-0018a.chd  | ||
| + | The remaining files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomigd.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | segadimm.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload by pointing the gun offscreen  | ||
| + | |-  | ||
| + | |M79 Ambush  | ||
| + | |  | ||
| + | |m79amb.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Mad Dog II:  | ||
| + | The Lost Gold  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Mad Dog McCree  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Mallet Madness  | ||
| + | |  | ||
| + | |maletmad.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Cannot hide ticket nag message  | ||
| + | |-  | ||
| + | |Maximum Force  | ||
| + | |RA cfg  | ||
| + | |maxforce.zip  | ||
| + | |.78  | ||
| + | |maxforce/maxforce.chd  | ||
| + | |lr-mame2003-plus  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Mazan:  | ||
| + | Flash of the Blade  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |mazan.zip  | ||
| + | |.245  | ||
| + | |All of these files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomi.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | |lr-flycast-mazan  | ||
| + | |1  | ||
| + | |Wave the gun to swing the sword  | ||
| + | Aim towards the top of the screen to parry  | ||
| + | Pump action / front-left button (hold) = stab  | ||
| + | |-  | ||
| + | |The Maze of the Kings  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |mok.zip  | ||
| + | |.245  | ||
| + | |mok/gds-0022.chd  | ||
| + | The remaining files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomigd.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload by pointing the gun offscreen  | ||
| + | The calibration request can be ignored  | ||
| + | |-  | ||
| + | |Mazer Blazer  | ||
| + | |RA cfg  | ||
| + | |mazerbla.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | MAME labels this game as not working (no audio)  | ||
| + | |-  | ||
| + | |Mechanized Attack  | ||
| + | |RA cfg  | ||
| + | |mechatt.zip  | ||
| + | |.245  | ||
| + | |ym2608.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Mobile Suit Gundam  | ||
| + | Final Shooting  | ||
| + | |RA cfg  | ||
| + | |gdfs.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Monkey Magic  | ||
| + | |  | ||
| + | |mmagic.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Must Shoot TV  | ||
| + | |RA cfg  | ||
| + | |shoottv.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Night Stocker  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |nstocker.zip  | ||
| + | |.245  | ||
| + | |sente6vb.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Requires left/right steering  | ||
| + | Can use controller, steering wheel, or gun D-pad  | ||
| + | |-  | ||
| + | |Ninja Assault  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | |ninjaslt.zip  | ||
| + | |.245  | ||
| + | |All of these files go in   | ||
| + | /home/pi/RetroPie/BIOS/dc/  | ||
| + | naomi.zip  | ||
| + | mie.zip  | ||
| + | jvs13551.zip  | ||
| + | |lr-flycast-flyinghead  | ||
| + | |2  | ||
| + | |Only gun 1 can add coins  | ||
| + | Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |N.Y. Captor  | ||
| + | |RA cfg  | ||
| + | |nycaptor.zip  | ||
| + | |.245  | ||
| + | |m68705p5.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |The Ocean Hunter  | ||
| + | |  | ||
| + | |oceanhun.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |Supermodel  | ||
| + | |1  | ||
| + | |Multi-mouse support for Supermodel is a WIP  | ||
| + | |-  | ||
| + | |Oh! Bakyuuun  | ||
| + | |  | ||
| + | |ohbakyuun.zip  | ||
| + | |.174  | ||
| + | |  | ||
| + | |lr-mame2016-StormedBubbles  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Japanese version of Ghoul Panic  | ||
| + | |-  | ||
| + | |One Shot One Kill  | ||
| + | |RA cfg  | ||
| + | |oneshot.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Operation Thunderbolt  | ||
| + | |RA cfg  | ||
| + | |othunder.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Operation  | ||
| + | Thunder Hurricane  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Lightgun controls not yet emulated  | ||
| + | |-  | ||
| + | |Operation Tiger  | ||
| + | |  | ||
| + | |optiger.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Runs but is unplayably slow  | ||
| + | |-  | ||
| + | |Operation Wolf  | ||
| + | |RA cfg  | ||
| + | |opwolf.zip  | ||
| + | |.245  | ||
| + | |cchip.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Operation Wolf 3  | ||
| + | |RA cfg  | ||
| + | |opwolf3.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Platoon  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Point Blank  | ||
| + | |RA cfg  | ||
| + | |ptblank.zip  | ||
| + | |.245  | ||
| + | |namcoc75.zip  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Only gun 1 can add coins  | ||
| + | Need volume boost? Do this...  | ||
| + | Add audio_volume = "12.0" to linked ptblank.cfg  | ||
| + | |-  | ||
| + | |Point Blank 2  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |ptblank2.zip  | ||
| + | |.174  | ||
| + | |  | ||
| + | |lr-mame2016-StormedBubbles  | ||
| + | |2  | ||
| + | |May need calibration in service menu  | ||
| + | |-  | ||
| + | |Poka Poka Satan  | ||
| + | |RA cfg  | ||
| + | |ppsatan.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Only gun 2 can add coins  | ||
| + | Trigger starts the game  | ||
| + | Gun 2 start = 1-player game  | ||
| + | Gun 1 start = 2-player game  | ||
| + | Only add 1 coin if a 1-player game is desired  | ||
| + | Two guns are needed for this game regardless of mode  | ||
| + | Gun 1 aims at the left screen  | ||
| + | Gun 2 aims at the right screen  | ||
| + | Trigger pull appears to have delayed reaction on screen  | ||
| + | |-  | ||
| + | |Police Trainer  | ||
| + | |RA cfg  | ||
| + | |policetr.zip  | ||
| + | |.245  | ||
| + | |bsmt2000.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Pop Shot  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Rail Chase  | ||
| + | |RA cfg  | ||
| + | |rchase.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Rail Chase 2  | ||
| + | |  | ||
| + | |rchase2.zip  | ||
| + | |.245  | ||
| + | |segabill.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Runs but is unplayably slow  | ||
| + | |-  | ||
| + | |Rambo 3  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |rambo3.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Uses FBNeo trackball -> lightgun hack  | ||
| + | Do not delete game options file  | ||
| + | Pump action = alternate weapon  | ||
| + | |-  | ||
| + | |Ranger Mission  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | NVMEM2  | ||
| + | |rangrmsn.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | |-  | ||
| + | |Rapid Fire  | ||
| + | |RA cfg  | ||
| + | |rapidfir.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Razzmatazz  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | |razmataz.zip  | ||
| + | |.174  | ||
| + | |  | ||
| + | |lr-mame2016-StormedBubbles  | ||
| + | |2  | ||
| + | (see notes)*  | ||
| + | |*Lightgun emulating dial = imperfect alignment  | ||
| + | |-  | ||
| + | |Revolution X  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | NVRAM  | ||
| + | |revx.zip  | ||
| + | |.174  | ||
| + | |  | ||
| + | |lr-mame2016-StormedBubbles  | ||
| + | |3  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Road Runner (1977)  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | |roadrunm.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | Same gameplay as Desert Gun  | ||
| + | |-  | ||
| + | |Sea Wolf  | ||
| + | |  | ||
| + | |seawolf.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Sea Wolf II  | ||
| + | |  | ||
| + | |seawolf2.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Sega Clay Challenge  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVMEM  | ||
| + | NVMEM2  | ||
| + | |claychal.zip  | ||
| + | |.245  | ||
| + | |/home/pi/RetroPie/BIOS/dc/...  | ||
| + | awbios.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | 3–6-player modes are turn based  | ||
| + | |-  | ||
| + | |Sharpshooter  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | NVRAM  | ||
| + | |sshooter.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Shooting Gallery  | ||
| + | |  | ||
| + | |shootgal.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Game starts immediately after inserting coin  | ||
| + | If calibration adjustments are needed:  | ||
| + | - Turn on the service dip switch, and wait a few seconds  | ||
| + | - Calibration screen will appear  | ||
| + | - Bottom 4 dip switches make fixed additive adjustments  | ||
| + | |-  | ||
| + | |Shooting Master  | ||
| + | |RA cfg  | ||
| + | |shtngmst.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Shootout at Old Tucson  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | NVRAM  | ||
| + | |(see notes)*  | ||
| + | |  | ||
| + | |  | ||
| + | |lr-opera  | ||
| + | |1  | ||
| + | |lr-opera only supports one gun  | ||
| + | Gun 1 controls player 2  | ||
| + | Reload by shooting offscreen  | ||
| + | <nowiki>*</nowiki>Launch game via Shootout at Old Tucson (USA).zip  | ||
| + | containing Shootout at Old Tucson (USA).iso  | ||
| + | |-  | ||
| + | |Showdown  | ||
| + | |  | ||
| + | |showdown.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED  | ||
| + | No configuration provided, but the game works fine  | ||
| + | |-  | ||
| + | |Silent Scope  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Silent Scope 2  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Not yet emulated  | ||
| + | |-  | ||
| + | |Sky Raider (1978)  | ||
| + | |  | ||
| + | |skyraid.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Alignment deteriorates as the game progresses  | ||
| + | Pump action or front-left button (hold) = speed up  | ||
| + | Back-left button (hold) = slow down  | ||
| + | Release either button to return to normal speed  | ||
| + | Speed can also be controlled with an analog input  | ||
| + | |-  | ||
| + | |Space Gun  | ||
| + | |RA cfg  | ||
| + | |spacegun.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pedal or pump action (hold) = backpedal  | ||
| + | Back-left button = cycle weapons  | ||
| + | |-  | ||
| + | |Space Harrier  | ||
| + | |  | ||
| + | |sharrier.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Space Pirates  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Space Walk  | ||
| + | |  | ||
| + | |spacwalk.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Sports Shooting USA  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |sprtshot.zip  | ||
| + | |.245  | ||
| + | |/home/pi/RetroPie/BIOS/dc/...  | ||
| + | awbios.zip  | ||
| + | |lr-flycast  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | |-  | ||
| + | |Starblade  | ||
| + | |Core options  | ||
| + | |starblad.zip  | ||
| + | |.78  | ||
| + | |  | ||
| + | |lr-mame2003-plus  | ||
| + | |1  | ||
| + | |Uses core option for lightgun overriding AD_STICK  | ||
| + | Do not delete game options file  | ||
| + | |-  | ||
| + | |Star Wars (1983)  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | |starwars.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Trigger starts the game  | ||
| + | |-  | ||
| + | |Star Wars (1993)  | ||
| + | |MAME cfg  | ||
| + | |swa.zip  | ||
| + | |.160  | ||
| + | |  | ||
| + | |lr-mame2015-StormedBubbles  | ||
| + | |1  | ||
| + | |Game is in Japanese  | ||
| + | English version does not play at full speed on Pi  | ||
| + | |-  | ||
| + | |Star Wars Trilogy Arcade  | ||
| + | |  | ||
| + | |swtrilgy.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |Supermodel  | ||
| + | |1  | ||
| + | (see notes)*  | ||
| + | |*Bug: DO NOT press Start/Event until Darth Vader appears  | ||
| + | |-  | ||
| + | |Steel Gunner  | ||
| + | |RA cfg  | ||
| + | |sgunner.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Steel Gunner 2  | ||
| + | |RA cfg  | ||
| + | |sgunner2.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Tail Gunner  | ||
| + | |  | ||
| + | |tailg.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Pump action or front-left button (hold) = shield  | ||
| + | |-  | ||
| + | |Target Hits  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |targeth.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Terminator 2:  | ||
| + | Judgment Day  | ||
| + | |RA cfg  | ||
| + | NVRAM  | ||
| + | |term2.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Tickee Tickats  | ||
| + | |RA cfg  | ||
| + | |tickee.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Time Crisis  | ||
| + | |  | ||
| + | |timecris.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED: Loads but fails boot checks  | ||
| + | |-  | ||
| + | |Top Gunner (1986)  | ||
| + | |  | ||
| + | |topgunnr.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Calibration on first startup can be bypassed:  | ||
| + | -Pull trigger until "calibration error" appears  | ||
| + | -Use pump action to bypass this message  | ||
| + | Y-axis needs to be inverted in tab menu if it isn't already  | ||
| + | Gun Y-axis is also mapped to speed/angle control  | ||
| + | Pump action or front-left button (single press) = shield  | ||
| + | |-  | ||
| + | |Total Vice  | ||
| + | |  | ||
| + | |totlvice.zip  | ||
| + | |.245  | ||
| + | |totlvice/639eba01.chd  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |UNSUPPORTED: Runs but is unplayably slow  | ||
| + | |-  | ||
| + | |Touchmaster (series)  | ||
| + | |  | ||
| + | |various  | ||
| + | |.245  | ||
| + | |microtouch.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |UNSUPPORTED  | ||
| + | No configuration provided, but these games work fine  | ||
| + | |-  | ||
| + | |Triple Hunt:  | ||
| + | Hit the Bear  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | NVRAM  | ||
| + | |triplhna.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Make a copy of triplhnt.zip, and rename it triplhna.zip  | ||
| + | |-  | ||
| + | |Triple Hunt:  | ||
| + | Raccoon Hunt  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | NVRAM  | ||
| + | |triplhnb.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Make a copy of triplhnt.zip, and rename it triplhnb.zip  | ||
| + | |-  | ||
| + | |Triple Hunt:  | ||
| + | Witch Hunt  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | MAME cfg  | ||
| + | MAME artwork  | ||
| + | NVRAM  | ||
| + | |triplhnt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |Trophy Hunting:  | ||
| + | Bear & Moose  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |trophyh.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | Must reload before choosing a menu option  | ||
| + | |-  | ||
| + | |Turkey Hunting USA  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |turkhunt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | Reload via pump action  | ||
| + | Must reload before choosing a menu option  | ||
| + | |-  | ||
| + | |Turkey Shoot  | ||
| + | |RA cfg  | ||
| + | |tshoot.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Pump action / front-left button = grenade  | ||
| + | Back-left button = "gobble" (freeze enemies temporarily)  | ||
| + | |-  | ||
| + | |Tut's Tomb  | ||
| + | |RA cfg  | ||
| + | |tutstomb.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Under Fire  | ||
| + | |RA cfg  | ||
| + | |undrfire.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | Pump action = secondary weapon  | ||
| + | |-  | ||
| + | |Virtua Cop  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |Virtua Cop 2  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | |-  | ||
| + | |VS. Duck Hunt  | ||
| + | |RA cfg  | ||
| + | |duckhunt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |VS. Freedom Force  | ||
| + | |RA cfg  | ||
| + | |vsfdf.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |VS. Gumshoe  | ||
| + | |RA cfg  | ||
| + | |vsgshoe.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |  | ||
| + | |-  | ||
| + | |VS. Hogan's Alley  | ||
| + | |RA cfg  | ||
| + | |hogalley.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Who Dunit  | ||
| + | |RA cfg  | ||
| + | |whodunit.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |2-player mode is turn based  | ||
| + | |-  | ||
| + | |Who Shot Johnny Rock?  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |  | ||
| + | |Does not load in any Pi-compatible emulator  | ||
| + | Use Hypseus Singe version instead!  | ||
| + | |-  | ||
| + | |Wild Gunman  | ||
| + | (PlayChoice-10)  | ||
| + | |RA cfg  | ||
| + | MAME cfg  | ||
| + | |pc_wgnmn.zip  | ||
| + | |.245  | ||
| + | |playch10.zip  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |1  | ||
| + | |Game loads to a black screen  | ||
| + | Front-right button brings up menu  | ||
| + | Pump or front-left button = cycle game types  | ||
| + | Trigger starts the game  | ||
| + | Game otherwise plays the same as the NES version  | ||
| + | Does not require precision aiming:  | ||
| + | - 1-opponent game only requires you to hit the screen  | ||
| + | - 2-opponent game divides the screen into 2 hitboxes  | ||
| + | - Gang game only has hitboxes around windows  | ||
| + | |-  | ||
| + | |Wild Pilot  | ||
| + | |  | ||
| + | |wildplt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Alignment is poor on level-select screen but is fine in game  | ||
| + | Pump action = fire missile  | ||
| + | Back-left button = drop large bomb  | ||
| + | |-  | ||
| + | |Wing Shooting  | ||
| + | Championship  | ||
| + | |RA cfg  | ||
| + | Core options  | ||
| + | |wschamp.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-fbneo  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | Must reload before choosing a menu option  | ||
| + | |-  | ||
| + | |Zero Point  | ||
| + | |RA cfg  | ||
| + | |zeropnt.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |  | ||
| + | |-  | ||
| + | |Zero Point 2  | ||
| + | |RA cfg  | ||
| + | |zeropnt2.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Reload by shooting offscreen  | ||
| + | Only some minigames require reloading  | ||
| + | |-  | ||
| + | |Zombie Raid  | ||
| + | |RA cfg  | ||
| + | |zombraid.zip  | ||
| + | |.245  | ||
| + | |  | ||
| + | |lr-mame-StormedBubbles  | ||
| + | |2  | ||
| + | |Reload via pump action  | ||
| + | |-  | ||
| + | |'''Playable: 139'''  | ||
| + | |  | ||
|  | |  | ||
|  | |  | ||
Revision as of 15:27, 6 December 2022
3DO
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Extra Files | # Guns(see bottomof list)* | Emulator | Notes | 
| Corpse Killer | RA config | Corpse Killer (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Crime Patrol | RA config | Crime Patrol (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Demolition Man | RA config | Demolition Man (USA).cue | Demolition Man (USA).bin | 1 | lr-opera | Press front-right button to calibrate | 
| Drug Wars | RA config | Drug Wars (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| The Last Bounty Hunter | RA config | Last Bounty Hunter, The (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog II: The Lost Gold | RA config | Mad Dog II - The Lost Gold (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog McCree | RA config | Mad Dog McCree (USA).iso | 1 | lr-opera | UNSUPPORTED:
 Config file provided, but can't reload Calibrate in options menu  | |
| Space Pirates | RA config | Space Pirates (USA).iso | 1 | lr-opera | UNSUPPORTED:
 Config file provided, but can't reload Calibrate in options menu  | |
| Who Shot Johnny Rock? | RA config | Who Shot Johnny Rock (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Playable: 7 | ||||||
| *lr-opera only supports 1 gun | 
Arcade
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Set | Extra Files | Emulator | # Guns | Notes | 
| 2 Spicy | Not yet emulated | ||||||
| Alien 3: The Gun | RA cfg | alien3.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
 Pump action = secondary weapon  | |
| Area 51 | RA cfg | area51.zip | .78 | area51/area51.chd | lr-mame2003-plus | 2 | May need calibration in service menu
 Reload by shooting offscreen Use grenade by shooting it  | 
| Area 51 /
 Maximum Force Duo  | 
RA cfg | area51mx.zip | .78 | area51mx/area51mx.chd | lr-mame2003-plus | 2 | May need calibration in service menu
 Reload by shooting offscreen Area 51: Use grenade by shooting it  | 
| Area 51 Site 4 | Not yet emulated | ||||||
| Avalanche | avalnche.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Bang! | RA cfg | bang.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Battle Shark | bshark.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Beast Busters | RA cfg
 MAME cfg  | 
bbusters.zip | .245 | lr-mame-StormedBubbles | 3 | Pump action = throw grenades | |
| Beast Busters:
 Second Nightmare  | 
Not yet emulated | ||||||
| Behind... Enemy Lines | Does not load in any Pi-compatible emulator | ||||||
| Big Buck Hunter | bbh.zip
 (see notes)*  | 
.245 | bbh/bbh_v1.00.14.chd
 iteagle.zip  | 
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
 2–4-player modes are turn based *bbh.zip is a dummy file that you create yourself  | |
| Big Buck Hunter II:
 Sportsman's Paradise  | 
bbh2sp.zip
 (see notes)*  | 
.245 | bbh2sp/bbh2sp_v2.02.11.chd
 iteagle.zip  | 
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
 2–4-player modes are turn based *bbh2sp.zip is a dummy file that you create yourself  | |
| Big Buck Hunter:
 Call of the Wild  | 
bbhcotw.zip | .245 | bbhcotw/bbhcotw_v3.02.05_cf.chd
 iteagle.zip  | 
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
 2–4-player modes are turn based  | |
| Big Buck Hunter:
 Shooter's Challenge  | 
bbhsc.zip
 (see notes)*  | 
.245 | bbhsc/bbhsc_v1.60.01.chd
 iteagle.zip  | 
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
 2–4-player modes are turn based *bbhsc.zip is a dummy file that you create yourself  | |
| Blue Shark | RA cfg
 Core options MAME cfg MAME artwork  | 
blueshrk.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after adding coin | |
| Bomb Bee | bombbee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Born to Fight | RA cfg | borntofi.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Bronx | RA cfg | bronx.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Bubble Trouble:
 Golly! Ghost! 2  | 
RA cfg
 MAME cfg MAME artwork NVRAM  | 
bubbletr.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| CarnEvil | carnevil.zip | .78 | carnevil/carnevil.chd | lr-mame2003-plus | 2 | UNSUPPORTED: Runs but is very slow
 Reducing CPU speed in core options helps a little  | |
| Carnival King | carnking.zip
 (see notes)*  | 
.245 | carnking/carnival_king_v_1.00.11.chd
 iteagle.zip  | 
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
 2–4-player modes are turn based *carnking.zip is a dummy file that you create yourself  | |
| Catch-22 | RA cfg | catch22.zip | .245 | lr-mame-StormedBubbles | 1 | Alternate version of Combat | |
| Cheyenne | RA cfg | cheyenne.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Chiller | RA cfg | chiller.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Circus | MAME cfg
 MAME artwork MAME samples  | 
circus.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Claybuster | RA cfg
 Core options MAME cfg MAME artwork  | 
claybust.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Clay Pigeon | RA cfg | claypign.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
 Only one shot per clay (no reloading)  | |
| Clowns | MAME cfg
 MAME artwork MAME samples  | 
clowns.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Combat | RA cfg | combat.zip | .245 | lr-mame-StormedBubbles | Alternate version of Catch-22 | ||
| Confidential Mission | RA cfg
 Core options NVMEM  | 
confmiss.zip | .245 | confmiss/gds-0001.chd
 The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip  | 
lr-flycast | 2 | Reload by shooting offscreen
 The calibration request can be ignored  | 
| Cosmoswat | Not yet emulated | ||||||
| Crackshot | RA cfg | cracksht.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Crazzy Clownz | cclownz.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Crime Patrol | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Crime Patrol 2:
 Drug Wars  | 
Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Crisis Zone | Not yet emulated | ||||||
| Crossbow | RA cfg | crossbow.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Crypt Killer | RA cfg
 MAME cfg  | 
cryptklr.zip | .78 | cryptklr/420uaa04.chd | lr-mame2003-plus | 3 | Reload via pump action | 
| Cutie Q | cutieq.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Cyber Tank | RA cfg
 Core options  | 
cybertnk.zip | .245 | lr-fbneo | 1 | Requires steering, braking, and accelerating
 Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use gun 1's D-pad (down/up) Setups: - Solo driver: P1 = controller 1 (steers and fires shells) - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) - Two players: P1 = controller 1, P2 = gun 1 Gun 1 controls: Pump action = alternate fire Gun D-pad = optional steering  | |
| Cycle Shooting | Not yet emulated | ||||||
| D-Day | RA cfg | dday.zip | .245 | lr-mame-StormedBubbles | 1 | Use onscreen turret as guide for aim | |
| Dead Eye (1978) | RA cfg | deadeye.zip | .245 | lr-mame-StormedBubbles | 1 | 2–4-player modes are turn based | |
| Death Crimson OX | RA cfg
 Core options NVMEM  | 
deathcox.zip | .245 | All of these files go in
 /home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip  | 
lr-flycast | 2 | Reload by pointing the gun offscreen | 
| Deer Hunting USA
 (v4.3)  | 
RA cfg
 Core options  | 
deerhunt.zip | .245 | lr-fbneo | 1 | Reload via pump action | |
| Desert Gun | RA cfg
 Core options MAME cfg MAME artwork  | 
desertgu.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
 Same game as Road Runner (1977)  | |
| Desert Patrol | Not yet emulated | ||||||
| Destroyer (1977) | destroyr.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = adjust speed | ||
| DragonGun | RA cfg | dragngun.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Duck Hunt
 (PlayChoice-10)  | 
RA cfg
 MAME cfg  | 
pc_duckh | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
 Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version  | 
| Egg Venture | RA cfg | eggventr.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
 Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame  | |
| Egg Venture Deluxe | RA cfg | eggventrd.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
 Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame  | |
| The Empire Strikes Back | RA cfg
 Core options MAME cfg  | 
esb.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Evil Night | evilngt.zip | .245 | evilngt/810UBA02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
 US version of Hell Night  | |
| Extreme Hunting | RA cfg
 Core options NVMEM NVMEM2  | 
xtrmhunt.zip | .245 | /home/pi/Retropie/BIOS/dc/...
 awbios.zip  | 
lr-flycast | 2 | Reload via pump action | 
| Extreme Hunting 2:
 Tournament Edition  | 
RA cfg
 Save state  | 
xtrmhnt2.gdi | .245 | xtrmhnt2/track01.iso
 xtrmhnt2/track02.raw xtrmhnt2/track03.iso xtrmhnt2/track04.iso xtrmhnt2.bin The remaining files go in /home/pi/RetroPie/BIOS/dc/ dc_boot.bin dc_flash.bin dc_nvmem.bin  | 
lr-flycast | 2 | Original arcade game converted to Dreamcast format
 Auto-loading save state restores calibration Reload via pump action 3–4-player modes are turn based  | 
| Fast Draw Showdown | Does not load in any Pi-compatible emulator | ||||||
| Firefox | Core options
 MAME cfg  | 
firefox.zip | .139 | firefox/firefox.chd
 22vp931.zip  | 
lr-mame2010-StormedBubbles | 1 | May need to wait a moment after startup to insert coins
 Alignment on level-select screen is poor but is fine in game Y-axis needs to be inverted in tab menu if it isn't already Trigger starts the game Trigger = primary fire Front-left or back-left button = guided missile (steer with gun aim)  | 
| Freedom Fighter | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Gallagher's Gallary | Does not load in any Pi-compatible emulator | ||||||
| Gee Bee | geebee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Ghost Hunter | RA cfg | ghoshunt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Ghoul Panic | RA cfg | ghlpanic.zip | .139 | lr-mame2010-StormedBubbles | 2 | Does not run at full speed | |
| Golgo 13 | RA cfg | golgo13.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
 Pump action, front-left button, or pedal (hold) = zoom  | |
| Golgo 13
 Kiseki no Dandou  | 
RA cfg | g13knd.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
 Pump action, front-left button, or pedal (hold) = zoom  | |
| Golly! Ghost! | RA cfg
 MAME cfg MAME artwork NVRAM  | 
gollygho.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| Great Guns | RA cfg
 MAME cfg  | 
greatgun.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Gun Bullet | gunbulet.zip | .245 | lr-fbneo | 2 | UNSUPPORTED: Japanese version of Point Blank | ||
| Gun Champ | RA cfg | gunchamp.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Gunblade NY | Does not load in any Pi-compatible emulator | ||||||
| Gunbuster | RA cfg | gunbustr.zip | .245 | lr-mame-StormedBubbles | 2 | The first player to select a character controls movement
 Move by pointing gun to sides and using gun D-pad Pump action = secondary weapon Original cabinet had a link mode for 4 players (unsupported)  | |
| Gunmania | Not yet emulated | ||||||
| Gypsy Juggler | MAME cfg | gypsyjug.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Hammer | RA cfg | hammer.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger = start | |
| Hell Night | hellngt.zip | .245 | hellngt/810eaa02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
 PAL version of Evil Night  | |
| Hit N Miss | RA cfg | hitnmiss.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Hogan's Alley
 (PlayChoice-10)  | 
RA cfg
 MAME cfg  | 
pc_hgaly.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
 Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version  | 
| The House of the Dead | Does not load in any Pi-compatible emulator | ||||||
| The House of the Dead 2 | RA cfg
 Core options NVMEM  | 
hotd2.zip | .245 | All of these files go in
 /home/pi/RetroPie/BIOS/dc/ hod2bios.zip mie.zip jvs13551.zip gunsense.zip  | 
lr-flycast | 2 | Only gun 1 can add coins
 Reload by pointing the gun offscreen  | 
| Invasion: The Abductors | RA cfg
 Core options MAME cfg  | 
invasnab.zip | .245 | tms32032.zip | lr-mame-StormedBubbles | 2 | Does not run at full speed
 Reload by shooting offscreen  | 
| Judge Dredd | RA cfg | jdredd.zip | .160 | jdredd/jdreddc.chd
 acpsx.zip  | 
lr-mame2015-StormedBubbles | 2 | May need Pi overclock activated in /boot/config.txt
 Reload by shooting offscreen Pump action = secondary weapon  | 
| Jurassic Park | RA cfg | jpark.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Jurassic Park 3 | Not yet emulated | ||||||
| Keisatsukan
 (The Police 911)  | 
Not yet emulated | ||||||
| Keisatsukan 2
 (The Police 911 2)  | 
Not yet emulated | ||||||
| L.A. Machineguns:
 Rage of the Machines  | 
lamachin.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Laser Ghost | RA cfg
 NVRAM  | 
lghost.zip | .245 | lr-mame-StormedBubbles | 3 | Trigger starts the game
 Pump action = secondary weapon  | |
| The Last Bounty Hunter | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Lethal Enforcers | RA cfg | lethalen.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| Lethal Enforcers II:
 Gun Fighters  | 
RA cfg | le2.zip | .78 | lr-mame2003-plus | 2 | Reload by shooting offscreen | |
| Lethal Justice | RA cfg
 Core options  | 
lethalj.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen | |
| Line of Fire | RA cfg
 NVRAM  | 
loffire.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
 Pump action = secondary weapon  | |
| Lock-On | lockon.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = missile
 Back-left button = hover  | ||
| Locked 'n Loaded | RA cfg
 NVRAM  | 
lockload.zip | .245 | lr-mame-StormedBubbles | 2
 (see notes)*  | 
*Bug: Player 2 cannot shoot near bottom-middle of screen
 Game will briefly freeze and eventually crash if this occurs MAME labels this game as not working  | |
| Lord of Gun | RA cfg
 NVRAM  | 
lordgun.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| The Lost World:
 Jurassic Park  | 
lostwsga.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP
 Reload by shooting offscreen  | ||
| Lucky & Wild | RA cfg
 MAME cfg  | 
luckywld.zip | .245 | namcoc68.zip | lr-mame-StormedBubbles | 2 | Requires steering, braking, and accelerating
 Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use L/R analog triggers or gun 1's D-pad (down/up) Player 1 drives (see above) and shoots (gun 1) Player 2 shoots (gun 2)  | 
| Lupin III: The Shooting | RA cfg
 Core options NVMEM  | 
lupinsho.zip | .245 | lupinsho/gds-0018.chd
 lupinsho/gds-0018a.chd The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip  | 
lr-flycast | 2 | Reload by pointing the gun offscreen | 
| M79 Ambush | m79amb.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Mad Dog II:
 The Lost Gold  | 
Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Mad Dog McCree | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Mallet Madness | maletmad.zip | .245 | lr-mame-StormedBubbles | 1 | Cannot hide ticket nag message | ||
| Maximum Force | RA cfg | maxforce.zip | .78 | maxforce/maxforce.chd | lr-mame2003-plus | 2 | Reload by shooting offscreen | 
| Mazan:
 Flash of the Blade  | 
RA cfg
 Core options NVMEM  | 
mazan.zip | .245 | All of these files go in
 /home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip  | 
lr-flycast-mazan | 1 | Wave the gun to swing the sword
 Aim towards the top of the screen to parry Pump action / front-left button (hold) = stab  | 
| The Maze of the Kings | RA cfg
 Core options NVMEM  | 
mok.zip | .245 | mok/gds-0022.chd
 The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip  | 
lr-flycast | 2 | Reload by pointing the gun offscreen
 The calibration request can be ignored  | 
| Mazer Blazer | RA cfg | mazerbla.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
 MAME labels this game as not working (no audio)  | |
| Mechanized Attack | RA cfg | mechatt.zip | .245 | ym2608.zip | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | 
| Mobile Suit Gundam
 Final Shooting  | 
RA cfg | gdfs.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Monkey Magic | mmagic.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Must Shoot TV | RA cfg | shoottv.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Night Stocker | RA cfg
 MAME cfg  | 
nstocker.zip | .245 | sente6vb.zip | lr-mame-StormedBubbles | 1 | Requires left/right steering
 Can use controller, steering wheel, or gun D-pad  | 
| Ninja Assault | RA cfg
 Core options NVMEM  | 
ninjaslt.zip | .245 | All of these files go in
 /home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip  | 
lr-flycast-flyinghead | 2 | Only gun 1 can add coins
 Reload by shooting offscreen  | 
| N.Y. Captor | RA cfg | nycaptor.zip | .245 | m68705p5.zip | lr-mame-StormedBubbles | 1 | |
| The Ocean Hunter | oceanhun.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Oh! Bakyuuun | ohbakyuun.zip | .174 | lr-mame2016-StormedBubbles | 2 | UNSUPPORTED: Japanese version of Ghoul Panic | ||
| One Shot One Kill | RA cfg | oneshot.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Operation Thunderbolt | RA cfg | othunder.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Operation
 Thunder Hurricane  | 
Lightgun controls not yet emulated | ||||||
| Operation Tiger | optiger.zip | .245 | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | ||
| Operation Wolf | RA cfg | opwolf.zip | .245 | cchip.zip | lr-mame-StormedBubbles | 1 | Pump action = secondary weapon | 
| Operation Wolf 3 | RA cfg | opwolf3.zip | .245 | lr-fbneo | 2 | Pump action = secondary weapon | |
| Platoon | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Point Blank | RA cfg | ptblank.zip | .245 | namcoc75.zip | lr-fbneo | 2 | Only gun 1 can add coins
 Need volume boost? Do this... Add audio_volume = "12.0" to linked ptblank.cfg  | 
| Point Blank 2 | RA cfg
 Core options  | 
ptblank2.zip | .174 | lr-mame2016-StormedBubbles | 2 | May need calibration in service menu | |
| Poka Poka Satan | RA cfg | ppsatan.zip | .245 | lr-mame-StormedBubbles | 2 | Only gun 2 can add coins
 Trigger starts the game Gun 2 start = 1-player game Gun 1 start = 2-player game Only add 1 coin if a 1-player game is desired Two guns are needed for this game regardless of mode Gun 1 aims at the left screen Gun 2 aims at the right screen Trigger pull appears to have delayed reaction on screen  | |
| Police Trainer | RA cfg | policetr.zip | .245 | bsmt2000.zip | lr-mame-StormedBubbles | 2 | |
| Pop Shot | Not yet emulated | ||||||
| Rail Chase | RA cfg | rchase.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Rail Chase 2 | rchase2.zip | .245 | segabill.zip | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Rambo 3 | RA cfg
 Core options  | 
rambo3.zip | .245 | lr-fbneo | 2 | Uses FBNeo trackball -> lightgun hack
 Do not delete game options file Pump action = alternate weapon  | |
| Ranger Mission | RA cfg
 Core options NVMEM NVMEM2  | 
rangrmsn.zip | .245 | lr-fbneo | 2 | Reload via pump action | |
| Rapid Fire | RA cfg | rapidfir.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Razzmatazz | RA cfg
 Core options MAME cfg  | 
razmataz.zip | .174 | lr-mame2016-StormedBubbles | 2
 (see notes)*  | 
*Lightgun emulating dial = imperfect alignment | |
| Revolution X | RA cfg
 MAME cfg NVRAM  | 
revx.zip | .174 | lr-mame2016-StormedBubbles | 3 | Pump action = secondary weapon | |
| Road Runner (1977) | RA cfg
 Core options MAME cfg  | 
roadrunm.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
 Same gameplay as Desert Gun  | |
| Sea Wolf | seawolf.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Sea Wolf II | seawolf2.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sega Clay Challenge | RA cfg
 Core options NVMEM NVMEM2  | 
claychal.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
 awbios.zip  | 
lr-flycast | 2 | Reload via pump action
 3–6-player modes are turn based  | 
| Sharpshooter | RA cfg
 MAME cfg NVRAM  | 
sshooter.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Shooting Gallery | shootgal.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after inserting coin
 If calibration adjustments are needed: - Turn on the service dip switch, and wait a few seconds - Calibration screen will appear - Bottom 4 dip switches make fixed additive adjustments  | ||
| Shooting Master | RA cfg | shtngmst.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Shootout at Old Tucson | RA cfg
 Core options NVRAM  | 
(see notes)* | lr-opera | 1 | lr-opera only supports one gun
 Gun 1 controls player 2 Reload by shooting offscreen *Launch game via Shootout at Old Tucson (USA).zip containing Shootout at Old Tucson (USA).iso  | ||
| Showdown | showdown.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED
 No configuration provided, but the game works fine  | ||
| Silent Scope | Not yet emulated | ||||||
| Silent Scope 2 | Not yet emulated | ||||||
| Sky Raider (1978) | skyraid.zip | .245 | lr-mame-StormedBubbles | 1 | Alignment deteriorates as the game progresses
 Pump action or front-left button (hold) = speed up Back-left button (hold) = slow down Release either button to return to normal speed Speed can also be controlled with an analog input  | ||
| Space Gun | RA cfg | spacegun.zip | .245 | lr-mame-StormedBubbles | 2 | Pedal or pump action (hold) = backpedal
 Back-left button = cycle weapons  | |
| Space Harrier | sharrier.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Space Pirates | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Space Walk | spacwalk.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sports Shooting USA | RA cfg
 Core options  | 
sprtshot.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
 awbios.zip  | 
lr-flycast | 2 | Reload by shooting offscreen | 
| Starblade | Core options | starblad.zip | .78 | lr-mame2003-plus | 1 | Uses core option for lightgun overriding AD_STICK
 Do not delete game options file  | |
| Star Wars (1983) | RA cfg
 Core options MAME cfg  | 
starwars.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Star Wars (1993) | MAME cfg | swa.zip | .160 | lr-mame2015-StormedBubbles | 1 | Game is in Japanese
 English version does not play at full speed on Pi  | |
| Star Wars Trilogy Arcade | swtrilgy.zip | .245 | Supermodel | 1
 (see notes)*  | 
*Bug: DO NOT press Start/Event until Darth Vader appears | ||
| Steel Gunner | RA cfg | sgunner.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Steel Gunner 2 | RA cfg | sgunner2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tail Gunner | tailg.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action or front-left button (hold) = shield | ||
| Target Hits | RA cfg
 Core options  | 
targeth.zip | .245 | lr-fbneo | 2 | ||
| Terminator 2:
 Judgment Day  | 
RA cfg
 NVRAM  | 
term2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tickee Tickats | RA cfg | tickee.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Time Crisis | timecris.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks | ||
| Top Gunner (1986) | topgunnr.zip | .245 | lr-mame-StormedBubbles | 1 | Calibration on first startup can be bypassed:
 -Pull trigger until "calibration error" appears -Use pump action to bypass this message Y-axis needs to be inverted in tab menu if it isn't already Gun Y-axis is also mapped to speed/angle control Pump action or front-left button (single press) = shield  | ||
| Total Vice | totlvice.zip | .245 | totlvice/639eba01.chd | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Touchmaster (series) | various | .245 | microtouch.zip | lr-mame-StormedBubbles | 1 | UNSUPPORTED
 No configuration provided, but these games work fine  | |
| Triple Hunt:
 Hit the Bear  | 
RA cfg
 Core options MAME cfg NVRAM  | 
triplhna.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhna.zip | |
| Triple Hunt:
 Raccoon Hunt  | 
RA cfg
 Core options MAME cfg NVRAM  | 
triplhnb.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhnb.zip | |
| Triple Hunt:
 Witch Hunt  | 
RA cfg
 Core options MAME cfg MAME artwork NVRAM  | 
triplhnt.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Trophy Hunting:
 Bear & Moose  | 
RA cfg
 Core options  | 
trophyh.zip | .245 | lr-fbneo | 2 | Reload via pump action
 Must reload before choosing a menu option  | |
| Turkey Hunting USA | RA cfg
 Core options  | 
turkhunt.zip | .245 | lr-fbneo | 1 | 2-player mode is turn based
 Reload via pump action Must reload before choosing a menu option  | |
| Turkey Shoot | RA cfg | tshoot.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action / front-left button = grenade
 Back-left button = "gobble" (freeze enemies temporarily)  | |
| Tut's Tomb | RA cfg | tutstomb.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Under Fire | RA cfg | undrfire.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
 Pump action = secondary weapon  | |
| Virtua Cop | Does not load in any Pi-compatible emulator | ||||||
| Virtua Cop 2 | Does not load in any Pi-compatible emulator | ||||||
| VS. Duck Hunt | RA cfg | duckhunt.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Freedom Force | RA cfg | vsfdf.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Gumshoe | RA cfg | vsgshoe.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| VS. Hogan's Alley | RA cfg | hogalley.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Dunit | RA cfg | whodunit.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Shot Johnny Rock? | Does not load in any Pi-compatible emulator
 Use Hypseus Singe version instead!  | ||||||
| Wild Gunman
 (PlayChoice-10)  | 
RA cfg
 MAME cfg  | 
pc_wgnmn.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
 Front-right button brings up menu Pump or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version Does not require precision aiming: - 1-opponent game only requires you to hit the screen - 2-opponent game divides the screen into 2 hitboxes - Gang game only has hitboxes around windows  | 
| Wild Pilot | wildplt.zip | .245 | lr-mame-StormedBubbles | 2 | Alignment is poor on level-select screen but is fine in game
 Pump action = fire missile Back-left button = drop large bomb  | ||
| Wing Shooting
 Championship  | 
RA cfg
 Core options  | 
wschamp.zip | .245 | lr-fbneo | 2 | Reload via pump action
 Must reload before choosing a menu option  | |
| Zero Point | RA cfg | zeropnt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Zero Point 2 | RA cfg | zeropnt2.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
 Only some minigames require reloading  | |
| Zombie Raid | RA cfg | zombraid.zip | .245 | lr-mame-StormedBubbles | 2 | Reload via pump action | |
| Playable: 139 |