The House of the Dead Remake
"THE HOUSE OF THE DEAD: Remake is a remade version of the game introduced in 1997 on the arcade platform. A classic arcade rail-shooter receives a whole new entourage and gameplay changes to suit modern gaming standards."
The House of the Dead Remake is available to buy from Steam or GOG.
This game was released without proper lightgun support. Argonlefou has released an Arcade Mod plugin that will allow both 1 & 2 lightguns to work.
Game Options
You might need to change the Quality settings > Full Screen Mode to Full Screen Window for the Sinden software border to work properly:
You can disable the crosshair in the Gameplay settings.
Note: For the STEAM version, and on some (low?) computers, the game is simply crashing at startup. Follow these steps to launch the game at a lower resolution:
Step 1
- Go to the Steam library, right click on the game and then Properties.
Step 2
- Click on the General menu that is on the left, and then we position ourselves in Launch Parameters.
Step 3
- Inside the text box, write the following:
-w 1280
Step 4
- Restart the game.
Then, you may need to change the display resolution in the game settings, set everything to low quality, disable all effects, etc.
Argonlefou's Arcade Mod Plugin
Argonlefou has created this Unity plugin that will modify the game in order to make it as close as possible from the original game arcade version.
The plugin has been tested with both the initial (April 2022) and updated v1.1.3 (July 2022) versions of STEAM and GOG releases.
Remove all Mystery Wizard Patch files if they have been previously installed. A clean re-install of the game is recommended.
- Download Argonlefou Arcade Mod Plugin from his GitHub (Latest Version: HotdRemake_Arcade_v2.0.zip)
- Extract all of the plugin files into the root of House of the Dead Remake folder, where The House of the Dead Remake.exe file is located.
- The plugin sets the following keys:
Action | Button |
---|---|
P1 Start | 1 |
P2 Start | 2 |
Coin | 5 |
1-Player Setup
Run the ArcadeMod_Config.exe file
- The first time you run the exe, you will get a pop-up window stating that a config file is not found. Click OK.
- Arcade Menu tab: Set Input Type = SINGLE PLAYER
- Configure the rest of the settings to your preferences.
- Display Settings: Set Screen Mode = FULLSCREEN WINDOW (allows Sinden border to show on top)
- Configure the rest of the Display Settings (especially Resolution) to match your screen/GPU. (For weaker systems lower the resolution to 720 or below if experiencing crashes)
- The game may crash the first time it is run after a change in the Resolution or Screen Mode setting.
- Click on Save Config and a ArcadeMod_Config.ini file will be generated.
- The game should now work with 1 lightgun.
2-Player Setup
Note: DemulShooter v10.9.0 and above is required for 2 lightguns.
Follow the DemulShooter wiki and configure your lightguns if you do not already have it installed.
Run the ArcadeMod_Config.exe file
- Arcade Menu tab: Set Input Type = MULTIPLAYER
- Configure the rest of the settings to your preferences.
- Display Settings: Set Screen Mode = FULLSCREEN WINDOW (allows Sinden border to show on top)
- Configure the rest of the Display Settings (especially Resolution) to match your screen/GPU.
- The game may crash the first time it is run after a change in the Resolution or Screen Mode setting.
- Click on Save Config and a ArcadeMod_Config.ini file will be generated.
Sample AutoHotKey (AHK) Script for Steam Version
- This AHK script will launch both the Steam version of House of the Dead Remake and DemulShooter.
- Follow the AutoHotKey wiki if you do not already have it installed.
- Follow the DemulShooter wiki and configure your lightguns.
- Note: DemulShooterX64 is used.
- Run DemulShooterX64.exe as Administrator if you have issues with it hooking. The DemulShooter icon in the system tray should be green.
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#SingleInstance Force
Run %comspec% /c START steam://rungameid/1694600
sleep, 5000
Run, D:\DemulShooter\DemulShooterX64.exe -target=windows -rom=hotdra, D:\DemulShooter
Esc::
Process,Close,The House of the Dead Remake.exe
Run,taskkill /im "The House of the Dead Remake" /F
Process, Close, DemulShooterX64.exe
sleep, 500
ExitApp
return
Note: In MULTIPLAYER mode, if the AIM is still not correct when launching the game, please follow these steps:
Step 1
Make sure the scaling of your windows resolution is set to 100%:
Step 2
Make sure the resolution of Windows is the same of the game when lauching the game!
Example: If you need to launch the game at 1280*720 resolution, but your current windows resolution is 1920*1080, you can use this AHK script to change the resolution before lauching the game:
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#SingleInstance Force
; Change the resolution of Windows to match the resolution of the game
VarSetCapacity(Device_Mode,156,0)
NumPut(156,Device_Mode,36)
DllCall( "EnumDisplaySettingsA", UInt,0, UInt,-1, UInt,&Device_Mode )
NumPut(0x5c0000,Device_Mode,40)
NumPut(32,Device_Mode,104)
NumPut(1280,Device_Mode,108) ; set windows to 1280
NumPut(720,Device_Mode,112) ; by 720px
DllCall( "ChangeDisplaySettingsA", UInt,&Device_Mode, UInt,0 )
Run %comspec% /c START steam://rungameid/1694600
sleep, 5000
Run, D:\DemulShooter\DemulShooterX64.exe -target=windows -rom=hotdra, D:\DemulShooter
Esc::
Process,Close,The House of the Dead Remake.exe
Run,taskkill /im "The House of the Dead Remake" /F
Process, Close, DemulShooterX64.exe
sleep, 500
VarSetCapacity(Device_Mode,156,0)
NumPut(156,Device_Mode,36)
DllCall( "EnumDisplaySettingsA", UInt,0, UInt,-1, UInt,&Device_Mode )
NumPut(0x5c0000,Device_Mode,40)
NumPut(32,Device_Mode,104)
NumPut(1920,Device_Mode,108) ; re-set windows to 1920
NumPut(1080,Device_Mode,112) ; by 1080px
DllCall( "ChangeDisplaySettingsA", UInt,&Device_Mode, UInt,0 )
ExitApp
return
Dual Lightgun Patch by Mystery Wizard (Outdated)
Thanks to Mystery Wizard for developing this fix.
NOTE: This patch currently does not work with the latest House of the Dead Remake update (released July 15th 2022).
- The patch can be modified to work for 1-Player only following these instructions
Patch Features:
- Light gun support 1 & 2 player (Fix centering, enable raw input)
- Skip cutscenes with Right button click instead of hold
- Sensitivity and crosshair speed settings are ignored
- 2 Player support
Note Enabling 2nd player currently has some drawbacks, see more below
- Enable and disable 2nd player by clicking the checkbox in the patch menu (F1 Key)
- To disable the entire patch uncheck the Enable LightGun Patch in patch menu (F1 Key)
Download Patch
Download the Current Version of Patch.
Patch Installation
- Open your game installation folder:
- Extract the files in the rar into your game folder:
- Run the Game
- Press the F1 key to open up the Patch menu. Here you can enable and disable the patch and the dual lightgun support patch.
- You must assign your lightguns!
- Click Assign Player 1 Lightgun, Point the gun at the screen with Sinden border on, and pull the trigger. Repeat for player 2 gun.
- Restart the game for changes made in the Patch menu to take effect.
Single Player only VS Dual Player Patch Enabled
Having Enable 2 Player lightguns checked will work fine in 1 player mode as well (in fact, the mouse input will perform better) but there are currently some trade-offs with the 2 Player lightguns patching
- Weapon switching is disabled
- Flashlight key is disabled
- Extra Continues key is disabled
- Using a standard mouse is disabled
Patch, by default, has dual player enabled. It can be reverted back and forth with the single lightgun patch version by unchecking the 2 Player checkbox in the F1 menu.
Restarting the game is required after making patch changes.
Be sure to enable Multiplayer Mode in the New Campaign menu when you want to play 2 players!
Mystery Wizard Dual Lightgun Patch Workaround
This workaround will enable Mystery Wizard’s Dual Lightgun Patch to work for 1 Player Only.
- Download the Mystery Wizard Patch and place it in the House of the Dead Remake folder.
- Launch the game and the patch will generate the
HODMysteryFix_netstandard.cfg
file.- C:\Program Files (x86)\Steam\steamapps\common\THE HOUSE OF THE DEAD Remake\BepInEx\config\
HODMysteryFix_netstandard.cfg
- C:\Program Files (x86)\Steam\steamapps\common\THE HOUSE OF THE DEAD Remake\BepInEx\config\
- Close the game and open the
HODMysteryFix_netstandard.cfg
file. - Make the following edits to the config file:
- Enable 2 player = false
- LightGun Patch Enabled = true
- Player1Gun = enter your lightgun’s PID
List of Sinden Lightgun PID’s |
---|
VID_16C0&PID_0F01 |
VID_16C0&PID_0F02 |
VID_16C0&PID_0F38 |
VID_16C0&PID_0F39 |
- Save the config file and relaunch the game. The patch should now work for 1 player.
AHK Script for weapon change and credits
If you wish, use the following AHK script to enable you to change the weapon bindings and insert credit bindings (or any others you choose) with the gun.
The AHK is made for Steam, and you need to put it in the HOTD-R root directory.
Just change the 1,5,F and X to whatever you require.
Run %comspec% /c START steam://rungameid/1694600
#IfWinActive ahk_exe The House of the Dead Remake.exe
1::Q ;PREV WEAPON (Q)
5::E ;NEXT WEAPON (E)
F::SPACE ;BUY CREDITS (F)
X:: ;EXIT BUTTON
Process,Close,The House of the Dead Remake.exe
Run,taskkill /im "The House of the Dead Remake.exe" /F
ExitApp
return
#IfWinActive
Soundtrack mods:
These mods allow you to replace the game soundtrack with the original House of The Dead music (or any other music you choose).
Download Soundtrack mod
Goondam Mods
DOOM OST - Replaces music with Doom 2016 tracks and phases reload VO to sound a bit darker.
SCORE MUTE - Mutes the score noises only.
SPOOKY JUST MUSIC - Replaces music with tracks from Evil Within 2.
SPOOKY RELOAD - Replaces music with tracks from Evil Within 2 + Changes the reload VO to a gun dry fire SFX.