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	<updated>2026-05-06T13:32:52Z</updated>
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		<title>Admin: Redirected page to Flycast (Windows)</title>
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		<updated>2022-12-14T21:14:58Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Flycast_(Windows)&quot; title=&quot;Flycast (Windows)&quot;&gt;Flycast (Windows)&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:14, 14 December 2022&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#REDIRECT [[&lt;/ins&gt;Flycast&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; (Windows)]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|category = Emulator&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|system = Dreamcast, Naomi&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Unlike Demul, Flycast supports RAW Input to handle multiple mice and works without background tools like DemulShooter, Reshade and No Mousey. Therefore it is far easier to setup for two players and has superior rendering options as well. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== Flycast Standalone emulator setup guide ==&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;by :Bratwurstmensch&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Your BIOS files need to go into the emulator subfolder &quot;data“. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Ensure your guns are connected, and the Sinden software is running before booting up Flycast. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Edit the settings tabs by running the emulator and clicking &quot;Settings“. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Choose your preferred language and region settings as preferred. Set Cable to &quot;VGA“ and add as many folders to locate your ROM-files as you need. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Uncheck &quot;Hide Legacy Naomi Roms“. You can set these here if you want to use automatic load/save states. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Controls: ===&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Check &quot;Use Raw Input&quot;. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;At &quot;Dreamcast Devices“, set Device A and B to &quot;Light Gun“. Choose &quot;Sega VMU“ next to those entries – your game saves are stored there. You can check/uncheck crosshairs here. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;All connected physical devices, including your Sinden gun, should show up under &quot;Physical Devices“ with their device ID. To find out about your right device ID, you can look that up in the DemulShooter UI for example. If you haven´t set that up yet, follow [https://www.youtube.com/watch?v=NntwjIQtnVg Titch&#039;s Demuslhooter tutorial].&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Set your first gun to Port A and your second gun to Port B. Make sure to set up both Mouse and Keyboard, as you will need both to bind buttons. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Your Tab should look like this (with different Devices / IDs listed): &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[File:SCREEN.png|thumb|alt=screenshoit|Screenshot]]       &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Click &quot;Map&quot; per gun and bind your buttons. While having a DPAD, the Dreamcast Gun only had a B and Start buttons. The A Button was used for the Trigger. Therefore there are luckily not many buttons to bind. &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;To switch between Dreamcast and Arcade, use the Dropdown menu to the right.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== &#039;&#039;Mouse VID_(…):&#039;&#039; ===&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Both Dreamcast &amp;amp; Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Start: Middle Button (recommended: Front left side button of Sinden gun)&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;A (Dreamcast) / Button 1 (Arcade): Left Button (Trigger onscreen)&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Reload: Right Button (Trigger offscreen)&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== &#039;&#039;Keyboard VID_(…):&#039;&#039; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Dreamcast Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up, Down, Left, Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;B: Rear left side button of Sinden gun, Space, for example &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up, Down, Left, Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Button 2: Rear left side button of Sinden gun, Space, for example &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Start: 1 (2 for player 2) &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Coin: 5 (6 for player 2) &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;It´s also important to bind the Service and Test buttons for calibration. You can bind these buttons to your keyboard or a connected regular controller (shoulder buttons are mapped as default) as you please. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Video ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;You can leave most of these settings at the default values. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Check &quot;Widescreen“ if you want to make use of widescreen rendering. It doesn´t affect your alignment, but consider that you cannot shoot outside of the 4:3 rendering area which can be distractive for some players. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;For newer graphics cards, check &quot;Vulkan“ for better performance. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Increase internal resolution; 4K works very well for example. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use HD texture packs (there is one for [https://www.youtube.com/watch?v=NKgbSrw0PsY Confidential Mission], [https://www.youtube.com/watch?v=EfZOSQkrB9I The House of the Dead 2] and Demolition Racer: No Exit) you can check that box as well and create a subfolder &quot;textures“ to put them there. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;You can skip the other tabs as you don´t need to change anything there. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;That´s it. Choose your game in the &quot;Games“ view of Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends, for example, use this script to bootup Flycast with the rom file: &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&quot;ahk&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Non-working games in Flycast &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Make sure you do NOT use Dreamcast-converted arcade games; these conversions will not work. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;These lightgun games do currently not work in Flycast yet; use [[Demul]] for these: &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;* Brave Firefighters  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;* Extreme Hunting 2  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;* Manic Panic Ghosts! / Pokasuka Ghost!&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;===Game Notes===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Big Car Hunter&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;There is an unlockable mini-game called &quot;Big Car Hunter&quot; in the Dreamcast game &quot;Demolition Racer: No Exit&quot;, which can be played with a lightgun. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;To take a shortcut and unlock it right away, just inject a [https://github.com/bucanero/dreamcast-saves/tree/master/demolitionrace 100% save game] and inject it to your VMU with a tool like [http://bswirl.kitsunet.org/tools/download/vmuexplorer.rar vmuexplorer]. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In order to play this, go into your control settings, choose a gamepad in Port A, and your lightgun in Port D. You find the game in the Extras menu. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;==== House of the Dead 2 ====&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In the Dreamcast version, blood is green by default. To change the blood colour to red, you must beat the game in the original mode. After you beat it, go back to the options menu, and there should be an option to change blood colour. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;==== Mazan: Flash of the Blade ====&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;A very interesting title that is also supported by Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;This is no &quot;real&quot; gun game because you´re supposed to swing a sword. But the gun can be calibrated to control the sword onscreen very accurately. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;The sword will only show up after calibration in the service menu. You need to follow the instructions on the calibration screen and keep the pointer in the corners for a few seconds. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;After succeeding, a small point will show up. The sword should show up in-game now, and you can slice over the screen to play the game. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video on [https://www.youtube.com/watch?v=qK6bDHuptYI YouTube].&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[Category:Emulators PC]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1617&amp;oldid=prev</id>
		<title>Admin at 21:13, 14 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1617&amp;oldid=prev"/>
		<updated>2022-12-14T21:13:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:13, 14 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Flycast}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;{{emuinfobox&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;{{emuinfobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Your BIOS files need to go into the emulator subfolder &quot;data“. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Your BIOS files need to go into the emulator subfolder &quot;data“. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Make sure&lt;/del&gt; your guns are connected and the Sinden software is running before booting up Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ensure&lt;/ins&gt; your guns are connected&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; and the Sinden software is running before booting up Flycast. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Edit the settings tabs by running the emulator and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;click&lt;/del&gt; &quot;Settings“. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Edit the settings tabs by running the emulator and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;clicking&lt;/ins&gt; &quot;Settings“. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Choose your preferred language and region settings as preferred. Set Cable to &quot;VGA“ and add as many folders to locate your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rom&lt;/del&gt;-files as you need. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Choose your preferred language and region settings as preferred. Set Cable to &quot;VGA“ and add as many folders to locate your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ROM&lt;/ins&gt;-files as you need. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Uncheck &quot;Hide Legacy Naomi Roms“. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If&lt;/del&gt; you want to use automatic load/save states&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you can set these here too&lt;/del&gt;. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Uncheck &quot;Hide Legacy Naomi Roms“. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You can set these here if&lt;/ins&gt; you want to use automatic load/save states. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== Controls: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== Controls: ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;At &quot;Dreamcast Devices“, set Device A and B to &quot;Light Gun“. Choose &quot;Sega VMU“ next to those entries – your game saves are stored there. You can check/uncheck crosshairs here. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;At &quot;Dreamcast Devices“, set Device A and B to &quot;Light Gun“. Choose &quot;Sega VMU“ next to those entries – your game saves are stored there. You can check/uncheck crosshairs here. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;All connected physical devices including your Sinden gun should show up under &quot;Physical Devices“ with their device ID. To find out about your right device ID, you can look that up in the DemulShooter UI for example. If you haven´t set that up yet, follow&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Titchs Demuslhooter tutorial:&lt;/del&gt; [https://www.youtube.com/watch?v=NntwjIQtnVg &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HERE&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;All connected physical devices&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; including your Sinden gun&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; should show up under &quot;Physical Devices“ with their device ID. To find out about your right device ID, you can look that up in the DemulShooter UI for example. If you haven´t set that up yet, follow [https://www.youtube.com/watch?v=NntwjIQtnVg &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Titch&#039;s Demuslhooter tutorial&lt;/ins&gt;]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Set your first gun to Port A and your second gun to Port B. Make sure to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;setup&lt;/del&gt; both Mouse and Keyboard, as you will need both to bind buttons. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Set your first gun to Port A and your second gun to Port B. Make sure to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set up&lt;/ins&gt; both Mouse and Keyboard, as you will need both to bind buttons. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Your Tab should look like this (with different Devices / IDs listed): &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Your Tab should look like this (with different Devices / IDs listed): &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[File:SCREEN.png|thumb|alt=screenshoit|Screenshot]]       &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[File:SCREEN.png|thumb|alt=screenshoit|Screenshot]]       &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Click &quot;Map&quot; per gun and bind your buttons. While having a DPAD, the Dreamcast Gun&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; did&lt;/del&gt; only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have&lt;/del&gt; a B and Start &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;button&lt;/del&gt;. The A Button was used for the Trigger. Therefore there &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is&lt;/del&gt; luckily not many buttons to bind. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Click &quot;Map&quot; per gun and bind your buttons. While having a DPAD, the Dreamcast Gun only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;had&lt;/ins&gt; a B and Start &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;buttons&lt;/ins&gt;. The A Button was used for the Trigger. Therefore there &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are&lt;/ins&gt; luckily not many buttons to bind. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;To switch between Dreamcast and Arcade, use the Dropdown menu to the right.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;To switch between Dreamcast and Arcade, use the Dropdown menu to the right.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Dreamcast Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Dreamcast Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Down&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Left&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Right.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;B: Rear left side button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;B: Rear left side button of Sinden gun, Space&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; for example &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Down&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Left&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; Right.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Button 2: Rear left side button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Button 2: Rear left side button of Sinden gun, Space&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; for example &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Start: 1 (2 for player 2) &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Start: 1 (2 for player 2) &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 67:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Coin: 5 (6 for player 2) &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Coin: 5 (6 for player 2) &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;It´s also important to bind Service and Test buttons for calibration. You can bind these buttons to your keyboard or a connected regular controller (shoulder buttons are mapped as default) as you please. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;It´s also important to bind&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; the&lt;/ins&gt; Service and Test buttons for calibration. You can bind these buttons to your keyboard or a connected regular controller (shoulder buttons are mapped as default) as you please. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== Video ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== Video ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;You can leave most of these settings at default. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;You can leave most of these settings at&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; the&lt;/ins&gt; default&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; values&lt;/ins&gt;. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Check &quot;Widescreen“ if you want to make use of widescreen rendering. It doesn´t affect your alignment, but consider that you cannot shoot outside of the 4:3 rendering area which can be distractive for some players. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Check &quot;Widescreen“ if you want to make use of widescreen rendering. It doesn´t affect your alignment, but consider that you cannot shoot outside of the 4:3 rendering area which can be distractive for some players. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;For newer graphics cards, check &quot;Vulkan“ for better performance. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;For newer graphics cards, check &quot;Vulkan“ for better performance. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Increase internal resolution&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4k&lt;/del&gt; works very &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good&lt;/del&gt; for example. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Increase internal resolution&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4K&lt;/ins&gt; works very &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;well&lt;/ins&gt; for example. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use HD texture packs (there is one for [https://www.youtube.com/watch?v=NKgbSrw0PsY Confidential Mission], [https://www.youtube.com/watch?v=EfZOSQkrB9I The House of the Dead 2] and Demolition Racer: No Exit) you can check that box as well and create a subfolder &quot;textures“ to put them there. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;If you want to use HD texture packs (there is one for [https://www.youtube.com/watch?v=NKgbSrw0PsY Confidential Mission], [https://www.youtube.com/watch?v=EfZOSQkrB9I The House of the Dead 2] and Demolition Racer: No Exit) you can check that box as well and create a subfolder &quot;textures“ to put them there. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends for example, use this script to bootup Flycast with the rom file: &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; for example, use this script to bootup Flycast with the rom file: &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&quot;ahk&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&quot;ahk&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Non-working games in Flycast &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Non-working games in Flycast &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Make sure you do NOT use Dreamcast&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;converted arcade games&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/del&gt; these conversions will not work. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Make sure you do NOT use Dreamcast&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;converted arcade games&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt; these conversions will not work. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;These lightgun games do currently not work in Flycast yet&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/del&gt; use [[Demul]] for these: &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;These lightgun games do currently not work in Flycast yet&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt; use [[Demul]] for these: &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Brave Firefighters  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Brave Firefighters  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 103:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Big Car Hunter&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Big Car Hunter&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In the Dreamcast game &quot;Demolition Racer: No Exit&quot;&lt;/del&gt; is an unlockable mini&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;game called &quot;Big Car Hunter&quot;, which can be played with a lightgun. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There&lt;/ins&gt; is an unlockable mini&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;game called &quot;Big Car Hunter&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&quot; in the Dreamcast game &quot;Demolition Racer: No Exit&lt;/ins&gt;&quot;, which can be played with a lightgun. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;To take a shortcut and unlock it right away, just inject a [https://github.com/bucanero/dreamcast-saves/tree/master/demolitionrace 100% save game] and inject it to your VMU with a tool like [http://bswirl.kitsunet.org/tools/download/vmuexplorer.rar vmuexplorer]. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;To take a shortcut and unlock it right away, just inject a [https://github.com/bucanero/dreamcast-saves/tree/master/demolitionrace 100% save game] and inject it to your VMU with a tool like [http://bswirl.kitsunet.org/tools/download/vmuexplorer.rar vmuexplorer]. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In order to play this, go into your control settings, choose a gamepad in Port A and your lightgun in Port D. You find the game in the Extras menu. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;In order to play this, go into your control settings, choose a gamepad in Port A&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; and your lightgun in Port D. You find the game in the Extras menu. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;==== House of the Dead 2 ====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;==== House of the Dead 2 ====&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In the Dreamcast version, blood is green by default. To change the blood colour to red,&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; all&lt;/del&gt; you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;need to do is&lt;/del&gt; beat the game in original mode. After you beat it, go back to the options menu and there should be an option to change blood colour. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;In the Dreamcast version, blood is green by default. To change the blood colour to red, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;must&lt;/ins&gt; beat the game in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; the&lt;/ins&gt; original mode. After you beat it, go back to the options menu&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; and there should be an option to change blood colour. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;==== Mazan: Flash of the Blade ====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;==== Mazan: Flash of the Blade ====&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;A very interesting title that is also supported by Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;A very interesting title that is also supported by Flycast. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;This is no &quot;real&quot; gun game because you´re supposed to swing a sword. But the gun can be calibrated to control the sword onscreen very &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accurate&lt;/del&gt;. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;This is no &quot;real&quot; gun game because you´re supposed to swing a sword. But the gun can be calibrated to control the sword onscreen very &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accurately&lt;/ins&gt;. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;The sword will only show up after calibration in the service menu. You need to follow the instructions on the calibration screen and keep the pointer in the corners for a few seconds. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;The sword will only show up after calibration in the service menu. You need to follow the instructions on the calibration screen and keep the pointer in the corners for a few seconds. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;After succeeding, a small point will show up. The sword should show up in-game now and you can slice over the screen to play the game. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;After succeeding, a small point will show up. The sword should show up in-game now&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; and you can slice over the screen to play the game. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video on [https://www.youtube.com/watch?v=qK6bDHuptYI YouTube].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video on [https://www.youtube.com/watch?v=qK6bDHuptYI YouTube].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1571&amp;oldid=prev</id>
		<title>Admin at 20:30, 14 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1571&amp;oldid=prev"/>
		<updated>2022-12-14T20:30:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:30, 14 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{emuinfobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;{{infobox&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|type = &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|release = &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|players =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|titleshot =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|note =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1569&amp;oldid=prev</id>
		<title>Admin: Undo revision 1568 by Admin (talk)</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1569&amp;oldid=prev"/>
		<updated>2022-12-14T20:29:03Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 1568 by &lt;a href=&quot;/wiki/Special:Contributions/Admin&quot; title=&quot;Special:Contributions/Admin&quot;&gt;Admin&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Admin&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Admin (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:29, 14 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{infobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;{{emuinfobox&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|type = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|release = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|players =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|titleshot =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|note =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1568&amp;oldid=prev</id>
		<title>Admin at 20:28, 14 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1568&amp;oldid=prev"/>
		<updated>2022-12-14T20:28:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:28, 14 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{emuinfobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;{{infobox&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|download = [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|type = &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|release = &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|players =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|titleshot =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|note =&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1371&amp;oldid=prev</id>
		<title>Admin at 18:35, 8 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1371&amp;oldid=prev"/>
		<updated>2022-12-08T18:35:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:35, 8 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{infobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|title = Flycast&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|logo = flycast_logo.png&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|category = Emulator&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|system = Dreamcast, Naomi&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_2_2_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_0_5_rhs&quot;&gt;&lt;/a&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|download&lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt; [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|type = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|developer = Flyinghead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|release = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|players =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|titleshot =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot = flycast_gameplay.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|note =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Unlike Demul, Flycast supports RAW Input to handle multiple mice and works without background tools like DemulShooter, Reshade and No Mousey. Therefore it is far easier to setup for two players and has superior rendering options as well. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Unlike Demul, Flycast supports RAW Input to handle multiple mice and works without background tools like DemulShooter, Reshade and No Mousey. Therefore it is far easier to setup for two players and has superior rendering options as well. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== Flycast Standalone emulator setup guide ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== Flycast Standalone emulator setup guide ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;by :Bratwurstmensch&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;by :Bratwurstmensch&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;===Download===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_0_5_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_2_2_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Download&lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the latest version of Flycast from the&lt;/del&gt; [https://github.com/flyinghead/flycast/releases Flyinghead GitHub page]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1120&amp;oldid=prev</id>
		<title>McShufts: /* Game Notes */</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1120&amp;oldid=prev"/>
		<updated>2022-12-08T11:57:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Game Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:57, 8 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Big Car Hunter&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Big Car Hunter&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dreamcast&lt;/del&gt; game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;„Demolition&lt;/del&gt; Racer: No &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Exit“&lt;/del&gt; is an unlockable mini game called &quot;Big Car &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hunter“&lt;/del&gt;, which can be played with a lightgun. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;In the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dreamcast&lt;/ins&gt; game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&quot;Demolition&lt;/ins&gt; Racer: No &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Exit&quot;&lt;/ins&gt; is an unlockable mini game called &quot;Big Car &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hunter&quot;&lt;/ins&gt;, which can be played with a lightgun. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;To take a shortcut and unlock it right away, just inject a [https://github.com/bucanero/dreamcast-saves/tree/master/demolitionrace 100% save game] and inject it to your VMU with a tool like [http://bswirl.kitsunet.org/tools/download/vmuexplorer.rar vmuexplorer]. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;To take a shortcut and unlock it right away, just inject a [https://github.com/bucanero/dreamcast-saves/tree/master/demolitionrace 100% save game] and inject it to your VMU with a tool like [http://bswirl.kitsunet.org/tools/download/vmuexplorer.rar vmuexplorer]. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>McShufts</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1119&amp;oldid=prev</id>
		<title>McShufts: /* AHK scripts */</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1119&amp;oldid=prev"/>
		<updated>2022-12-08T11:56:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;AHK scripts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:56, 8 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends for example, use this script to bootup Flycast with the rom file: &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends for example, use this script to bootup Flycast with the rom file: &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&quot;ahk&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Non-working games in Flycast &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Non-working games in Flycast &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Brave Firefighters  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Brave Firefighters  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Extreme Hunting 2  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Extreme Hunting 2  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;* Manic Panic Ghosts! / Pokasuka Ghost!&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;   &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Manic Panic Ghosts! / Pokasuka Ghost!&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;===Game Notes===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;===Game Notes===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>McShufts</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1118&amp;oldid=prev</id>
		<title>McShufts at 11:56, 8 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=1118&amp;oldid=prev"/>
		<updated>2022-12-08T11:56:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:56, 8 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;===Download===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;===Download===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Download the latest version of Flycast&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt; [https://github.com/flyinghead/flycast/releases &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HERE&lt;/del&gt;]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Download the latest version of Flycast&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; from the&lt;/ins&gt; [https://github.com/flyinghead/flycast/releases &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flyinghead GitHub page&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bios-&lt;/del&gt;files need to go into the emulator &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;subfolter&lt;/del&gt; &quot;data“. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BIOS &lt;/ins&gt;files need to go into the emulator &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;subfolder&lt;/ins&gt; &quot;data“. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Make sure your guns are connected and the Sinden software is running before booting up Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Make sure your guns are connected and the Sinden software is running before booting up Flycast. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[File:SCREEN.png|thumb|alt=screenshoit|Screenshot]]       &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[File:SCREEN.png|thumb|alt=screenshoit|Screenshot]]       &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Click &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;„Map“&lt;/del&gt; per gun and bind your buttons. While having a DPAD, the Dreamcast Gun did only have a B and Start button. The A Button was used for the Trigger. Therefore there is luckily not many buttons to bind. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Click &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&quot;Map&quot;&lt;/ins&gt; per gun and bind your buttons. While having a DPAD, the Dreamcast Gun did only have a B and Start button. The A Button was used for the Trigger. Therefore there is luckily not many buttons to bind. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;To switch between Dreamcast and Arcade, use the Dropdown menu to the right.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;To switch between Dreamcast and Arcade, use the Dropdown menu to the right.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Both Dreamcast &amp;amp; Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Both Dreamcast &amp;amp; Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Start: Middle Button (recommended: Front &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;leftside&lt;/del&gt; button of Sinden gun)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Start: Middle Button (recommended: Front &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left side&lt;/ins&gt; button of Sinden gun)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;A (Dreamcast) / Button 1 (Arcade): Left Button (Trigger onscreen)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;A (Dreamcast) / Button 1 (Arcade): Left Button (Trigger onscreen)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;B: Rear &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;leftside&lt;/del&gt; button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;B: Rear &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left side&lt;/ins&gt; button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== &amp;lt;u&amp;gt;Arcade Controls:&amp;lt;/u&amp;gt; ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;DPAD buttons should already be mapped to Up Down Left Right.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Button 2: Rear &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;leftside&lt;/del&gt; button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Button 2: Rear &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;left side&lt;/ins&gt; button of Sinden gun, Space for example &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Start: 1 (2 for player 2) &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Start: 1 (2 for player 2) &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends for example, use this script to bootup Flycast with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;romfile&lt;/del&gt;: &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;If you want to use AHKs to combine Flycast with your lightgun software for frontends for example, use this script to bootup Flycast with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rom file&lt;/ins&gt;: &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Run, YOUR_PATH\flycast.exe &quot;ROMPATH\House of the Dead 2 (US).chd&quot; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 110:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 110:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;The sword will only show up after calibration in the service menu. You need to follow the instructions on the calibration screen and keep the pointer in the corners for a few seconds. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;The sword will only show up after calibration in the service menu. You need to follow the instructions on the calibration screen and keep the pointer in the corners for a few seconds. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;After succeeding, a small point will show up. The sword should show up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ingame&lt;/del&gt; now and you can slice over the screen to play the game. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;After succeeding, a small point will show up. The sword should show up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in-game&lt;/ins&gt; now and you can slice over the screen to play the game. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video [https://www.youtube.com/watch?v=qK6bDHuptYI &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HERE&lt;/del&gt;].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; on&lt;/ins&gt; [https://www.youtube.com/watch?v=qK6bDHuptYI &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;YouTube&lt;/ins&gt;].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[Category:Emulators PC]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[Category:Emulators PC]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>McShufts</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=992&amp;oldid=prev</id>
		<title>Admin at 10:42, 7 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Flycastwindows&amp;diff=992&amp;oldid=prev"/>
		<updated>2022-12-07T10:42:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:42, 7 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Flycast is a multi-platform Sega Dreamcast, NAOMI, and Atomiswave emulator.  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Unlike Demul, Flycast supports RAW Input to handle multiple mice and works without background tools like DemulShooter, Reshade and No Mousey. Therefore it is far easier to setup for two players and has superior rendering options as well. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Unlike Demul, Flycast supports RAW Input to handle multiple mice and works without background tools like DemulShooter, Reshade and No Mousey. Therefore it is far easier to setup for two players and has superior rendering options as well. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== Flycast Standalone emulator setup guide ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== Flycast Standalone emulator setup guide ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;by :Bratwurstmensch&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;by :Bratwurstmensch&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;===Download===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;===Download===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Download the latest version of Flycast: [https://github.com/flyinghead/flycast/releases HERE]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Download the latest version of Flycast: [https://github.com/flyinghead/flycast/releases HERE]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== General setup: ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Uncheck &quot;Hide Legacy Naomi Roms“. If you want to use automatic load/save states, you can set these here too. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Uncheck &quot;Hide Legacy Naomi Roms“. If you want to use automatic load/save states, you can set these here too. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== Controls: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== Controls: ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;It´s also important to bind Service and Test buttons for calibration. You can bind these buttons to your keyboard or a connected regular controller (shoulder buttons are mapped as default) as you please. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;It´s also important to bind Service and Test buttons for calibration. You can bind these buttons to your keyboard or a connected regular controller (shoulder buttons are mapped as default) as you please. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== Video ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== Video ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;That´s it. Choose your game in the &quot;Games“ view of Flycast. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;That´s it. Choose your game in the &quot;Games“ view of Flycast. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== AHK scripts ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 113:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video [https://www.youtube.com/watch?v=qK6bDHuptYI HERE].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;There is a small calibration video tutorial near the end of this video [https://www.youtube.com/watch?v=qK6bDHuptYI HERE].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[Category:Emulators PC]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[Category:Emulators PC]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>