User:Meszenator
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Akuma Mortis Immortal - Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish.
SETUP
Files - Download akuma-mortis-immortal.zip, akumacontrols.zip and extract.
- Delete ‘game.exe’ and rename ‘game.exe.patched’ to ‘game.exe’.
- Copy/Replace from akumacontrols folder the ‘inpout23.dll’ file and add ‘msvcr100.dll’ file in the game folder to allow mouse/gun use.
- Set the game.exe to 60fps in you graphics card setting if the game runs too fast.
- Set ‘game.exe’ in Properties-Compatibility to Windows XP SP2 if it doesn’t load (should default to WinXP).
Note – Press start before the movie intro or the game will freeze.
CONTROLLS
- P1 Start: Q
- P2 Start: E
- Coin: C (game should default to free play)
- Tirgger P1 – Mouse Button 1
- Trigger P2 – Mouse Button 2 – Will need to flip trigger and reload in Sinden 2p gun settings.
- Test Menu: T / Navigation: A or S / Enter: Q – Can calibrate gun through the test menu, but is accurate with Sinden settings.
AHK SCRIPT - Sample Script to rebind start keys and add a proper escape/close function:
Run, C:\akuma-mortis-immortal\game.exe (YOUR KEYBIND HERE FOR PLAYER 1 START)::q (YOUR KEYBIND HERE FOR PLAYER 2 START)::e (YOUR KEYBIND HERE FOR COIN)::c Esc:: Process,Close,game.exe Run,taskkill /im "game.exe" /F ExitApp return