Difference between revisions of "Reshade"

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*[[Aliens Armageddon]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in Teknoparrot's ElfLdr2 folder)
 
*[[Aliens Armageddon]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in Teknoparrot's ElfLdr2 folder)
 
*[[Aliens Extermination]]  - OpenGL  <span style="font-family:Courier;">(aliens.exe or aliens deshaped.exe)</span>
 
*[[Aliens Extermination]]  - OpenGL  <span style="font-family:Courier;">(aliens.exe or aliens deshaped.exe)</span>
*[[America's Army]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe</span> located in Teknoparrot's ElfLdr2 folder)
+
*[[America's Army]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in Teknoparrot's ElfLdr2 folder)
 
*[[BangBang PewPew]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Bang Bang Pew Pew.exe)</span>
 
*[[BangBang PewPew]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Bang Bang Pew Pew.exe)</span>
 
*[[Banzai Escape]] - OpenGL  <span style="font-family:Courier;">(BanzaiEscape.exe)</span>
 
*[[Banzai Escape]] - OpenGL  <span style="font-family:Courier;">(BanzaiEscape.exe)</span>
 
*[[Big Buck Hunter Arcade]] -  OpenGL  <span style="font-family:Courier;">(Buck.exe)</span>
 
*[[Big Buck Hunter Arcade]] -  OpenGL  <span style="font-family:Courier;">(Buck.exe)</span>
*[[Big Buck Hunter Pro]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe</span> located in Teknoparrot's ElfLdr2 folder)
+
*[[Big Buck Hunter Pro]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in Teknoparrot's ElfLdr2 folder)
 
*[[Biocrisis|BioCrisis]] - Direct3D 10/11/12  <span style="font-family:Courier;">(BioCrisis.exe)</span>
 
*[[Biocrisis|BioCrisis]] - Direct3D 10/11/12  <span style="font-family:Courier;">(BioCrisis.exe)</span>
 
*[[BioCrisis: Return 2 the Lab]] - Direct3D 10/11/12 or DirectX 10/11/12  <span style="font-family:Courier;">(BioCrisis 2.exe)</span>
 
*[[BioCrisis: Return 2 the Lab]] - Direct3D 10/11/12 or DirectX 10/11/12  <span style="font-family:Courier;">(BioCrisis 2.exe)</span>
Line 96: Line 96:
 
*[[Heavy Fire|Heavy Fire: Afghanistan]] - Direct3D 9  <span style="font-family:Courier;">(HeavyFire3_final.exe)</span>
 
*[[Heavy Fire|Heavy Fire: Afghanistan]] - Direct3D 9  <span style="font-family:Courier;">(HeavyFire3_final.exe)</span>
 
*[[The House of the Dead III]] (PC) - Direct3D 9 with [https://github.com/crosire/d3d8to9/releases/tag/v1.11.0 d3d8to9 Injector]  <span style="font-family:Courier;">(hod3pc.exe)</span>
 
*[[The House of the Dead III]] (PC) - Direct3D 9 with [https://github.com/crosire/d3d8to9/releases/tag/v1.11.0 d3d8to9 Injector]  <span style="font-family:Courier;">(hod3pc.exe)</span>
*[[The House of the Dead 4]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe</span> located in the TeknoParrot folder)
+
*[[The House of the Dead 4]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe </span>located in the TeknoParrot folder)
*[[House of the Dead 4 Special|The House of the Dead 4 Special]], The - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe</span> located in the TeknoParrot folder)
+
*[[House of the Dead 4 Special|The House of the Dead 4 Special]], The - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in the TeknoParrot folder)
 
*[[House of the Dead: Scarlet Dawn|The House of the Dead: Scarlet Dawn]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Hodzero-Win64-Shipping.exe)</span>
 
*[[House of the Dead: Scarlet Dawn|The House of the Dead: Scarlet Dawn]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Hodzero-Win64-Shipping.exe)</span>
 
*[[The House of the Dead Remake|The House of the Dead: Remake]] - Direct3D 10/11/12  <span style="font-family:Courier;">(The House of the Dead Remake.exe)</span>
 
*[[The House of the Dead Remake|The House of the Dead: Remake]] - Direct3D 10/11/12  <span style="font-family:Courier;">(The House of the Dead Remake.exe)</span>
 
*[[Let's Go Island]] - Direct3D 9  <span style="font-family:Courier;">(LGI.exe)</span>
 
*[[Let's Go Island]] - Direct3D 9  <span style="font-family:Courier;">(LGI.exe)</span>
*[[Let's Go Jungle]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe</span> located in the TeknoParrot folder)
+
*[[Let's Go Jungle]] - OpenGL  (<span style="font-family:Courier;">BudgieLoader.exe </span>located in the TeknoParrot folder)
 
*[[Lighthouse of the Dead]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Lighthouse of the Dead.exe)</span>
 
*[[Lighthouse of the Dead]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Lighthouse of the Dead.exe)</span>
 
*[[Luigi's Mansion]] - Direct3D 10/11/12 with [https://www.sindenwiki.org/wiki/Tekno_Parrot#Border_Issue_Fix Xenos dll Injector]  <span style="font-family:Courier;">(VACUUM.exe)</span>
 
*[[Luigi's Mansion]] - Direct3D 10/11/12 with [https://www.sindenwiki.org/wiki/Tekno_Parrot#Border_Issue_Fix Xenos dll Injector]  <span style="font-family:Courier;">(VACUUM.exe)</span>
Line 111: Line 111:
 
*[[Operation Ghost]] - OpenGL  <span style="font-family:Courier;">(gs2.exe)</span>  --  ''Rename OpenGL.dll to dxgi.dll if Reshade is not working''
 
*[[Operation Ghost]] - OpenGL  <span style="font-family:Courier;">(gs2.exe)</span>  --  ''Rename OpenGL.dll to dxgi.dll if Reshade is not working''
 
*[[Prohibition 1930]]  - OpenGL  <span style="font-family:Courier;">(wrapgame.exe)</span>
 
*[[Prohibition 1930]]  - OpenGL  <span style="font-family:Courier;">(wrapgame.exe)</span>
*[[Rambo]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe</span> located in the TeknoParrot folder)
+
*[[Rambo]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe </span>located in the TeknoParrot folder)
 
*[[Rabbids Hollywood Arcade]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Game.exe)</span>
 
*[[Rabbids Hollywood Arcade]] - Direct3D 10/11/12  <span style="font-family:Courier;">(Game.exe)</span>
 
*[[Reload]] - Direct3D 9  <span style="font-family:Courier;">(reload.exe)</span>
 
*[[Reload]] - Direct3D 9  <span style="font-family:Courier;">(reload.exe)</span>
 
*[[Sega Golden Gun]] - OpenGL  <span style="font-family:Courier;">(RingGunR_RingWide.exe)</span>
 
*[[Sega Golden Gun]] - OpenGL  <span style="font-family:Courier;">(RingGunR_RingWide.exe)</span>
 
*[[Silent Hill: The Arcade]] - Direct3D 9  <span style="font-family:Courier;">(KSHG_no_cursor.exe)</span>
 
*[[Silent Hill: The Arcade]] - Direct3D 9  <span style="font-family:Courier;">(KSHG_no_cursor.exe)</span>
*[[Terminator Salvation]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe</span> located in Teknoparrot's ElfLdr2 folder)
+
*[[Terminator Salvation]] - OpenGL (<span style="font-family:Courier;">BudgieLoader.exe </span>located in Teknoparrot's ElfLdr2 folder)
 
*[[Time Crisis 5]] - Direct3D 9  <span style="font-family:Courier;">(TimeCrisisGame-Win64-Shipping.exe)</span>
 
*[[Time Crisis 5]] - Direct3D 9  <span style="font-family:Courier;">(TimeCrisisGame-Win64-Shipping.exe)</span>
 
*[[Toy Story Mania!]] - OpenGL  <span style="font-family:Courier;">(tsmania.exe)</span>
 
*[[Toy Story Mania!]] - OpenGL  <span style="font-family:Courier;">(tsmania.exe)</span>

Revision as of 07:04, 21 December 2022

ReShade is a really handy little application that allows you to apply a border (and other things!) over a game.

This is especially useful for Sinden owners when you are trying to apply a border to a Fullscreen Exclusive game that will not allow you to overlay the border.

Download

Download Reshade from the official ReShade website

Setup Guide

  • Download ReShade from the link above. It does not require any extraction or installation and will just run from the download location.
  • Run the ReShade exe file and select “Click here to select a game and manage its ReShade installation.”
Reshade1.png
  • Choose the game exe you want to apply ReShade to from the list and click on Use selected application, or click on the Browse button to manually navigate to and select the game exe.
    • Game exe files and ReShade API’s are listed below.
Reshade2.png
  • Select the appropriate ReShade API.  Refer to the list below.
Reshade3.png
  • Select Border.fx when it asks which of the Sweet FX effects you want to install and click OK.  The rest are optional.
Reshade5.png
  • A pop-up window stating that ReShade Setup was successful should appear.  Close this window.
Reshade6.png
  • Launch the game and the ReShade OSD should appear on the top left corner.
    • Try another ReShade API if this message does not appear.
    • Click on the Home key on your keyboard to bring up the ReShade menu.
Reshade7.png
  • Click on Skip Tutorial.
Reshade8.png
  • Reshade Border Settings:
    • Enable Border [Border.fx]
    • Click on Border Color and change it to White.
    • Click on the Arrows to adjust the border size.
Reshade9.png
  • Press the Home key on your keyboard to exit the ReShade menu.  You can press the Home key to reload the ReShade menu if you need to made adjustments to the border.


Supported Game/Emulator APIs:

This list is not exhaustive but has been confirmed working by community members.

Try another API if the one listed below does not work for you.

Emulators

Games